High Noon

High Noon is a multiplayer map included in Halo: Combat Evolved Anniversary for Halo: Reach. It is the remake of Hang 'Em High from Halo: Combat Evolved.

Setting
The map is set in a massive Forerunner facility used to create slipspace portals. The playable area itself is an observation platform, barely sheltered from a storm raging just outside, creating a whirlwind of dust and debris around the center of the portal. Part of the structures in the playable space is also partially covered in sand.

Locations

 * Red Base
 * Red Bunker
 * Red Tunnels
 * Portal Overlook
 * Blue Base
 * Blue Bunker
 * Blue Tunnels
 * Overlook
 * Overlook Room
 * Covered Ramp
 * Central Area
 * Lower Catwalk
 * Upper Catwalk
 * Outer Catwalk
 * Trench
 * Portal Footbridge

Trivia

 * The map's name references the 1952 western film High Noon. Hang 'em High itself also references to another western film called Hang 'em High which was released in 1968.
 * According to 343 Industries, the map's setting and aesthetic went through a number of iterations before the decision to use a Forerunner theme. For the map, Certain Affinity and 343 Industries' Franchise team did a significant amount of exploration on the architecture and mechanics of Forerunner technology.
 * According to gameplay footage found on youtube and 343's website, it appears that the red base and blue base have been switched.