Era-rw.png

Covenant Dance

From Halopedia, the Halo wiki

Revision as of 14:31, February 28, 2021 by SpyglassUnitBeta (talk | contribs) (→‎Production notes: adding archive fields to ref/site)
Covenant Dance

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

01:57

Previous:

Devils... Monsters...

Next:

Alien Corridors

 

Covenant Dance is the fourteenth track included in the Halo: Original Soundtrack.

Overview

As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude. The piece was rearranged into Choreographite in the Halo: Combat Evolved Anniversary: Original Soundtrack.

Appearances

It can be heard:

The opening percussion plays in the Halo 2 level The Great Journey, when Arbiter Thel 'Vadam enters the cavern area in the Bastion of the Brutes.

Production notes

  • This track is a partial remake of Alexander Seropian's Leela theme heard in the first Marathon game.
  • The track adopted the following instruments and patches/samples:[1]
    • E-MU Proteus 2000:
      • Miya Daiko (Additional Drums, Protozoa ROM)
      • 082-0 GulaGula (Synth Bass, Protozoa ROM)
      • 041-3 Snares 1 (Snare, Composer ROM)
    • E-MU PRO/CUSSION: 082 Sarengeti (Main Drums)
    • E-MU E4XT Ultra for Martin O'Donnell’s vocals

Sources

  1. ^ Google Docs, Halo Patch List (Retrieved on Jun 1, 2020) [archive]