Halo: Fall of Reach

Halo: Fall of Reach is a series of comic book adaptations of the first Halo novel, The Fall of Reach. The series was published by Marvel Comics in conjunction with 343 Industries, and written by Brian Reed with art by Felix Ruiz. The series consists of three story arcs: Boot Camp, which covers John-117's childhood and Spartan training, Covenant, which centers around the early days of the Human-Covenant War and Invasion, which covers the final sections of the novel, including the Fall of Reach itself.

Official statement
"This September, Marvel and 343 Industries are proud to announce Halo: Fall of Reach “Boot Camp #1,” the graphic fiction event answering the question on the minds of gamers around the world—what’s the secret on the planet of Reach that led to the creation of the Master Chief? Fan-favorite writer Brian Reed and artist Felix Ruiz team-up to adapt the New York Times best-selling novel, Halo: Fall of Reach, and bring the world of Halo to life like you’ve never seen it before!"

- Marvel and 343 Industries

Differences to the novel
The series shows some of the first visuals for canon elements never seen outside of the Fall of Reach novel. As the series is adapted to the comic book medium, it differs from the original book in a variety of ways; some details are fleshed out more than in the novel, while others are left out or altered for storytelling purposes. For example, the series adds a subplot which expands upon the background of the character Robert Watts, a turncoat Colonel and the leader of the Eridanus rebels. Additionally, the final segment of Invasion adds an embellished interpretation of Red Team's actions during the Fall of Reach described in Halo: First Strike.

The series also takes a number of artistic liberties with the material; for instance, several ships - such as the Unrelenting - appear different than described in the novel, and the canonically pitch black slipspace is depicted as an expanse of blue streaks. Additionally, the space battles are portrayed as occurring over much shorter ranges than the described in the novels - often only several dozens or hundreds of meters at the most as opposed to the distances routinely ranging from several kilometers to hundreds or even thousands of kilometers in the novels.

Brian Reed worked with Frank O'Connor and Kevin Grace of 343 Industries to ensure the accuracy of the additional content, and the content updates in the 2010 version of The Fall of Reach have been taken into account in the comic series.

External

 * Marvel: Halo: Fall of reach - Boot Camp overview page
 * Marvel: Halo: Fall of reach - Covenant overview page
 * Marvel: Halo: Fall of reach - Invasion overview page