Halo: Combat Evolved Trial

The Halo Trial is the demo version for the popular Halo: Combat Evolved, for both PC and Mac. It features the campaign level, the Silent Cartographer, and the multiplayer level, Blood Gulch for online play.

Campaign
Only the Silent Cartographer mission can be played in the Halo Trial. Similar to Halo: Combat Evolved, the level features similar environment, weapons and enemies. However, players would not be able to save the level, as doing so will restart the level.

Multiplayer
Blood Gulch is the only map featured in the game with the capability of hosting up to sixteen players per game. In contrast to Halo: Combat Evolved, Halo Trial's version retains similar weapons and vehicles but features low graphics settings, as players are encouraged to buy the full version. There are only two gametypes: CTF Classic (First to 3 Flag Captures) and Free-For-All Slayer (First to 25 Kills).

Trivia

 * When the player closes the demo, an advertisement for the full Halo PC appears, which features Sergeant Johnson telling (almost ordering) the player to buy a copy of the full version. However, one can simply bypass the advertisement by pressing Alt + F4 or Ctrl + Alt + Delete and ending the program, or by using the -novideo command line parameter on a windows. On a Mac, the player can just press Escape or Enter. The video can also be removed by deleting the demo.bik file in the program files.
 * The demo contains all of the weapons from the full version. Fuel Rod Canons &amp; Flamethrowers for Multiplayer and Snipers are only in Multiplayer. It also contains half of the vehicles of single player, but has a Rocket Warthog and Banshee for Multiplayer matters.
 * Halo: Combat Evolved Trial has maintained incredible popularity since its release in 2003.
 * Players can join Blood Gulch maps with different gametypes hosted by players with the full version even though the demo allows the player to make a Slayer and Capture the Flag server only.
 * If you are hosting a server on Halo: Combat Evolved Trial, you may notice that you are a little bit stronger than the other players. You may have also notice that the host is more resilient, especially if you are fighting 1 on 1. This is called Host Advantage, Bungie made this advantage in for anyone hosting a Multiplayer Server. It gives the host a 15% upgrade/advantage. This affects the host's shield strength, health strength, and weapon strength. This doesn't affect their speed, jump, vehicle speed/power, or the amount of power they get from the Overshield/Active Camo.