Campaign: Difference between revisions

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===''Halo 2''===
===''Halo 2''===
{{Quote|no=two|q1=I will continue my campaign against the humans!|Thel 'Vadamee|q2=No. You will not.|High Prophet of Truth|Thel 'Vadamee's campaign in Halo 2 was focused against Heretics, the Flood, and eventually the Covenant.<ref name="Heretic">'''[[Halo 2]]''', campaign level ''[[The Heretic]]''</ref>}}
[[File:Halo 2 028.jpg|250px|thumb|left|Campaign promotional art for ''Halo 2''.]]
[[File:Halo 2 028.jpg|250px|thumb|left|Campaign promotional art for ''Halo 2''.]]
{{Main|Halo 2|Halo 2: Anniversary}}
{{Main|Halo 2|Halo 2: Anniversary}}
In ''Halo 2'', the player alternates between the Master Chief and [[Thel 'Vadam|the Arbiter]]. Co-op allows a second player to join the game in split-screen or system link (or via Xbox Live in ''Halo 2: Anniversary''). Both players control the same character around whom the level focuses (ie: two Master Chiefs, or two Arbiters). There are fifteen levels (an introductory cutscene, a tutorial and thirteen full-fledged missions), playable on four different difficulties, and there are [[Halo 2 Skulls|Skulls]] as gameplay modifiers. ''Halo 2: Anniversary'' adds [[Terminal/Halo 2: Anniversary|Terminals]] and additional [[Halo: The Master Chief Collection Skulls|Skulls]] along with the possibility to switch between old and new graphics.
In ''Halo 2'', the player alternates between the Master Chief and [[Thel 'Vadam|the Arbiter]]. Co-op allows a second player to join the game in split-screen or system link (or via Xbox Live in ''Halo 2: Anniversary''). Both players control the same character around whom the level focuses (ie: two Master Chiefs, or two Arbiters). There are fifteen levels (an introductory cutscene, a tutorial and thirteen full-fledged missions), playable on four different difficulties, and there are [[Halo 2 Skulls|Skulls]] as gameplay modifiers. ''Halo 2: Anniversary'' adds [[Terminal/Halo 2: Anniversary|Terminals]] and additional [[Halo: The Master Chief Collection Skulls|Skulls]] along with the possibility to switch between old and new graphics.


The Campaign starts in [[2552#October|October 2552]]. The Master Chief has returned to [[Earth]] after the destruction of Installation 04. Meanwhile, the Covenant commander who failed to protect Halo is branded a heretic. The Covenant finally discover and [[Battle of Earth|attack]] Earth, prompting the Chief to [[Battle of Mombasa|defend]] the city of [[Mombasa]], [[Kenya]]. Meanwhile, the deposed Elite becomes [[Arbiter]] and is sent by the [[Hierarchs]] to quell a rebellion against the Covenant. On Earth, the {{UNSCShip|In Amber Clad}}, with the Chief aboard, pursues the ship of the [[Prophet of Regret]], only to arrive to a new Halo ring, [[Installation 05]]. The Chief sets out to kill the Covenant Prophet while the Arbiter is sent to retrieve the [[activation index]] to secure Halo's activation. Both end in the clutches of the [[Gravemind]], the Flood's central intelligence, who tasks them to stop the ring's activation. The Covenant fall into a [[Great Schism|civil war]] as the Hierarchs order the [[Jiralhanae|Brutes]] to betray the [[Sangheili|Elites]]. The Arbiter manages to defeat [[Tartarus]], Chieftain of the Jiralhanae, by forming an alliance with the humans. Meanwhile, the Master Chief is forced to abandon Cortana in the Covenant's holy city, ''[[High Charity]]'', as it is being infested by the Flood, and chases after the last Covenant Hierarch, the [[Prophet of Truth]], who departs to Earth.
The Campaign starts in [[2552#October|October 2552]]. The Master Chief has returned to [[Earth]] after the destruction of Installation 04. Meanwhile, the Covenant commander who failed to protect Halo is branded a heretic. The Covenant finally discover and [[Battle of Earth|attack]] Earth, prompting the Chief to [[Battle of Mombasa|defend]] the city of [[Mombasa]], [[Kenya]]. Meanwhile, the deposed Elite becomes [[Arbiter]] and is sent by the [[Hierarchs]] to quell a rebellion against the Covenant. On Earth, the {{UNSCShip|In Amber Clad}}, with the Chief aboard, pursues the ship of the [[Prophet of Regret]], only to arrive to a new Halo ring, [[Installation 05]]. The Chief sets out to kill the Covenant Prophet while the Arbiter is sent to retrieve the [[activation index]] to secure Halo's activation. Both end in the clutches of the [[Gravemind]], the Flood's central intelligence, who tasks them to stop the ring's activation. The Covenant fall into a [[Great Schism|civil war]] as the Hierarchs order the [[Jiralhanae|Brutes]] to betray the [[Sangheili|Elites]]. The Arbiter manages to defeat [[Tartarus]], Chieftain of the Jiralhanae, by forming an alliance with the humans. Meanwhile, the Master Chief is forced to abandon Cortana in the Covenant's holy city, ''[[High Charity]]'', as it is being infested by the Flood, and chases after the last Covenant Hierarch, the [[Prophet of Truth]], who departs to Earth.
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===''Halo 3''===
===''Halo 3''===
[[File:Halo 3 - Cooperative.jpg|thumb|250px|The four characters playable in co-op in the ''Halo 3'' campaign.]]
[[File:Halo 3 - Cooperative.jpg|thumb|250px|The four characters playable in co-op in the ''Halo 3'' campaign.]]