Team SWAT: Difference between revisions

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{{era|H2|H3|RE}}
{{Era||RW}}
{{ratings}}
{{Ratings}}
{{quote|No shields, no sensors. Just you, your BR, and a lot of headshots.|Playlist Description}}
{{quote|No shields, no sensors. Just you, your BR, and a lot of headshots.|Playlist Description}}
'''Team SWAT''' is a [[Halo 2]], [[Halo 3]] and [[Halo: Reach]] [[Matchmaking]] gametype. As of May 2008, Team SWAT is a ranked playlist in Halo 3, after being featured in two Double EXP Weekend playlists. The player has no [[shields]], no [[motion tracker]], and spawns with a [[weapon]] that is well suited for obtaining headshots. Common starting weapons are the [[Battle Rifle]], [[Covenant Carbine]], and the [[M6C Magnum]] handgun. In Halo 3 matchmaking, Team SWAT features either Battle Rifles and Magnums, or just Magnums or Shotguns. Mongoose ATVs can be found on maps such as [[Snowbound]] and [[Isolation]]. Inexperienced players should avoid this playlist as it can be particularly frustrating if they are not used to fast-paced gameplay. On October 5th, 2010, Team SWAT became an official playlist in Halo: Reach multiplayer.[http://www.bungie.net/stats/reach/playlists.aspx]
'''Team SWAT''' is a [[Halo 2]], [[Halo 3]] and [[Halo: Reach]] [[Matchmaking]] gametype. As of May [[2008]], Team SWAT is a ranked playlist in Halo 3, after being featured in two Double EXP Weekend playlists. The player has no [[shields]], no [[motion tracker]], and spawns with a [[weapon]] that is well suited for obtaining headshots. Common starting weapons are the [[Battle Rifle]], [[Covenant Carbine]], and the [[M6C Magnum]] handgun. In Halo 3 matchmaking, Team SWAT features either Battle Rifles and Magnums, or just Magnums or Shotguns. Mongoose ATVs can be found on maps such as [[Snowbound]] and [[Isolation]]. Inexperienced players should avoid this playlist as it can be particularly frustrating if they are not used to fast-paced gameplay. On October 5th, 2010, Team SWAT became an official playlist in Halo: Reach multiplayer.[http://www.bungie.net/stats/reach/playlists.aspx]


The lack of shields can significantly increase the speed of the game due to almost instantaneous kills, though there is often a tendency for people to be more cautious due to this vulnerability. Head shots are crucial, as they will take down one, or in some cases with the Battle Rifle, two or three opponents with a single burst.
The lack of shields can significantly increase the speed of the game due to almost instantaneous kills, though there is often a tendency for people to be more cautious due to this vulnerability. Head shots are crucial, as they will take down one, or in some cases with the Battle Rifle, two or three opponents with a single burst.