Rank (Halo: Reach)

The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign, and Firefight matches. Credits are earned after every game, and you earn extra credits for medals earned during the match, (e.g. Double Kills) victory bonuses, commendations, and Daily/Weekly challenges.

Note that Credits spent on armory purchases do not decrease your rank. However, Credits (cR) earned from any other feature (Forge and Custom Games) are likely to be a lot less than those that would be awarded for playing multiplayer via Xbox Live. All ranking is currently capped at Lt. Colonel Rank 3 at this time.

* NOTE - Not ALL of these ranks have been confirmed, so far the rank limit is at Lt. Colonel Rank 3, but you can see the rank of Commander if you're offline with the rank of Lt. Colonel Grade 3. Anything after Lt. Colonel Grade 3 excluding Commander should be ignored as there is no proof of them until confirmed.

1640000 cR
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(+120000 cR)

Brigadier
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Grade 3 1760000 cR
 * style="vertical-align: top; text-align: center;"|Grade_3_brider.png
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(+120000 cR)

2000000 cR
 * style="vertical-align: top; text-align: center;"|General
 * style="vertical-align: top; text-align: center;"|?
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(+240000 cR)

Grade 1 2200000 cR
 * style="text-align: center; "|General
 * style="text-align: center; "|[[File:General_Grade77_.png]]
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(+200000 cR)

General
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Grade 2 2350000 cR
 * style="vertical-align: top; text-align: center;"|General_Grade_2.png
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(+150000 cR)

General
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Grade 3 2500000 cR
 * style="vertical-align: top; text-align: center;"|?
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(+150000 cR)

General
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Grade 4 2650000 cR
 * style="vertical-align: top; text-align: center;"|?
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(+150000 cR)

3000000 cR
 * style="vertical-align: top; text-align: center;"|Field Marshall
 * style="vertical-align: top; text-align: center;"|Feild_marshman.png
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(+350000 cR)

3700000 cR
 * style="vertical-align: top; text-align: center;"|Hero
 * style="vertical-align: top; text-align: center;"|?
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(+700000 cR)

4600000 cR
 * style="vertical-align: top; text-align: center;"|Legend
 * style="vertical-align: top; text-align: center;"|?
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(+900000 cR)

5650000 cR
 * style="vertical-align: top; text-align: center;"|Mythic
 * style="vertical-align: top; text-align: center;"|?
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(+1050000 cR)

7000000 cR
 * style="vertical-align: top; text-align: center;"|Noble
 * style="vertical-align: top; text-align: center;"|?
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(+1350000 cR)

<p style="text-align:center">8500000 cR
 * style="vertical-align: top; text-align: center;"|Eclipse
 * style="vertical-align: top; text-align: center;"|?
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<p style="text-align:center">(+1500000 cR)

<p style="text-align:center">11000000 cR
 * style="vertical-align: top; text-align: center;"|Nova
 * style="vertical-align: top; text-align: center;"|?
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<p style="text-align:center">(+2500000 cR)

<p style="text-align:center">13000000 cR
 * style="vertical-align: top; text-align: center;"|Forerunner
 * style="vertical-align: top; text-align: center;"|?
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<p style="text-align:center">(+2000000 cR)

<p style="text-align:center">16500000 cR
 * style="vertical-align: top; text-align: center;"|Reclaimer
 * style="vertical-align: top; text-align: center;"|?
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<p style="text-align:center">(+3500000 cR)

20000000 cR
 * style="text-align: center; "|Inheritor *
 * style="text-align: center; "|Inheritor.png
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(+3500000 cR)

Trivia

 * The ranks Colonel and Commander have been confirmed by the armory of Lt. Colonel players. While there are several visible pieces that require Commander, the Gold Visor is the only piece that can be seen that requires the Colonel rank.
 * Upon reaching the Lt. Colonel, one can preview many items that cannot currently be purchased, as they require ranks beyond the current level cap.
 * Since the items listed when reaching Lt.Colonel specify that the needed rank to purchase them is Commander, it seems Commander comes after Lt. Colonel.