Covenant Loyalists

The Covenant Loyalists are made up of the Prophets, Brutes (Jiralhanaes), Jackals (Kig-Yars), Drones (Yanme'es), and some Grunt (Unggoy) castes within the Covenant's hierarchical society. This faction is made up of those who sided with the Prophets after the Civil War of the Covenant and since then has been fighting the Covenant Separatists, led by the Elites (Sangheilis) and their Grunts and Hunter supporters. Fronts of this war include High Charity, Delta Halo, and areas of space where Covenant ships operate.

This is not necessarily the first internal dispute in the Covenant's society; when the current Arbiter was assigned to his office, he was reminded by the High Prophet of Mercy that an Arbiter was necessary during the Grunt Rebellion, a conflict between the Covenant and its lowest caste, the Grunts.

How the faction comes to life
The High Prophet of Regret led a botched mission to Earth and was forced into The First Battle of Earth upon discovering what turns out to be the UNSC home world. He escapes to Delta Halo but is killed by the Master Chief, which is considered a significant failure in the Elites' mission to protect the leading caste of the Covenant. The Master Chief was assigned on a mission to capture and later kill a member of that caste. The remaining Prophets, led by the High Prophet of Truth, use this opportunity to replace the Elites with Brutes as their protectors. However, this move effectively shames and angers the Elites, who have grown accustomed to their comfortable position in the caste system, and they threaten to resign from the High Council.

Truth then gives command of the Covenant fleets (the Elites' job) to the Brutes. Once there are enough Brutes in place, he secretly orders the Brutes to instigate a brutal genocide of the Elites, so they might replace them in society, disguised as a Brute inserrection against the Covenant to the Elites (Sangieli)|Elites]], the Hunters, and most Grunts, and as an Elite revolt to the other factions (excluding the Brutes). The Elites respond with the help of the Hunters and the Grunts, and war breaks out in High Charity. Later, the Elite Councilors are assassinated by the Brutes at the behest of the Prophets. When the Seperatists learn the truth of the Halos and the Great Journey, it helps to further divide the Covenant and change the war significantly, with the addition of the humans in the struggle. Instead of a Great Journey, the Gravemind's revelation regarding the super weapon contradicts the Covenant's belief system and is motivating at least the Arbiter in his eventual opposition to the Covenant as they try to activate Delta Halo later in the game.

The remaining species in the Covenant make up the Covenant Loyalists.

Military Forces: The Prophets and their supporters
Commanded by Truth, the Loyalists include Brutes, Jackals, Drones, and a few Grunt castes, along with loyal ships of various classes to their cause.