Armor customization (Halo: Combat Evolved)

Armor customization in Halo: Combat Evolved allows a player to change the color of their armor, and in MCC only, customize the color of their helmet's visor too. Unlike later armour customization systems, the player cannot change their physical armor model in Halo: CE, or assign a secondary or tertiary armor color.

Colors
Armor color customization has existed in CE since its initial release on the Xbox in 2001, and has remained unchanged since. It allows players to pick the color of their entire armor set, with the exception of the undersuit and certain sections of the bracers and greaves, which will remain black regardless of color choice. Unlike later games, no secondary or tertiary armor colors are available; the entire armor will be coated in a single color. The set of colors available has not changed between any of the ports, remasters and rereleases of the game.

A total of 18 colors are available for use in CE:

Visors
On the 13th of June 2020, alongside the launch of Series 2: Spark for Halo: The Master Chief Collection, 343 Industries retroactively added the ability to customize the player's helmet visor color, first introduced in Halo: Reach, into the MCC port of Halo: CE. This was added alongside a larger update to MCC CE's cosmetic customization options, which also added weapon and vehicle skins. To allow players to experience the game as it originally released, a toggle was implemented that allows players to hide all new skins and visors and show only those customization options that were available at the launch of the original game. These options are specific to MCC CE, and do not exist in CE on Xbox, its original PC and Mac ports, or the Xbox 360 remaster, Halo: CE Anniversary.

A total of 30 visors were added, making for a total of 31 including the default visor (which remains unchanged from the original game):