Boarding (gameplay mechanic)



Boarding is a technique featured in Halo 2, Halo 3 and Halo Wars. It is a unique and interesting way of neutralizing an enemy vehicle by stealing it from its current pilot, and then taking it over.

Summary
Boarding, also called carjacking or hijacking, is the process of forcibly ejecting a vehicle's pilot and proceeding to take over the vehicle and use it against them. It is accomplished simply by holding X in Halo 2 or RB in Halo 3 (default controls) when near an enemy vehicle.

The main difficulty in boarding a vehicle is getting close enough to board it: a player attempting to board a vehicle can get splattered or killed by the vehicle's gunner. If the player succeeds, however, they will have disarmed their opponent and earned a free vehicle for their trouble, thus making it worth the risk. Players who succeed at boarding should be careful, as the other player may be able to re-board the vehicle.

In Halo 3, when ejecting an enemy driver, the melee attack that takes place as you eject them severely damages the enemy and may even kill them if their shields are down. After being successfully boarded, there is a brief period of time when you are stunned and your moving speed is greatly decreased. If you are being boarded it is impossible to dismount the vehicle and try to escape -- you are trapped inside until you are killed, ejected from the vehicle, or until you kill the hijacker (by destroying the vehicle or forcing the hijacker into an obstacle). This was not true in Halo 2.

Ghost/Banshee/Brute Chopper/Hornet
Boarding is most often done on Banshees, Ghosts, Hornets, and Brute Choppers. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions.

Warthog/Spectre/Brute Prowler
Boarding a Warthog, Spectre, or Prowler is different in that an attacker will still eject their victim, but without taking his or her seat. This can be dangerous as the player that was boarded can start shooting the attacker while the attacker is still returning to first-person view.

These vehicles also have turrets, making it difficult to get close enough to board them, and leaving an attacker vulnerable to fire from the turrets while boarding. These vehicles can still be neutralized by boarding them, however; ejecting the driver leaves the gunner a sitting duck, and ejecting the gunner makes the vehicle less dangerous.

In battle, it is possible to board the passenger seat of a Warthog, emptying it; from there, you can enter the Warthog and melee the driver to death. You will, however, have to hop out and circle around the vehicle to take control of it after you kill the driver.

Scorpion/Wraith
Boarding works quite differently on Scorpions and Wraiths. The attacker does not eject the victim or take their seat. Instead, the boarder jumps onto the target vehicle. From that position, they may melee the vehicle -- exposing and eventually killing the driver -- or they may plant a grenade, killing the driver, destroying the vehicle, and endangering themselves.

A Scorpion or Wraith's gunner can fire upon any players that attempt to board the vehicle; for this reason, attackers should make sure to kill the gunner before boarding the tank.

Mongoose
Halo 3's Mongoose cannot be boarded; however, a player may melee the driver off as they pass by. Alternatively, an attacker can enter the rear passenger seat of a target's Mongoose and then kill the driver with a few quick melee attacks or shots to the back of the head, although such a maneuver would take almost perfect timing and precision.

Counter-Boarding Tactics
A player can indisputably avoid being boarded simply by constantly moving at full speed, sometimes even scoring some splatters along the way. However, if a player voluntarily exits the vehicle before they are ejected, they may be able to re-board the captured vehicle. Additionally, if you are boarded while inside a Banshee, a maneuver called "The Great Banshee Switch" can be used to recover the vehicle.

If you are willing to sacrifice the vehicle, simply throw a Plasma Grenade right when you are boarded. It will destroy the vehicle and kill your attacker, but you will also die in the explosion.

In Halo 3's Campaign, if a Brute boards your Wraith, you cannot leave the vehicle to escape being beaten to death. However, you can just fire the main cannon, which will damage the Wraith but kill the Brute.

If an enemy boards a small vehicle such as a Ghost, you can boost toward a cliff. If you time it right, you will be kicked off your vehicle and the enemy will go off the edge.

List of Characters able to Board
You are not the only one that can board vehicles. In Multiplayer or Campaign, if you are not careful you may find your vehicle hijacked by these enemies:


 * Spartans
 * Elites
 * Brutes
 * Drones (can only melee)
 * Flood combat forms (any 3) (can only melee)

Trivia

 * SPARTAN-IIs, from Red Team, can hijack vehicles in Halo Wars.
 * In Halo 3 when an Elite boards a Prowler turret from the left side, the Elite will do a backflip, kick the gunner out, and hop in.
 * In Halo 2, if you board any vehicle that is being shot at by any AI-controlled allies, they will keep shooting and you will take damage until you kill or eject the driver. This is extremely annoying if one of your teammates has a Rocket Launcher or a Sniper Rifle.
 * In Halo 3, if you can re-board a vehicle you have been kicked out of within ten seconds, you will earn the "Maybe Next Time Buddy" achievement.
 * In Multiplayer, a successful boarding of a ground vehicle will award the player the Carjacking Medal. If the player boards an aircraft the Skyjacker Medal is awarded instead.
 * In some machinimas, boarding positions are another place for a person to ride as passengers, For example, the machinima Marlin the Elite has used this often.
 * As mentioned above, in a free for all match, boarding positions are an effecive way of transporting extra people, but keep in mind, in Halo 2, on smaller vehicles such as ghosts, banshees, and warthogs, hijacking rips the player out of the seat instead of manually meleeing.

Related Articles

 * Boarding Action
 * Covenant Boarding Craft
 * Halo 3 Medals