The Pillar of Autumn (Halo: Reach level)

For more articles of the same name, see The Pillar of Autumn (disambiguation).

{{HideSpoilers The Pillar of Autumn is the tenth level in the campaign of Halo: Reach.
 * Content=

Setting
The level begins on August 30, 2552, near the ship-breaking yards at Aszod.

Plot
The Pelican that Carter, Emile, and Noble Six are on is critically damaged, and Carter is wounded. Emile and Noble Six execute a low-altitude jump to get off of the Pelican.

After escaping two Scarabs in a Mongoose, Emile and Noble Six are forced to go through a cave system to circumvent a large group of Covenant forces. Upon reaching the other side, however, they are confronted by a Scarab charging its cannon.

Carter arrives in his Pelican and rams the Scarab, destroying it and killing himself. Emile and Noble Six fight through a large swarm of Yanme’e, and eventually reach the Aszod shipbreaking facility.

The two Spartans are then hailed by Captain Jacob Keyes, whose cruiser is moored at the facility. They are ordered to clear a landing zone for the Captain, who will use a Pelican to retrieve the Package himself. Emile mounts a MAC turret to provide covering fire against a CCS-class battlecruiser that is approaching.

After clearing a landing zone, Keyes arrives with two Pelicans. However, a Phantom appears and destroys one Pelican, and two Sangheili attack Emile. Emile is able to kill them both; however, he, too, is killed. Noble Six refuses to get on the Pelican, and states, “Sir, I have the gun.” Keyes wishes him good luck as he mounts the turret.

Using the turret, Noble Six destroys many Phantoms and damages the Covenant cruiser. The ‘’Pillar of Autumn’’ takes off and escapes into orbit.

The cutscene then skips to September 19. The ‘’Pillar of Autumn’’ exits Slipspace, and approaches Installation 04. }}