Talk:M41 SPNKr

Um, why are there two different rocket launcher that look the exact same and say they are both in Halo CE?

Contradictory
This article says that the Halo 2 rocket launcher is the M19, then says it is this model, the M41. Which model is the one in Halo 2????

Okay,I know now. Will edit as required

M41 NOT the same launcher as the one in Halo 2!
I would like you all to consult your Halo 2 manuals. If you dont have one at hand then download it here. As you can see the M19 was the Rocket Launcher in both Halo 1 and 2, and the M41 is a WHOLE NEW rocket launcher for Halo 3. Please stop messing up this article with false information such as homing capabilities and such.

Also of note is that the M41 can also refer to the M41 LAAG machine gun, so when I put M41 in the search area it should come up with a choice of either of these. Justin Time 08:01, 31 July 2007 (UTC)


 * Then make a Disambiguation page, we can't make everything for you! (CommanderTony) 7/31/2007

Yes well I wasnt trying to be mean or commanding or anything...I am just too noobish to know how to make a disambiguation page ^_^ Justin Time 20:10, 31 July 2007 (UTC)

Aside from the name and the homing in Halo 2, there hasn't really been any difference at all to the rocket launcher, aesthetically or otherwise - the older versions are even labelled in-game as the 'M41 SSR'. Apparently, the Vista manual for Halo 2 labels the rocket launcher as the M41, as well. I'd suggest merging it. I can understand the MA5C and MA5B being seperate, but they are actually labelled and canonically different to each other, and are aesthetically different (if only slightly). The rocket launcher has remained fairly similair throughout the series. Diaboy 11:54, 21 August 2008 (UTC)

MAV/AW?
does anybody know what MAV/AW means? EliteSpartan 7:55 August 9 2007

I'd guess Mobile Anti Vehicle/Anti(Whatever) rocket launcher... cant think of a W word to go there --Dandaman879 04:26, 13 September 2007 (UTC)

Medium anti-Vehicle/Assault Weapon DarkbelowHGR   CommbandD  22:32, April 8, 2010 (UTC)

Misc. useless note
There is an error in the page. It first says that it fires fast, then that it fires slowly. The 7ru7h: It fires quite fast for a rocket launcher and is very good for it's purpose. It fires slowly when compared to other weapons. By now my good grammar and trademark unsigned comments should let you know who I am, though there are others like me.

Thanks for pointing that out anonymous user. I fixed the contradiction but I can't believe no one had seen it before. Good job. --EliteSpartan 10:07PM August 31 2007

?
who put this crap in trivia? --VanFlyhight

"A glitch on Halo 3 Multiplayer is that if you fire at a Plasma Grenade armed and stuck to the floor, a rocket aimed at the Plasma Grenade will go towards it then the rocket will change its course and fire upwards for 2 seconds then explode. This will sometimes mysteriously spawn a Brute Chieftain which will sneak up on to you if done on the map Last Resort."

Trivia Addition?
I didn't want to add these because they change the "flavor" of the article in terms of imposing the reality upon the fictional.. However, I thought it best to see what you all thought:

The Rocket launcher's firing sequence changes between 1st-person and 3rd-person perspectives. In 1st-person when fired, the barrel rotates, positioning the second tube into a firing position. In 3rd-person, the barrel doesn't rotate at all. Also the "arrow decals" are in notably different positions.

The reload sequence changes as well. In 1st person, you open the clamps and eject the entire dual barrel, before pulling out another barrel system which you bring across your field of vision and insert into the clamp area, and close the clamps around the fresh barrel. In 3rd person, the reloader simply looks at the clamps and seems to manipulate them slightly, thereby reloading the weapon. A separate question is whether or not the length of this weapon is known? Deadguy71 14:22, 17 June 2008 (UTC)

BAD IDEA TO MERGE
not a good idea to merge ths article with halo CE and 2 rocket launcher..

And why is that, we now have confirmation that they are in fact the exact same weapon. user:ArchedThunder

Possiable meaning of SPNKr
Could SPNKr mean, other than Spanker, Special Purpose Non-Kinetic rocket? If so this implys that most Human rockets work by kinetic enegry (KE) while the M41 Rockets rely on High-Explosive Force...

-A Lone Deadly Wolf

Rocket Tracking
Where is the proof that these rockets can also track targets? Is it a AI in campaign only thing or a glitch?Guardians-117 22:12, 8 May 2009 (UTC)

rockets lock on
They do lock on in halo 2 but I have never come across the AI being able to do that neither with any rocket gliches in the main story and multiplayer games in halo CE and halo 3

Mistaken Trivia?
''The Rocket Launcher has a considerable recoil, although the very nature of its design requires it not to recoil. When the rocket is fired, the gases generated by its launch is shunted through the back of the barrel. When a rocket is fired in real life, the only sensation is an impulse and a forward shift in the weapon's center of gravity as the projectile leaves the weapon. ''

In RL, Regulation states that you must have two people to shoot a rocket launcher, because of the risk of the shooter being injured or knocked over by the force of the shot. HGR

Trivia
Has anyone besides me noticed that on the side of the Rocket Luancher there is a picture showing the correct way to hold it? Should this be added?-- page/contribs 00:50, June 10, 2010 (UTC)

I don't really see a point in adding it, not really that important. I've noticed it for awhile, but I never bothered adding it because it is not really a fact about the weapon. --"Why am I here and what the hell are you?"The guy who hates his username. 00:58, June 10, 2010 (UTC)

Uncanon animation
There are two barrels in the rocket launcher, and after the first shot is fired, it cycles over to the next barrel by spinning.

In Halo 3, after the first shot, the first-person animation shows the barrel spinning halfway (which is correct) so that the barrel positions the unfired rocket to be fired.

However, the new first-person animation in Halo Reach features the barrel spinning a full cycle after the first shot(which doesn't make sense). This means that the emptied barrel spins a full round, and the firing mechanism is positioned to fire the emptied barrel a second time.

This makes absolutely no sense because the second rocket is fired successfully. Maybe the new rocket launcher actually works on a different mechanism? If this is so, there would still be no reason for the barrels to rotate. This can't be an animation overlook by Bungie- it would be too easy for the animators to notice the difference. What actually happens is that the barrel spins halfway, 'pauses' for half a second, then spins again.

I don't have any video clips to support this, but you can just go to youtube and see any scene from the rocket launcher. The barrel spins fully instead of halfway.

Someone please halp come up with a possible theory on how the weapon actually releases rockets into the world.

Slang Terms

 * On the top of the page it should say something like "this weapon is informally known as the Rocket Launcher"
 * I just did. It looks a bit akwardly long, but it clarifies I guess. -tgor365 02:58, August 12, 2010 (UTC)
 * Cool thanks. Yeah the offical name is very long. haha Darb 013 03:16, August 12, 2010 (UTC)
 * It was shot down because it was "redundant" even though having the entire previous name of the rocket launcher seems extremely more redundant to me. Darb 013 03:58, August 12, 2010 (UTC)

It is the same one as in Halo CE and 2
The new visual guide released by 343 confirms that they have always been the same weapon. ArchedThunder

Physical Change in Design
Does anyone else find it odd that despite the RL looking quite different from the previous game models, it is still designated the M41 SSR? Should it be considered the Army's version, or do you think Bungie simply intended to make this the new canonically updated look of the RL? This unfortunately isn't the only weapon with this problem. The Spartan Laser and Magnum are also in a similar boat.

B2 03:34, 4 August 2011 (EDT)

To rename or not to rename
Renaming this article will set a precedent for weapon articles. On the other hand, we could use the Title template and not rename it directly. Which one is more suitable? Do keep in mind that we've did something similar with aircraft articles such as the Pelican and the Hornet. — subtank   10:25, 9 August 2012 (EDT)


 * I would go with using Template:Title, mainly because it seems better to have all the weapons names at their longest. Or else, my OCD will force me to rename all the other weapons. — S331 Bubbleshieldhud.svg(COM • Mission Log • Profile) 11:16, 9 August 2012 (EDT)
 * Template:Title to avoid setting a precedent.-- Spartacus  ('''Talk 11:28, 9 August 2012 (EDT)
 * There's nothing wrong with setting a precedent as there aren't too many weapon and vehicle articles with long-form names, most of them being from the games. Keep the short hand designation (example: current title < M41 SSR MAAW or M41 rocket launcher) for the article's title and within the introductory paragraph and infobox, use the long-form. Having to get every little designation word for these articles correct is a real bitch.