M313 Elephant


 * Elephant redirects here. For the Halo Wars vehicle, see M312 Heavy Recovery Vehicle.

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The M313 Heavy Recovery Vehicle, , commonly known as the Elephant, is a heavy UNSC Marine Corps Mobile Assault, Support, and Recovery Platform. Sometimes referred as the Behemoth-class Troop Transport, the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations.

Background
Designed and manufactured by JOTUN Heavy Industries, the Elephants were initially used in the utility and farming industries during the early colonial expansion periods. After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as armored repair and recovery vehicles. As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remain unchanged.

Design details
The vehicle is a three-level vehicle with the bottom level, the respawn locale that opens out into the rear cargo tray, the second level, a walkway around the cargo ramp and leads onto the driver's cabin then a small, elevated third level where the primary armament is assembled. Like the M312 Elephant, the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one M41 Light Anti-Aircraft Gun as its armament, though this can be improved with two additional AIE-486H Heavy Machine Guns. It also features a crane, numerous firing ports and elevated positions for defending it. Its chassis is also as wide as they are high, providing stability. The Elephant houses a Mongoose in its lower bay, and can be made to hold up to an additional of three Mongooses in the front with two in the back with two Warthogs. The vehicle's rear bay lacks the protective armor that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.

Olifant
The Olifant is a civilian version of the vehicle designed for the purposes of waste management. New Mombasa Waste Management owned and operated these vehicles, using them as garbage trucks.

Gameplay
The Elephant appears exclusively in Halo 3's multiplayer map Sandtrap, located at each end of the map. It is completely invincible, and open-topped, unlike its counterpart in Halo Wars. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.

Inside the Elephant is a large screen which contains information on a Mongoose. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a Banshee. In objective based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.

At Halo 3: ODST, the Elephant has an ability to extend energy shields when Vergil was commandeering the Elephant and itself can ram and destroy any civilian vehicle which blocks their way when escaping from New Mombasa.

Known Elephants

 * E-2073 46833-S - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.
 * Unknown Elephant, Used by Vergil and Veronica Dare to escape from New Mombasa along with Buck and the Rookie. It received heavy damage while escaping from New Mombasa after being hit by Scarab's main gun. It had ability to extend shields while Vergil was inside the Elephant.

General

 * An elephant is a large, grey mammal native to Africa and southern Asia, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals, with the exceptions of the Cyclops and Gremlin, which are named after mythical creatures, and the Longsword, Shortsword, and Sabre, which are named after bladed weapons.
 * If you go to the bottom level of the Elephant, there is a screen which details about the vehicle's specification such as Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts. It is interesting to note that it says there are two mobile turrets (that you can rip off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite of the other.
 * The Elephant is the only drivable vehicle where players can place turrets on it without them moving when they drive off. If players placed a crate or two in the cargo bay of the Elephant and place a turret on top of them and then delete the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
 * Gears of War 2's Derrick looks a lot like the Elephant. Similarly, it bears a slight resemblance to the Jawa Sandcrawler from Star Wars.
 * The windshield in front of the driver is capable of protecting him from any kind of attack (except Spartan Lasers) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
 * The Olifant that is driven by Vergil on the level "Coastal Highway" in Halo 3:ODST (along with all others in the game) have the number 49 printed on their sides. This is another reference to Bungie's favorite number, as the square root of 49 is seven, or 7² is 49.
 * The Elephant was removed from SAND TARP, a variant of "Sandtrap", by Bungie.

Easter Eggs

 * If by some chance the player does manage to flip over an Elephant, the usual "Hold RB to flip [vehicle name]" script dialog is replaced with "Hold RB to flip...wait, what? How did you do that?", referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped. For more information, see Elephant Flipping.

Glitches

 * There are many methods of achieving the flight of an Elephant on the mutiplayer map Sandtrap in Halo 3. The first, is the well known technique of filling the hull with explosives, set to instant respawn, and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see Flying Elephant.
 * If you place a Covenant hover vehicle like a Ghost or Prowler on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in Halo 2, although with the Scarab instead of the Elephant.
 * Lag from standbying can allow a player to directly manipulate an Elephant in Forge. In some cases, lag on map variants with a lot of Elephants can have the same effect.

List of appearances

 * Halo 3
 * Halo 3: ODST