Deadlock (Halo Infinite)

Deadlock is a multiplayer map in Halo Infinite.

Universe and lore
The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the, a UNSC hovering over a corner of the map.

Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
 * High Base
 * High Cargo
 * High Yard
 * Bridge
 * Cave
 * Cave Pass
 * AA Gun
 * Watchtower
 * Low Base
 * Low Cargo
 * Low Yard
 * Waterfront
 * Crash Site
 * Yep, this is death...

Production notes
Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".