Slayer

Slayer is a popular gametype found in the Halo Trilogy of games. The object of the game is simply to kill as many opposing players as possible. This is done in teams of anywhere from 2-8 in Team Slayer, or all by yourself in a FFA (Free For All) match.



Included Variants
The following variations are found in Halo 3 Matchmaking.

Slayer

 * Players start with an Assault Rifle and Magnum

Slayer BRs

 * Each player starts with a Battle Rifle along with the standard Assault Rifle.
 * Everything else remains the same.

Swords

 * Each player will start with a Energy Sword and two frag grenades. There are no weapons on the map except grenades, although equipment and turrets remain the same. This gametype quite possibly inspired the creation of Hammerzeit.
 * Halo 2's best sword maps are Ascension and Midship.

Hammerzeit

 * All players start with a Gravity Hammer and two frag grenades. There are no weapons on the map except grenades, although pick-ups and turrets remain. Although you cannot pickup extra grenades or use the equipment. This game is basically a knockoff of Swords, except it is played with Gravity Hammers. However, this is an infrequent gametype. Hammmerzeit seems to appear only in Rumble Pit.

Rockets

 * Each player starts with a Rocket Launcher. Rockets and grenades may be found on the map. This gametype can be played free for all or with teams. Rockets was also featured as a Double-Exp Weekend Playlist.

Team Snipers

 * Each player starts with a Sniper Rifle and Magnum. Grenades are on the map and the way to win is the same.
 * Following the November playlist update, Team Snipers will be removed from Social and Ranked Team Slayer and given it's own playlist

Shotty Snipers

 * Each player starts with a Sniper Rifle and Shotgun. Grenades are on the map and the way to win is the same.
 * Following the November playlist update, Shotty Snipers will be removed from Social and Ranked Team Slayer and added to the Team Snipers Playlist

Fiesta Slayer
Used in the Cinco de Mayo Double EXP weekend hopper. FFA where all weapons, primary and secondary are random for all players.

Team Swat
BR and Magnum starts, no shields and 200% damage resistance. The only way for an instant kill is a headshot or an assassination. Highly tactical.

'Nades 'n Spades
The only way to score points is to stick an opponent or to beat them down, typical kills from an inert gun do not count. Normal speed and shields, Plasma Pistol for a starter weapon with regenerating grenades.

Team Warzone
All vehicles possible are placed on map. Bunkers are built out of barriers, crates, etc., and turrets are placed inside them. This game is usually used with Team Slayer, or Team Assualt.

Team Infiltration
A New Thought up Gametype by some players, Players are Attackers or Defenders.The Attackers start in Mostly the Open Areas and the Defenders Spawn in Buildings, The Attackers must Infiltrate the Defenders base and Take the Package (Which is Used for a Flag) and Return to their Spawnpoints AKA the Extraction point to Score.The Attackers have 5 Minutes, If time is up the Defenders win.

Optimatch Maps and Rules (Halo 2)

 * Team Slayer - Beaver Creek, Desolation, Elongation, Gemini, Ivory Tower, Lockout, Midship, Sanctuary, Turf, Warlock
 * Team Slayer BR - Ascension, Burial Mounds, Desolation, Relic, Terminal, Tombstone, Zanzibar
 * Team Rifles, Maps available for the playlist: Ascension, Colossus, Terminal

Related Pages

 * Slayer Variants