Z-110 Boltshot

The Z-110 Directed Energy Pistol/Exotic, commonly known as the Boltshot, is a Forerunner energy channel weapon.

Overview
The Boltshot came into use after the end of the first century of the Forerunner-Flood war and remained a staple weapon for the rest of the war. Functioning as a close-range precision weapon, it can disintegrate organic matter. The weapon is a particle dilator and also has a burst function at close range.

Design details
The weapon possesses an angular design and a metallic casing. It appears to be held together almost entirely by energy fields as indicated by its self-assembly process and reloading mechanics. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. When the weapon's trigger is held, four flaps extend from the side of the weapon, activating its burst function. The flaps glow brighter as the weapon generates energy for its burst function and retract after the bolt has been released.

Combat Capabilities
The Boltshot has a rather high rate of fire, decent accuracy, and is capable of headshots. However, it does not have enough rounds in one magazine to get a kill. One would have to empty an entire magazine into a target to drop its shields, reload, and then kill them with a headshot. However, if the Burst-Mode function hits at point-blank range, it will instantly kill someone in multiplayer, making it rather useful in Gametypes like Regicide. Also, the primary firing mode can be useful against unshielded foes in campaign, and is very useful against Crawlers due to this and its sheer abundancy among their numbers. Headshots are somewhat harder to land with the Boltshot compared to the M6H Magnum, but the fact that it's headshot-capable means that it'll be vital against Grunts, Crawlers, Jackals, and unshielded Elites, especially on higher difficulties.

List of Appearances

 * Halo 4