User:BaconShelf/Sandbox

naval weapon stuff

 * Magnetic Accelerator Cannon


 * Coilgun
 * Naval coilgun
 * Railgun


 * Missile


 * Plasma lance
 * Plasma torpedo
 * Plasma cannon
 * Laser
 * Pulse laser

UNSC lasers

 * M6 Spartan Laser series
 * M6/E Spartan Laser
 * M6/R Spartan Laser
 * M6/V Spartan Laser
 * M6/X Spartan Laser
 * M6 Grindell/Galilean Nonlinear Cannon (AV22 and AV-22B Sparrowhawks)
 * M8C Grindell/Galilean Nonlinear Cannon (G79H-TC Pelican)
 * Command Mantis guns
 * XM820B4 "Hannibal" Scorpion main gun
 * X23 Non-Nuclear Electromagnetic Pulse Cannon
 * G81 Condor pulse laser turret
 * Helios high-energy laser
 * Magna-320 pulse laser
 * AN/SEQ-11 point-defense laser array
 * M995 Backstop point defense laser
 * Helios high-energy laser
 * Brightlance reflex laser

Banished forges

 * Armory of Barukaza
 * Riuctda Workshop Ghost
 * Bolroci Workshop Chopper
 * Barukaza Workshop Scarab
 * Barukaza Workshop Locust
 * Barukaza Workshop siege-hauler
 * Bolroci Workshop Shade


 * Armory of Gethrog
 * Zaagokelu Workshop Ghost
 * Barug'qel Workshop Chopper
 * Klavrig Workshop Skitterer
 * 'Ahtulai Workshop Banshee
 * Barug'qel Workshop Trespasser


 * Eklon War-Forges
 * Eklon'Dal Workshop Marauder
 * Eklon'Dal Workshop Death Wagon
 * Eklon'Dal Workshop Goblin
 * Eklon'Dal Workshop Wraith
 * Eklon'Dal Workshop Wraith Invader
 * Klavbrig Workshop Shroud
 * Eklon'Dal Workshop Phantom
 * Eklon'Dal Workshop Spirit
 * Eklon'Dal Workshop Lich
 * Eklon'Dal Workshop Antlion


 * Kordulaan War-Forge
 * Gydrozka Workshop Blisterback
 * Gydrozka Workshop drop pod


 * Crucibles of Dovotaa
 * Dovotaa Workshop Reaver
 * Dovotaa Workshop Griever


 * Forge of Raansek
 * Bolroci Workshop Wraith
 * Kaelum Workshop Banshee
 * Qavardu Workshop war-skiff


 * Sovo-lot-kesh Armory
 * Qavardu Workshop Gravemaker


 * Crucibles of Voinmel
 * Kywasky Workshop Gorespike cannon


 * Ogoro Workshop Tronto


 * Saizos Armory
 * Ukala Workshop Mangler


 * Mistrach'an Armory
 * Grenflekt Workshop Spiker


 * Forge of Teash
 * Flaktura Workshop Skewer
 * Grenflekt Workshop scrap cannon


 * Armory of Reckoning (location)
 * Sicatt Workshop shock rifle
 * Sicatt Workshop Disruptor
 * Sicatt Workshop dynamo


 * Forge of Torograd
 * Veporokk Workshop Ravager


 * Jovokada Foundry
 * Jovokada Workshop brute shot
 * Jovokada Workshop spike grenade


 * Sacred Promissory
 * Qavardu Workshop Prowler
 * Barukaza Workshop Chopper
 * Paegaas Workshop Spiker
 * Ukala Workshop Mauler
 * Jovokada Workshop brute shot
 * Jovokada Workshop spike grenade
 * Orgudam Workshop incendiary grenade


 * Akelus Workshop gravity hammer
 * Paegaas Workshop gravity hammer
 * Sepulo'tez Workshop gravity hammer
 * Halbashi Workshop gravity hammer
 * Akelas Workshop gravity hammer
 * Eektah-fel siphon hammer

Weapon overview pages

 * Spike weaponry
 * Spiker (Paegaas)
 * Spiker (the other one)
 * Skewer
 * Spike base turrets
 * Spike chopper autocannons
 * Spike grenades


 * Needle weaponry
 * Needler(s)
 * Needle rifle
 * Needle cannon (HW base turret)
 * Carbine not!needle rifle
 * Shard cannon (enforcer needles)
 * shardstorm launcher (goblin mode)


 * Gravitic weaponry
 * Gravity hammers (why so many)
 * dreadnought gravitic ram
 * uhhh that one torture device from broken circle


 * Plasma weaponry
 * Too many Covenant guns
 * That one human plasma rifle
 * Pre-Covenant San'Shyuum pulse rifle + Sangheili weapons


 * Laser weaponry (rewrite existing laser page)
 * Spartan lasers
 * Pulse laser turrets
 * Various UNSC navy laser pew pews


 * Particle beam weaponry
 * rip beam rifles you have no brothers


 * Hard light weaponry
 * all that stuff

Plasma cannons

 * Light (class-1) plasma cannons
 * Spectre
 * Type-46 Directed Energy Weapon/Mounted
 * Scout Revenant
 * Prowler
 * Zurdo (3/R)-pattern Wraith + Ogab'd AA Wraith
 * Type-26 Directed Energy Weapon/Emplacement
 * Kemu (H5)-pattern Wraith + Muv'te AA Wraith


 * Medium (class-2) plasma cannons
 * Ghost
 * Type-32 Directed Energy Weapon/Linked (Ghost)
 * Muz (H2)-pattern Wraith
 * 2x medium plasma cannons
 * Umbra
 * H5 plasma cannon
 * Shadow
 * Type-29 Anti-Infantry Weapon Emplacement/Mounted


 * 2x heavy plasma cannon
 * 2x heavy plasma cannon


 * 1x heavy plasma cannon
 * 1x heavy plasma cannon


 * 1x heavy plasma cannon
 * 1x heavy plasma cannon


 * Murien-pattern heavy plasma cannon
 * Murien-pattern heavy plasma cannon


 * Murien-pattern heavy plasma cannon
 * Murien-pattern heavy plasma cannon


 * Ogoro Workshop Tronto
 * 1x quad heavy plasma cannon


 * Heavy plasma cannon
 * Type-44 Directed Energy/Mounted (DEW/M)
 * Plasma autocannon
 * Plasma autocannon


 * Heavy plasma cannon
 * Heavy plasma cannon


 * 4x Tevaas Mu-pattern heavy plasma cannons
 * 4x Tevaas Mu-pattern heavy plasma cannons


 * 4x Gle'mahn-pattern heavy plasma cannons
 * 4x Gle'mahn-pattern heavy plasma cannons


 * 1x ultra-heavy plasma cannon
 * 1x ultra-heavy plasma cannon

Covenant starship weaponry

 * Fusion saker
 * Shumku-pattern (Man o'war)


 * Excavation beam
 * Lux-pattern superheavy array (CSO)
 * Elseon-pattern superheavy (Brigantine)
 * Infernus-pattern superheavy (Syfon, CPV, RPV)
 * Excellen-pattern (RCS)
 * Phar-pattern (Varric)
 * Pherex-pattern (Hekar)
 * Profero-pattern (Ket CCS)


 * Plasma lance
 * Worthy Fire relic lance (Rasus)
 * Muesh-pattern flensing lance turret (Kewu)
 * Urpeon-pattern superheavy (Syfon, CSO)
 * N'nap-pattern heavy plasma lance (Rothen)
 * Razu-pattern heavy plasma lance battery (Brigantine)
 * Ventrax-pattern heavy plasma lance (ORS)
 * Baen Ka-pattern (CAR)
 * Ignis-pattern (Ket CCS, DDS)
 * Emri Ka-pattern light (DAS)


 * Plasma beam emitter
 * Luxor-pattern heavy (Syfon, CSO)
 * Array(Kewu, Rasus)
 * Felo-pattern heavy (Rothen, ORS)
 * Ukk'Wa-pattern heavy array (CSO)
 * Aljordan-pattern (CPV, RPV)
 * Arkan-pattern (DAV)
 * Corven-pattern (man o'war, Hekar)
 * Enteros-pattern (CAR, DAS)
 * Erex-pattern (CRS)
 * Kor'o-pattern (carrack)
 * Mixal-pattern (Rothen)
 * R'up-pattern plasma beam array (carrack)


 * Plasma cannon
 * Melusean-pattern heavy plasma cannon (ORS, CPV, RPV, Rasus, SDV, DAV)
 * Arrays (DSC)
 * Gaff Naran-pattern (man o'war, Hekar)
 * Morfen-pattern (RCS, DDS)
 * Sey-pattern (CAR)
 * Sono-pattern (Ket CCS)


 * Plasma torpedo silo
 * Mictix-pattern heavy (Syfon, CSO)
 * Argament-pattern (RCS, DDS)
 * Jaet-pattern (CPV, RPV, Rasus, DSC)
 * Ksuchu-pattern (Brigantine)
 * Litrex-pattern (Hekar)
 * Qur-pattern (ORS)
 * Serpens-pattern (Ket CCS)
 * Sintra-pattern (CRS, ADP)


 * Plasma bombardment mortar
 * Carnax Et-pattern (CPV, RPV)
 * Carnax Nu-pattern (SDV)
 * Fet-pattern (ORS)


 * Pulse laser
 * R'aka-pattern rapid-fire (CSO)
 * Gon-pattern (Ket CCS, RCS, CPV, RPV)
 * Eriu-pattern (Man o'war, Hekar)
 * Ferriel-pattern (Syfon, CSO)
 * Pallio-pattern (DSC)
 * Phot Et-pattern (ORS, CAR, Kewu, DAS)
 * Phot-pattern (SDV, ADP, Phantom gunboat)
 * Pol-pattern (DDS)
 * Pol Naran-pattern beam laser (Carrack)
 * Pok-pattern beam laser (CRS)
 * Quiran-pattern (Brigantine)
 * Reskuk-pattern (Rasus)

Useful note
https://wiki.halo.fr/index.php?search=https%3A%2F%2Fdavidbolton.artstation.com%2Fprojects%2FAGa95&title=Sp%C3%A9cial%3ARecherche&profile=advanced&fulltext=1&ns0=1&ns2=1&ns4=1&ns6=1&ns8=1&ns10=1&ns12=1&ns14=1&ns100=1&ns102=1&ns200=1&ns300=1&ns2300=1&ns2302=1

Link dumps
Just a bunch of links to various bits of concept art and whatnot I don't want to lose. https://www.neoseeker.com/halo-2/concept_art/ https://www.neoseeker.com/halo-3/concept_art/
 * http://potentialthings.blogspot.com/2014/11/recent-work-from-halo-master-chief.html (Stonetown concept art)
 * http://potentialthings.blogspot.com/2013/09/halo-4-game-modes-concepts.html (Dominion forge objects)
 * http://potentialthings.blogspot.com/2013/09/decided-to-add-few-concept-images-i-did.html (Longbow concept art) Done!
 * https://www.artstation.com/artwork/P3ogn (Evoltuions concept art)
 * https://www.artstation.com/artwork/k604x
 * https://www.artstation.com/artwork/zLdkw
 * https://www.neoseeker.com/halo-wars/concept_art/
 * http://cargocollective.com/jarradburley/halo-forward-unto-dawn
 * https://www.artstation.com/artwork/ybAXNR
 * https://www.artstation.com/prime/albums/53
 * https://davidheidhoff.com/halo-5-guardians
 * https://www.artstation.com/artwork/8PBW6
 * https://www.artstation.com/artwork/ezxNP
 * http://vfxmagazine.com/portfolio/halo-5-guardians/
 * http://davidsalaiz.blogspot.com/2015/11/h2a-elite-armor-version-1.html
 * http://www.haiweihou.com/sequence
 * https://www.instagram.com/bradwrightart/
 * http://halo.bungie.net/Projects/Halo/default.aspx
 * http://halo.bungie.net/Projects/Halo2/default.aspx
 * http://halo.bungie.net/Projects/Halo3/default.aspx
 * http://halo.bungie.net/projects/halo3/asset_thumb_viewer.aspx?at=52&cc=21
 * http://halo.bungie.net/Projects/odst/default.aspx
 * http://halo.bungie.net/News/content.aspx?type=topnews&cid=25650
 * http://halo.bungie.net/News/content.aspx?type=topnews&link=EngineerEvolved
 * http://halo.bungie.net/News/content.aspx?type=topnews&cid=4305
 * http://halo.bungie.net/News/content.aspx?type=topnews&cid=3908
 * http://halo.bungie.net/News/content.aspx?type=topnews&cid=3491
 * http://nikon.bungie.org/conceptart/
 * http://halo.bungie.net/News/content.aspx?type=topnews&cid=12828
 * https://web.archive.org/web/20170809233902/http://www.spartangames.co.uk/resources/downloads
 * http://halo.bungie.net/Inside/publications.aspx
 * http://halo.bungie.net/News/content.aspx?type=topnews&link=Construct_Postmortem
 * http://halo.bungie.net/News/content.aspx?type=topnews&link=Guardian_Postmortem
 * http://conceptartworld.com/news/halo-4-concept-art-by-dave-bolton/
 * https://www.artstation.com/artwork/O38Dy
 * https://www.artstation.com/artwork/mE06Y
 * http://toroskose.com/halo-wars-2/
 * https://www.artstation.com/artwork/2Ay8K
 * https://www.ajhaworth.com/#/halo-4/
 * https://web.archive.org/web/20190826141643/https://webcache.googleusercontent.com/search?q=cache:5amJaL2Y5W8J:https://belov.artstation.com/projects/1nkl33+&cd=1&hl=en&ct=clnk&gl=uk&client=ms-android-samsung-gs-rev1

https://twitter.com/game_fabricator/status/837008432049762305 https://twitter.com/game_fabricator/status/857414707509985281 https://twitter.com/game_fabricator/status/700787338201305088
 * http://coolhandgraphics.blogspot.com/2013/02/big-spaceships-003-covenant-ccs-battle.html
 * http://coolhandgraphics.blogspot.com/2013/02/big-spaceships-003-covenant-ccs-battle_26.html
 * http://coolhandgraphics.blogspot.com/2013/05/big-spaceships-003-covenant-ccs-battle.html
 * https://www.artstation.com/artwork/xZme1
 * http://www.vis-atk.com/2011/02/22/reach-destroyed-millions-dead-posters-ruined/
 * https://furiotedeschi.myportfolio.com/halo-4-models

early covers: https://twitter.com/game_fabricator/status/824365215999356928 https://imgur.com/a/JIIB8

Project Warthog
Because I'm really creative with names. Project Warthog is my own personal project to revamp and redo the current set of Warthog pages on the wiki, to make the information within more easily digestible and less bloated. For full details of my proposal, see this thread on the forums.

Stats for REQ vehicle health can be found here (backup of the pastebin incase the tweet goes down here).

Steps

 * 1) Create a page for the M12B Warthog. The idea of this page is to split Warthog information roughly in half, allowing the M12 Warthog page to focus primarily on the Warthog version found in Halo CE through Reach (and also CEA by extent but you get the idea) while the M12B page focuses on the version found in Halo 4 onwards.. DONE!
 * 2) Create the following page(s) DONE!
 * Armored Warthog
 * Trooper Warthog
 * John Forge's Warthog maybe?
 * M914 Recovery Vehicle - Information on this vehicle design and the development process/ cut content aspect
 * M868 Tropic Warthog - Information on this vehicle design and the development process/ cut content aspect
 * M862 Arctic Warthog - Information on this vehicle design and the development process/ cut content aspect
 * M864 Arctic Warthog - Information on this vehicle design, and its use on the map Avalanche
 * Tundra Warthog - General summary page for the Tundra Warthog and what it does differently (link it to the M864 and M862 variants too. I'd imagine that the Halo 5 REQ variants likethe ones I list below would be on a similar "tier" to the Tropic/ Arctic warthogs)
 * Woodland Warthog - As per above
 * ONI Warthog - As per above
 * Urban Warthog - As per above
 * Sword Warthog
 * 1) Create an overall Warthog page as part of the wiki's wider "hub pages" project (see: Wraith, Lich, Spirit for examples). A disambiguation page will be needed too.
 * 2) Rework the Warthog navbox to better reflect the nature of Warthog variants. Likely divide M12 and M12B warthogs into different rows. DONE!
 * 3) Perhaps the trickiest, figure out a way to better divide the Warthog pages for the LRV, Gauss and Rocket designs (ongoing).
 * 4) Listed at the end but really something to do as the project goes along, use this rework as an opportunity to bring Warthog information over from Halo Nation as part of the two wikis' ongoing merger project. Links left below for future reference.
 * https://halo.fandom.com/wiki/M12B_Force_Application_Vehicle
 * https://spina.halopedia.org/index.php/M12B_Force_Application_Vehicle

Project ODST armour
Because my naming creativeness knows no bounds. Project to revamp the ODST armours part of the site to resemble the MJOLNIR armor pages more, because why do Spartans deserve cool pages alone?

Steps
Creation of the following pages;
 * ODST/UA personal protective equipment (AKA Mickey's armour)
 * ODST Sharpshooter Battle Dress Uniform (AKA Romeo's armour. Needs a better name plus a source for said name)
 * ODST/Bullfrog Battle Dress Uniform (AKA the Bullfrogs' armour. Needs a better name plus source for said name)
 * S-1 ONI Recon Battle Dress Uniform (AKA Dare's armour)
 * MJOLNIR GEN2/ ODST (needs a better pagename - possibly ODST-class mjolnir to cover the MKV and MKVI stuff too)
 * Mark 117 chest plate
 * M/LBE hard case
 * Mark IV/LBE-AA field case (not technically ODST, Jorge's backpack but including anyway)
 * UA Collar/ Pauldron
 * ODST helmet (include Dutch's ODST-HS helmet)

Gallery
https://twitter.com/MaxHoberman/status/1085856052678180864 https://twitter.com/MaxHoberman/status/1076178181625921542 https://twitter.com/MaxHoberman/status/1076104288584286208 https://twitter.com/MaxHoberman/status/1075073344976891904 https://twitter.com/MaxHoberman/status/1074776739618922497 https://twitter.com/MaxHoberman/status/1073619075719413760 https://twitter.com/MaxHoberman/status/1106210187201921024 https://twitter.com/MaxHoberman/status/1105490972782354432 https://twitter.com/MaxHoberman/status/1100603529935441923 https://twitter.com/MaxHoberman/status/1100845051129794563 https://twitter.com/MaxHoberman/status/1097849436997382144 https://twitter.com/MaxHoberman/status/1097632341852409857 https://twitter.com/MaxHoberman/status/1097594163149848577 https://twitter.com/MaxHoberman/status/1097553912738004992 https://twitter.com/MaxHoberman/status/1096500255573663750 https://twitter.com/MaxHoberman/status/1095052843604733952

Halo 2 design documentation
For archive purposes until such a time as it can be made proper use of.

Hoberman designed a full tournament system for Halo 2 which couldn't be implemented in-game due to UI, but the Xbox Live team set up the back end and patented it.

Halo 3 design documentation
Ditto.

Transparent images
As part of the concept art revamp I'm restoring the original artist-uploaded images to the wiki rather than cropped pngs. The crops are stored here for archival purposes should they be needed then.