Telescopic sight

Background
The Telescopic Sight, commonly called a Scope, is a device attached to a weapon used to give additional accuracy using a point of aim for weapons such as firearms, airguns and crossbows. Other sighting systems are iron sights and red dot sights.

Function
The UNSC uses a scope on a wide variety of its weapons, ranging from its Sniper Rifle variants, to its Battle Rifles, and even its handguns, but the handguns employ a camera. All of these scopes and camera are transmitted to and viewable for UNSC personnel as a part of their HUD, thanks to the weapons' neural interfaces. The Covenant also use scopes (e.g.; the Carbine and Beam Rifle), though the mechanics of their equipment are unknown.

There are a wide variety of scopes, each differing in type, function, and purpose. For example; the standard scope of an S2 AM Sniper Rifle is capable of 5x/10x or 2x/8x magnification for long range combat, and are electronically operated. The S2 AM Scope also includes a night vision function in some models for night combat. The scopes on the BR55 and BR55HB SR, however, are only capable of 2x magnification, intended only for short to medium-range accuracy, using focusing lenses for magnification. The UNSC M41 Rocket Launcher and the Covenant Fuel Rod Cannon both have 2x scopes, as well, to better pinpoint targets and to extend their effective range.

In the multiplayer mode, many players who use scoped weapons often prefer precision over firepower.

Known Telescopic Sights

 * A2 Scope
 * KFA-2 x2 Scope (M6D Pistol)
 * Oracle N-variant Scope
 * VnSLS/V 6E Scope (M6C/SOCOM Pistol)