Maps

After Halo 2 was released the multiplayer maps production had been going full speed. Now there are many maps of all size categories. Some suitable for raw FFA carnage. Some excellent for Team Slayer with Battle Rifle start. Symmetric maps with two distinct bases. Symmetric maps with three or more bases where multiple teams can play well balanced CTF or Assault. Juggernaut is best played on certain maps, different maps depending on the size of the party. There are maps where Vehicles form the most strategic resources and maps where carnage always starts with a rush for the same weapon. In short, there's something for everyone. The maps are all very well designed with an extreme attention to detail. Some maps, like Lockout for instance, seem to transform with your experience, offering true fun regardless if you're a beginner or expert. Thanks Bungie for all these great maps!

Halo:CE (Xbox version) Maps

 * Battle Creek
 * Blood Gulch
 * Boarding Action
 * Chill Out
 * Chiron TL 34
 * Damnation
 * Derelict
 * Hang 'Em High
 * Longest
 * Prisoner
 * Rat Race
 * Sidewinder
 * Wizard

Halo:CE (PC and Mac version) additional Maps

 * Danger Canyon
 * Death Island
 * Gephyrophobia
 * Ice Fields
 * Infinity
 * Timberland

Halo 2 (Xbox version) Maps

 * Ascension
 * Beaver Creek
 * Burial Mounds
 * Coagulation
 * Colossus
 * Foundation
 * Headlong
 * Ivory Tower
 * Lockout
 * Midship
 * Waterworks
 * Zanzibar

Halo 2 additional DLC Maps

 * Backwash
 * Containment
 * Desolation
 * Elongation
 * Gemini
 * Relic
 * Sanctuary
 * Terminal
 * Tombstone
 * Turf
 * Warlock

Halo 2 (Vista version) additional Maps

 * District
 * Uplift

Halo 3 (360 Retail version) Maps

 * Construct
 * Epitaph
 * Guardian
 * High Ground
 * Isolation
 * Last Resort
 * Narrows
 * Sandtrap
 * Snowbound
 * The Pit
 * Valhalla

Halo 3 additional DLC Maps

 * Avalanche
 * Blackout
 * Foundry
 * Ghost Town
 * Rat's Nest
 * Standoff

Halo 3 working title DLC Maps

 * Purple Reign
 * Space Camp
 * Cold Storage