Typhon

"What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed."

- In-game description

The Typhon is a special variant of the Multiple Launch Rocket System-1 Hydra Gyroc Launcher. Named after the Lernaean Hydra's father, it is featured in Halo 5: Guardians as a Rare REQ variant of the Hydra Launcher. Design-wise, it retains the Hydra Launcher's chassis and mostly keeps its original paintjob but adds olive green and red stripes, along with a olive green falcon emblem in the middle part of the weapon on each side. The UNSC logos have also been moved closer to the front of the weapon.

Background
The Typhon is a named variant of the MLRS-1 HGL, upgraded with improved recoil compensation, higher damage per projectile, and faster firing and reloading speeds. It is the result of Chalybs Defense Solutions' works being perfected by the Office of Naval Intelligence's Watershed Division. Another named variant, the Echidna, is also produced by the Watershed Division.

In late 2558, Spartan-IVs serving aboard the trained with the Typhon in War Games simulations.

Halo 5: Guardians
The Typhon is a Rare Level 5 Power Weapon REQ worth 100 REQ Points when sold. It operates identically to a normal Hydra Launcher, although it is considerably more powerful. Each missile from the Typhon deals more damage, has a slightly larger blast radius, and is fired in quicker succession. The weapon also has slightly less vertical recoil and reloads more quickly, with controller vibrations being felt only after the last missile has been loaded in. Unique to this weapon is its ability to lock onto three targets at once; the targets can be either vehicles or infantry. These improvements over the normal Hydra Launcher make the Typhon a devastating weapon against ground troops.

Changes from the Hydra Launcher

 * 50% faster firing rate.
 * Faster reload speed.
 * Increased damage.
 * Larger blast radius by 1.00 m (3.28 ft).
 * Vertical recoil slightly reduced.
 * Can lock onto three targets at once.
 * Can hold 6 more missiles for a maximum total of 30 (6 active + 24 reserve).

List of appearances

 * Halo 5: Guardians