Archive:Facebook - Jennell Jaquays' Halo Wars pre-release overview

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Jennell Jaquays - 20 February 2015

Halo Wars was the last project that I did with Ensemble Studios (we completed the game, Microsoft closed the studio as part of the 2009 layoff). Not everything that I worked on for HW made it into the game, in particular, most of my work as a model maker. HW went through at LEAST three full art style revisions why I worked on it. None of what I did here survived between style changes. Though I still like my very low polygon implementation of the Mongoose ATV.

My low poly take on the Mongoose from Halo 3. I was working from screen captures from the XBOX 360 game. Bungie was not giving us game assets from the FPS games to help, so we did everything by observation.