Exodus/Walkthrough

This is a walkthrough for the seventh level of Halo: Reach, Exodus. It is written for play at Heroic and Legendary difficulty.

Level Notes

 * This is the first level where you fight Jiralhanae aka Brutes. They replace Elites on this level, leading Covenant minor infantry and wielding heavy weapons. Unlike Halo 3's shielded fairly weak versions, Brutes in Reach take more after their Halo 2 incarnation, having lots of health, strong melees, and berserking to fight you at melee range. They're not nearly as broken as in Halo 2, luckily, being easier to headshot and slightly weaker, though it still takes several shots to break their helmet. Since you don't have to break their shields, the Noob Combo is useless but blamite weapons like needlers and needle rifles become very handy. Just avoid fighting them at melee range and you should be capable of dealing with them.
 * The key weapon to this area is the sniper rifle. You'll receive a lot of ammo for it, and should you position yourself right you can take out a lot of dangerous threats before they're even capable of hurting you. In total you'll have 36 shots on this mission.
 * Unlike Halo 2 and 3, berserking does not cause a Brute to sheathe his weapon. Instead he'll charge while firing it rapidly. He won't run as fast as in previous games, but if you see a Brute stop shooting and roar, focus on him.

The Devil His Due (Mission Start)
You start out at mid-health and armed with only a single M6G magnum. Don't worry about conserving ammo; there's more pistols later on and you'll be discarding it soon anyway. The area you start in has no enemies, so run on ahead until you pass through the dark room with the broken door.

As you exit, you'll come to some stairs where three Skirmishers are on patrol. It's easiest to headshot when they're crossing from left to right. Hit one, and the others will shoot at you for a while before running away. It pays to kill them now, since otherwise they'll turn up later to harass you. Once they're gone, head up the stairs, where you'll find a dead trooper with a pistol. It only has a little ammo, but it's enough to recover any you lost.