Heretic Banshee

Heretic Banshee

This Banshee is used exclusively by the Heretics led by Sesa 'Refumee.

Summary
The Heretic Banshee is the backbone of the Heretics' aerial combat. The Heretic Elites have removed the Covenant-manufactured cowlings from their Banshees, revealing the mechanisms beneath. This aerial combat vehicle, now wearing the colors of the Sangheili homeworld, inspires fear and respect in all enemy forces.

Appearance
A Heretic Banshee is quite different in appearance to its Covenant counterpart. Though its purple outer cowling is not completely stripped, it is now mostly a golden color similar to that worn by Heretic Elites and Grunts.

Features
Despite its odd coloring, the Heretic Banshee is completely the same as other Banshees as far as its abilities and limits.



List of Appearances
The following is a list of the levels where a Heretic Banshee can be found.


 * The Arbiter - Near the end of the level, the Heretic Leader Sesa 'Refumee will enter a Heretic Banshee, forcing the player-controlled Arbiter to follow in their own Heretic Banshee. Aided by a Phantom, the Arbiter must fight against other Heretic Banshees and small emplacements of Grunts, some in Plasma Turrets, to find 'Refumee. The aerial fight concludes when the player defeats the last emplacement, and the level ends.


 * Oracle - After they have cut the cables holding the Heretic Facility in place, the player must again pursue 'Refumee in the air. This time, however, the time spent flying is much shorter, and there is little battle that takes place.


 * The Great Journey - Appearing as an Easter Egg, it is possible to find a Heretic Banshee near the end of this level. It appears just under the great cliff edge seen from on foot at the beginning of the level. It has also been found beside one of the two towers that the Brute-controlled Wraiths hide behind. The banshee spawns when the player progresses throughout the bulk of the level without using a banshee, either by walking to the last banshee before the cliff or by riding the Scarab controlled by Sergeant Johnson. By driving it through the indide of the Control Room, it can be controlled during the last fight with Tartarus.

Related links

 * Heretic Leader
 * Heretic Elite
 * Heretic Grunt
 * Banshee
 * Heretics

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