Unidentified NMPD officer

"Kinsler gave me real specific instructions - make sure the doc's dead, and make double sure no one knows about it."

- The unidentified NMPD officer

This officer was a member of the New Mombasa Police Department who worked for the corrupt Commissioner Kinsler. He was killed during the Battle of Mombasa on October 20, 2552.

Biography
Some time during the Covenant invasion of Earth, Kinsler sent this officer and his team into the Superintendent's data center. Most of the team was killed on the way down; the officer was the only team member remaining when Orbital Drop Shock Trooper Jonathan "Rookie" Doherty encountered him on Sublevel 07.

The officer's objectives were to confirm Dr. Daniel Endesha's death at the commissioner's hands, to kill the Huragok inside the Superintendent's core, and to retrieve the AI's core data. He was unable to complete the mission; the Superintendent did not trust him, so it locked all the data stacks and some of the doors. Doherty's arrival, however, allowed the officer to progress further into the facility.

Upon reaching a frozen section of the data center, the officer told Dohertyto wait outside a room as he needed to check on a "personnel issue". Doherty followed him, however, and saw that he was inspecting Dr. Endesha's corpse. The corrupt policeman, caught red-handed, told Doherty of his goal. He stated that Doherty could not be allowed to live and quickly attacked the ODST. Doherty killed the police officer in self-defense, prompting the Superintendent to announce that "CRIME DOESN'T PAY. GOOD CITIZENS DO THEIR PART".

Trivia

 * The officer is immune to headshots and his shotgun can not be traded. He is also invincible until his scripted death or when he attacks the player.
 * Using Theater to watch the officer's death at the hands of the Drones will reveal that the Drones do not actually attack him. Instead, the Drones simply appear and flee. The officer will then simply vanish after standing still for a few seconds.
 * In the original Xbox 360 version of Halo 3: ODST, killing the hostile officer awards points in campaign scoring, however he does not appear in the player's postgame carnage stats as an enemy killed. In Halo: The Master Chief Collection, the kill awards neither points nor medals, yet the officer does appear in the postgame carnage report as an enemy killed, listed as a marine. At launch, the marine icon was red because marine kills would normally be considered friendly fire; when the game was released on PC in 2020 this was corrected and the icon is now blue.
 * The player can abandon him as soon as possible when entering the room where Sadie's father is located, even before Vergil warns the player. If the player leaves the room, he will pursue the player, and he won't be able to follow further to where the player will meet with Dare if the player reaches a section before encountering the Covenant, who attempts to force open the door. The door behind the player will be sealed once it reaches an intersection. He will then automatically die when Vergil locks the door.
 * This, however, would significantly disadvantage the player in the late game. Not only would the player make Dare, Buck, and Vergil hostile, but the players would also not receive the energy shielding support from Vergil due to being marked as hostile.

List of appearances

 * Halo 3: ODST