Talk:MA5D assault rifle

What exactly is the purpose of making a new variant of weapons every few years, especially when the war is over? There's a new variant every game. Bioniclepluslotr 23:21, 6 September 2012 (EDT)
 * Sparkast 014 confirms that the AR that appears in Halo 4: Forward Unto Dawn (which takes place in the 2530s) is the MA5D. Also, the 32 ammo limit of the AR in Halo Legends: The Package indicate it is an MA5C. It just so happens that the Chief only finds one variant of the MA5 series every game. I wonder why. — S331 Bubbleshieldhud.svg(COM • Mission Log • Profile) 23:51, 6 September 2012 (EDT)
 * Would you rather they make gameplay changes every game with no in-universe explanation? Would you really prefer it if the Halo: CE AR and the Halo 3 AR were supposed to be the same weapon?--Emblem 1.jpg  Rusty  -  112  00:13, 7 September 2012 (EDT)
 * Of course not! One of the reasons I like Halo is that they introduce new weapons every game, and put in the effort of giving in-universe explanations. It's not like "Oh, we just want to add a new weapon, so we did. Where it came from? Why should we care?". That's why Bungie is good at making video games. — S331 Bubbleshieldhud.svg(COM • Mission Log • Profile) 08:17, 7 September 2012 (EDT)

Per Spartan331, all the variants of the MA5 seems to have been around since the start of the Human-Covenant War... maybe even before the event. So, the whole "the MA5(insert alphabet here) has been replaced by MA5(insert alphabet here)" is - in a way - wrong. Makes sense as to why Waypoint videos keeps using the general designation over the specific ones.— subtank   11:42, 7 September 2012 (EDT)