Turret

A Turret is a self-contained weapons platform capable of rotation. In the Halo Universe, there are three different types of turrets: stationary turrets; turrets mounted on vehicles; and turrets that can be removed from their stands and used as Support Weapons.

The term Turret may refer to any of the following:

United Nations Space Command

 * 102mm SC-HE Rocket Turret - the weapon mounted on the M12A1 Warthog LAAV.
 * AIE-486H Heavy Machinegun - stationary Machine gun seen in Halo 3. (Also a Support Weapon.)
 * Base Turret - the stationary heavy turret used to defend UNSC Firebases in Halo Wars.
 * LAU-65D/SGM-151 - a stationary missile turret used mainly for anti-air attacks.
 * M202 XP Machine Gun - machine gun used in the training of Spartan IIIs in Halo: Ghosts Of Onyx.
 * M247 GP Machine Gun - stationary UNSC Machine gun seen in Halo 2.
 * M41 Light Anti-Aircraft Gun - the weapon mounted on the M12 Warthog LRV.
 * M68 Gauss Cannon - the weapon mounted on the M12G1 Warthog LAAV.
 * M79 Multiple Launch Rocket System - Alternate weapon mounted on the M12A1 Light Anti-Armor Vehicle in Halo: Reach.
 * MG460 Automatic Grenade Launcher - a weapon mounted on the side of the UH-144 Falcon.

Covenant Empire

 * Automated Plasma Turret- Seen in the multiplayer map Snowbound to prevent players from exiting the combat area.
 * Heavy Plasma Turret- the defense structure used to protect the Covenant Citadel as seen in Halo Wars.
 * Shade- the Covenant stationary turret seen throughout the Halo series.
 * Type-42 Directed Energy Support Weapon- another incarnation of the plasma turret seen in Halo 2.
 * Type-52 Directed Energy Support Weapon- stationary turret in Halo 3. (Also a Support Weapon.)

Forerunner

 * Automated Turret- a Forerunner-built deployable piece of Equipment.