Forum:CoD loadout system: Thoughts?

So, a new article at the Guardian says that 343i has a CoD-like loadout system in mind for Halo 4's multiplayer. I'd like to hear this community's thoughts on the matter. I, for one, think this is a terrible idea, because of how Halo's weapon system has always worked. Halo's multiplayer has always been based on everyone spawning with the same weapons, and finding the power weapons, a-la Quake 3. with this, you'd have people spawning with sniper rifles and BR's, or with SMG's and assault rifles, or, God forbid, something rediculous like a fuel rod cannon and a rocket launcher! How do you guys think this will affect the Halo multiplayer experience? Infernal-Blaze 15:41, 6 March 2012 (EST) EDIT: here's the page: http://www.google.com/url?sa=t&rct=j&q=halo+4+multiplayer&source=web&cd=4&ved=0CE0QFjAD&url=http%3A%2F%2Fwww.guardian.co.uk%2Ftechnology%2Fgamesblog%2F2012%2Fmar%2F05%2Fhalo-4-multiplayer-details-revealed&ei=e4dWT9jQCMG2twe_os2MCQ&usg=AFQjCNFDTQET_KW65JNaeK6OaQAQoWLHsA Infernal-Blaze 16:55, 6 March 2012 (EST)
 * Well I don't think it's really a CoD like thing. We had loadouts in Halo: Reach that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--
 * There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--The All-knowing Sith&#39;ari 15:57, 6 March 2012 (EST)

Unless we're getting seven or eight types of AR, BR, among others...it's unlikely a CoD class system would fit. k 4   karnage   19:09, 6 March 2012 (EST)