Slayer

Slayer is a popular and common gametype in the Halo video game series. The object of the game is simply to kill as many opposing players as possible. It can be played in teams of anywhere from 2-8 in Team Slayer, or individually, in FFA.

Fiesta Slayer
Slayer where all players spawn with random primary and secondary weapons, which range everything from basic loadout weapons to power weapons.

In Halo 3, Fiesta Slayer was used in the Cinco de Mayo Double EXP weekend hopper, and was an FFA mode. Halo 4 features team-based Fiesta modes in Team Action Sack. Fiesta Slayer was added to Halo 5: Guardians in the Hammer Storm update. Super Fiesta is a gamemode in Halo 5: Guardians that features all the power weapon REQs that were previously exclusive to Warzone and campaign.

Team SWAT

 * BR and Magnum starts, no shields and 200% damage resistance. The only way for an instant kill is a headshot or a melee. Highly tactical.

'Nades 'n Spades

 * The only way to score points is to stick an opponent or to beat them down, typical kills from an inert gun do not count. Normal speed and shields, Plasma Pistol for a starter weapon with regenerating grenades.

Demolition Derby

 * A variant where players must be in a vehicle to get kills. Players proceed in crashing into each other, or splattering players on the ground in attempt to get kills. Best played on a large open map like Coagulation or Sandtrap. Suggested vehicles: Warthog, Type-25 Chopper or Type-32 Ghost; mixing up the vehicle types add extra variety.

Monster Trucks

 * A variant where to kill your opponents, you must splatter, push them off, or assassinate them on customized maps built near cliffs.

Trivia
Hammerzeit ("zeit" being German for "time") is a reference to MC Hammer's song U Can't Touch This. See also Hammer Time.

Related Pages

 * Slayer Variants