Team Objective

"Flag and Bomb based objective games. Steady strategy trumps steady aim here. Stick to the plan!"

- In-game description for Halo 3's ranked Team Objective playlist

Team Objective, is a ranked team playlist which you can compete in popular, different, and various versions of Objective-oriented games such as Assault and Capture the Flag. Parties of up to four can join, but guests are not allowed. In an update, VIP and Territories were removed making this a more Classic playlist exclusive to Capture the Flag and Assault.

Maps played in Team Objective
Note: All maps have equal chance of being selected
 * High Ground
 * Isolation
 * Last Resort
 * Narrows
 * The Pit
 * Valhalla
 * Foundry - REQUIRED. Part of the Heroic Map Pack.
 * Standoff - REQUIRED. Part of the Heroic Map Pack.
 * Blackout - Not required. Part of the Legendary Map Pack.
 * Ghost Town - Not required. Part of the Legendary Map Pack.

Gametypes played in Team Objective

 * Multi Flag CTF (21.1% chance of being selected) - Players attempt to capture the opposing team's flag. First team to three captures wins. 15 minute match time limit.
 * Multi Flag BR (12.2%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. 15 minute match time limit.
 * One Flag (23.1%) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Four minute round time limit.
 * Assault (11.6%) - Teams score points by sucessfully detonating their bomb in the opposing team's base. First team to three successful detonations wins. 15 minute match time limit.
 * One Bomb (23.8%) - Round-based Assault where teams alternate attempting to detonate a bomb and defending the base. The team with the most detonations after four rounds wins. Four minute round time limit.
 * Neutral Bomb (8.2%) - Teams vie over a single bomb, scoring points by detonating the bomb in the opposing team's base. 15 minute match time limit.