Unggoy Minor

Minor is the lowest Unggoy rank in the Covenant military. They are the rough equivalent of the UNSC private. Unggoy Minors continued to serve in Thel 'Vadam's Swords of Sanghelios and Merg Vol's reformed Covenant faction following the Covenant's dissolution.

Description
Minors are the lowest rank in the Covenant military ranking system for the Unggoy, essentially being little more than cannon fodder. Bearing orange methane breathers and light-armored harness, the Sangheili and Jiralhanae often send them into battle with little or no remorse. Minors exhibit various combat behaviors when their commander is killed; the most common combat behavior being to simply retreat and seek cover, or arming themselves with plasma grenades and attempting to perform a suicide attack by charging towards the enemy.

After the Human-Covenant War, the rank of Minor continued to be used in Merg Vol's Covenant faction and large numbers of these Unggoy fought on behalf of the group during the Battle of Draetheus V in 2554. Jul 'Mdama's Covenant faction uses the equivalent rank of Unggoy Storm. They are given a different combat harness, although they perform mostly the same tasks.

Equipment
Unggoy Minors are sent into combat with very little in the way of equipment. Minors wear a simple combat harness with either a pyramidal or a more smooth, less pointed methane tank. Minors are usually equipped with a plasma pistol, but they sometimes use Needlers and very rarely fuel rod guns. Minors are also sometimes given several plasma grenades.

Gameplay
They are one of the most common enemies, rivaled only by the Flood infection forms. However, on higher difficulties, such as Heroic and Legendary, they became somewhat uncommon, mostly replaced with Unggoy Majors and Ultras.

Trivia

 * Unggoy Minors are the most common unit encountered by the player in every Halo game in any difficulty.
 * Minor Grunts usually do not throw plasma grenades, but when they do, they sometimes throw them at point-blank range and accidentally kill themselves instead of the player. This is true and becomes much more dangerous when the Catch skull is activated.

List of appearances

 * Halo: The Fall of Reach
 * Halo: Combat Evolved
 * Halo: The Flood
 * Halo: First Strike
 * Halo 2
 * Halo: Ghosts of Onyx
 * Halo 3
 * Halo: Contact Harvest
 * Halo Wars: Genesis
 * Halo Wars
 * Halo 3: ODST
 * Halo Legends
 * The Babysitter
 * Halo: Blood Line
 * Halo: Reach
 * Halo: Combat Evolved Anniversary
 * Halo: Spartan Assault
 * Halo 2 Anniversary