Requiem (music)

Requiem is the third track in Halo 4: Original Soundtrack.

Overview
The track opens with low strings playing somberly before a kantele joins in with snippets, leading into a cascade of melodies with high strings accompaniments. They build up to a crescendo before strings return with a grand melody, which repeats before fading out with snippets of synth effects and kantele.

Appearances
The track can be heard:
 * In the campaign level Requiem, when John-117 leaves the 's crashsite and sees the floating Forerunner towers inside Requiem.
 * In Spartan Ops Episode 10, Exodus, during the Halo: Infinity cinematic, after the flees from Requiem, seconds before the planet was destroyed.

Production notes
The track was one of the three ideas produced by composer Neil Davidge, after he was shown a concept art of Requiem, which he described as "a glorious alien vista with a singular, tiny, silhouetted figure in the foreground". Davidge's composition was then sent to fellow arranger/producer Andrew Morgan, who further developed the track.