Talk:Fall of Reach

Why didn't the Covenant glass Reach much sooner?
I understand that the Covenant sent a small battlegroup lead by a cloaked Assault Carrier to Reach, in order to do things such as secure the information at the Visegrad Relay and Sword Base, but why wait so long until bringing the rest of the fleet to start glassing? Surely the Covenant could just glass everything in sight other than the 'data-retrieval areas' like Sword Base, instead of using things like Corvettes to attack New Alexandria? Is the idea that the Covenant would be putting themselves in danger to glass straight away because surface-level defenses (of which I can't think of many), orbital defenses and the UNSC fleet could still destroy them? Do the Covenant really have to wipe out every single UNSC defense before glassing? I'm confused... AlexB1001 10:36, 9 December 2010 (EST)


 * I assume that they do so for safety. We see the cruisers over New Alexandria get pretty close, and even in Halo 3 the ships are right above the target, not in orbit - presumably, if there were still an organised UNSC force down there they might be able to organise a MAC strike, rockets, missiles, artillery, etc, and hit the cruiser while it's vulnerable. The Covenant can probably spare the ships, but the future Arbiter is playing it smart, conserving his assets until he can use them.


 * The actual invasion is because, as always, the Covenant have trouble telling humans apart from Forerunner artefacts on their Luminaries, and assume that there must be at least some artefacts in human population centres. They go in to get them, find nothing but terrified humans, assume they've been destroyed and start killing the "heretics". There's also the fact that they might not know just how extensive the Forerunner presence on the planet it - there's the Sword Base ruins, and those under Castle Base, but how much more is there? Naturally the Covenant would want to be dead sure, before risking hitting holy relics. --  Specops306   Autocrat     Qur'a 'Morhek   15:33, 9 December 2010 (EST)
 * I always assumed that they were also trying to find human star charts, or the Elites simply wanted to give the Minors a chance to get some kills and up themselves to Major. -- SFH 17:54, 9 December 2010 (EST)

So essentially the game consists of you fighting an advance Covenant force trying to find Forerunner relics (did the Zealot Elites actually take any valuable information from the Visegrad relay?), then scouting out this advance force, fighting this force alongside a large UNSC force (Battle of Viery), uncovering the cloaked Assault Carrier, which then proceeds to destroy UNSC vessels. Then you blow up the Assault Carrier, but at this point the Covenant send a huge fleet in. It is at this point I am confused - in the level Exodus, why do the Covenant go through such trouble with sending in troops, setting up comm jammers, and sending in Banshees, Phantoms and Corvettes? Why don't they just start glassing straight away? Regardless, then the game consists of the glassing starting for real, doubled with the defense of Halsey in Sword Base in order to secure the 'package' and bringing it to the Pillar of Autumn before the whole damn world is glassed. That mostly makes sense... is the point that in levels like Exodus the Covenant is waiting for 'artifacts' to be found or not found, or that they are fighting in the skies, destroying all orbital defenses and UNSC forces that threaten them so they can start glassing proper without the risk of being shot down (as the level Pillar of Autumn shows, a single MAC round can take down a Covenant ship while glassing). AlexB1001 04:59, 10 December 2010 (EST)


 * I think it may be a mix of both waiting for new artifact discoveries and clearing before glassing. As technologically advanced as the Covenant may seem, they are still vulnerable to counter-ops, especially when there are "demons" nearby. The infantry in Exodus were probably used to clear out UNSC ground forces who are capable of fighting back. Comm jammers, of course, were there to prevent the UNSC ground forces from forming a proper counter-op that included other elements of their forces (i.e. the Air Force). From the Covenants' perspective, who knows what surface-to-air weapons the UNSC has lying in wait hidden in their grand cities? The proper thing would be to have a thorough scavenge with ground forces before leaving your ships open to hiding hostiles. I hope it's clear what I'm trying to say because I'm writing this late at night.--1221751884 I-animated-this-for-you.gifEnder the Xenocide 1221751884 I-animated-this-for-you.gif 05:47, 10 December 2010 (EST)
 * Makes sense. At that point, the Covenant still didn't know much about the humans, and so it would be a bad idea to rush in and start glassing. Another quick question I had - it really never made Cortana's role very clear. It appears only 'part' of her was with Halsey, so she could get the Forerunner information... What was the Forerunner information? Was it information about Installation 04 that caused Cortana's 'random jump' into Slipspace per the Cole Protocol actually be a directed one there? So essentially the Forerunner complex under Sword Base was actually behind the discovery which lead Master Chief to the ring and actually saved humanity? AlexB1001 07:42, 10 December 2010 (EST) EDIT: this can't be the case, since Cortana's page states "However, Cortana secretly inserted coordinates translated from symbols on a rock that Master Chief discovered on Sigma Octanus IV, thinking that they were of some significance to the Covenant." So what was the purpose of this Forerunner information? Was it even helpful? AlexB1001 07:44, 10 December 2010 (EST)


 * Wait, are you talking about the Forerunner information from Sigma Octanus IV or from the artifact under Sword Base?--1221751884 I-animated-this-for-you.gifEnder the Xenocide 1221751884 I-animated-this-for-you.gif 07:51, 10 December 2010 (EST)
 * My question is the purpose of the artifact under Sword Base. Why was it so important Cortana gain its information? It can't be that the information that it gave directed Cortana to jump to the Halo ring, because that was information from Sigma Octanus IV... So what relevance does it have to the game? It seems a bit random that you'd spend so long defending and transporting a discovery that has no real implications for the what is to come (the jump to Installation 04)... AlexB1001 08:15, 10 December 2010 (EST)


 * My interpretation is that the artifact under Sword Base helped Cortana decrypt the navigational information from the previously-indecipherable Sigma Octanus artifact. Or the other way around. --Jugus (Talk  | Contribs ) 08:20, 10 December 2010 (EST)

Halo: Reach - retcon or actually consistent?
As I'm reading Halo: The Fall of Reach right now, it seems near-impossible that the 'pre-battle' (the first encounter with the Elite strike team at the Visegrad Relay all the way to the arrival of the second Covenant fleet, where the 'fall of Reach' in the novel begins) that was shown in Halo: Reach is actually plausible. How would a massive Covenant attack force, leading to huge ground battles (the Battle of Viery and the Siege of New Alexandria) and space battles (Operation: UPPER CUT and all warfare until the second fleet arrived) just be hid from the rest of the galaxy? How would the Remote Scanning Outpost Fermion's crew be so surprised when it was apparent that a Covenant fleet was incoming (in the book, their surprise it clearly from the fact there IS a Covenant fleet, not ANOTHER)? Why would the Pillar of Autumn and other ships near the planet not have instantly been notified?

If this is actually plausible, there must be a huge flaw in the UNSC chain of command. How can the UNSC army, marines, navy, ONI, and even high command (all present and active in the game) all be involved in this huge battle, while the second Covenant fleet arriving is such a huge shock?

Another very inconsistent piece of canon is the Halo: Reach announcement trailer. This Halopedia page shows that the events of the trailer take place AFTER the level 'The Package', but by then Kat is dead - yet she appears in the trailer? In fact, at this point Noble Team isn't ready for combat at all (Carter says in the trailer "This is Sierra Two-Five-Nine. You've got Spartans on the ground, sir. We're not going anywhere."), but instead Emile, Carter and Noble-6 are busy trying to reach the ship-breaking facility where the Pillar of Autumn is docked at, and Jun is escorting Halsey to CASTLE base (where she is operating in the novel, so this is consistent). A more obvious point is that the dialogue within the Fermion states that pings are occurring below the Orbital Defense Grid (Covenant ships deploying dropships to land on Reach), and Reach Station Gamma replies this is impossible, but why would seem to be impossible (be such a big shock), since (1) it has already happened a fair few times since the invasion of Reach has started (e.g. by the Covenant Supercarrier 'Long Night of Solace') and (2) this event takes place in the novel long after the UNSC fleet deploys at Rally Point Zulu and starts fighting the incoming second Covenant fleet (so it's not like the Covenant suddenly arrived from Slipspace to below the Orbital Defense Grid, to the surprise of all UNSC forces - the second fleet firstly arrived outside the Orbital Defense Grid, attacking ships and Orbital Defense Platforms, and then some ships made precise jumps within the grid to deploy dropships).

Moreover, in the novel, when dropships are sent to Reach from the Covenant fleet, Master Chief notes that the 'invasion of Reach has started'. Of course this is untrue. These would by no means be the first dropships to go to Reach. This can be seen as Master Chief being unaware that most of the events of Halo: Reach have occurred, but once again it doesn't feel right. The game Halo: Reach should have stated somehow that the news of the invasion was strangely withheld from huge amounts of UNSC personnel (though I'm sure people on Reach would have been able to contact people on other planets, thus rendering this idea very improbable). AlexB1001 06:34, 26 December 2010 (EST)