Mamua'uda-pattern Shade

The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades. One of the oldest models of the Shade, with its history dating back hundreds of years, they are preferred by pious shipmasters for their antiquity.

Design details
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection. The Type-29 Shade is inferior to other Shade models in terms of firepower and accuracy.

Halo: Combat Evolved

 * Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
 * If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
 * The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in Campaign.
 * Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.

Halo Wars

 * As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down.

Halo: Spartan Assault

 * Remember that the Shade overheats after six shots, which makes you unable to use it for at least five seconds.
 * When you hijack the Shade, you will gain invulnerability until you take control of the Shade.
 * You cannot score a double kill if you destroy a Shade Turret with a gunner in it.
 * When the Shade Turret is around 33% health, the gunner will dismount.
 * Destroying a Shade turret with grenades will earn you a Demolition medal. Destroying a Shade turret with charged Plasma Pistol will earn you Anticipation medal.
 * Destroying abandoned Shade turrets still count as kills.

Halo: Spartan Strike

 * Since the overheat feature is removed, you can use Shade Turret for defensive purposes, such as in mission E-5, without worrying about overheat.
 * Unlike Spartan Assault, the Shade takes time to charge if the enemy is using it, which you can use to your advantage.
 * Like Spartan Assault, you cannot score a double kill if you destroy a Shade turret with a gunner in it. Wait for the gunner to dismount to score a double kill.
 * Destroying a Shade turret with grenades will earn you a Demolition medal. Destroying a Shade turret with charged plasma pistol will earn you an Anticipation medal.
 * When the Shade Turret is around 33% health, the gunner will dismount from the Shade Turret.
 * Shade turrets, when inoperable, are labelled as hostile.

List of appearances

 * Halo: Combat Evolved
 * Halo: The Flood
 * Halo Wars
 * Halo: Combat Evolved Anniversary
 * Halo: Spartan Assault
 * Halo: Spartan Strike