User talk:Tacitus

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.
Uhhm, what is a jugus? --Amaya Hikaru 12:32, April 27, 2010 (UTC) l


 * It's (a part of) my online alias, just something I made up. It's not supposed to mean anything in particular, although it seems to be a surname somewhere as well. Not mine, anyways. --Jugus (Talk  | Contribs ) 12:37, April 27, 2010 (UTC)

Oh I see yeah, I probably coulda' been more creative with mine- I just used my name. LOL--Amaya Hikaru 08:58, April 28, 2010 (UTC)

Also why are you people deleting my trivia about phantoms and longswords on invasion its all true. so why?


 * That is unconfirmed information.

Hey jugus you probably might remember me or not, im zephspacer. And since the incident with another user which i called an innappropiate name. I am sorry for the Editing war. I hope you can show sympathy and unban me. i am sincerly sorry and went to crazy. but please can you unban or have smoke unban. Please! -zephspacer-

Protect page
Ohai, mighty admin! :D How are things?

Could you please protect this page from editing for a while? If you check the history, you'll see what the problem is. Thanks. - JEA13  [ iTalk  ] 07:04, June 7, 2010 (UTC)

The Covenant
Sorry, is that not how you operate on this wiki? On the wiki that I am a dedicated user on, we like to incluse the 's in the links if that makes sense? 15:21, June 13, 2010 (UTC)


 * Your edit wasn't grammatically correct. The sentence was talking about two Phantoms, in plural, while the apostrophe you added would indicate a possessive. That's not the case here.--Jugus (Talk  | Contribs ) 15:25, June 13, 2010 (UTC)

Oh whoops. I did not mean to add the apostrophe, so would just have putting the s into the link be acceptable? Sorry about that 15:33, June 13, 2010 (UTC)


 * I don't see how that would be necessary; the s is already there. The whole word will still function as a link even if the "s" is not included inside the link itself. --Jugus (Talk  | Contribs ) 15:38, June 13, 2010 (UTC)

"hint"
Just so you know... they've been hinting at a sequel since a ComicCon in 2008 - the one with the Halo Wars guys and that guy that wrote The Cole Protocol. Eric was there taking questions, and he said that he'd love to finish off that story. Bungie was busy in 2009, but they never denounced a sequel. Perhaps they wanted to make sure there weren't too many projects going at once, or it would turn into the Star Wars expanded universe,--  Fore  run  ner  09:32, July 2, 2010 (UTC)


 * That looks suitable enough for an article. Though, we'll have to make sure "Untitled Ghosts of Onyx Sequel" doesn't get created until we get a full confirmation. I don't think we should go like "Halo: Reach" and "Halo Blue" (ODST) and be up before it's announced.--  Fore  run  ner  09:37, July 2, 2010 (UTC)


 * Alternatively, we could create it now and just protect it. Anyway, it seems that they have been waiting for a time when there aren't multiple projects going on. Reach and the trilogy are okay, seeing as how they don't conflict with the Onyx storyline in anyway.--  Fore  run  ner  09:41, July 2, 2010 (UTC)

Halopedia
Hey there. I posted this on CommanderTony's page also. I am currently an Administrator on the Dragon Ball Wiki and was wondering, how you have configured all of these additional features, the customisation on the user pages. Like the Gifts, Xbox Live Gamertag, Add as Friend, Points and Rank System, Awards, overall look of user pages, Board, Statistics, Quiz's etc etc. Also, what is large interactive box that appears on this page? I would quite like to know about this. I'd really appreciate any information you can give me, if its not to much trouble. Many thanks.

Hey
Hey, I just wanted to say that I'm coming back to this wikia after leaving to go to the *shudders* Call of Duty wikia, but I have seen the light and found out that it is a terrible, unorganised mess. They're trying to run a professional wikia and you have Admins raging at people, blogs blocking the Recent Changes meaning important things don't get through and basically, its just full of 12 year old CoD noobs. I hope you look foward to having me back on the team! Thanks. :)  Helljumper U T C

Vandalism
An Unregistered Contributor, 98.225.188.147 Keeps vandalizing. Please deal with him. Que  Sera,  Sera  22:08, August 16, 2010 (UTC)


 * Sorry 'bout that. Most revisions I simply skim, and if they seem to restate already mentioned info/redundant/whatever, I revert them. Not time-consuming, but more likely to be wrong. But thanks for the heads up; I'll keep an eye out for those. =)

Moving help
Hi, Jugus,

There are two redirects that need to be reversed. They are:
 * Kestrel → Kestrel (Ship) (doesn't need the "(ship)" because there's only one other "Kestrel" page)
 * Araqiel → Araquiel (correct spelling given in FS is "Araqiel")

I'm not sure I can move these, b/c there's already a page at the other end. Can you delete Kestrel and Araqiel and move the latter two pages to those titles?

And is there any other way I can reverse redirects like this in the future, or does it always require an admin to delete the page?

 // ŝтŕγκęŕ  [ COM  | LOG/M  | LOG/S  ] 23:02, August 24, 2010 (UTC)

Vandalism Report
This guy has been vandalizing and putting up a Youtube viseo on sevral pages. Please ban him if someone doesn't beat you to the punch. Que  Sera,  Sera  05:11, August 26, 2010 (UTC)

Question
Should the appearances template go above or below the "Sources" section in an article? -- Turn  out the Lights,    on your way Out  23:23, September 1, 2010 (UTC)
 * I will assume the obvious and fix appearances sections underneath the sources. -- Turn  out the Lights,    on your way Out  23:43, September 1, 2010 (UTC)

Spoilers question
Hi, Jugus,

I just had a quick question regarding the Spoilers Policy for Reach. Well, two actually:

1) When using the template (after the game's release), should the template encompass the entire article (i.e. including infoboxes, etc.) or should it just encompass the text?

2) Does it matter if the title in itself is a spoiler? For example, let's say I created an article called "The Battle of Installation 00" a day after the release of Halo 3. According to the Spoilers Policy, the template should solve any issues w/ someone who hasn't bought the game, but in this case, the title itself could ruin the game for them.

Thanks,

 // ŝтŕγκęŕ  [ COM | <font color="SteelBlue">LOG/M  | <font color="SteelBlue">LOG/S  ] 01:07, September 2, 2010 (UTC)

You missed something....
I suppose you uploaded issue #2 of Boot Camp? Anyway, the issue #2 cover is the scene from Halo: The Fall of Reach when Samuel pretends to have a hurt knee. Can you please like, cut a pic of that and put it in Samuel-034's infobox? <span style="background-color:White; color:Black; -moz-border-radius-topleft:10px; -moz-border-radius-bottomleft:10px"><font color="Black">Lt. <font color="Black">Commander  <font color="Tan">SPARTAN -<font color="Black">A <font color="Black">1 <font color="Black">1 <font color="Black">0  | [ <font color=”Blue”>COM/S  ]  [ <font color=”Blue”>LOG/S  ]''

Sorry about the mess
Emote! XP

Yeah, I think it's time to clarify that not all ships in the Halo Universe are starships. Thus, I think this is the time to fix this error that was created back in 2007. The next plan would be to implement Template:Ship Class Infobox into Class-specific vessels (i.e. CCS-class Battlecruiser, UNSC frigate). This does not include individual ships (i.e. UNSC Forward Unto Dawn). This is simply to eliminate redundancy due to overuse of similar field and information. Just bear with me on this one. :P - <font face="Century Gothic"> <font color="#FF4F00">5 əb<font color="#FF4F00">'7 aŋk (<font color="#FF4F00">7alk ) 16:32, 23 November 2010 (EST)
 * Yeah, thanks for clearing that up. I was just confused since we already had a category for ships and because I thought the distinction between ocean-borne or exoatmospheric vessels would warrant them two distinct categories - although having them all in one category makes sense considering the tiny number of conventional ships in the Halo universe.


 * As for the emote, thought that occasion was special enough to use one. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 16:36, 23 November 2010 (EST)


 * Just wanted to let you know that I've updated the Vehicle Infobox. It now has its own unique design (or colours). The field parameters have been updated to accommodate vehicle-specific info. :) - <font face="Century Gothic"> <font color="#FF4F00">5 əb<font color="#FF4F00">'7 aŋk (<font color="#FF4F00">7alk ) 18:11, 23 November 2010 (EST)

Hey, I see what you mean, that Plasma turrets fire plasma torpedoes, but if you go on the CCS-class Battlecruiser page it mentions the armaments of having 'plasma torpedo launchers'. This is actually an error - you are right - plasma turrets are capable of firing other things. Therefore I think page that makes reference to a specific 'plasma torpedo launcher' should be edited to plasma turrets. Agreed? AlexB1001 11:44, 7 December 2010 (EST)

Re:Unused files
I admittedly didn't think this problem would pop up. I instructed Datadeleter and several other users to mark those files for deletion so I could mop them up with Nicbot to make the job easier (its impossible to delete all those files with a human admin). As it is I never realised some files were used in templates or why they're showing up as unused when they're not, so I'll take the blame for that one. In the meantime I advise the editors to continue with care, while is there some way we list out all of the images that are actually in-use? -  Nìcmávr  ( Tálk  ) 13:49, 19 December 2010 (EST)


 * Could we make a template, say something similar to the "hang on" template on Wikipedia, so that it says "This image, while unused, is <good-quality/is already being used/should be used in an article>". Then, we could make a category similar to Special:Wantedpages that would show images that needed to be added into articles. The template could also be added onto the Era images, etc, so they don't get deleted. Noblelogo.png / / STRYKER    [  COM  |  LOG/M  |  LOG/S  |  AAU/HUM  ]  14:29, 19 December 2010 (EST)

Viery
While I understand what you were doing on the Battle of Viery article, I would like to bring a similar event to your attention.

During the Battle of Hat Yai, Covenant ships exited Slipspace once their assistance was required.

Based on this, we can assume that these ships were at the very least nearby when the battle commenced, which may suggest that the Covenant may keep some ships within slipspace to avoid advertising their true size.

It is also interesting to note that during the Battle of Onyx, the Covenant reinforcements arrive just before the UNSC defeats them.

Similarly, the Covenant supercarrier Long Night of Solace during the Fall of Reach only made itself known once the UNSC began to cut into the Covenant outposts. Again in that battle, it was not until the supercarrier was destroyed and its accompanying corvette sent into slipstream space that the fleet made itself known. In the corvette's control room, you can see symbols over the planet Reach - I believe these to represent the co-ordinates that each ship is preparing to jump to.

Would this be considered a common-enough Covenant action to be considered a genuine military strategy of theirs?-- Forerunner 09:27, 20 December 2010 (EST)


 * Furthermore, I'd like to take note that the commanding officer does not need to be actually present to coordinate the battle. Field Marshall Sir Douglas Haig was miles away from the front of the Great War when conducting battle plans, for instance. Being the commanding officer of the Fleet of Particular Justice, it becomes clear that Thel would have authority over their actions. Furthermore, being a "supreme commander", he would have authority over both naval and armed forces during the campaign.-- Forerunner 09:38, 20 December 2010 (EST)

Cryptum info
Hi, Jugus. A few things about Cryptum: Thanks.  / / STRYKER    [  COM  |  LOG/M  |  LOG/S  |  AAU/HUM  ]  20:11, 22 December 2010 (EST)
 * 1) I saw that you added Halo: The Flood to the appearances in the ancilla article. Can you give me a page reference/quote please? I'm just kind of curious.
 * 2) I don't have access to the chapter 1 excerpt, so can you add information from ch. 1 to the Florian and Hamanune articles (I'm assuming they're explained earlier in the book)?

SPARTAN teams
During field operations, the SPARTAN-IIs available separate into teams with the designations of "red" and "blue". However, the roster is not organised, and neither is the size. Basically, a team consists of SPARTANs who aren't already chosen arbitrarily to be deployed with another team. While "Red" was on Arcadia, "Blue" was elsewhere - the names only appear to be in use to differentiate SPARTANs by mission. Therefore, should we really refer to Red and Blue teams as though they had a concistent existence, or as a number of units inheriting the same designation? Any team could be set up and called "Red".-- Forerunner 10:29, 27 December 2010 (EST)

Mind lending me a hand?
Hey.

I recently needed to preform a major edit for the assassination page, so I used a draft under my user page for the edit, as I have never made such a large one.

Mind checking it out for any mistakes I may have made before I update the main one?

Link: http://www.halopedian.com/User:Jabberwockxeno/Draft

All info came from my own findings, you can read them here *pleasecommentprettyplease*: http://www.bungie.net/Forums/posts.aspx?postID=54675449&viewreplies=true&postRepeater1-p=1

Thanks! Jabberwockxeno 15:07, 12 January 2011 (EST)

Colonies
Thanks for expressing your views. From what I've gathered from the novels and encyclopædia, all (or most) colonies are independent, though the UE appears to have a lot of influence over them. I believe the UNSC to be under UN juristiction as opposed to solely Earth's, with the "United Earth Space Corps" that Johnson joined being the site of Earth-based units.I chose "human" over "UNSC colonies" because of this along with other reasons like the ancient civilisation and insurrectionist colonies like Eridanus Secundus.-- Forerunner 09:34, 19 January 2011 (EST)


 * I personally doubt that the UNSC would surrender control after the war - they'd have to take part in the rebuilding, and urban warzones would need to be under martial law to prevent robbery. Eventually, they should of course surrender control back to the governments, as the threat of insurrectionist activity only intensified upon UNSC interference; that fear returned in the post-war period.-- Forerunner 10:16, 19 January 2011 (EST)

Amended format for citation
Forgive my inability to detect this issue. I noticed that the citation format has been rather odd because of the 2010 edition.
 * Old citation format for double version:


 * New citation format:

The semi-colon would act as a divider between the two, making sure that readers would be able to distinguish between the old and new editions. :) — subtank  09:00, 15 February 2011 (EST)


 * It's nice to have a proper standard for this, thanks for the heads-up. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 09:01, 15 February 2011 (EST)

Titanium-A Battleplate
It's true that names of elements are written in low-cases (as chemistry student I know that all well), but Titanium-A is a brandname, and as such it should be written with a capital. Well, this is my opinion. ;-)  Wilc0  ( Talk page ) 11:34, 26 May 2011 (EDT)

Re: war
My apologies - I assumed that it was relating to human-San 'Shyuum affairs - it's not too far from a page that predicts the collapse of the military alliance soon after the Forerunner's war, had there been no conflict - it was judged that humans were so bigoted that they would turn on their own allies. What about the main article - it says "wars" as opposed to "war".--  Fore  run  ner '' 09:44, 29 May 2011 (EDT)


 * War; wars; conflict - anything to avoid an actual name. I know of only one confirmed conflict and that was just the general counter-invasion response from a third party. Before that there was a possible scuffle that resulted in the human empire moving further out around the Orion arm to avoid direct contact with the Forerunners.--  Fore  run  ner '' 09:55, 29 May 2011 (EDT)


 * It could always have been a typo - most usages I've found say the singular. The humans and San 'shyuum were allied throughout - declaring war only on the galactic equivalent of Austria-Hungary just wouldn't make sense if you only fight one of the peoples.--  Fore  run  ner '' 11:07, 29 May 2011 (EDT)


 * Yes - while there may have been a war the book doesn't mention it - Greg just added in "San 'Shyuum" to make sure the reader knew that they had a role in the war, too.--  Fore  run  ner '' 11:29, 29 May 2011 (EDT)

Halo 4 page
Hey, could you please stop removing the fact that the sidearm used in the Halo 4 trailer is the M6G? It is a M6G because it looks like a M6 variant, and because the M6G is the Halo 3 Variant, no other weapons would have been placed on board the Forward Unto Dawn. -Spedster777, Administrator of the Saints Row wiki. 16:44, 6 June 2011 (EDT)


 * We have no confirmation yet and stop freaking out over a single edit and don't use caps in an edit summary. Be mature about your edits "A Penny saved is a Penny earned" 16:47, 6 June 2011 (EDT)

Spartan Userbox Issue
I didn't really wanna post this on a specific page, as it is on multiple pages. When I was looking up Jun, I noticed that his infobox looked weird. Specifically, the Height and Weight sections don't seem to wrap quite right. It is the same on other Spartan pages as well, but only those with those two fields. These use the Convert template, but I can't see a specific problem in the scripting, but it is basically a huge wall of text. I wouldn't be completely surprised if it turns out to be a problem on my end, but I'm not sure yet. Also, your Add a Message link on this page links to Wikia. You might want to change that. -- DKong Talk Cont 01:03, 9 June 2011 (EDT)

Kinect in Halo Anniversary
I have been trying to add information about the game using Kinect. Phil Spencer from Microsoft came out and said that it would use Kinect in some way and 343 confirmed this, stating that it would be an optional feature. When I add the information to the page Halofan1234 removes it as he believes it is unnecessary. I believe that as it is a feature in the game, it should be mentioned. Could you please settle this dispute?--Soul reaper 23:38, 21 June 2011 (EDT)

You are not sourcing your info and I've been googling on this subject recently and could not find anything about it. "A Penny saved is a Penny earned" 23:40, 21 June 2011 (EDT)

I sourced it both times I added it. http://multiplayerblog.mtv.com/2011/06/20/halo-combat-evolved-anniversary-will-use-kinect/ That is the source I used, down the bottom it has 343's statement. Here are some more sources. http://games.on.net/article/12931/Halo_Remake_to_Utilise_Kinect http://venturebeat.com/2011/06/20/halo-anniversary-kinect-augmentation/ http://www.co-optimus.com/article/6283/halo-combat-evolved-anniversary-edition-will-support-kinect.html http://dvice.com/archives/2011/06/halo-hd-remake.php

If you go here you can find even more: http://news.google.com.au/news/more?pz=1&cf=all&ned=au&cf=all&ncl=d7p0LGIOUvdvbSMSy3H3N-zZaw2bM --Soul reaper 23:45, 21 June 2011 (EDT)

Ok thanks "A Penny saved is a Penny earned" 23:46, 21 June 2011 (EDT)

Insurrectionist
Hi Jugus,

I saw your edit on the Iliad‎ page. I just don't understand why you wrote "Insurrectionist" with a lower-case, as it is a name of a group of people.

  Wilc0 When in doubt, flee.  (Talk page)  05:12, 30 June 2011 (EDT)

Uhh
User:ODST 032 is removing content from his user talk.-- 1234fansofHalo 12:41, 27 July 2011 (EDT)
 * Don't worry about, it's sorted.--ハローファン (H1234-NET) 14:46, 27 July 2011 (EDT)

RE:Location capitalizations
Ok, message received. I will however, will rename a page if it isn't a name which is capitalized, when I am in doubt I will talk to you or an other admin.

Greetings,   Wilc0 When in doubt, flee.  (Talk page)  12:54, 26 August 2011 (EDT)


 * Ok, sorry, just noticed. I will take greater care with my edits from now one. Commander Grade One.png  Wilc0 When in doubt, flee.[[Image:NL flag.jpg|20px]]  (Talk page)  14:20, 26 August 2011 (EDT)

LNOS fate
"The UNSC has twice attempted to execute under-powered slipspace transitions. They were both unsuccessful, leading to the conversion of the trial spacecraft into “atomized bits”." - Halopedia article on the S-FTE. Could this be what happened to the Long Night of Solace? (My iPod refused to recognise "send" in the PM feature)--  Fore  run  ner '' 16:07, 25 September 2011 (EDT)

But IIIII am the Walrus
Well, same as I asked Subtank. General5 7 has given me permission to edit her draft to remove "The Artifact" redirect from it. The draft is protected, so I can't edit it, so could you do so for me please? Tuckerscreator (<font color="#008000">stalk ) 18:03, 2 October 2011 (EDT)

Majors
Majors are not officers. They are two different ranks. Kenobi117 18:45, 24 December 2011 (EST)
 * The 2011 edition of the Encyclopedia says otherwise. Officers are basically Majors with different armor. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 18:56, 24 December 2011 (EST)
 * Thanks for the clarification.--Pipboy300.jpg Commander Spartacus  ~  ŤДŁĶ  ~  ĈʘŃŤṜǏΒŨŤǏʘŃŞ  ~  ĚṂДǏŁ  23:07, 24 December 2011 (EST)

Redirect
Would you be able to redirect User:II Helljumper II to User:N7, seeing as it is my old account. :) <font color="Blue"> Helljumper U T C 18:03, 31 December 2011 (EST)

What's that? Your MoS is evolving!
We've agreed there needs to be some clarification of what the Indirect mention tag is for, and Subs tells us that it should be included along with some updates of the Layout guide, Manual of Style, and perhaps the Guide to Canon. Refer to there for what we should include. Tuckerscreator (<font color="#008000">stalk ) 15:59, 2 April 2012 (EDT)

Redirect
Hi, could you please move Deathmatch (Halo Wars) to Deathmatch? Since there's no other title named "Deathmatch", it doesn't make sense to have the parentheses. Thanks.--  Col. Spartacus  <font color="Black">Talk Page <font color="Black">Contributions  14:31, 23 April 2012 (EDT)

Citation
Oh ha-ha-ha, add an extra citation to my pastey white ass you cocky bastard. :P

Love,


 * H4dealwithit.gif --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 06:23, 3 May 2012 (EDT)

Oh that number of ships
We have two images of the Second Fleet of Homogenous Clarity: File:Covie1.jpg and File:2ndFleetOfHomogenousClarity.jpg. Covie1 is more detailed thanks to our friend Kronos, while -7-'s image shows more ships, indicating how menacing the fleet really was. I was thinking of deleting the latter and keeping former, since the former was being used in two other pages already. What's your opinion, should we keep both? :D — S331 (COM • Mission Log • Profile) 11:13, 20 May 2012 (EDT)


 * Oh, alright then. I didn't know about the high-res version too until I looked up the Regret level article, so it was pretty reasonable and easy to miss. :) — S331 Bubbleshieldhud.svg(COM • Mission Log • Profile) 12:04, 20 May 2012 (EDT)

Thanks
Per above, thanks for moving motion sensor to motion tracker!-- Spartacus  ('''<font color="Grey">Talk 16:03, 12 June 2012 (EDT)


 * As the user who proposed the move, I second that. :) — S331 Bubbleshieldhud.svg(COM • Mission Log • Profile) 23:50, 12 June 2012 (EDT)

CSG
Couldn't tell if you had an Xbox Live account, but it doesn't hurt to ask. Hope you can join! -


 * I do indeed have a Live account, just not a very active one at that. I've been on the fence about joining since you re-started CSG - it's just that I have very little interest in competitive multiplayer, and would most likely get dominated at it by superior MP players. As an avid campaign player, though, I am looking forward to Spartan Ops and could see myself playing it with people from here. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 01:46, 24 October 2012 (EDT)


 * ...would most likely get dominated... Come on Jugus, that shouldn't be the reason for you to join! Its Community Social Gaming! Not Superior Competitive Gaming! Its going to be fun! I'm not that good of a player myself, but I'm not worried. Just gaming it up with Halopedians on Halo 4. Sure we might get slightly competitive and serious in order to beat the other team, but that's the fun in it all. We just socialize and have a great time. Just don't focus on it... except, you know, the scope of the battle rifle :D


 * However, if you still feel skeptical about it, that's fine, sign up for Spartan Ops!


 * Very well, I'll consider it. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 05:19, 24 October 2012 (EDT)

New Human Pic
Best picture for it in a long time. Tuckerscreator (<font color="#008000">stalk ) 01:16, 3 December 2012 (EST)
 * I wonder if there's a way to arrange the Marines and Navy crew aboard the Infinity to create a new version of this pic in Halo 4. That could also be handy. Tuckerscreator (<font color="#008000">stalk ) 01:48, 3 December 2012 (EST)

Ah, forgot about no H4 campaign theater. Too bad. I wasn't suggesting that a crowd shot should replace the main image anyway. We should follow Wikipedia's example, and they keep it to just a few folks on their Human article. Tuckerscreator (<font color="#008000">stalk ) 02:49, 3 December 2012 (EST)

Two covenant ship articles need to be merged
The Covenant Super-Destroyer and Battleship are possibly same class. I've been researching this and believe that the illustrator for Halo Wars: Genesis used this line from Halo: First Strike as inspiration: "vessels with five bulbous sections that were nearly two kilometers stem to stem and had a dozen deadly energy projectors." In Genesis, the super-destroyer is depicted as having five bulbous sections and multiple energy projectors. This connection is further reinforced by Halo: Evolutions which came out after both the previously mentioned entries. It states that the vessel has a length of two kilometers and possesses multiple energy projectors. As you can see, the shape, size and armament of this class have all been described in at least two pieces of fiction. Since you are knowledgeable in these regards I hope that you will come to the same conclusion. I've been reading this wiki for years but only started editing it recently. Subsequently, I'm not completely sure if I need administrative permission to merge two articles.


 * We've considered this in the past (in fact we previously had the Harvest ship under the Covenant battleship page) but because of the lack of sufficient proof stating they're indeed the same—as well as the different designation given for the Harvest ship in Evolutions—we treat the two ships as different. It's a real possibility that they're different names for the same class, but because the Covenant are known to have multiple ship types that look similar and have similar armaments it's better to be on the safe side and consider them separate unless proven otherwise. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 00:14, 6 May 2015 (EDT)

Listing
Wondering if this page should become a more overall list recording changes made in all rereleases. This would allow us to record neutral changes from the Fall, Flood, and First Strike reprints, and possibly the upcoming Fall of Reach animated adaptation. What do you think? Tuckerscreator (<font color="#008000">stalk ) 14:33, 29 June 2015 (EDT)
 * Possibly. To prevent making the page too long, however (and to avoid difficulties coming up with a suitable title), we could also make the changes in the novel reprints and the changes in the different adaptations of TFoR into two separate pages. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 23:38, 29 June 2015 (EDT)

Spartan IVs augmentations
Within all of the current Halo lore we have available to us it appears pretty obvious that any and all SPARTANS within GEN2 gear are fairly similar in their physical capabilities; therefore, the existing assumptions within the page suggesting otherwise should be clarified to represent speculations verses facts. Furthermore and most importantly, lore points to the genetics, robustness, and fortitude of a particular Spartan candidate making up most of their differences, but it also acknowledges that the time they've had to acclimate themselves to their augmented body, the type of training they've had, and any real world experiences go a long way toward unmasking their full potential too. What is also known is that the advancements in augmentation with regards to the SPARTAN-IV program have not only allowed for the past strict guidelines to be done away with allowing less than ideal candidates to receive custom-tailored enhancements meant to bring them to the closest margin possible of the previous Spartan programs' physical and mental results. This knowledge also signifies that were a SPARTAN-IV candidate to possess the genetics, robustness, and fortitude to have been a candidate for the predecessor programs that they could potentially be just as impressive as a SPARTAN-II or III out of Armor once fully acclimated to their augmentations and well trained; hell, even the additional experimental augmentations that were tried during the prototype phase of the program speaks volumes of the maximum potential of these newer augmentations despite the terrible failure rate which ended their inclusion. Anyways, my point is that the SPARTAN-IV augmentation page is full of incorrect assumptions suggesting that all SPARTAN-IVs are inferior to those from the predecessor programs.


 * Canonical sources DO make it clear that the Spartan-IVs do not reach performance levels as high as Spartan-II, for a number of reasons. The age factor is still critical. Some augmentations are at their optimum when performed at puberty, as was done with the IIs and IIIs. Modern medical technology makes it AVAILABLE to adults, in a slightly less optimal form. Even those who match the genetic criteria for the IIs would be hard pressed to take to the augmentations as well. MJOLNIR GEN2 is designed to outperform GEN1 specifically because the IVs need it to, to compensate for their physical limitations. Hypothetically, a IV in armour is the physical match of a II. Out of armour is a different story.


 * Sources also make it clear that the IVs have advantages - because they had a normal life before volunteering, they can better relate to non-Spartans than their predecessors could. They're more psychologically well-adjusted, too, and don't come with the same mess of personal problems that, say, the IIIs came with. With, in my opinion, the exception of Sarah "Halsey was so mean to me wah wah" Palmer, who shows an utterly bemusing personal vendetta. They're not perfect, but that imperfection is also an advantage. And lastly, as Buck puts it, the IVs are meant to be demi-gods to the IIs Titans, but damned if that isn't often enough. They also exist in FAR more plentiful numbers than ANY previous Spartan program did at one time.


 * We're not painting the Spartans as inferior knockoffs because we don't like them. We're showing that they're different to their predecessors in important ways, all of which are based on canonical sources.


 * Sorry for beating you to the punch, Jugus! --  Qura 'Morhek   The Autocrat     of Morheka   06:01, 25 July 2015 (EDT)


 * @Morhek: well said, you covered pretty much what I was going to say anyway. To add to the above, there's very little justification for adding the hypothetical Spartan-IVs who could reach S-II levels of prowess outside armor to the page because that's exactly what they are - hypothetical. To date, there are two statements (that I know of) from Frank O'Connor stating that a SPARTAN-IV is only equal to an S-II in armor while the latter would destroy the former outside of it. This was especially clear in Frankie's more recent NeoGaf post (which should, by the way, be added to the sources on the S-IV augmentation page). Other than that, your edit to the page contained quite a bit of speculation and information that is at best up to interpretation, as well as extraneous material that is already covered on other pages, which is the reason I trimmed some of it down. I did change some of the wordings on the page to make it more vague, however. But there's no reason to dispute the II/IV comparison when it comes straight from the horse's mouth and there's nothing to contradict it in other sources. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 09:00, 26 July 2015 (EDT)

Name change
Mind changing my name to Rock-O-Jello Some bookish girl. Wikia stinks. 16:04, 24 September 2015 (EDT)
 * Please make your request here so it may be properly logged. Thank you.-- 18:31, 24 September 2015 (EDT)

Grim's statements on Halo 5 Elites
Hey, I noticed you were looking for a source regarding the variety of Elites present in Halo 5. I found a few of Grim's statements on the matter.

https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/halo-5-sangheili/c73aceae-7ae4-4b4c-b419-0dffcffd0350/posts?page=1#post14

https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/why-the-heck-are-thel-s-covenant-wearing-h4-armor/662e9ed3-828e-448b-bd79-d6cf2c9bab06/posts?page=3#post54

https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/why-the-heck-are-thel-s-covenant-wearing-h4-armor/662e9ed3-828e-448b-bd79-d6cf2c9bab06/posts?page=5#post98

https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/should-the-games-still-be-highest-canon/4f1af3e4-3a6e-455e-88de-19f18550c672/posts?page=1#post20

I'm not sure how to reference forum posts in articles, or which is neccessarily the best for that piece of information so I figured I'd just pass them along to you.--Soul reaper (talk) 06:38, 8 March 2016 (EST)


 * Those will do quite nicely, thanks. --<font color="MidnightBlue">Jugus (<font color="Gray">Talk  | <font color="Gray">Contribs ) 11:57, 8 March 2016 (EST)

Energy shielding
The article Energy shielding has a gallery section and a gallery page and both have the same images. Which one should be kept? <font color="#FFC200">Lautrec <font color="#FFC200"> of Carim  <font color="#FFC200">|contribs| 05:49, 13 September 2016 (EDT)


 * This is one of those times where the main article needs some trimming.— subtank   12:09, 13 September 2016 (EDT)


 * What she said. As a rule, the "gallery page" (i.e. the image category for the subject) is the more comprehensive list, while an article's gallery just includes the "highlights" or most pertinent images. --Jugus (talk) 13:37, 13 September 2016 (EDT)

Installation 07 image on Fractures
Hi Jugus. A guy added an image (the cover of Fractures) that is almost certainly Installation 07 but it's completely different than what we have seen so far. Installation 07 is depicted as an orange desert in previous games but in that image it looks more like Installation 04. Should it be added on the main infobox page since it's newer or not? Here is the discussion. <font color="Teal">Lautrec <font color="Teal"> of Carim  <font color="Teal">|contribs| 07:51, 21 September 2016 (EDT)


 * You probably noticed it already, but that's actually how Installation 07 looked at one time (and how it looks now, according to Halo: Hunters in the Dark). The hologram in Halo 3 has been established to have been out of date. --Jugus (talk) 10:31, 21 September 2016 (EDT)

Project Chrysanthemum
| Regarding this edit. I can understand wanting to leave it vague, but i'm more curious as to why you don't think it implies genetic predisposition. Emile's, Jun's, and Kat's articles all use a word that refers to the natural ability of the individual. Whether it be "aptitude", "talents", or "potential" respectively. These words all imply natural inclination to skills. So, it makes sense that these would all be references to predispositions if they are a natural occurrence in the individual in question. Though none of the articles go into detail, they do make an effort to acknowledge the genetic ability of the character. However, in your defense, the only one who doesn't directly state that their skill was from natural ability was Carter's.

On a side note, do you visit any other Halo sites beside this one? I've always wondered but never had an excuse to ask.Kal825B (talk) 20:13, 5 April 2017 (EDT)


 * I just think the source material leaves too much to interpretation to make a definitive statement, especially when no source expressly states they were picked solely due to their genetics (though that was likely a contributing factor in many cases).


 * My main point is that why would you set someone apart on the basis of their theoretical predisposition for an ability, rather than that ability itself? Kurt and Mendez had the opportunity to study both of those things, so it hardly makes sense they'd discard one of them entirely. It would be much more advantageous to look at the whole picture of the candidate rather than just one aspect of them.


 * I'm not dismissing genetics as a contributing factor here; I'm merely saying it doesn't really make any sense to have been the only selection criterion in that scenario, especially when you're picking people based on abstract traits like leadership, sharpshooting, reconnaissance, etc - how do you even begin to measure those from genes alone? In many cases a natural inclination and practical skill will likely correlate, but the thing about genetics is that they don't always express themselves in clear-cut ways and there are other, random factors which may influence the outcome. (This is obviously different from the program's selection criteria as a whole, which were about augmentation survival rates, thus making genetics of paramount importance in that case.)


 * In addition, most of the source material is written in a way that suggests the "cat-2s" were chosen after their training, which suggests observation of their skills in practice; if the selection was solely genetic, each Spartan's fate could've been decided before they first stepped on Onyx. For instance, Jun's profile: "Following graduation at the age of 12, he became one of Alpha Company’s best Spartan-III assets, where his skill as a sniper soon had him leading a headhunter team conducting missions directly for ONI." He wasn't picked because his genes had destined him for greatness, he was picked because he had demonstrably become one of Alpha Company's best Spartans and was a skilled sniper.


 * I do frequent the Halo Archive at least and have posted on Reddit a few times (where I think I actually discussed this very topic with you once). --Jugus (talk) 00:29, 6 April 2017 (EDT)

The thing about this is that it wouldn't be theoretical. Ghosts of Onyx makes it clear that Kurt has access to all of their genetic records when the narrator makes the comment of "less-statistically robust". Even though it may not have automatically set some apart, it's not outlandish to think that some genetic profiles were bookmarked to keep special watch on. Though, i can agree with the fact that they probably bookmarked genetic profiles and waited to see how the candidates would develop.

Hmm... I don't have a recollection of that. Do you use the same username as your halopedia account?Kal825B (talk) 22:31, 6 April 2017 (EDT)


 * That's what I was saying. Even though they had access to the candidates' genetic records from the start, most of the sources that describe their selection (such as Jun's bio quoted above) are written in a way that gives the implication they were set apart from their companies only after their training. These things don't have to be mutually exclusive; most likely the final decision was up to a combination of inborn potential (which Kurt and co. would have known from the onset) and skill as observed in practice (which could only be ascertained after training). This leaves more wiggle room for other factors which realistically affect a person's development, and as I said, I don't see how one can divine skills like sniping, leadership, etc. from genes alone.


 * I don't. I'm not even 100% sure the person I discussed this with was you, though. --Jugus (talk) 08:24, 7 April 2017 (EDT)