Coagulation

"Recent excavations have failed to shed light on the true purpose of the outpost in this bloody gulch."

Summary
Coagulation is a large valley with identical bunkers at both ends. It is the upgrade of the Halo: Combat Evolved multiplayer level Blood Gulch. It is ideal for capture the flag games, and suits up to sixteen players.

Glitches

 * "Flyboy" Glitch: sit in the passenger seat of a Warthog with a sword equipped, and have a friend buzz you with the map's Banshee. As they fly over, slash at them when the reticule turns red. Then, get out of the Warthog. You should zoom after the Banshee for quite a few feet.

Map Layout
The red and blue bunkers are both identical in layout and the weapons that they contain. Each has a single main room which contains the flag and bomb in CTF matches and assault matches respectively as well as a newly added cellar level containing a banshee and a gravity lift to the main room. The roof is also useful with a hole to drop into the main room, a teleporter, and a sniper rifle.

Weapons and Vehicles
Note: These vehicles and weapons are based on games with default settings

Vehicles:
 * 2 Banshees,
 * 2 Warthogs,
 * 2 Ghosts,
 * 2 Scorpion Tanks

Weapons: Almost every weapon can be found on this map in default settings, except the Sentinel Beam, Beam Rifle , Energy Sword and Brute Plasma Rifle. The Rocket Launcher is located in the center of the map and the sniper rifle is at the top of each base.

Territories

 * Hill
 * Red Base
 * Blue Base
 * Rockslide

Tactics

 * 1) There are turrets on each of the bases. These are easy targets for snipers, distance BR, Gauss Warthogs, and Scorpions. If you don't possess any of the above equipment, avoid them. The lack of cover around the bases makes it too easy for you to be torn apart before you can kill the turretman.
 * 2) Don't attack the turrets with Ghosts. You won't win. Warthogs are a toss-up.
 * 3) The most popular feature of this map is the sniper alcove above the blue base. It's reachable by Banshee or by glitching the wall of the map with a Spectre, Ghost, or, less common, Scorpion Tank. This is a very predictable spot for snipers to run to, though- and as such, it is often avoided. Don't underestimate the predictable though, as it often can be unpredictable in itself.
 * 4) The hills (near the overshield; the middle of the map) are another popular sniper spot, as the rocks offer a surplus of cover.
 * 5) Close range is rarely an option. There is a shotgun that spawns, but most players avoid it as it is uneccesary in the mostly distance based game. The few close range encounters you will have usually involve preoccupied snipers, which can be assassinated/stuck.

Trivia

 * Coagulation is the setting for the popular award-winning machinima series, Red vs. Blue.

Related Links

 * Blood Gulch