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Covenant Temple

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This article is about the structure built on Covenant occupation citadels. For other uses of "Temple", see Temple (disambiguation).
A render of the Covenant temple.
Three Covenant temples, each in their respective Age.

The temple is a cultural and scientific structure that can be built on a Covenant Citadel.[1] It primarily serves as the Covenant counterpart to the Field Armory and War Council structures used by the UNSC and Banished, respectively.

OverviewEdit

The temple provides a location within the Citadel for the San'Shyuum to meditate or study Forerunner artifacts; it is also where they make battle plans against humans.[1]

In-game informationEdit

Halo WarsEdit

 
The fully upgraded Temple in-game in Halo Wars.

"Temples allow the Covenant to access advanced buildings, units and technology upgrades."
— In-game description

In Halo Wars, the Covenant Temple costs   0 and   500 to be built; only one Temple can be built at any time. It is the Covenant equivalent to the UNSC Reactor and Field Armory.

The most important function of a Temple is its upgrades that increases the player's Tech level—framed in-universe as the progression of the Covenant's "Age". Much like the Reactor, building the Temple increases the playerls Tech level to   1; unlike the Reactor, however, subsequent Tech levels are increased by purchasing upgrades, with the Temple changing its appearance with each upgrade. If the temple is destroyed, the Tech level returns to   0, though it can be restored to its previous level once another Temple is built.

When the Temple is built, the Leader unit is automatically added to the battlefield. Leader units can be rebuilt if they are killed, and their abilities can be upgraded from the Temple as well.

Name Type Cost Description
Population Tech Resources
All Leaders
Age of Doubt Upgrade N/A   0   1,000 Improves all Covenant technology.
Age of Reclamation Upgrade N/A   0   2,000 Improves all Covenant technology.
Forerunner Shield Upgrade N/A   2   500 Augmented with even more repurposed Forerunner technology, all Covenant shields now recharge much faster.
Medium Turret Upgrade N/A   1   500 Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage.
Large Turret Upgrade N/A   2   800 Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage.
Followers Upgrade N/A   3   800 Increase the maximum size of your army by 10.
Arbiter
Arbiter Leader   1/1[Note 1]   0   400 Leader of the Covenant forces, the Arbiter is equipped with dual plasma swords for uber-melee death.
Fiendish Return Upgrade N/A   1   400 The Arbiter reflects some incoming damage back to his attacker.
Vicious Blades Upgrade N/A   2   600 The Arbiter reflects even more damage and has stronger attacks himself.
Ghastly Vision Upgrade N/A   3   900 The Arbiter becomes permanently cloaked and increases reflected damage even more.
Defiant Rage Upgrade N/A   1   300 Health is restored every time the Arbiter inflicts a fatality in Rage Mode.
Spiteful Rage Upgrade N/A   2   500 Rage Mode costs less to maintain.
Blinding Rage Upgrade N/A   3   700 Rage Mode increases Arbiter combo damage and the attack power of nearby allies.
Brute Chieftain
Brute Chieftain Leader   1/1[Note 1]   0   400 Leader of the brute forces, carries a gravity hammer able to stun and destroy heavy vehicles.
Inheritance Upgrade N/A   1   400 Adds a stun to the Gravity Hammer.
Birthright Upgrade N/A   2   600 When the Chieftain's hammer is charged up, the Chieftain will pull his enemies to him.
Destiny Upgrade N/A   3   900 Adds an area-effect stun to the gravity hammer, and inflicts fatalities on stunned enemy infantry.
Tsunami Upgrade N/A   1   300 Additional enemies may be drawn into the vortex and potential damage increased.
Hurricane Upgrade N/A   2   500 Additional enemies may be drawn into the vortex and potential damage increased.
Singularity Upgrade N/A   3   700 Additional enemies may be drawn into the vortex and potential damage increased.
Prophet of Regret
Prophet of Regret Leader   1/1[Note 1]   0   400 Leader of the Covenant forces, the Prophet of Regret also brings unique combat abilities to the battlefield. In addition to his combat strength, he can call down the Cleansing Power to incinerate his enemies.
Blessed Immolation Upgrade N/A   1   400 Upgrade the Prophet's plasma cannons to fuel rod cannons, increasing damage.
Ancestral Perversion Upgrade N/A   2   600 Two protectors hover near the Prophet and protect him.
Divine Absolution Upgrade N/A   3   900 Upgrades to the Prophet's chair grant him full flight capabilities.
Regret's Sentence Upgrade N/A   1   300 The Cleansing Beam Ability is larger and does more damage.
Regret's Doom Upgrade N/A   2   500 The Cleansing Beam Ability is larger and does more damage.
Regret's Condemnation Upgrade N/A   3   700 The Cleansing Beam Ability burns even brighter, doing area damage.

GalleryEdit

List of appearancesEdit

NotesEdit

  1. ^ a b c Only one Leader unit can be deployed at any time, but it does not take up population.

SourcesEdit