Miniature Spartan glitch

VFrjS825tD4 The Miniature Spartan Glitch is a glitch that can be performed in the Halo 4 campaign level Composer. It causes the Master Chief to shrink to a small size.

Method
This glitch is performed in the composer room when you fight against the Covenant. On a platform in the middle of the room to the left is a Banshee. Quickly run to this, and kill the Elite who runs to man it. Fly it over to the building near the hangar opening, lift 03, that you normally would exit when you are done. Park it near the door, and clear out the enemies.

When the first wave of banshees comes, make your way back to your parked banshee. Remain on foot and destroy all enemy banshees. Then, enter your banshee and wait by the door. Another wave of enemies banshees will follow; do not destroy any of these. In a short while, dialogue (between Master Chief and Cortana) will play, and if you are waiting near the door, a loading point will be triggered. Once this occurs, fly out to intercept the banshees as they are leaving the map. Just as they are about to leave, dismount your banshee and board one of the enemy banshees.

As you board the enemy banshee, it will begin to shrink. If you timed it properly, you will shrink along with it. You will remain inside the map, and will be able to pilot the shrunken banshee.

When you dismount, you will find that your player model has also shrank. Your point of view will be lower to the ground, but your weapons will remain their normal size. The size change won't prevent you from performing normal actions (e.g. operating turrets).

Trivia

 * This glitch is the result of an optical illusion employed in Halo: Reach and Halo 4. To create the illusion of spacecraft rapidly flying off into the distance, without running into draw distance issues, the developers shrink the spacecraft as they fly away. In Reach, this can be combined with another glitch to pilot a miniature Seraph; unlike Halo 4, Reach did not shrink a pilot's character model along with the aircraft.
 * This glitch is similar to a glitch in Spartan Ops that causes enemies to shrink. It's also an inverse of the Giant Spartan Glitch.