Invasion (Spartan Ops)/The Guns of Infinity

The Guns of Infinity is the fourth chapter of Spartan Ops ' seventh episode, Invasion.

Transcript
{Gameplay}


 * Roland: “Spartan Miller! Bad guys are headed for the Engine Room!”

''Covenant troops pour into the Engine Room. Crimson engages them.''


 * Miller: “Crimson, I’m marking emergency bulkhead door releases. If you can reach these, you can seal off the Engine Room so tight, the Covies will never get in.”

First bulkhead is sealed:


 * Miller: “That’s one door secure. Move on to the next.”

Second bulkhead is sealed:


 * Miller: “You’re on a roll, Crimson. Keep it up!”

Third bulkhead is sealed:


 * Miller: “Excellent work! Engine Room is nearly locked down.”

Fourth bulkhead is sealed:


 * Miller: “One more to go! Great work!”

Fifth bulkhead is sealed:


 * Miller: “That’s it! Last one!”


 * Miller: “Still a few Covenant in your area, Crimson. Marking them for you now.”

Crimson secures the Engine Room.


 * Roland: “Spartan Miller! Infinity’s aft defenses just went offline!”


 * Miller: “What?! How?!”


 * Roland: “Weapon cooling systems are deactivated. They overheated and safety protocols kicked in. We’re defenseless.”


 * Miller: “Crimson! Aft Weapons Control is just off the Engine Room. I’m sending you to help.”

''Crimson exits the Engine Room. They head towards Aft Weapons Control. Along the way, they assist marines battling the Covenant.''


 * Infinity PA: Warning: Aft defensive controls offline. Aft defensive controls offline.

''Crimson enters Aft Weapons Control. The Covenant troops inside are guarding three unknown devices.''

A Covenant cruiser can be seen outside the windows.


 * Miller: “Roland, what are those?”


 * Roland: “Hardware overrides. They’re causing the cooling system to malfunction.”


 * Miller: “Clear ‘em, Crimson!”


 * Infinity PA: Fore Armory Twelve Seven has been secured. Fireteams are being redirected to additional action stations.

The first hardware override is destroyed:


 * Miller: “One down! Two to go!”

Second override is destroyed:


 * Miller: “That’s two!”


 * Roland: “One to go!”

Third override is destroyed:


 * Roland: “That’s all three overrides.”


 * Miller: “The guns still aren’t firing.”


 * Roland: “So I noticed. Trying to find out why, but you humans are awful at writing technical manuals. Just a second...”


 * Miller: “Hostiles inbound, Crimson!”

More Covenant enter Aft Weapons Control.


 * Roland: “Spartans! Hunters have entered the area!”


 * Miller: “You can take ‘em, Crimson!”

Hunters enter Aft Weapons Control.


 * Infinity PA: Transflight crews are advised that fissile materials have been addressed in the area. All hands may now return to transflight decks.

Crimson kills the Hunters and any other remaining enemies.


 * Roland: “Got it! Marking the controls for Crimson now.”


 * Miller: “And these will bring the guns back online?”


 * Roland: (annoyed) “YES! Why would I tell Crimson to press buttons that don’t do anything?!”

Crimson reactivates Aft Weapons Control.


 * Roland: “See? Worked perfectly. Guns are back online. Enjoy the fireworks, Crimson.”


 * Miller: “Nice!”

Outside, the Covenant cruiser explodes.


 * Miller: “You’re really knocking some heads together out there, Crimson. Let’s take down the rest of these freaks, and call it a day.”

CHAPTER COMPLETE

Level ends