User:XScruffyDaSasquatchx/Sandbox1: Difference between revisions
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m (Undo revision 1597815 by XScruffyDaSasquatchx (talk)) Tag: Undo |
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! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet vehicle !! plasma vehicle !! explosion small !! explosion attached !! explosion large !! collision !! melee !! cutting !! burning !! emp !! sniper !! anti flood !! kill flood !! sentinel melee !! no damage | ! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet vehicle !! plasma vehicle !! explosion small !! explosion attached !! explosion large !! collision !! melee !! cutting !! burning !! emp !! sniper !! anti flood !! kill flood !! sentinel melee !! no damage | ||
|- | |- | ||
! material | ! style="text-align:left;" | <code>material</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || || || || || 0 | ||
|- | |- | ||
! liquid | ! style="text-align:left;" | <code>liquid</code> | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! liquid_thin | ! style="text-align:left;" | <code>liquid_thin</code> | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! liquid_thick | ! style="text-align:left;" | <code>liquid_thick</code> | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! soft | ! style="text-align:left;" | <code>soft</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! soft_organic | ! style="text-align:left;" | <code>soft_organic</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! soft_organic_flesh_hunter | ! style="text-align:left;" | <code>soft_organic_flesh_hunter</code> | ||
| || 2 || 2 || 2 || 2 || || || || || || || || || || || 4 || || || || 0 | | || 2 || 2 || 2 || 2 || || || || || || || || || || || 4 || || || || 0 | ||
|- | |- | ||
! soft_inorganic | ! style="text-align:left;" | <code>soft_inorganic</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! soft_terrain | ! style="text-align:left;" | <code>soft_terrain</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! tough | ! style="text-align:left;" | <code>tough</code> | ||
| 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! tough_organic | ! style="text-align:left;" | <code>tough_organic</code> | ||
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! tough_organic_flesh_brute_tartarus | ! style="text-align:left;" | <code>tough_organic_flesh_brute_tartarus</code> | ||
| 0 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0 || 0.25 || 0 || 0.5 || 0.5 || 1 || 2 || 0 || 0 || || || || 0 | | 0 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0 || 0.25 || 0 || 0.5 || 0.5 || 1 || 2 || 0 || 0 || || || || 0 | ||
|- | |- | ||
! tough_inorganic | ! style="text-align:left;" | <code>tough_inorganic</code> | ||
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! tough_floodflesh | ! style="text-align:left;" | <code>tough_floodflesh</code> | ||
| 1 || 1.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 0.25 || 4 || 2 || 0 || || 6 || 2 || 6 || 0 | | 1 || 1.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 0.25 || 4 || 2 || 0 || || 6 || 2 || 6 || 0 | ||
|- | |- | ||
! tough_terrain | ! style="text-align:left;" | <code>tough_terrain</code> | ||
| 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0.25 || 2 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! hard | ! style="text-align:left;" | <code>hard</code> | ||
| 1 || 1 || 0.25 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 || || || || || 0 | | 1 || 1 || 0.25 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! hard_metal_thin | ! style="text-align:left;" | <code>hard_metal_thin</code> | ||
| 1 || 1 || 0.35 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || || || || || 0 | | 1 || 1 || 0.35 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || || || || || 0 | ||
|- | |- | ||
! hard_metal_thick | ! style="text-align:left;" | <code>hard_metal_thick</code> | ||
| 1 || 0.25 || 0.1 || 0.5 || 0.25 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 1 || || || || || 0 | | 1 || 0.25 || 0.1 || 0.5 || 0.25 || 1 || 1 || 1 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 1 || || || || || 0 | ||
|- | |- | ||
! hard_metal_solid | ! style="text-align:left;" | <code>hard_metal_solid</code> | ||
| 1 || 0 || 0 || 0 || 0 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0 || 0 || 0 || 1 || || || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0 || 0 || 0 || 1 || || || || || 0 | ||
|- | |- | ||
! hard_terrain | ! style="text-align:left;" | <code>hard_terrain</code> | ||
| 1 || 0.5 || 0 || 0.5 || 0.5 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 0 || || || || || 0 | | 1 || 0.5 || 0 || 0.5 || 0.5 || 0.5 || 0.5 || 0.25 || 0 || 1 || 1 || 0.25 || 0.25 || 0 || 0 || || || || || 0 | ||
|- | |- | ||
! hard_floodflesh | ! style="text-align:left;" | <code>hard_floodflesh</code> | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0.25 || 0 || 0.25 || 0.25 || 0 || 0.25 || 1 || 0 || || || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0.25 || 0 || 0.25 || 0.25 || 0 || 0.25 || 1 || 0 || || || || || 0 | ||
|- | |- | ||
! hard_metal_solid_for_cable | ! style="text-align:left;" | <code>hard_metal_solid_for_cable</code> | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || || || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || || || || || 0 | ||
|- | |- | ||
! brittle | ! style="text-align:left;" | <code>brittle</code> | ||
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! brittle_glass | ! style="text-align:left;" | <code>brittle_glass</code> | ||
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | | 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! brittle_elec | ! style="text-align:left;" | <code>brittle_elec</code> | ||
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 1 || 500 || || || || || 0 | | 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! brittle_mech | ! style="text-align:left;" | <code>brittle_mech</code> | ||
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | | 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 1 || 2 || 2 || 2 || 1 || 0.25 || 0 || || || || || 0 | ||
|- | |- | ||
! brittle_explosive | ! style="text-align:left;" | <code>brittle_explosive</code> | ||
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 2 || 0 || || || || || 0 | | 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 1 || 2 || 2 || 2 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! energy | ! style="text-align:left;" | <code>energy</code> | ||
| 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | | 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 0 || || || || || 0 | ||
|- | |- | ||
! energy_shield_thin | ! style="text-align:left;" | <code>energy_shield_thin</code> | ||
| 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 500 || 2 || || || || 0 | | 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 2 || 500 || 2 || || || || 0 | ||
|- | |- | ||
! energy_shield_thick | ! style="text-align:left;" | <code>energy_shield_thick</code> | ||
| 1 || 0 || 1 || 0 || 0.5 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | | 1 || 0 || 1 || 0 || 0.5 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! energy_shield_invincible | ! style="text-align:left;" | <code>energy_shield_invincible</code> | ||
| 0 || 0 || 0 || 0 || 0.1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 10 || || || || 0 | | 0 || 0 || 0 || 0 || 0.1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 10 || || || || 0 | ||
|- | |- | ||
! energy_holo | ! style="text-align:left;" | <code>energy_holo</code> | ||
| 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | | 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 1 || 500 || || || || || 0 | ||
|- | |- | ||
! sentinel | ! style="text-align:left;" | <code>sentinel</code> | ||
| || || 4 || || 2 || || 2 || || || || || || || || 500 || || || || 0 || | | || || 4 || || 2 || || 2 || || || || || || || || 500 || || || || 0 || | ||
|- | |- | ||
! sentinel_enforcer | ! style="text-align:left;" | <code>sentinel_enforcer</code> | ||
| || || 2 || || 2 || || 2 || || || || || || || || 50 || || || || 0 || | | || || 2 || || 2 || || 2 || || || || || || || || 50 || || || || 0 || | ||
|} | |} |
Revision as of 00:47, October 10, 2023
all | bullet slow | plasma slow | bullet fast | plasma fast | bullet vehicle | plasma vehicle | explosion small | explosion attached | explosion large | collision | melee | cutting | burning | emp | sniper | anti flood | kill flood | sentinel melee | no damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
material
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | |||||
liquid
|
1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
liquid_thin
|
1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
liquid_thick
|
1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
soft
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0.25 | 0 | 0 | ||||
soft_organic
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0 | 0 | ||||
soft_organic_flesh_hunter
|
2 | 2 | 2 | 2 | 4 | 0 | ||||||||||||||
soft_inorganic
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0.25 | 0 | 0 | ||||
soft_terrain
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 0.25 | 2 | 0.25 | 0 | 0 | ||||
tough
|
1 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0.25 | 0 | 0 | ||||
tough_organic
|
1 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0 | 0 | ||||
tough_organic_flesh_brute_tartarus
|
0 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 0 | 0.25 | 0 | 0.5 | 0.5 | 1 | 2 | 0 | 0 | 0 | |||
tough_inorganic
|
1 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0.25 | 0 | 0 | ||||
tough_floodflesh
|
1 | 1.25 | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 0.25 | 4 | 2 | 0 | 6 | 2 | 6 | 0 | |
tough_terrain
|
1 | 1 | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 | 1 | 0 | 1 | 1 | 0.25 | 2 | 0.25 | 0 | 0 | ||||
hard
|
1 | 1 | 0.25 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | ||||
hard_metal_thin
|
1 | 1 | 0.35 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.25 | 1 | 0 | ||||
hard_metal_thick
|
1 | 0.25 | 0.1 | 0.5 | 0.25 | 1 | 1 | 1 | 0 | 1 | 1 | 0.25 | 0.25 | 0 | 1 | 0 | ||||
hard_metal_solid
|
1 | 0 | 0 | 0 | 0 | 0.5 | 0.5 | 0.25 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | ||||
hard_terrain
|
1 | 0.5 | 0 | 0.5 | 0.5 | 0.5 | 0.5 | 0.25 | 0 | 1 | 1 | 0.25 | 0.25 | 0 | 0 | 0 | ||||
hard_floodflesh
|
1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0.25 | 0.25 | 0 | 0.25 | 1 | 0 | 0 | ||||
hard_metal_solid_for_cable
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 0 | ||||
brittle
|
1 | 1 | 1 | 0.5 | 0.5 | 0.5 | 0.5 | 2 | 1 | 2 | 2 | 2 | 1 | 0.25 | 0 | 0 | ||||
brittle_glass
|
1 | 1 | 0.25 | 0.5 | 0.5 | 0.5 | 0.5 | 2 | 1 | 2 | 2 | 2 | 1 | 0.25 | 0 | 0 | ||||
brittle_elec
|
1 | 1 | 1.5 | 0.5 | 1 | 0.5 | 1 | 2 | 1 | 2 | 2 | 2 | 1 | 1 | 500 | 0 | ||||
brittle_mech
|
1 | 1.5 | 1 | 1 | 0.5 | 1 | 0.5 | 2 | 1 | 2 | 2 | 2 | 1 | 0.25 | 0 | 0 | ||||
brittle_explosive
|
1 | 0.5 | 1 | 0.5 | 1 | 0.5 | 1 | 2 | 1 | 2 | 2 | 2 | 1 | 2 | 0 | 0 | ||||
energy
|
1 | 1 | 1.5 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 0.5 | 1 | 1 | 1 | 2 | 0 | 0 | ||||
energy_shield_thin
|
1 | 1 | 1.5 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 0.5 | 1 | 1 | 1 | 2 | 500 | 2 | 0 | |||
energy_shield_thick
|
1 | 0 | 1 | 0 | 0.5 | 0.5 | 1 | 0.5 | 0.5 | 0.5 | 1 | 0 | 0 | 1 | 500 | 0 | ||||
energy_shield_invincible
|
0 | 0 | 0 | 0 | 0.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | |||
energy_holo
|
1 | 0 | 1 | 0.5 | 1 | 0.5 | 1 | 0.5 | 0.5 | 0.5 | 1 | 0 | 0 | 1 | 500 | 0 | ||||
sentinel
|
4 | 2 | 2 | 500 | 0 | |||||||||||||||
sentinel_enforcer
|
2 | 2 | 2 | 50 | 0 |