Talk:Eos'Mak-pattern plasma pistol

differences
The H1 plasma pistol was easily better than the H2 plasma pistol; I've killed elites with the charged shot on halo 1, four shots to kill elites on halo 1, 2 body-shots to kill a grunt or 1 headshot, etc... On halo 1 you could play half the game with a plasma pistol. plasma pistol and shotgun is all you need for halo 1: shotgun for flood and close sentinels, PP for everyone else. (except against wraiths; use ghost, banshee or rocket launcher) Grunty friends! 09:31, 4 August 2007 (UTC)

Tell you what, next time you play Halo 1, try Legendary, it would be much tougher. And I don't see how effective plasma pistols can be while you're facing a charging elite with a sword. PS. One charge shot does not kill an elite, it just deactivate their shield. ΜΆŜΤΈŖČΗέÏΣΡΈΤΤΥОΓΓïČëŗ 12:53, 8 September 2007 (UTC)

In h1 an over charged shot could kill a grunt but in h2 it doesn't. Alexspartan117 13:30, 8 September 2007 (UTC)

The grunts seems tougher though, maybe in Halo 3 you will need to empty a full MA5C clip into the grunt to kill them. ΜΆŜΤΈŖČΗέÏΣΡΈΤΤΥОΓΓïČëŗ 03:03, 9 September 2007 (UTC)

Homing
There is a contradiction on this page. It first says that the Halo 3 plasma pistol has reduced homing capibilities but later on in another section it says that the plasma pistol has NO homing abilities in Halo 3. So which is it? If anybody here who played the beta could answer that would be great. --  EliteSpartan  My Talk  My Contribs 8 September 2007

Personally, I think homing isn't the kind of staff Plasma Pistol should have. I think it only depends on the skill of the user. ΜΆŜΤΈŖČΗέÏΣΡΈΤΤΥОΓΓïČëŗ 11:24, 11 September 2007 (UTC)