Artifact (Spartan Ops)/Hacksaw

Hacksaw is the third chapter of Spartan Ops ' second episode, Artifact.

Summary
Marine squad Hacksaw request immediate Spartan assistance after coming under heavy fire from Covenant forces. Commander Sarah Palmer acknowledges and sends in Fireteam Crimson to reinforce the embattled marines. Shortly after arriving, Spartan Jared Miller points to three different locations Hacksaw units are holding up. After Crimson rescues the first group of marines, the bulk of Hacksaw is temporarily re-assigned under Spartan command to support Crimson in their rescue operation. After rescuing the other groups of Hacksaw, Spartan Robert Dalton request the area to be cleared of Covenant reinforcements in order to send a Pelican dropship for extraction. After clearing the area, Crimson and the rest of the surviving marines are directed to the top of a Forerunner structure for retrieval. Before the Pelican arrives however, a pair of Phantom gunships arrive, one of which carrying a small contingent of Sangheili warriors. Crimson eliminates the group of Elites as well as the Phantoms before Dalton's Pelican arrives for extraction.

Transcript
{Cutscene}

''A Sangheili Storm orders a Kig-Yar Sniper around. The Fortress is crawling with Covenant. Scene switches to two marines in cover.''


 * Marine: "Infinity! This is Hacksaw. We're getting hit hard on all sides! We need reinforcements, ordnance... hell, I'd settle for a straight-up evac right now!"


 * Palmer: "Man up, Hacksaw. Reinforcements inbound."

{Gameplay}


 * Palmer: "Crimson, it's a straightforward rescue op. If it's UNSC, save its ass. If it's a Covie, blast it to hell."


 * Miller: "Commander Palmer, I'm painting the locs of Marines calling for assistance."

When the player approaches the near-left squad.


 * Marine: "Hey! It's Spartans!"


 * Marine: "Oh, hell yeah!"

When the player approaches the near-right squad.


 * Marine: "There's our ride home, Marines!"


 * Marine: "Hell yes!"

When the player approaches the far squad.


 * Marine: "Look! Spartans! We're saved!"

After the player kills the reinforcements.

After the player dispatches the Covenant attacking the first squad.


 * Miller: "Heads up, drop pod incoming!"

After the player kills the reinforcements.


 * Palmer: "Nice work, Crimson. Hacksaw Team, you're under Spartan command for the duration. Fall in with Crimson and offer fire support."


 * Marine: "You got it, Commander!"

After the player kills the second group of attackers.


 * Miller: "Drop pod incoming!"

After the player kills those reinforcements.


 * Miller: "Hacksaw Group Two is clear, Commander."


 * Palmer: "Looking pretty good down there, Crimson. Keep it up."


 * Palmer: "Dalton, you there?"


 * Dalton: "Online, Commander."


 * Palmer: "Line up a ride for Crimson and friends."


 * Dalton: "Pelican will be inbound inside of ten, Commander."

After the player kills the Covenant attacking the third squad.


 * Miller: "Drop pods inbound, Commander."

After the player rescues the third squad.


 * Miller: "Covenant drop pods inbound!"

After the player eliminates the last reinforcements.


 * Palmer: "Excellent work."


 * Miller: "Watch out! Hostiles inbound! Phantom's transporting a Wraith, Commander."


 * Palmer: "Dalton, sitrep on that extraction team?"


 * Dalton: "Just need a place to land, Commander. But there is a lot of activity down there."


 * Palmer: "Crimson, clear the tower of any Covenant and give Dalton's people somewhere to park."


 * Dalton: "Look out, there's a Phantom headed your way!"


 * Miller: "Hostiles inbound, Crimson!"


 * Miller: "Phantom incoming!"


 * Miller: "Don't relax yet. You've got more hostiles heading your way."


 * Palmer: "Keep sharp, Crimson."

After the player nearly clears the area.


 * Miller: "Just a few Covenant remaining. Marking them for you."

After the player kills them all.


 * Miller: "All right Crimson. Your ride's inbound. Fall back to the LZ."

When the player reaches the top of the tower.


 * Miller: "Oh this is bad."


 * Palmer: "Spit it out, Miller."


 * Miller: "Phantoms. Multiple inbound on Crimson's position."


 * Dalton: "Multiple?"


 * Palmer: "Well that's hardly fair. They'll need way more than that if they're going to beat Crimson."


 * Palmer: "Ammo crates?"


 * Dalton: "Left over from earlier, Commander. Should be pretty well-stocked."


 * Palmer: "Ammo up, Crimson."

After the player destroys the last Phantom.


 * Miller: "That's all of the Phantoms, Commander!"


 * Palmer: "Told ya it wasn't a fair fight."

If the player saves two or more marines:


 * Palmer: "Textbook example of kicking ass. Well done, Crimson."

Or, if the player saves only one marine:


 * Palmer: "Well, Crimson, at least you got one marine out."

Or, if the player fails to save any marines:


 * Palmer: "Crimson, this was a search-and-rescue mission. I think you forgot the rescue bit."


 * Miller: "That's everyone. Crimson, you can head to the evac point."

A pelican lands atop the tower.


 * Dalton: "Pelican is on point and waiting, Commander."


 * Palmer: "Understood, Dalton. Job's done, Crimson. Come on home."

"CHAPTER COMPLETE"

Level ends.