Jiralhanae

The Jiralhanae (Latin, Servus ferox ) are a race of ape-like creatures in the unified conglomerate races of the Covenant. The Humans have termed such warriors Brutes. They are an extremely savage race in general.

Overview
The Brutes are the newest race of the Covenant and have high aspirations. They became the Honor Guards of the Prophets after the High Prophet of Regret was slain by the Master Chief, resulting in the removal of the Elites from this traditional role. They protect the Prophets fiercely. They first appeared in the Sacred Icon level, but the only ones seen here are dead bodies. The first level you encounter them alive is Gravemind. According to the Halo 2 Collector's Edition Game Manual, Brutes are of simian origin. They have thick, gray skin, and are covered with matted, brown or white fur-like hair. They have very sharp teeth and sometimes use them as a weapon. Standing nine feet tall, they are immensely strong (to the point of overpowering a SPARTAN in MJOLNIR armor in hand to hand combat, at least in raw strength) and fight hand-to-hand if they ever lose their weapon. The Brutes, with the exception of Tartarus, did not use energy shielding in Halo 2. Pre-release footage of Halo 3 shows many Brutes equipped with and utilizing energy shields and armor previously only seen on Elite forces. The shields, when taken down, flash blue in the same way that SPARTAN MJOLNIR armor flashes yellow when it's shields are down. Brutes are described in the video documentary (ViDoc) as "the barbarians in Rome" due to their brutish behavior. This is reflected both in their names, and that the name of the ViDoc is "Et tu, Brute". This quotation is famous in Roman history, as its words are believed to be Julius Caesar's last words before he was murdered. Translated roughly from Latin to English, it means "And you, Brutus?", expressing Caesar's surprise at finding his friend Brutus among his killers.

They seem to prefer using the Brute Shot, which fires high-velocity grenades and has a long blade on its underside for melee attacks. They have their own version of the Plasma Rifle as well. The Brute Plasma Rifle is red (rather than blue) and fires red bolts of plasma at twice the rate of the Elite's plasma rifle. All of these advantages are offset by the Brute Plasma Rifles' tendency to overheat much faster. Examples of Brute names are Tartarus and Bracktanus. The Brutes have a primitive cultural structure, and are split into tribes called "packs", all led by a single "Chieftain". The way a Brute moves up in rank or stature is unknown, but it is probably similar to that of the Elites. In general, Brutes have a pronounced dislike of the Elites. They believe that they can protect the Prophets better than them, and the Prophet of Truth used this to begin the Covenant Civil War during the events of Halo 2.

In many military records, Brutes are referred to as 'Bravo Kilos', and UNSC Marines have nicknamed Brutes as 'Baby Kong', a reference to King Kong of 20th century fame.

Brute Anatomy and Physiology
Brutes are a physically imposing enemy to face in combat. Standing at approximately 9 feet tall, they tower over their human opponents, and the majority of their Covenant allies. Their hide is either a grey or brownish color and exhibits an incredible toughness. A Brute's ability to withstand a huge amount of firepower while remaining seemingly unfazed is testament to this.

They are covered in a thick, shaggy fur that may offer further protection. It covers most of the body except for the head and the shoulder blades. Brutes exhibit two colorations: brown and grey. This is perhaps an indication of age, since lower ranking Brutes are brown and Honor Guard Brutes and Tartarus himself are grey. Since the species exhibits a pack mentality, the concept that rank increases with age and experience seems to be in accordance with that psyche. As a result the highest ranking Brutes are the oldest and exhibit a grey coat, although unlike humans, age does not seem to diminish a Brute's strength or power.

Heavily muscled and possessed of an animalistic brutality and power, Brutes can rely on close combat to defeat their enemies, even more so than their Elite counterparts. Featuring characteristics both Simian, Ursine and alien their appearance matches their human given name.

Brutes have four digits on each hand including an opposable thumb. As such this allows them to make use of a variety of weapons both of Covenant and human design. Their feet have only two digits on each side along with three suction cups on the bottom of their feet (use unknown). When it comes to ranged conflict Brutes show a tendency to use large, rapid firing, often powerful weapons. This may be indicative of their mentality and an extension of their brutal nature. The many spikes and serrated edges that adorn their race's weapons, vehicles and armor further exhibit this.

Although inferior in intelligence to humans, Brutes are by no means as stupid as they appear, and are often cunning tacticians. As such they can pilot vehicles, ships and command both land based and fleet encounters with strategic competence, if lacking in artistic flair.

Brutes are known to descend into a berserk killing rage when all their packmates have been killed. Their incredible physical strength coupled with a dogged self determination to kill their target makes a berserking Brute a force to be reckoned with, powerful enough to occasionally kill Hunters.

Brute Battlefield Tactics
Unlike Elites, who are masterfully skilled tacticians, the Brute combat mentality relies on overwhelming force and firepower to kill its opposition. Most Brute packs encountered in Halo 2 will often consist of 4-6 individuals; the number of each type of individual varies with the difficulty being played. Often these packs will consist of 1 Brute Captain, 1-2 Brute Majors and 2-3 Brute Minors. Whilst patrolling, Brutes exhibit a sense of calm and confidence, some have been found testing captured human weaponry whilst in this relaxed state. Once engaged in combat the Brutes hunch into a more apelike stance and begin firing upon their target(s). Often the target is subjected to a barrage of fire and explosives in excess of what Elites and Grunts can muster.

Brutes rely primarily on their own technology. They are initially found wielding Brute Plasma Rifles to deadly effect. These faster firing variants on the standard Plasma Rifle suit the Brute mentality well. Higher ranking members of the pack (often Captains) are fond of using the Brute Shot allowing a Brute pack to lay down a withering hail of explosive fire on an enemy position.

Like the Elites, the Brutes can pilot most vehicles including Ghosts, Spectres, Banshees, and Wraiths. Brutes also have the ability to Board vehicles. In Halo 3 Brutes use two new vehicles, the Chopper and the Prowler.

With the advent of the Covenant Civil War, Brute weaponry is more commonplace. The Type-2 Antipersonnel Fragmentation Grenade, more commonly known as the Spike Grenade, is a creation of the Brutes themselves. It is suspected that with their newly found dominance amongst the Covenant Loyalists, the Brute Plasma Rifle has been replaced with the Type-25 Carbine or Spiker. The bayonets that adorn this weapon are testament to their barbaric nature and affinity for close quarters combat.

Brutes are also fond of explosives and will often use Plasma Grenades in combat. They have also been known to use Fuel Rod Cannons, Rocket Launchers, and even Frag Grenades. For some reason, Brutes seem particularly fascinated with human Shotguns, perhaps attributable to the advent of the Mauler into the Covenant ranks. Their skill with the Covenant Carbine, which makes them dangerous at mid to long ranges. On higher difficulties in High Charity, Brutes will use Battle Rifles, but this is quite rare.

As stated above, the last surviving Brute of a pack will go berserk, charging at its enemies in a blind rage. This may be due to the strong bonds with the members of their pack. A Brute, after calming down from its rage, will sulk and mourn the loss of its comrades, even caress the bodies of the fallen. However, upon seeing its enemy, the Brute will abandon its sulking mood and once again become enraged. This mourning is a rare occurrence, almost never seen in combat, and only when there is a brief lull in the fighting.

Brutes are extremely resilient, and can take enormous amounts of damage. Before Halo 3, they lacked any form of equivalent to the Elite Personal Energy Shield but worryingly they don't seem to need to. As of Halo 3, they have begun to wear heavy and ornate armor and overshields, providing further protection in addition to their naturally tough hide. Overcharged plasma pistol shots can strip this armor.

They have been known to withstand three Brute Shot grenades, three Shotgun blasts, and two Energy Sword lunges.

Combating Brutes
When engaging Brutes one should note their incredible endurance. On Legendary mode, even the weakest of them can take massive amounts of damage, similar to a fully shielded Elite or Spartan.

The Needler is one of the most effective weapons against the Brutes. Filling a Brute with needles until it explodes is a certain way to kill them quickly. Melee attacking Brutes is incredibly risky, even for skilled players, though strikes from behind are instant kills. Another effective weapon for dealing with Brutes is the M6C Magnum or Carbine. One or two headshots are quite useful; the first for dealing with the chrome helmets they are known to wear and the second to deliver the death blow. Even if the Brute is berserking, just keep your aim on its head and continue to fire while walking backwards to avoid melee combat. Using the Brute Shot or the Energy Sword is the best way to melee a Brute. Most human weapons are highly effective against them as they do not have shields. They are similar in difficulty as Elites.

Shotguns are very effective against Brutes at point blank. It should take two hits to kill one. It should be noted, however, that combating a Brute at a close distance is very risky. On higher difficulties, it is almost suicidal to use it at close range.

The Sniper Rifle and Beam Rifle are effective with headshots; however, unlike an Elite, sniping Brutes on their body is extremely ineffective. Especially when they're berserking. The Battle Rifle is very effective against Brutes if used in a similar manner as the Covenant Carbine, or M6C Magnum. Players will rarely get the chance to try this, however, as High Charity is the only level in which you encounter both these weapons and Brutes. On the last level, The Great Journey, only Johnson can take down Tartarus' shield because he's the only one with a Beam Rifle, and you can't trade weapons with him. However, you can acquire a beam rifle earlier in the level before you reach the Scarab. It also can take down Tartarus's shield, but for a much shorter time, so attacking him after trying to switch weapons is hardly ever worth it.

The best way to fight Tartarus: Before fighting Tartarus, try to acquire a shotgun from one of the other Brutes in the Control Room. During the fight with Tartarus, after jumping down to the main arena, let Johnson take out his shields and then use the shotgun at close range, taking care to avoid his hammer. Repeat this and he should fall quickly. There are also weapons crates at the bottom level of the room. They hold carbines, Brute plasma rifles, and other useful things. If you are unable to acquire a shotgun from earlier, use these weapons to kill him. You can also use an energy sword, although it is advised you come at him in a lunge when he is attacking another Elite. It only takes 3 lunges to kill him on Heroic but remember he can kill you in one hit. It is very hard to do this on Legendary, as he is almost invincible. The best tactic would be to lunge him from behind when he is distracted, and he will fall. Needlers go through his shields, but won't damage him unless his shields are actually down. Also, to lower his shield without Sergeant Johnson, you can take a beam rifle from the beginning which can take his shield down, then either use the rifle or another weapon besides something like a plasma pistol.

In Halo 2, Brutes seem almost oblivious to the fact that they are being attacked. Very rarely attempting to take cover from your shots, acting more often than not as "bullet-sponges." This problem is said to be fixed in Halo 3 with better AI and more strategic reactions exhibited by these pragmatic warriors. They now use flanking tactics and will retreat and regroup with other Brutes if they are outmatched.

Brute Ranks
The Brute species is arranged in a pack society based on a hierarchy determined by viciousness and number of war kills. Ranks are differentiated physically by armor, equipment, and weaponry:

Weapons Used

 * Plasma Rifle
 * Carbine
 * Plasma Grenade
 * Fuel Rod Cannon
 * Plasma Cannon )
 * Brute Plasma Rifle
 * Type-25 Spiker Carbine (Halo 3 only)
 * Brute Shot
 * Gravity Hammer (Fist of Rukt wielded by Tartarus, will return in Halo 3 but in a different form)
 * Spike Grenade (Halo 3 only)
 * Mauler (Halo 3 only)
 * M90 Shotgun
 * BR55 Battle Rifle (On the level High Charity, when playing on Legendary. However, this is quite rare.)
 * Type-3 Antipersonnel/Antimateriel Incendiary Grenade (Halo 3 only)

Tips

 * Hand-to-hand is probably the worst way to fight a Brute (unless you have an Energy Sword, Brute Shot, or Gravity Hammer). You will almost always lose, especially when the Brute is beserking.
 * Do not underestimate a Brute's strength. They have been known, while berserking, to flip over Ghosts and even Spectres, which will in turn, force you out.
 * Like most other Covenant, high ranking Brutes such as Captains or Majors lead their packs. When killed, the subordinate Brutes will panic, their aim will suffer, they will not be as aggressive, and will be more exposed. Take full advantage of this quickly before they regroup.

Trivia

 * The word "Jiralhanae" (지랄하네) is a Korean swear word meaning something in the league of a "stupid aggressive lunatic". It can also mean phrases like "that's bullshit."


 * Brutes seem to be carnivorous because there is much dialogue about hunting and meat in combat from Brutes. It has also been noted that one of the Brutes dragging the soon to become Arbiter says that "his flesh is seared just the way I like it," which indicates that they may not be above consuming other intelligent species. Additionally, in the level Crow's Nest, the Arbiter tells the Master Chief that Brutes capture Marines as "meat for their bellies." At one point Johnson also says to Master Chief "We both know that they do to prisoners," possibly referring to the Brutes eating captured Marines.
 * In a documentary by Bungie, Et Tu Brute, Brutes seem to have green blood instead of dark blue. This fluorescent green blood may, however, be a graphics glitch, as dark blue blood can be seen splattering when they are shot in Halo 2. In the recent Halo 3 Campaign trailer seen during E3 2007, Brutes can be seen to have the same purplish blood they had in Halo 2. However, in the September issue of EGM, it looks like Brutes will have a pinkish-red blood. It is seen in many screenshots.


 * In the Vidoc, Et Tu Brute, a Brute minor can be seen firing a Brute Shot, using the body of a dead comrade as cover.
 * Before the Vidoc: Et Tu Brute, leaked details implied that the Brutes would be playable multiplayer or campaign characters. However, this is a only a rumor, and has been debunked by Bungie.


 * Brutes are also called "Baby Kongs" by UNSC forces, often shortened to "Bravo Kilos".


 * Since the Brutes have taken the Elites' place as the Covenant military leaders, they must now adapt similar traditions, such as color-coded armor, a more complex ranking system, politics, and religion. Gameplay will reflect this change with the more challenging examples displaying the most elaborate armor.


 * It appears that the Brutes in Halo 3 have energy shields.


 * The Vidoc, Et Tu Brute, shows Brutes wielding energy swords, however they are never seen doing so in the finished game.

Quotes
"Why do they call you demon?" To the Master Chief onTsavo Highway gameplay in Halo 3