Forum:CoD loadout system: Thoughts?

So, a new article at the Guardian says that 343i has a CoD-like loadout system in mind for Halo 4's multiplayer. I'd like to hear this community's thoughts on the matter. I, for one, think this is a terrible idea, because of how Halo's weapon system has always worked. Halo's multiplayer has always been based on everyone spawning with the same weapons, and finding the power weapons, a-la Quake 3. with this, you'd have people spawning with sniper rifles and BR's, or with SMG's and assault rifles, or, God forbid, something rediculous like a fuel rod cannon and a rocket launcher! How do you guys think this will affect the Halo multiplayer experience? Infernal-Blaze 15:41, 6 March 2012 (EST) EDIT: here's the page: http://www.guardian.co.uk/technology/gamesblog/2012/mar/05/halo-4-multiplayer-details-revealed Infernal-Blaze 16:55, 6 March 2012 (EST)
 * Well I don't think it's really a CoD like thing. We had loadouts in Halo: Reach that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--
 * There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--The All-knowing Sith&#39;ari 15:57, 6 March 2012 (EST)

Unless we're getting seven or eight types of AR, BR, among others...it's unlikely a CoD class system would fit. k 4   karnage   19:09, 6 March 2012 (EST)

I only hope the load outs and progression bonuses are minimal. I don't want them if they aren't. The same goes for the armor customization. 68.104.165.221 21:54, 6 March 2012 (EST)


 * If it is, this is a horrible idea to me. This is why CoD multiplayer is unbalanced. You're new to this game, so I all you get is a M16 or something, and then here comes a dude with a .50 Barret, using it like an assault rifle on his way through. Also, the reason why CoD can do that is because they have a large variety of weapons, several assault rifles, submachine guns, light machine guns, and shotguns. Unless 343i will introduce a larger arsenal of weapons, this is a horrible idea that won't work. But, I doubt they will let us spawn with heavy weapons, so relax. — S331 (COM • Mission Log • Profile) 00:47, 7 March 2012 (EST)

At best I'm optimistic about the idea, after 3 forays into multiplayer with the same basic weapon system, it might be nice to see 343 mix it up a little. And I don't think they'll be as customizable as you guys might be thinking, it'll probebly be a hybrid of sorts, you can customize it if you wanna spawn with the assault rifle and/or battle rifle and/or magnum, etc. and there will probebly be power weapons on the map too. As long as they don't ruin the future of the franchise I'm up for some change. Bush Wookie Camper 10:04, 19 March 2012 (EDT)

In my opinion, this is a great idea. Now, obviously it won't be as customizable (at least, I hope it isn't), but it will give players a chance to make their fighting style more theirs. Like say, someone who is really good with the assault rifle could spawn with an Assault rifle, but say, no Magnum, or frag grenades, but extra assault rifle ammo. Same could apply to BR users, or those who love the Magnem(Like ME). I think it would put a new spin on multiplayer combat.Siphon 117 09:38, 20 March 2012 (EDT)

I think that it's about time that they did this. I've always liked the CoD loadout system better, despite the balance issues, simply because CoD's system is more fun. I like being able to spawn with a loadout that I feel comfortable with. A.O.A., Administrator of Ace Combat Fanon 18:44, 25 March 2012 (EDT)