Campaign: Difference between revisions
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*All of the games end with [[Master Chief]] in space. In ''[[Halo: Combat Evolved]]'', he is in a [[Longsword]]. In ''[[Halo 2]]'', he is in the [[Forerunner]] [[Dreadnought]]. In ''[[Halo 3]]'', [[Master Chief]] is in (half of) a [[UNSC]] [[Frigate]], [[Forward Unto Dawn]], which is drifting in an unknown part of space. | *All of the games end with [[Master Chief]] in space. In ''[[Halo: Combat Evolved]]'', he is in a [[Longsword]]. In ''[[Halo 2]]'', he is in the [[Forerunner]] [[Dreadnought]]. In ''[[Halo 3]]'', [[Master Chief]] is in (half of) a [[UNSC]] [[Frigate]], [[Forward Unto Dawn]], which is drifting in an unknown part of space. | ||
*''[[Halo: Combat Evolved|Halo CE]]'' starts with [[Master Chief]] leaving a cryo pod and ''[[Halo 3]]'' ends with him entering one. | *''[[Halo: Combat Evolved|Halo CE]]'' starts with [[Master Chief]] leaving a cryo pod and ''[[Halo 3]]'' ends with him entering one. | ||
* At the end of each game, after the [[credits]], there is a bonus cutscene that gives somewhat of a clue to the sequel. | *At the end of each game, after the [[credits]], there is a bonus cutscene that gives somewhat of a clue to the sequel. | ||
*In every game the [[Master Chief]] falls unconscious. In ''[[Halo: Combat Evolved]]'' he is unconscious after the escape pod crashes at the beginning of the level Halo. In ''Halo 2'', he | *In every game the [[Master Chief]] falls unconscious. In ''[[Halo: Combat Evolved]]'' he is unconscious after the escape pod crashes at the beginning of the level Halo. In ''Halo 2'', he knocked out when the Pelican crashes. In ''Halo 3'', he is unconscious at the beginning of Sierra 117 after landing on the ground after leaving the [[Forerunner]] [[Dreadnought]]. | ||
*Following the aspect of the format of the first two games, there should have been a previous level in Halo 3 before Arrival that takes place in space. | *Following the aspect of the format of the first two games, there should have been a previous level in Halo 3 before Arrival that takes place in space. | ||
{{Levels}} | {{Levels}} | ||
[[Category:Games]] | [[Category:Games]] |
Revision as of 09:14, August 21, 2008
Template:Ratings Campaign Mode is the single player gaming aspect of Halo: Combat Evolved, Halo 2, Halo 3, where the player takes control of a single character at a time through the canonical storyline of the Halo trilogy.
It can be played on four difficulty levels, listed in order from most difficult to the easiest: Legendary, Heroic, Normal, and Easy. In addition, Halo: CE and Halo 2 have a co-op campaign option permitting two players to play through campaign either in split-screen or via system link between 2 Xbox's. For Halo 3 the number of players permitted has changed to allow up to 4 players and the use of Xbox Live.
Halo: Combat Evolved Campaign Levels
- Pillar of Autumn
- Halo
- Truth and Reconciliation
- The Silent Cartographer
- Assault on the Control Room
- 343 Guilty Spark
- The Library
- Two Betrayals
- Keyes
- The Maw
Halo 2 Campaign Levels
- The Heretic (Cutscene Only) (Non-playable)
- The Armory
- Cairo Station
- Outskirts
- Metropolis
- The Arbiter
- The Oracle
- Delta Halo
- Regret
- Sacred Icon
- Quarantine Zone
- Gravemind
- Uprising
- High Charity
- The Great Journey
Halo 3 Campaign Levels
- See the main article: Halo 3 Campaign
- Arrival (Cutscene Only) (Non-playable)
- Sierra 117
- Crow's Nest
- Tsavo Highway
- The Storm
- Floodgate
- The Ark
- The Covenant
- Cortana
- Halo
Trivia
- All of the games end with Master Chief in space. In Halo: Combat Evolved, he is in a Longsword. In Halo 2, he is in the Forerunner Dreadnought. In Halo 3, Master Chief is in (half of) a UNSC Frigate, Forward Unto Dawn, which is drifting in an unknown part of space.
- Halo CE starts with Master Chief leaving a cryo pod and Halo 3 ends with him entering one.
- At the end of each game, after the credits, there is a bonus cutscene that gives somewhat of a clue to the sequel.
- In every game the Master Chief falls unconscious. In Halo: Combat Evolved he is unconscious after the escape pod crashes at the beginning of the level Halo. In Halo 2, he knocked out when the Pelican crashes. In Halo 3, he is unconscious at the beginning of Sierra 117 after landing on the ground after leaving the Forerunner Dreadnought.
- Following the aspect of the format of the first two games, there should have been a previous level in Halo 3 before Arrival that takes place in space.