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Endgame

From Halopedia, the Halo wiki

Revision as of 08:44, June 24, 2020 by SpyglassUnitBeta (talk | contribs) (Removing bot-added references section)
This article is about the REQ variant of the M6/E Spartan Laser. For the song featured in the Halo 5: Guardians Original Soundtrack, see End Game.
Endgame
Halo 5 Spartan Laser Endgame.png
Production overview

Model series:

M6/E

Type:

Directed-energy weapon

Specifications

Length:

47 inches (120 cm)[1]

Width:

7.7 inches (20 cm)[1]

Height:

15.4 inches (39 cm)[1]

Feed system:

100 battery units (8 shots)

Operation:

Directed energy

Rate of fire:

Very slow

Muzzle velocity:

299,792,458 m/s (983,571,056 ft/s; 1,079,252,849 km/h)[2]

Effective range:

Long

Service history

In service:

Post-Covenant War conflicts

 

"Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage."
— In-game description[3]

Endgame is a special variant of the M6/E Grindell/Galilean Nonlinear Rifle, which appears in Halo 5: Guardians as an Ultra Rare REQ variant of the Spartan Laser. As far as the chassis is concerned, Endgame appears identical to the standard Spartan Laser, albeit with a predominantly dark grey color scheme broken up by stripes of crimson and sage, and some lighter grey areas towards the bottom of the weapon and falcon emblems at the front.[4]

Background

Endgame is a named variant of the M6/E Spartan Laser, which features an improved battery capacity and reduced charge time at the expense of a lower damage output. In late 2558, SPARTAN-IVs trained with the weapon in War Games simulations aboard the UNSC Infinity.[4]

Gameplay

Halo 5: Guardians

Endgame is an Ultra Rare requisition available at REQ Level 5, for 5 energy. The Endgame's REQ card grants 150 REQ points when sold. It operates similarly to the normal Spartan Laser but charges significantly faster, allowing the user to retaliate faster if attacked, and giving their opponents less time to respond to the targetting laser. Additionally, each shot drains only half of what a normal Spartan Laser shot would, resulting in 8 shots per a fully charged Endgame compared to only 4 for the normal Spartan Laser. To compensate for these improvements, the Endgame deals less damage than its standard counterpart, although it is still capable of destroying a normal Warthog with a single shot, provided that the entire shot connects with the target.[4]

Changes from the M6/E Spartan Laser

  • Shorter charge and cooldown times. The weapon charges up in 0.8 seconds, 60% faster from the base model.
  • Double the number of shots per full battery, resulting in a total of 8 shots.
  • Reduced damage.

Gallery

Normal gallery

Halo 5: Guardians REQ cards

List of appearances


Sources

  1. ^ a b c Halo 4: The Essential Visual Guide, page 69
  2. ^ Bungie.net - Spartan Laser
  3. ^ Halo 5: Guardians - Requisition system
  4. ^ a b c Halo 5: Guardians - Multiplayer