Forum:Conversations

I know this is gonna sound stupid, but I think just a no topic forum would be nice. Y'know, just talk about what you want, and your latest absurd tangent doesn't have to fit in with the section you're typing in. I'd like that at least. If this IS a bad idea, then admins can just delete it. But in case you guys like the idea, this page is here, so just get going and talk about the stuff you want to. I guess I could start.

I think I'll talk about the Nerfile. Really starting to like it. Can snap people out of scope faster than the DMR, has a fun supercombine, and seems to have a solid kill time. Used it recently in a TU team slayer game, and had some awesome moments. Like this one time I'm opening up on a guy and he throws a sticky at me, but there's so many needles in the air it detonates like as soon as he throws it, and I finish him off right after. Awesome. What do you guys think of it? This is craZboy557, signing off. 14:05, 24 January 2013 (EST)
 * I have to admit, I had to read your last paragraph two times to get that you were talking about the Needle Rifle. Yeah, I was kind of bummed that it didn't reappear in Halo 4 as a Covie DMR.


 * Speaking about Covie stuff, does anyone else think that 343 made the Harvester overly insectoid in its appearance?Missing Mandible (talk) 16:44, 24 January 2013 (EST)


 * Probably. I've only seen the page picture but it doesn't really look that smooth, like other covenant vehicles. I'm more frustrated over the fact that 343 is giving the UNSC and the Storm stuff that it should have no way of getting. Liches? Several hundred spartans? The storm rifle? The Infinity? And, of course, the harvester. It makes no sense to me that a fringe group and a government that barely survived 50 years of war with a technologically superior genocidal alien race. This is craZboy557, signing off. 08:49, 25 January 2013 (EST)


 * Ok, yea, probably too insectoid. This is craZboy557, signing off. (again) 08:51, 25 January 2013 (EST)


 * Well, if you think about it, the construction of Infinity started way before the end of the war. The population of the S-IV made sense to me since there were probably still plenty of humans in the galaxy, what didn't make sense to me is how did they create an augmentation procedure that wasn't harmful to adult humans just a few years after the HCW. All the vehicles the Covenant remnant had were probably for the large amount of ships they had. Since every past UNSC encounter with the Liches resulted in the total destruction of the UNSC forces, it makes sense hundreds of Liches survived the war and somehow made it into the hangar of the CRS-class cruisers. What I didn't like is the absence of even mentioning Arby. "I thought we had a truce with the Covenant. Captain Del Rio, where is the Arbiter?" I have plenty of things to rant about Halo 4, but it's a good game overall. I guess. —  SPARTAN 331  09:31, 25 January 2013 (EST)


 * With regard to the SPARTAN augmentations, they were working on those long before the war ever started, going back to ONI's reactivation (under the guise of the then-mostly defunct Colonial Military Administration) of the ORION Project (aka: SPARTAN-I) in 2491, from which came several graduates, including Avery Junior Johnson. This phase of the project was shut down in 2506. The SPARTAN II augmentations were simply the next round of human trials in the SPARTAN-series of augmentations wherein, in 2511, they took the data gleaned from Project ORION, & eventually brought in Catherine Elizabeth Halsey who immediately began refining (by leaps and bounds), the various compounds, procedures & techniques used in the previous project and, in 2525, began testing them on live subjects. The successful results of this phase of the process were put into service to aid UNSC forces, first against the Insurrection, then the Covenant. However, the SPARTAN II Program was never meant to be anything more than a step on the path to mass-produced supersoldiers, due to the exclusive and exacting genetic requirements of its candidates, and the still-experimental nature of the technology up to that point... After SPARTAN-II was shut down, ONI's science geeks, under Col. James Ackerson took the volumes of research generated from that program & continued to refine the process which by then had been going on for about 50 years, culminating in Project CHRYSANTHEMUM (or SPARTAN-III), which was able to achieve many of the same results chemically (ie: with less surgery) through the use of drugs and nanotech administered through strategic injection points across the subject's body. The end product wasn't necessarily an improvement on the SPARTAN-IIs; the goal of Project CHRYSANTHEMUM wasn't to create superhuman living weapons, augmented even further beyond the limits of human ability. The MJOLNIR Armor would serve that purpose. The goal of CHRYSANTHEMUM was simply to augment the average soldier to the point where they could use the armor effectively, without killing themselves. As for the armor costing as much as a starship, well... Anyone on here who's old enough can tell you about how much the Pentagon used to pay for hammers & toilet seats... Just because the number is on paper doesn't mean it's a true or accurate reflection of the actual cost... Especially when you have an asteroid belt, Kuiper Belt and Oort Cloud packed FULL of enough raw materials to make just about everything you'll ever need for the next few million years... The fact that the UNSC now has Infinity and hundreds (if not thousands) of S-IVs onboard is ample proof of that. --DJenser (talk) 15:36, 25 January 2013 (EST)

I still think the size of the Infinity is ludicrous. I mean, the covenants CORVETS are about the same size as one of the UNSC's heavy frigates! And now we have a ship that actually not one dwarfs covenant ships, but actually can safely plow through them? How does THAT make sense? And while we have yet to know exactly how many spartan IVs there are, we do know they aren't using any SPI stuff, this is full blown MJOLINR. That stuff costs like, a starship each, right? This just seems way too expensive, or the UNSC is really bad with priorities. As for the Storm, even if there ARE lots of Liches hanging around, how could NOONE notice them stealing that?! Sure the got away with the Unflinching Resolve, but getting a whole fleet with so many juggernaut-type-stuff on it? That just seems absurd. Even post schism Sanghelios can't have security that bad, especialy with a dangerous fringe segment on the loose. Just sayin'. This is craZboy557, signing off. 09:49, 25 January 2013 (EST)


 * @S331: It seems as though Halo 4 failed to explain anything in the game whatsoever except for the Librarian & some of Humanity's history. A new timer would not know what "the mantle" is/means, who the "Didact" is, nor why the Covenant are there, how they got there, etc...Everything was thrown into the novels with no thought as to how many "fans" would buy them. In fact half of the story of Halo 4 (Jul 'Mdama/Covie remnanat) is still waiting for release in the 3rd novel of the Kilo-Five trilogy while the other half is in Halo: Silentium. It's almost as if 343i did too much at the same time they did little. Nonetheless I do like their effort. @CraZboy557: The Infinity took years to build so its size in that time build is logical. The Infinity had shields (which are probably stronger than Covie shields) so smashing through a smaller ship with little mass connecting the bow of the ship to the main body is possible. Also the covenant Corvette is larger than the UNSC frigate.-- Killamint  [Comm |Files ] 12:52, 25 January 2013 (EST)

1: IKR? 2: Ok, then i'm going with they just are horrible with their priorities. 3: KK, thought so, but figured being wrong about them being the same size was better than being wrong about the corvete being bigger. This is craZboy557, signing off. 12:58, 25 January 2013 (EST)
 * From what I understand, the Remnant is not just a splinter/rebel group, but a full blown faction. Seeing how split apart the Sangheili were in The Thursday War, I would not be surprised if the Remnant has enough numbers to cause quite a bit of worry between both the "good" Elites and the UNSC. Missing Mandible (talk) 14:00, 25 January 2013 (EST)

Just to advise, you guys can also chat about random stuff like this on the IRC channel. Just throwing in my two cents here ;) -  Nìcmávr  ( Tálk  ) 14:02, 25 January 2013 (EST)

I like it here better. :D This is craZboy557, signing off. 15:13, 25 January 2013 (EST)

@CraZboy557: I forgot to mention that after the dissolution of the Covenant, each Sangheilian Keep took as much weaponry and vehicles they could get, according to the Kilo 5 series. It's less like the Remnant stole the vehicles and more like the Remnant recruited Keeps that have stockpiles of them. Though there were some stealing, but that was more of 'Mdama's antics more than anything; Stealing his frigate in Glasslands comes to mind. He just walked up to the dockmaster, said that he wanted to take his ship for a spin, and never brought it back. Of course, that was when 'Telcam was gathering for his rebellion and nobody truly knew what they were about to do, but still. Missing Mandible (talk) 17:53, 25 January 2013 (EST)

I suppose. Still sounds fishy, but I'm clearly out of my leauge here in terms of the expanded fiction. So which grenades do you guys use? This is craZboy557, signing off. 18:38, 25 January 2013 (EST)
 * Plasma. Sure, it doesn't have the radius of frags, but I mostly play Big Team. I like to be effective against both infantry and vehicles. Missing Mandible (talk) 21:10, 25 January 2013 (EST)
 * Plasma. Its splash damage is okay, and I can stick someone if I get lucky. Fools who drive their vehicles close to me will get a nice firework. The Pulse grenade is too noticeable with its orange sphere, and the frag grenade is too primitive. Nah, just kidding. I'm just no good with the frag. —  SPARTAN 331  05:28, 26 January 2013 (EST)

I mostly use frags. I can bombard locations, strip shields, and all in all frag and clear. I do use plasmas when there are vehicles, but for smaller maps they're sorta unreliable, and any CQC capabilities are left covered by Vera, my boltshot. The pulse grenade is a peice of shit. This is craZboy557, signing off. 06:30, 26 January 2013 (EST)

Going on to another subject: Does anyone else like the Halo Mega Bloks? I was not a fan of the earlier ones, but the ones that have been created in the last year or two have been fairly high quality and accurate. I hope that one day they would make both a Scarab and a Lich set. Missing Mandible (talk) 13:17, 2 February 2013 (EST)

I'm sorta torn on that subject. For one thing, halo is awesome. However, mega blocks are blasphemy to the lego gods. This is craZboy557, signing off. 07:01, 3 February 2013 (EST)
 * Initially, I thought the same thing. However, Mega Bloks have been using pieces that would only be used for the one set they are in (Such as the Spectre's hinge), and they are remarkably cheap. When I got the Phantom for eighty dollars, it was lager and had more pieces than any eighty dollar lego set I ever had. Missing Mandible (talk) 11:29, 3 February 2013 (EST)


 * The problem with the big peices, however, is that it really cuts down on creativity. Lego has lots of small and varied peices that can make billions of wonderful things, but mega blocks just have big peices that you can only really use to make the set they're a part of. They're not so much building block as toys that don't come pre-assembled. I can also safely say that legos fit together easier. I mean, it the banshee set, for me there was like an 8x8 plate i was trying to attach to an area about the size of itself, but the friction fit backfired and about half the block wasn't ever able to fully connect. with legos, you don't encounter that until you're trying to attach something like, 20 blocks in length. I hold that legos are superior to mega blocks, and you'd have to have some good points otherwise to change my mind. This is craZboy557, signing off. 08:11, 4 February 2013 (EST) Anyone else feel like a flame war?
 * Very well, then. I will drop this conversation before things really get out of hand. However, I would like you to see this video: http://www.youtube.com/watch?v=9JibRkVyZUU&list=LLSfrYWlBQ0A_as7XWKwoEnQ Missing Mandible (talk) 09:47, 4 February 2013 (EST)
 * I didn't watch all of it, but just about all of those could be made with legos, and with more detail I'd say. (that revenant? c'mon) I will admit that with some of the weapons, you'd have to get rather creative, but still. Anyway, RETALIATION!: Nick Brick (I'll admit, the higher level of detail can largely be attributed to the bigger scale of the builds)
 * In the interests of shutting this discussion down early, I think I'll try to make a peace offering. Can we say that Mega Blocks tends to have more detail in its sets, due to using specialized peices, even if their friction fit is kinda derpy; but lego has more possibilities in free build due to using smaller more versatile pieces?

This is craZboy557, signing off. 06:21, 5 February 2013 (EST)

So has anyone else heard of Destiny? This is craZboy557, signing off. 10:59, 7 February 2013 (EST)
 * Bungie's new game? Yeah. I'm not fomring an opinion or building excitement about it until I have more information, though. Missing Mandible (talk) 15:48, 8 February 2013 (EST)
 * I'm optimistic about this. I mean, this is Bungie! The storyline sounds really cool, as long as they can think of a good reason for the aliens to be attacking us. And I'm sure the gameplay will be solid as well, as long as they don't make it that you die too fast to retaliate, and don't add ADS. Some of my hopes probably are jumping the DMR a little, but I'd say as long as Bungie doesn't STP on this one, it's gonna be my new main series. This is craZboy557, signing off. 18:55, 8 February 2013 (EST)
 * Don't get me wrong, I'm quite eager to hear more about it. What little there is interested me. But, as I said, I'm not going to form a definitive opinion about it until I get more information. It's standard procedure for me. Missing Mandible (talk) 20:51, 8 February 2013 (EST)