Vehicle



Vehicles are a very important part of the Halo Universe. There are many different types of vehicles with various different abilities. UNSC vehicles are usually named and modeled after African animals, while Covenant vehicles are named mostly after supernatural beings.

Vehicles can have very good advantages over other players, AIs and other vehicles. They can bombard enemy forces or placements, they can destroy enemy forces and overwhelm enemies, and provide essential support in skirmishes. Even though vehicles can be powerful, they also have some disadvantages. Some can't go in certain areas that troops can. Some can be clearly seen and destroyed by enemy artillery. Vehicles can also be hijacked, and each vehicle has some sort of weapon that can be effectively used against it.

In the Halo universe there are 5 different types of vehicles. Each has different strengths, weaknesses and purposes, which help to ultimately decide which vehicle to use in which situation. Some vehicles are unusable in the Halo games, but can be available for use with the use of modified game content.

Light Vehicles
Light vehicles are usually used to travel for short distances along with fighting infantry units. They are agile and are usually equipped with small weaponry types. They usually carry up to four passengers. Some have light weaponry and armor which means they can be vulnerable to heavy weaponry, or leave the passengers and driver badly exposed to small arms fire.

List of Covenant vehicles

 * Ghost - Recon/Rapid Assault Vehicle - Usable in Halo 1, 2, 3 and Halo Wars.
 * Brute Prowler - Light Recon Vehicle - Usable in Halo 3 and Halo Wars.
 * Brute Chopper - Rapid Assault Vehicle - Usable in Halo 3 and Halo Wars.
 * Spectre - Light Recon Vehicle - Usable in Halo 2.

List of UNSC vehicles

 * M274 Mongoose ULATV - Ultra Light Recon Vehicle - Usable in Halo 3
 * M12 Warthog LRV - Light Recon Vehicle - Usable in Halo 1, 2 and 3
 * M12A1 Warthog LAAV - Light Anti Armor Vehicle - Usable in Halo 1
 * M12G1 Warthog LAAV - Light Anti Armor Vehicle - Usable in Halo 2, and 3
 * M831 TT - Light Troop Transport Vehicle - Usable in Halo 3

Medium Vehicles
Medium vehicles are a midway point between the recon prowess and agility of the light vehicles and the hard hitting power of heavy vehicles, without matching tanks in fire power. Medium vehicles will usually take more damage before destruction, and will provide better defense for the driver and passengers. They are usually larger than light vehicles, and will often carry heavy support weaponry.

List of Covenant vehicles

 * Shadow - Armored Personnel Carrier - Unusable, Turret Usable (Halo 2)

List of UNSC vehicles

 * Cougar - Armored Fighting Vehicle - Usable in Halo Wars.
 * Wolverine - Self Propelled Anti Aircraft Artillery = Usable in Halo Wars.

Heavy Vehicles
Heavy vehicles are designed to smash foes to pieces and crush the enemy beneath their treads. They usually feature powerful weapons and heavy armor for destroying enemy vehicles and protecting themselves from retribution. They are often slow and are often restricted by terrain.

List of Covenant vehicles

 * Wraith - Self Propelled Artillery= Usable in Halo 2,3 and halo wars
 * AA Wraith - Anti-Air version of the Wraith= Usable through a glitch in halo 3

List of UNSC vehicles

 * M808 Scorpion MBT - Main Battle Tank - Usable in Halo 1, 2, 3 and Halo Wars.
 * Rhino - Possibly Heavy Tank or Self Propelled Artillery - Usable in Halo Wars.

Giant Vehicles
The heaviest of vehicles that are designed for functions as big as their sizes. They are however rarely suited for proper combat situations. They will carry defenses, such as defensive gun emplacements and turrets, but will usually be vulnerable in heavy combat circumstances.

List of Covenant

 * Scarab - Mining vehicle/Assault Vehicle - Halo 2, 3, usable in Halo Wars.

List of UNSC

 * Elephant - Mobile command post/Search and Recovery/Personnel Transport - Usable in Halo 3 (only on the multiplayer level Sandtrap) and Halo Wars.

Aerial Vehicles
Aerial vehicles are often designed for ground support purposes, but are equipped to defend themselves from other vehicles. Aerial vehicles usually only have two weapons - an anti-infantry based weapon, and a heavier type of weaponry, usually missile or rocket based. This is due to the vehicle often needing to be light to be air-worthy.

List of Covenant Vehicles

 * Banshee - Covenant ground assault aircraft - Usable in [[Halo 1, 2, 3, and Halo Wars.
 * Heretic Banshee - The Heretic version of the Banshee - Usable Halo 2.
 * Spirit - Covenant troop transport/gunship - Usable in Halo Wars.
 * Phantom - Covenant troop transport/gunship - Appears in Halo 2 and 3.
 * Seraph - Covenant starfighter - Appears in Halo 2, 3, usable in Halo Wars.

List of UNSC Vehicles

 * Hornet - UNSC ground assault aircraft/troop transport - Usable only in Halo 3.
 * Pelican - UNSC troop transport aircraft - Usable in Halo Wars, but unusable in the Halo Trilogy.
 * Longsword - UNSC starfighter ship - Appears in the Halo trilogy and usable in the trilogy by hacking, usable normally in Halo Wars.
 * Shortsword - UNSC atmospheric bomber - Usable in Halo Wars.
 * Skyhawk - UNSC jumpjet = Usable in Halo Wars.
 * Sparrowhawk - UNSC VTOL ground attack craft - Usable in Halo Wars.
 * Albatross - UNSC heavy transport/mobile command post - Rumoured to be usable in Halo Wars.

Multiplayer
In multiplayer, certain vehicles can be played in certain multiplayer levels. Vehicles can be very useful in Slayer and Skirmish gametypes. In Capture the Flag, if you take a flag, you can't enter a vehicle unless you ride in one, which is why you should ride in a fast vehicle like the mongoose. Some vehicles can be added to a certain map if a player doesn't prefer the default vehicles.

List of Maps with Vehicles in Halo: Combat Evolved

 * Blood Gulch = Ghost, Warthog, Scorpion, Banshee (PC/Mac only)
 * Danger Canyon = Ghost, Warthog, Scorpion
 * Death Island = M808B Scorpion MBT, M12 Warthog LRV, M12A1 Warthog LAAV, Ghost, Banshee, Shade
 * Gephyrophobia = Ghost, Warthog, Scorpion, Shade, Banshee (PC/Mac only)
 * Ice Fields = Ghost, Warthog, Scorpion
 * Infinity = Ghost, Warthog, Scorpion, Shade, Banshee (PC/Mac only)
 * Sidewinder = Warthog, Scorpion, Ghost
 * Timberland = Ghost, Warthog, Scorpion

List of Maps With Vehicles in Halo 2

 * Ascension = Banshee
 * Backwash = Ghost
 * Burial Mounds = Ghost, Warthog
 * Coagulation = Ghost, Warthog, Banshee, Scorpion
 * Desolation = none (but can be added)
 * District = Ghost, Warthog
 * Foundation = none (but can be added)
 * Headlong = Ghost, Banshee, Warthog, Gauss Warthog
 * Relic = Ghost, Warthog
 * Terminal = Ghost, Warthog, Wraith
 * Turf = Warthog
 * Uplift = Warthog, Wraith
 * Waterworks = Ghost, Warthog, Banshee, Wraith, Scorpion
 * Zanzibar = Ghost, Warthog, Gauss Warthog

List Of Maps with Vehicles in Halo 3

 * Construct = None (Mongoose, Banshee, Hornet can be added through forge mode)
 * Epitaph = None (Mongoose, Ghost, Hornet can be added through forge mode)
 * Guardian = None (Mongoose can be added through forge mode)
 * High Ground = Mongoose, Ghost (Warthog, Chopper, and Scorpion, Wraith can be added via forge)
 * Isolation = Mongoose, Ghost (Banshee can be added via forge)
 * Last Resort = Warthog, Mongoose, Ghost (Scorpion can be added via forge)
 * Narrows = None (Mongoose, Ghost can be added through forge)
 * Sandtrap = Warthog, Chopper, Mongoose, Banshee, Elephant (Scorpion, Ghost, Prowler and Hornet can be added via forge)
 * Snowbound = Ghost (Mongoose can be added via forge)
 * The Pit = None (Mongoose, Ghost, Troop Transport Warthog (via glitch) can be added through forge)
 * Valhalla = Mongoose, Wraith, Banshee, Warthog (Scorpion, Chopper, and Hornet can be added via forge.)
 * Foundry = None (all vehicles except Hornet, Prowler, Banshee and Scorpion can be added through Forge)
 * Blackout = None (Mongoose, Ghost can be added through forge mode)
 * Ghost Town = Mongoose (Ghost can be added through forge mode)
 * Avalanche = All Halo 3 vehicles (However, the Hornet on Avalanche does not have the ability to fire missiles)