Assault harness



The Assault Armor is a variation of Elite body armor.

Introduction
The Assault Harness is an armor set of the Elite race. It features a dynamic recharging Energy Shield. It is an armor permutation in Halo 3 multiplayer. Bungie has confirmed all of the armor permutations have no effect on gameplay.

Development and History
It is a reissued pre-Covenant Elite Harness that features reinforced aligned composites and buttress principle protective stratum to preserve structural coherence of underlying tissue, and ultra resilient deltoid protection to aid in the concussive shock force and direct kinetic energy. Much like the Combat Harness it is also designed to be intimidating and damage the enemy's psyche and morale. The armor was restricted from use when the Sangheili joined the Covenant, due to its startling effectiveness, but began to once again reissue the armor after seceding.

Helmet Characteristics
The helmet is completely sealed unlike the combat armor and its main feature is a rounded plate around their forehead and head. It then features a pair of goggle like lenses, which are usually orange. Both mandibles are protected by an angular guard and features a neck ring to the back with a pair of lights on each side.

Deltoid Protection Characteristics
The Deltoid Protection is squared off with a simple set of shapes and rectangle plate with a roughly triangular form on each side.

Thoracic Cage Characteristics
The Assault Harness' Thoracic Cage is nearly identical to that of the Combat Harness. The differences include a pair of clasps on each shoulder and a hexagonal piece armor set on the center of the chest,

Unlock

 * Head: Unlocked by default.
 * Shoulders: Unlocked by default.
 * Body: Unlocked by default.

Trivia

 * Rtas 'Vadum wears this type of armor with an elite combat helmet during the events of Halo 3.


 * This is the type of armor Usze Taham wears (if playing 4-person co-op).
 * The Spec-Ops elites from Halo 3 use the assault armor.
 * In Halo 3 the Floodgate Level, some elite corpses have an Assault helmet, but with the combat helmets spikes on the back of the helmet. These corpses only appear toward the end of level.
 * It could be argued that as with the similarities between flight and EVA armor variants in purpose, that this is the sangheilian counterpart to the CQB armor variant especially seeing as they are a) both available from the start and b) the description of the assault helmet gives the impression that the armor is designed for close quarters combat