MA37 assault rifle/Gameplay: Difference between revisions
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*Roughly half a magazine on a fully shielded enemy is all you need to kill them. While previous assault rifles have killed a fully shielded opponent in standard matches with exactly 16 shots, the MA37 seems to fluctuate in how many rounds are needed, sometimes needing more, sometimes less. | *Roughly half a magazine on a fully shielded enemy is all you need to kill them. While previous assault rifles have killed a fully shielded opponent in standard matches with exactly 16 shots, the MA37 seems to fluctuate in how many rounds are needed, sometimes needing more, sometimes less. | ||
*The MA37's versatile nature makes it an excellent back-up weapon to make up for the faults of the player's main weapon. | *The MA37's versatile nature makes it an excellent back-up weapon to make up for the faults of the player's main weapon. | ||
*The MA37 is great at doing flesh damage. When your opponent’s shield is down, go for the kill. | |||
*The MA37 is inferior to the [[M392 DMR]], [[Type-31 needle rifle]], and [[M6G magnum]] when compared with their accuracy and range. However, it is easier to use at short range combat compared with aforementioned weapons due to easy shot placement. | *The MA37 is inferior to the [[M392 DMR]], [[Type-31 needle rifle]], and [[M6G magnum]] when compared with their accuracy and range. However, it is easier to use at short range combat compared with aforementioned weapons due to easy shot placement. | ||
*The MA37 makes an excellent weapon for coordinated fire. Two or three players utilizing it against the same target can take down even an over-shielded opponent in seconds. This is an excellent tactic in objective games, as two or three defenders can stop practically any assault against your flag, hill, or bomb location | *The MA37 makes an excellent weapon for coordinated fire. Two or three players utilizing it against the same target can take down even an over-shielded opponent in seconds. This is an excellent tactic in objective games, as two or three defenders can stop practically any assault against your flag, hill, or bomb location | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |