User:XScruffyDaSasquatchx/Sandbox

The Master Chief is the primary playable protagonist of every mainline Halo game.

Overview
Master Chief controls similarly to other prior sci-fi FPS protagonists, including Bungie's earlier game Marathon, but with concessions made that facilitate better gameplay having the Xbox controller in mind. The combat of Halo is also slower paced and more methodical than its contemporaries. Compared to fast paced arena shooters such as Quake and Starsiege: Tribes Chief's movement speed is much slower and he can only carry a limited number of weapons. However compared to high risk tactical shooters such as Counter-Strike he also possesses recharging energy shields and very high jump height. This mix of different shooter elements combined with a unique sandbox of guns, grenades, and melee creates the resulting gameplay of the Halo series, sometimes referred to as "the dance".

Campaign
Players experience the entirety of Combat Evolved's campaign through the perspective of the Master Chief, incorporating first-person combat and third-person driving. Key moments and cinematics are depicted as third-person cutscenes, during which are the only times Chief speaks in game.

Halo 5: Guardians
Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate

Halo Infinite
Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate

List of appearances

 * Halo: Combat Evolved
 * Halo: Combat Evolved Anniversary
 * Halo 2
 * Halo 2: Anniversary
 * Halo 3
 * Halo: Reach
 * Halo 4
 * Halo: Spartan Strike
 * Halo 5: Guardians
 * Halo: Fireteam Raven
 * Halo Infinite