Death Island

Death Island is a multiplayer level exclusive to Halo PC. The level is very similar to the Halo: Combat Evolved campaign level.

Summary
Death Island features two bases, one red and one blue, which are on opposite sides of the island. These bases each contain two teleporters, which lead either to a Shade gunner's outcrop or a platform on top of the base, where players can find two Banshees, a Ghost, and a Sniper Rifle.

In the center of the map is a large permanently closed hatch, similar to the one that the Pelican Echo 419 enters at the end of The Silent Cartographer. On it lies the map's Overshield, along with a Rocket Launcher, a Shotgun, a Fuel Rod Gun, grenades, and a health pack. It also can support other vehicles, such as the Warthogs and Scorpions that spawn below the base on the beach.

Since the map is large, a greater number of players, such as 8, should be playing. It is similar in terms of design to the Halo 2 map. This map includes water, which can be used as a hiding spot. It is also similar to the beginning of the Halo 3 campaign level.

Glitches

 * The Wall Hacking glitch can be done on this level.
 * Getting outside the invisible walls on the map is also possible and can be done in the same fashion as the above rock glitch. Simply stand in front of the barrier and have a teammate ram into you with the 'Hog, which should send you through the wall. Just make sure "Friendly Fire" is set to "off". You can also do it by yourself with a ghost. The Ghost method described above is also useful.
 * Players that attempt to throw grenades from outside the map will find that while their player models do perform the animation, no grenade is produced.