Talk:Halo: Reach

Page locked again, happy now?
About time, my fellow administrators, you locked this page. But however, I would like to point out that come August, Bungie has warned us that, that month would feature alot of more new Halo coverage, mostly concerning the Campaign I guess. So whether or not the article would be back to "Registered users only" protection, it's up to you guys. I rather lean towards the "Admins Only" protection, as Halopedia has way too many idiotic 11 year old editors who can't type even the simplest form of correct grammatic English.

So no offense here. Because I am sick and tired of these people who cannot do a proper edit, thus prompting this article to "Admins only" protection levels for about countless times, and even long-time non-admin editors like me and other more educated and/or civilized, mature non-admin editors are unfortunately unable to edit because of those morons in our community.

Sigh, I wish there would be another protection level in-between "Registered Users only" and "Admins only", which would be Rollback Rights Users only, since we non-admins have proven ourselves worthy of gaining the ability to rollback edits. And Nah, I am too lazy to make a blog about this. :P

Dark Neptune 04:40, July 28, 2010 (UTC)


 * halo reach,well let's see threre are missle warthog the falcon, spartan threes and some other cool shit halo rech is awsomeCanihazreconz.1 09:30, July 28, 2010 (UTC)


 * Good Job Canihazreconz, you just made yourself look like the type of person who lead to the lock, with your crappy grammar, spelling and your posting in the wrong section, plus it's SPARTAN III or Spartan III, not spartan three, dud. LiLLiPaDDy   ~True tears are never seen, only hidden~  10:32, July 28, 2010 (UTC)


 * Nah, it was all EchostreamFanJosh's fault - starting an edit war where he disregarded administration intervention and continued. Apparently, Firefight appearances don't count as game appearances because Firefight isn't part of the campaign. Notice that "game appearances" means "appearances in general". That's also why we had Col. Holland in - he was in the promotional stuff.-- Forerunner 13:50, July 28, 2010 (UTC)


 * When will it be unlocked? (If at all) Que   Sera,  Sera  15:20, July 28, 2010 (UTC)


 * As of now...August 2nd. That is, if the others can learn to control themselves.


 * Thanks for edit conflicting me >.< Yeah, 2 August. Just after 4PM in GMT. Considering that the page's protect log is pretty big and only just got off the protect list when it was re-locked... they're not going to control themselves. We're only keeping the lock-down times low because there's some important Halo: Reach stuff in August. -- Forerunner 15:36, July 28, 2010 (UTC)


 * The history of Halo: Reach 's protection log is terrible. --

To be honest, it was everyone's fault, the Administration, the veteran users, the "normal-ies", and the new editors. Nobody dare pin this on any one person as it seems like none of you could come to an agreement or compromise over the past week concerning these matters. With the "Firefight only" template, that's doing quite a lot of assuming on the people who proposed this tag, though while logical, is baseless as we don't know of their inclusion in the campaign as of yet. Any "firefight only" tag added onto the page will be removed on that base alone until the launch of Halo: Reach has occurred. And if your wondering why this page is locked so much, it's because users with normal access don't take the correct steps to ensure that your younger colleagues who are new to editing aren't making mistakes every single day. The Administration cannot be responsible for every single edit made on this wiki, therefore we rely on seasoned editors such as the ones who've posted above to sort these guys out.

This article will remained locked until my colleagues or myself feel as if your capable of being civilized editors and listen to what the Administration has to say on this matter. DO NOT go rogue on this article and assume what your doing is the correct thing to do or at best, assume that you know what the hell your doing. This conversation is over, have a good day ya'll!

Rawr,

Sources broken
Am I the only one who sees a bunch of broken sources on the page right now? -- SFH 00:43, August 2, 2010 (UTC)


 * They're not broken. It's an error thst appears on this page every now and then. Tags cease to function. I assume that you also see the infobox cut up, too.-- Forerunner 01:06, August 2, 2010 (UTC)
 * Yeah. So, no worries, then? -- SFH 03:18, August 2, 2010 (UTC)

New level names revealed?
The YouTube video "Halo: Reach - names of certains missions revealed" shows an apparent campaign loading screen from ComicCon. The first six levels are listed below:
 * 1) Training
 * 2) Winter Contingency
 * 3) Dark Rain
 * 4) The Death Before the Victory
 * 5) Long Night of Solace (the achievement for level 6 must be related to the new scene added onto the campaign trailer which shows a Covensnt ship being fired upon from the ground)
 * 6) Suspect Behaviour - yes, with a 'U'

The remaing levels do not appear, so I guess haven't been unlocked by player 1.-- Forerunner 06:57, August 2, 2010 (UTC)


 * It's more than likely a fake. "CaLL Me ZeNy" is known for his absurdly fake, though quality, game menu videos. Take these names with a virus-laden grain of salt.


 * Possible. Could you check the video out? I can't get the HTML on my iPod.-- Forerunner 07:18, August 2, 2010 (UTC)


 * Ah, I found a link - see here. YouTube marks it as a new video, so it could be from ComicCon. Furthermore, the lack of a 'Mission 1' achievement fits in with the level 'Training'. If it is a fake, this guy began making it just after Friday's BWU.-- Forerunner 07:24, August 2, 2010 (UTC)


 * In the future, please supply a proper direct link to the video. Anyway, looking at the video... it's too good to be true. The Youtube video looks too perfect/clean, as if it was taken from a capture-card device. By reading off the comments of the video, one can see that it is indeed fake. -  5 əb'7 aŋk (7alk ) 11:09, August 2, 2010 (UTC)


 * Yeah, I'm pretty sure it's fake. The menus in the game are different from the placeholder ones at Comic-Con, meaning he can't have gotten the footage there. And even at that, that footage is captured directly from the source. There's no way he could have gotten away with that with the hundreds of people around him. - Black Mesa.jpg Halo-343   ( Talk )   ( Contribs )   ( Edits )  11:03, August 2, 2010 (UTC)


 * This is an excerpt from | BWU 7/16/10, in which Chris Opdahl, Reach's Campaign Design Lead, discusses missions in the game: "That said, here are some of the acronyms that are likely to show up in a lot of people's favorites:: TotS, LNoS, Ex, NA, LW (and another that would give away too much if I acronym-ized the title)." I see Long Night of Solace, but none of the other abbreviations match what the video tells us. Here's another thing, which Forerunner pointed out. Why would Bungie, an American company, spell behavior as "behaviour" - the Commonwealth spelling? Fake!!! --&quot;Government big enough to supply everything you need is big enough to take everything you have.&quot; -Thomas Jefferson 16:59, August 2, 2010 (UTC)


 * Confirmed fake. Third fourth and fifth missions are Nightfall, Tip of the Spear and Long Night of Solace respectively. -- The Storm 59 11:56, August 4, 2010 (UTC)

Can we assume that these acronyms were revealed in the Halo: Reach Original Soundtrack page? Some of the tracks appear to share the acronyms. If we assume that this is the case, then the Soundtrack page gives insight to the mission names, and the order of which they appear. --PsychoSunEnder 21:35, September 11, 2010 (UTC)

Mission order.
Current known mission order:

1. Winter Contingency

2. ????????

3. Nightfall

4. Tip of the Spear

5. Long Night of Solace

This is mainly speculation, but I have a feeling that Winter Contingency is actually "mission two". It seems strange to me to have released information regarding mission 1, 3, 4 and 5 unless spoilers occur in mission two, which I just can't see happening so early in the game. I would guess that Winter Contingency is actually mission two, and that mission one is something small which just puts the player through his paces. Once again, this is just speculation. ---The Storm 59 12:00, August 4, 2010 (UTC)


 * And obviously The Fall of Reach will be last, since that is probably what the guy meant by "Giving away too much if he abbreviated it" in a Bungie Weekly update, and really, it's kinda obvious. LiLLiPaDDy   ~True tears are never seen, only hidden~  13:51, August 4, 2010 (UTC)


 * Not neccesarilly. Why wouldn't he give that away; we already know Reach will fall. Que   Sera,  Sera  22:13, August 4, 2010 (UTC)


 * WC must be the second level because in the description on the page it says to find what blocking communications. This usually occurs when the previous level at the end, there was another problem. The first mission's ending should have someone trying to communicate 'someone' however the signal is being blocked.


 * It is stated in an article (dont have the source right now, but will link asap), that winter contingency is the first mission, and that nightfall is the third. Apparantly something happens in the seccond mission bungie didn't want to reveal yet. Be back in a seccond with a link.
 * Found it! That didn't take long! Game Reactor article; First Look: Halo Reach:
 * "Finally I got to see a small part of a night level. Apparently the third level, as I was first given a glimpse of level one+. Something drastic happens during the second level and Bungie did not want to spoil anything. During the night level I got to see another new feature in Halo: Reach, as you can now pimp your armour." +Level one refers to Winter Contingency.
 * So now we know that we havent seen the seccond mission. --The Storm 59 10:03, August 5, 2010 (UTC)
 * As seen on IGN here, the seccond mission of the game occurs in Courtyard and Swordbase: Courtyard is the courtyard of Swordbase. As we know, this is an ONI site, so I can see the potential for spoilers. Im predicting some kind of fun reference. Meeting the cheif? Meeting Halsey? -- The Storm 59 01:42, August 6, 2010 (UTC)
 * Maybe the initials for the level that would give too much away are CH. any halo fan who's read the books knows what that stands for! Que   Sera,  Sera  02:05, August 6, 2010 (UTC)
 * Maybe the initials for the level that would give too much away are CH. any halo fan who's read the books knows what that stands for! Que   Sera,  Sera  02:05, August 6, 2010 (UTC)
 * Maybe the initials for the level that would give too much away are CH. any halo fan who's read the books knows what that stands for! Que   Sera,  Sera  02:05, August 6, 2010 (UTC)

VISR Mode Confirmed
In a recent gameplay video that was recorded from Gamescon, the player activiates VISR mode at around 7:46 of this video. http://www.youtube.com/watch?v=XK78TvPQPyM 121.216.131.231 21:51, August 18, 2010 (UTC)

That's actually Nightvision. Missing Mandible 01:41, August 19, 2010 (UTC)

It's actually VISR. 121.216.131.231 07:07, August 19, 2010 (UTC)


 * It's night vision, it was confirmed months ago. It has similar properties to VISR, but it's night vision, replacing the flashlight. - Black Mesa.jpg Halo-343   ( Talk )   ( Contribs )   ( Edits )  21:25, August 19, 2010 (UTC)


 * VISR would have been able to identify between friendlies and enemies. However, S-IIIs were augmented to have natural night vision, so the existence of night vision in Halo: Reach is probably just for gameplay purposes. It can't be canon. --SolidLemonsoup(ahaha) 10:36, September 9, 2010 (UTC)

Even though the S-III's have natural night vision, their helmet screens would still need to have a night vision mode. It has to be adjustable or the normal lens that is suited for day battle would let no light through and it would be like putting on a blind fold. It can still be considered canon. Tgor 365  21:55, September 11, 2010 (UTC)

New Campaign Mission Order
It seems to me that with the addition of Noble Actual to the wiki as the first mission in Reach, things have gotten a little bit confused. Noble was added as the first mission and Winter Contingency then changed from first to second. So far everything is going all right. Next Nightfall, listed as the third at the time, was updated to list the previous mission as Winter Contingency, and winter Contingency to list Nightfall as the next mission. This is wrong. So wrong. The Correct mission order as we know it thus far goes as so: How do I know that we haven't seen the third mission yet? Well it gets a little confusing, so if you trust me, probably best to leave it like that. For those who want to try to prove me wrong... I'll provide my sources, but I can't guarantee they will be in an easy to read, legible fashion. For a good gist of why, just see the old mission order about halfway up this page for reasoning. For a better idea, read below. The problem is that various sources list missions as different numbered missions. The true mission order is what I listed above, but in some cases Winter Contingency has been stated as the first mission as it is the first Playable mission. This is where alot of confusion has come from. I have sources about why we haven't seen the third campaign mission yet. You need to stick with me however, because the sources have made the mixup I just talked about. My first source is a GameReactor.eu article from January - First Look: Halo Reach.
 * 1) . Noble Actual
 * 2) . Winter Contingency
 * 3) . Nightfall
 * 4) . Tip of the Spear
 * 5) . Long Night of Solace
 * 1) . Long Night of Solace
 * Jonas Mäki (the writer) begins by describing a level he is allowed to preview. From what we have been told by various other sites, it is easy to conclude that this is Winter Contingency.
 * "Reach is a dead planet. All its 700 million inhabitants are dead. They just don't know it yet. A distant radar station stops working. Reach separatists are thought to be responsible and a UNSC team is sent to investigate. A routine mission, but all communications are lost with the team.
 * "UNSC reacts by sending a team of Spartan III soldiers, Noble Team, to deal with the rebels. You are one of these soldiers. A young lieutenant with limited experience, who joins the mission as a replacement. At the scene there is an uneasy atmosphere of calm. Everything is deserted. There are plenty of settlements from the time when pioneers settled on Reach about 100 years ago. Cut into the rocks in order to withstand the harsh climate of Reach.
 * "Everyone is gone. Dead. No signs of life. Something terrible has happened here. It's more than just an angry group of separatist, whose only wish is that UNSC leave their planet alone. This is when the battle begins. It's intense, it's hard to see the enemy as they bounce between walls, jump off roofs and run up the streets."
 * Much later in the article Mäki is allowed to preview another level. From what we know we can easily determine that this mission is Nightfall.
 * "Finally I got to see a small part of a night level. Apparently the third level, as I was first given a glimpse of level one. Something drastic happens during the second level and Bungie did not want to spoil anything."

Now, taking into account the inconsistency with level numbering, we are still left with a gap in between these missions. Unfortunate. Right?
 * Time for a quick recap.
 * 1. Noble Actual : Introductory mission consisting entirely of unplayable cinematics.
 * 2. Winter Contingency : The first playable mission. Known to follow Noble Actual. Spartans investigate suspected insurrectionist activities.
 * 3.
 * 4. Nightfall : Shown above to be the fourth mission. Spartans do some night shit. Word.
 * 5. Tip of the Spear : Known to be the fifth mission simply as it is known to follow Nightfall (I beleive it was revealed in an IGN article, but I'm unsure and unwilling to look for this now as it hardly matters - you trust me right?). Vehicular carnage.
 * 6. Long Night Of Solace : Was known as the fifth mission in the campaign (bungie?), now pushed back to sixth place. Spartans take the fight to orbit.

Follow me? It gets better. What happens in the third mission that might spoil something...? Well I don't know. But I can tell you that the third mission takes place in Courtyard, and presumably Swordbase.Carney has the details at about 3:00. Note that he makes the same mistake as Mäki and countless other reporters. Probably just easier for the developers to think this way because, naturally, Noble Actual would have had no mission designer to speak of. So... What we need to do is make sure that this mission order is maintained and that all related achievements are listed as completing the correct mission. Discuss. -- The Storm 59 14:40, August 19, 2010 (UTC)


 * I don't understand why we need to discuss about this... just wait for the game to be released... >.> It skips all the arguing and problems.-  5 əb'7 aŋk (7alk ) 14:48, August 19, 2010 (UTC)


 * He has a point though. The level order can be changed, IMO. Nightfall isn't the third level, but it's the third playable mission. Changing it is fine by me. --Jugus (Talk  | Contribs ) 14:51, August 19, 2010 (UTC)


 * As long as we don't get into any fighting, it's fine by me...-  5 əb'7 aŋk (7alk ) 14:53, August 19, 2010 (UTC)
 * Anything we fix now we don't have to deal with fixing when Reach is released and a bunch of new/unregistered people come and edit things. This way, we can be sure that we have at least a few articles down as a good basis for other people to compare with. Also its good to be concise and accurate, even if the game hasn't been released.


 * And by the way! We can fight if we want to! More like subSINK! ha ha ha ha! =P


 * http://www.product-reviews.net/2010/08/30/halo-reach-campaign-mode-first-gameplay-video-on-xbox-360/
 * Yeah...-- The Storm 59 15:22, August 19, 2010 (UTC)
 * Alright has anyone thought that the third mission isNightfall it fots your description The Storm as being in the night and then Long Night of Solace can be fifth again. Im sorry if it was already annonced that Nightfall isn't the third I will admit I didn't do that much reasearch.Sniperteam82308 23:04, August 20, 2010 (UTC)
 * No. Nightfall is the fourth mission. It doesn't fit with my description if its the third. You didn't even read what I wrote! -- The Storm 59 09:39, August 29, 2010 (UTC)
 * I got official information that the third level's name is Sword Base. Can any administrator edit the Halo Reach page.
 * Well, I thought that the third level's name was Site Bravo. But I think that is named Sword Base, because it takes place around the base...
 * Of course it has got to be Sword Base. Now I'm just going off speculation here, which I'm not too sure how speculation dwells here, being new and all, but if anyone were to kindly take the time and look at the Halo Reach Soundtrack page, the track listing reveals the full title of the released acronyms for the soon to be seen mission names (and of course other tracks that are not related to the missions). I shall not list them here. PsychoSunEnder 07:23, September 12, 2010 (UTC)
 * Well, I thought that the third level's name was Site Bravo. But I think that is named Sword Base, because it takes place around the base...
 * Of course it has got to be Sword Base. Now I'm just going off speculation here, which I'm not too sure how speculation dwells here, being new and all, but if anyone were to kindly take the time and look at the Halo Reach Soundtrack page, the track listing reveals the full title of the released acronyms for the soon to be seen mission names (and of course other tracks that are not related to the missions). I shall not list them here. PsychoSunEnder 07:23, September 12, 2010 (UTC)
 * Of course it has got to be Sword Base. Now I'm just going off speculation here, which I'm not too sure how speculation dwells here, being new and all, but if anyone were to kindly take the time and look at the Halo Reach Soundtrack page, the track listing reveals the full title of the released acronyms for the soon to be seen mission names (and of course other tracks that are not related to the missions). I shall not list them here. PsychoSunEnder 07:23, September 12, 2010 (UTC)

3rd mission is called "ONI: Sword Base" for those who don't know. <font color="Black">Lt. <font color="Black">Commander  <font color="Tan">SPARTAN -<font color="Black">A <font color="Black">1 <font color="Black">1 <font color="Black">0  | [ <font color=”Blue”>COM/S  ]  [ <font color=”Blue”>LOG/S  ]''

Campaign Matchmaking
Taken from Bungie.net Update: 8/20/10

Totally Unrelated Question 4: Can I haz Campaign Matchmaking?

Totally Related Answer: Yes.

.....By that, I am not sure they are talking about Firefight, as that uses the Campaign code and they have seemingly redesigned it to work in Matchmaking for Reach (which is the problem they had in ODST) or they actually mean Campaign and you can play Campaign missions in Matchmaking.--Juubi no Ryuu 03:24, August 21, 2010 (UTC)


 * They mean Campaign Matchmaking. If they meant Firefight, they would have said they meant Firefight as to avoid confusing readers. They have said numerous times Firefight will be in Matchmaking. Why say it again like this? Also, they were talking about Firefight, then said it was a totally unrelated question. -- The Storm 59 04:45, August 21, 2010 (UTC)
 * Touche. Stupidity on my part, been tired for a while. Still, how and why would they put Campaign Matchmaking? Unless there are certain levels that are just that fun and would be used for score/credits (Then again even Forge gives you credits), though I would just leave Campaign for Co-Op. Matchmaking makes it seem....I don't know, you would want to play Campaign with your friends, that is why Co-Op is there. *Shrugs.* --Juubi no Ryuu 05:08, August 21, 2010 (UTC)

Sabre Name
Please update the name of the Sabre on this page to its real name: YSS-1000 Sabre. Que  Sera,  Sera  01:14, September 12, 2010 (UTC)

UA Stores
It has been confirmd that GAME, Game staion, gamestop and ebgames will have the UA chest pice so it needs to be changed.--Gamerfreak1995 15:17, September 12, 2010 (UTC)

Oddball CD-key codes?
In two episodes of "Xbox News" (which may be Canada only), two sets of 25-characeter CD-keys were displayed during segments on Reach. The first one (I think this happened around August 25/26 episode) featured 15 characters under an image, followed by the remaining 10 in the scroller at the bottom of the video. The second one (September 1/2?) had 10 characters under an image, followed by the remaining 15 in the scroller. They are shown in the way you would expect (e.g., XXXXX-XXXXX-XXXXX-, followed by -XXXXX-XXXXX, or XXXXX-XXXXX- followed by -XXXXX-XXXXX-XXXXX).

Anyone have any idea what these CD keys are? Entering them into the "Redeem code" box does nothing (invalid code).

TlhIngan 17:47, September 13, 2010 (UTC)


 * Could be Halo PC product codes, input them at Bungie.net and get a special nameplate? -  I. Am. Excalibur-117-(talk • contribs) 07:10, September 14, 2010 (UTC)

For PC?
I found a leaked video that claimed it was on the pc. Can someone clarify if it's a fake or what? Link--Blahmarrow 16:30, 24 October 2010 (EDT)
 * Fake. - <font face="Century Gothic"> <font color="#FF4F00">5 əb<font color="#FF4F00">'7 aŋk (<font color="#FF4F00">7alk ) 16:33, 24 October 2010 (EDT)

Depressing, I thought that would be fun. By the way, how could you tell?--Blahmarrow 16:42, 24 October 2010 (EDT)


 * Bungie said. Vegerot ( talk )  16:43, 24 October 2010 (EDT)!!!!!!!!!!!!!


 * Wont contradict that.--Blahmarrow 19:55, 26 October 2010 (EDT)


 * If I were to upload a video of H3, add "This is a leaked video ZOMG" in the description and put the title of the video as Halo 3 PC, would you really believe it is real? You can apply this to Halo: Reach. Most Youtube users only aimed to acquire the highest number of views and creating a rumour such as this is the quickest way to do it. Unless an official source (Youtube is not always an official source) says otherwise, it's fake.- <font face="Century Gothic"> <font color="#FF4F00">5 əb<font color="#FF4F00">'7 aŋk (<font color="#FF4F00">7alk ) 20:03, 26 October 2010 (EDT)

My idea
Does anyone else think that making downloads of firefight maps for multi player and multi player maps for firefight seem like a good idea? Not us making downloads, Bungie I mean.--Blahmarrow 17:48, 27 October 2010 (EDT)

That is an idea for a forum at bungie.net, not a halopedia forum. We do not discuss that sort of thing here. Jkrempetz 12:38, 28 October 2010 (EDT)

Please add the link to the page if you decide to say something about the Bungie forums. Thanks. -- Themrhalo007 ( Talk ) 19:18, 7 January 2011 (EST)

Halo 4 reference?
In the link to the ONI Candidate Assessment Programme article, there is NO mention where it was first called Halo 4. There is no evidence to suggest that this game was originally titled Halo 4 in the ONI CAP.

If you're going to state that, please show actual evidence, other than linking to the direct site, where it was listed as Halo 4. I.e. a quote or a screen shot.

Otherwise I strongly suggest this please be removed because there is a CLEAR LACK of evidence to support this statement in the Trivia section. --TrevelyanL85A2 00:50, 26 February 2011 (EST)


 * The link that mentioned the tentative Halo 4 title has been down for well over a year. The current link leads directly to the assessment program shell; the old link no longer exists. I remember seeing the "Halo 4" page, but I'm afraid there's no way to prove it ever existed. --&quot;Government big enough to supply everything you need is big enough to take everything you have.&quot; -Thomas Jefferson 20:27, 4 March 2011 (EST)

Canonholes in Reach
Anyone read The Fall of Reach, and then played the game and just got seriously confused by the fact that:

The Covenant suddenly has new and never before seen weapons and techonologies like teleportation and massive stealth + cloaking fields? A new and what-would-be useless version of a Banshee Banshee's and Seraphs can exit and enter slipspace without any kinds of damages. The whole thing with the Assault Carrier on Reach makes no sense. It would have been destroyed in seconds by Reach's oribtal MAC-guns. The Sangheili's drastic change in style. Random and impossibly-canon UNSC weapons.

The list can go on for ages and ages.

I also personally found this website when googling around on this subject, quite interesting if you ask me: http://www.haloreachisnotcanon.net/

Atlas Tasume 19:34 (GMT +1) 4th March 2011


 * Teleportation=Yes, they've had it. Cloaking=Of Course! Banshees and Seraphs=Impulse Drive and reinforced structure. And you don't MAC something that is bigger than the nearby cities and probably would crush some major population centers, not to mention the fact that the projectile alone would cause near global extinction. The elites have changed before as well, in Halo Wars and Halo 3, and if anybody has the right to change them it's Bungie. And yes, I have read all at Haloreachisnotcanon.net before and it is pretty clear to me that they are missing the point on A LOT of their arguments. Really, none of the above are any drastic changes. And some are just updates. Tuckerscreator (<font color="#008000">stalk ) 14:10, 4 March 2011 (EST)

Explain the MAC-shot shooting the tiny Covenant Corvette in the Reach campaign.

Teleportation: No. The gravutythrone used Halo's teleportationgrid. Impossible without an Instalation.

Active camoflage of course! But never on that scale! And that does NOT hide thermal, radio and radioactive signals, nor motion or normal radar.

As for the Banshee's and Serahps, see the part of one of the Halo-books where you have the Spartan-team's atempt at launching the Spirit-dropship out from slipspace, and the comments made around it. The game neglected this part.

And of course the elite could change from Halo 2 to 3, before/after the Great Schism. And as for Halo Wars, lack of cooperation between Bungie and Ensamble Studios created their look there.

And to add to the list, the sudden random dissapearance of the SPI armour for Spartan-IIIs and the addition of the randomised Reach armours.

The supposed "testversion" of the Battlerifle seen in Halo 2 and 3, according to Reach it's the DMR. But then why did Sgt. Johnson have a BattleRifle in Contact Harvest? The same issue goes for the Assault Rifle MA5B, and its "supposed" precessor in Reach. The MA5B was used in Halo Wars, Contact Harvest etc, both taking place before Reach.

Please dont jump to conclusions, of course Bungie can change the games. But that breaks the Canon. They are drastic canon-breakers.

Atlas Tasume 20:19 4th March 2011 GMT +1
 * 1) Sword Base was very important, so the UNSC didn't want the information contained within to fall into the hands of the Covenant. They chose to destroy the corvette with a MAC slug fired at low velocity.


 * 2 & 3) Nothing ever said they didn't have that technology. Absence of evidence is not evidence of absence.


 * 4) It's true that Covenant single ships are ordinarily not capable of emerging from slipspace. However, the Covenant are more than capable of reinforcing their vessels to survive the transition from slipspace. *EDIT* I'm with Roberthaha and Vergerot on this one; I don't think the Banshees, Seraphs, and Phantoms were utilizing slipspace at all. The radio operator on Anchor 9 warns about impulse drive signatures being detected seconds before the Seraphs appear. They would not have been able to detect said signatures if the vessels were in slipspace, as they wouldn't have time to retrieve and analyze a slipspace probe like those used by remote sensing outposts. Thus, Occam's Razor would indicate that the craft were using impulse drive rather than slipspace.


 * 5) The aesthetic changes in Halo Wars were to make the Elites more realistic and dangerous-looking, as are the changes in Reach. There was no "lack of cooperation" between Bungie and Ensemble. People say that when they want an excuse to complain about Halo Wars.


 * 6) a) The members of Noble Team were far more important than ordinary SPARTAN-IIIs. They received MJOLNIR so they could perform mission along the lines of those perfomed by the SPARTAN-IIs. b) I assume you're talking about the armor worn by the dead SPARTANs in Lone Wolf. The randomized armor is a very minor and negligible part of the game; it doesn't defy canon in any way.


 * 7) No one ever said the M392 was a "test version" of the BR55. The M392 was the predecessor to the BR55. After the BR55 was introduced, the Army continued to use the M392. Similarly, the MA37 is not a predecessor to the MA5; it's a different weapon in the same series.


 * Reach doesn't introduce any canon holes. It only expands the canon. In fact, being the latest game in the series, it is the supreme source of canon. If you want to complain about it, take it to a forum. This isn't the place. --&quot;Government big enough to supply everything you need is big enough to take everything you have.&quot; -Thomas Jefferson 15:13, 4 March 2011 (EST)


 * If you destroy the phantoms before the seraphs they will leave in the same way they entered so its probably not slipspace.--Roberthaha 15:23, 4 March 2011 (EST)


 * Let me just say this, now listen clearly: == BUNGIE IS THE CANON. == WHATEVER THEY SAY IS WHAT HAPPENED. BECAUSE THEY ARE THE CANON. SO IF YOU SAY THAT BUNGIE ISN'T CANON THEN WHAT IS?!
 * Just adding on to the conversation here:


 * 1) Sword Base was compromised, Admiral Whitcomb decided the to hit two birds with one stone (or in this case, with one 3000-ton ferric-tungsten round) by enacting Cole Protocol (NVM, Cole Protocol would have been done long before hand) and taking out the Corvette with one shot.


 * 2) If Regret had access to the Ring's Teleportation Grid, he would have teleported himself halfway across the ring as soon as John broke in. So it is a Forerunner short-range teleportation device.


 * 3) Absence of evidence is not evidence of absence.


 * 4) Impulse Drives are definitely not Slipstream Space drives. They probably just send them REALLY fast.


 * 6) I have my own little theory. I believe that Noble team, along with all the other SPARTAN-IIIs on Reach. Were large Headhunter teams. Which would explain everything. I could actually right a whole post just about that (and I have, took me about half an hour, then my Computer crashed and I was too frustrated after that to type it up again).


 * 7) No, the test version was the one used by Sergeant Johnson. And no-one ever said that the DMR and the BR are related. I believe that they are just different weapons.


 * 8) Bungie can't break the Canon, because it is their canon, so they decide what's done. If you want to believe that, then go ahead. Halo is an imaginary universe, no one can tell you how and how-not to picture your universe. I also have a bunch of imaginations that are nowhere close to canon, and they even contradict some of the most basic facts of the Halo Universe. But the difference between you and me is that I don't post those things on Halopedia. Halopedia is for facts, so you come here and put the Facts; and the facts are that Bungie is always right and old stuff imposes new stuff. So imagine what you want to imagine (in fact I encourage you to, because someone who only believes what Bungie and 343 Industries says and never veers off from the canon is an ass-hat), but don't put it here. It sounds like you would be good for the Halo Fanon Wikia. As it is in between Fan Fiction and Canon. Vegerot  ( talk )  17:27, 4 March 2011 (EST) (I think we should start putting our signatures before we post, don't you think?!)


 * I realise most of the points have been addressed, but I thought I'd add my two cents.
 * This "MAC in orbit" debate seems a relic of the Halo Wars debates, and my answer is the same here as it is there - the force a kinetic projectile imparts is based on its mass and velocity. It's not inconceivable that the UNSC uses lower-velocity shots that impart enough kinetic energy to smash a Covenant corvette, but not enough to crack the planet's crust apart. Using the full force would be a tremendous waste anyway. At the least, they may have orbiting kinetic satellites for the expressed purpose of reactive orbital bombardment. We know that at least frigate-grade MAC weapons in atmosphere is a big deal, from Jorge's reaction, but why would the UNSC use weapons that produce so much collateral damage, when they need pinpoint precision?
 * We've never seen any conclusive statement that it was only because they were on a Halo. Presumably the Prophets have many ways of protecting themselves - whether they understand the technology fully or not. I understand it to be using slipspace to "shunt" the teleportee to where they need to be, rather than particle disassembly and reassembly ala stereotypical teleportation, and the Covenant have a mastery of slipspace that humanity does not.
 * We've seen corvettes camouflage. We assumed that was the theoretical limit of size a ship could be and camouflaged. Nothing has said that this was true. It contradicts nothing.
 * The Banshees and Seraphs aren't entering slipspace, nor are they going faster than light. They're simply accelerating faster than the human eye can follow. I'm sure the UNSC fighters are capable of the same feats - having space fighters at all would be redundant if they couldn't.
 * The Elites were made to look more like the Halo: CE version, which I thought was a great move. The Elite's haven't been the same since they were hunched forward in Halo 2, and the taller profile is visually more intimidating, for me at least. The aesthetic differences in Halo Wars were from reinterpretation - they wanted the Elites to look mean, and they succeeded. I like both looks. In the end, it's interpretation.
 * Noble is explicitly the exception to the rules. Most S-III's still aren't quite up to S-II standards, even if they're still far superior to regular soldiers/Marines, and are capable of using MJOLNIR. The members of Noble have the same genetic profile as the S-II's, and were therefore reassigned so they wouldn't be wasted on kamikaze missions. Again, no contradiction. As for the armour - what's wrong with customisation? Different armour components have different properties, and even in war a soldier wants to personalise what is his/hers. It happened in Vietnam. I'm sure it probably happens today. If anyone wants to correct me on this, feel free.
 * Who ever said the M392 and the BR55 were even the same series? The DMR is much earlier, and is being replaced by the BR55. That doesn't make it the "test version", it makes it the BR55's predecessor. And notice that Halo Wars and Contact Harvest were based on a Marine perspective - the Army uses different materiel. The two branches have different requirements, different acquisition methods and aims, so it makes sense that their arsenals differ a little. I'd be surprised if they didn't.
 * You can't "Break" Canon. You can only add to it. Sometimes you need to modify some bits, clarify others, in the form of retcons, ie the dates of the Fall of Reach. But the only thing that can "break" it would be something major, ie; saying that the Master Chief is a enlisted as a Marine and was made a Spartan later, when we have so many other sources stating otherwise. That's an example of something that completely ignores the canon. Bungie didn't take the Halo Bible and throw it out the window. They looked through it, selected what they wanted to keep, partitioned others that they wanted to modify, and set to work.
 * I'm sorry, but this just seems like a huge overreaction. I'm not blaming you specifically for it, because its one a lot of fans share. But I think TV Tropes perfectly summarises this kind of thing.

--  Specops306   Autocrat     Qur'a 'Morhek   23:51, 4 March 2011 (EST)