Champions Bundle

The Champions Bundle is the fourth major expansion for the Halo 4 Infinity multiplayer experience. Developed by 343 Industries in conjunction with Certain Affinity and Digital Extremes, the bundle includes three packs and will be released for 800 Microsoft Points on August 20, 2013. Each pack can be purchased separately at lower prices. Purchasing the bundle as a whole will unlock exclusive content. The expansion will include 10 achievements and 250 gamerpoints.

Bullseye Pack
The Bullseye Pack is a DLC pack to be released for Halo 4. It will also be available as a standalone purchase for 480 Microsoft Points. The pack will include:
 * Two new War Games maps, Pitfall and Vertigo.
 * The Ricochet armor, a new GEN2 variant.
 * Early access to the Ricochet gametype, two weeks before its availability.

Infinity Armor Pack
The Infinity Armor Pack is the first armor pack to be released for Halo 4. It will also be available as a standalone purchase for 240 Microsoft Points. It will include three new GEN2 armor variants:
 * The GEN2 Prefect variant.
 * The GEN2 Mark V variant.
 * The GEN2 ODST variant.

Steel Skin Pack
The Steel Skin Pack is the first skin pack to be released for Halo 4, containing 10 steampunk-style skins for UNSC, Covenant and Forerunner weapons. It will also be available as a standalone purchase for 240 Microsoft Points. It includes the following skins:
 * Monocle for the DMR.
 * Steam for the Battle Rifle.
 * Locomotive for the Covenant Carbine.
 * Industrial for the Lightrifle.
 * Mechanical for the Suppressor.
 * Compression for the Storm Rifle.
 * Turbine for the Assault Rifle.
 * Engine for the Boltshot.
 * Boilerplate for the Plasma Pistol.
 * Combustion for the Magnum.

Exclusive contents
The Champions Bundle itself will come with exclusive contents that players will not obtain if they buy the packs separately:
 * Five new UNSC weapon skins: Trauma and Teeth for the Assault Rifle, Salvage for the Battle Rifle, and Indigo and Flare for the Magnum.
 * Five new armor skins: Tracer (TRCR) for Enforcer, Column (CLMN) for Defender, Bayonet (BYNT) for Venator, Python (PYTN) for Infiltrator, and Solid (SLID) for Oceanic.
 * Eight new stances: Seasoned, Menace, Loyalty, Lookout, Confident, Drawn, Flank and Grandstand.
 * Early access to a new Tactical Package, Resistor, which allows Spartans to maintain their full mobility and dexterity while taking incoming fire.

Achievements
The DLC will come with ten new achievements.
 * Protect this House - 30G - In matchmaking, assassinate the ball carrier within five meters of your own goal in Ricochet.
 * Hat Trick - 33G - In matchmaking, score three times in one round of Ricochet.
 * From Downtown - 25G - In matchmaking, score by throwing the ball from thirty meters in Ricochet.
 * Repeat Survivor - 25G - In matchmaking, survive three vehicle explosions in a row with the Survivor package.
 * Can't Catch Me - 20G - In matchmaking, score a goal in Ricochet while taking damage with the Resistor active.
 * Just a Scratch - 20G - In matchmaking, recover full shields from low health with both Resistor and Recharge active.
 * Pitchin' a Tent - 40G - In matchmaking, effectively camp in one location without dying for a full 60 seconds.
 * One Man Army - 27G - In matchmaking, get 4 consecutive kills with the Rocket Launcher without dying.
 * Shocking - 10G - In Bullseye DLC matchmaking, activate both electrical surge systems during a match on Vertigo.
 * Got it! - 20G - In Bullseye DLC matchmaking, aquire the Rocket Launcher at the start of a match on Pitfall.

Medals
The DLC will come with five new medals for the Infinity mode.
 * Goal Defense - Is earned when a player kills an enemy ball carrier within 25 m of the goal without them scorin
 * Ball Clear - Is earned when a player throws a ball 40m away from their own goal.
 * Goal Keeper - Is earned when a player kills 5 enemies while defending the goal.
 * Rejection - Is earned when a player intercept a throw within 25m of their goal.
 * Fast Break - Is earned when a player scored a goal within 15 seconds of a ball set without a turnover.