The Refuge (Requiem location)

The Refuge, designated Site Req//7848-2328 is the UNSC codename for a jungle location on the Forerunner shield world Requiem.

Background
The chamber known as The Refuge acts as a safe house within Requiem, located deep in the northern jungles region.

History
Commander Palmer, sent Fireteam Crimson to scout The Refuge at the behest of 's science team. Though the area seemed empty, Jared Miller located Promethean Crawlers guarding a star chart. Crimson uploaded the data, and prepared to leave to be extracted by Robert Dalton's Pelican. The door closed on Crimson and they had to fight off Promethean Knights before the door re-opened. Science team Gagarin is sent to the facility, and they activate a Forerunner artifact that causes the team to vanish. Crimson returns to investigate what happened to Gagarin. They begin to be attacked by Prometheans as they gradually switch off the activated Forerunner technology, defeating Prometheans to do so. Crimson shuts down four power generators and then leaves, with Marines being sent to guard the Refuge. Although Gagarin's true fate was not uncovered, Jared Miller theorizes that something similar to the Requiem translocation artifact may have translocated the team. Another science team was sent to the facility, led by Leslie Boyd. Using power generators at The Gate, Boyd was then able to control the Slipspace translocation system on the planet. Crimson is teleported from the Gate to the Refuge where the base soon came under attack by a large number of Prometheans going after the portal technology. A few scientists had been left outside during the attack and were soon targeted as well, forcing Crimson to defend the scientists. Eventually Dr. Ruiz figured out how to shut down the portal system and Crimson was able to halt the Promethean's attack. Soon Marines from Warbird Company arrived to reinforce the area, but Covenant soon attacked them and Crimson. However, the Covenant deployed a shield cornering some Marines. Roland was able to hack the shield and make it vulnerable to small arms fire, allowing Crimson to destroy the shield and aid the Marines. The "Silent Blade" Covenant unit, then began trying to reach the scientists in the safe room, later supplanted by a Cruiser. Fireteam Shadow was brought in to infiltrate and destroy the battlecruiser while Crimson defended the location. Shadow, at first encountered heavy resistance but was eventually able to overload the battlecruiser's power core and destroy it, halting the Covenant attack.

List of appearances

 * Halo 4
 * Spartan Ops