Forerunner fauna and flora

"I'm reading thousands of types of flora. The ring's ecosystem is incredibly sophisticated."

- Cortana

Many Forerunner installations and worlds are frequently populated by various species of plants and animals. This was by design of the Librarian, who allowed the population of ringworlds so as to research on the effects of a flood outbreak in a controlled environment.

Avian
On Installation 05 and Installation 00, strange bird-like flying creatures can be seen flying in certain locations. They have four wings, long trailing tails, and elongated beaks.



Insects
These moth-like insects are seen in the dark swamp areas of Alpha Halo.

The Halo 2 level Backwash contains fireflies.

Sea worms
The Sea Worms are found in the oceans of Installation 04. They float harmlessly on the surface of the water. When exploring the water, the worms can often be seen in the waters edge, floating.

Other
Various animal calls were heard in the level 343 Guilty Spark along with the moths. The most common sounds were the sound of an owl hooting and cricket chirping.

On the unknown shield world in Halo Wars, there are creatures resembling sea gulls and eagles, quite possibly the dino-birds. There are no land animals reported on that shield world; however, many of the Flood forms infesting the surface of the world appear to be infected wildlife.

Some Forerunners grew Merse, a species of aquatic carnivore, as pond decorations. One Forerunner planet, home to Bornstellar Makes Eternal Lasting, was briefly host to a species of tri-torsoed aquatic reptiles, which a Lifeworker had imported for his experiments.

Stalk plants
Stalk Plants can be commonly seen in the multiplayer map Backwash, and seen often in the campaign levels 343 Guilty Spark, Gravemind and High Charity. These plants appear as large, thick stalks, as the name suggests and are often bulbous towards the base, tapering upwards into a thinner trunk, in a similar fashion as an onion grown on Earth. The bulb of the plant has been observed to possess some sort of photoluminescence and emits a neon green glow that repeats in a rhythmic pattern. This same property can be observed on the human Combat Form in Halo: Combat Evolved.

Forerunner trees
Forerunner trees are aesthetically similar to modern trees on Earth. They are found on Forerunner Installations and seem to be quite abundant. The trees would help keep a balanced ecosystem and make Halo seem more natural. There are many different trees seen on Halo throughout the trilogy.

Given their strong resemblance to trees found on Earth, it is entirely possible that the Forerunners intentionally transplanted flora from Earth to the Halo Installations, as an attempt to make them habitable and hospitable to their human inheritors.

Land animals


In original trailers for Halo: Combat Evolved, Installation 04 was inhabited by Thorn Beasts and a species of bipedal animal known as a Blind Wolf. The Blind Wolf was also meant to be rideable by the player as well as have the ability to bite as an attack. They can also be seen in large packs in the E3 2000 Halo trailer.

The main reason these creatures did not make it into the final game was because the developers wanted the surprise introduction of the Flood to be shocking to the player, who had seen no hint of them before encountering them. It was determined that ultimately the presence of other non-Covenant aliens lessened the impact of the Flood's arrival.

Sea creatures
Originally, there were unfinished plans for sea creatures to inhabit the water- as seen in The Silent Cartographer, where the water will not kill the player. In early ''Combat Evolved there was also a spear gun which could be used on the sea creatures and underwater enemies. A few sea creatures have been seen in early videos like sea monsters and fish. The creatures and spear gun did not appear due to balancing problems.