Halo: Reach

Halo: Reach (previously known as "Halo 4" ) is an upcoming first-person shooter video game set in the Halo universe, in-development by Bungie, LLC.. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009 in Los Angeles, California, and is set for release in Fall 2010. Bungie President Harold Ryan commented that Reach may include Project Natal features.

An invite to the Multiplayer Beta is included with Halo 3: ODST, with a planned release for Spring 2010.

Development
"Where there will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation."

- Bungie Community Manager, Brian Jarrard.

Reach has been in development since the completion of Halo 3, in the tradition of a full three year cycle, and will use a completely new game engine created specifically for the game. It was confirmed in October 2009 that Martin O'Donnell, Bungie's lead composer, had begun casting voice actors for Reach. While only a year away from release, Reach 's environment architecture, cinematic script, and most in-game encounters have been either completely finished or polished ; in addition, many properties of Reach have been placed in the game and are currently playable.

Characters

 * Noble One (First appearance)
 * Carter-A259 (First appearance)
 * Jorge-052 (First appearance)
 * Kat-B320 (First appearance)
 * Emile-A239 (First appearance)
 * Jun-A266 (First appearance)
 * Noble Six (First appearance)

Locations

 * Epsilon Eridani System
 * Fermion Remote Scanning Outpost (Mentioned only)
 * Reach
 * Csodaszarvas (First appearance)
 * Turul (First appearance)

Organizations

 * United Nations Space Command
 * UNSC Marine Corps
 * UNSC Navy
 * Naval Special Warfare Command
 * SPARTAN-II Program
 * Noble Team (First appearance)
 * Office of Naval Intelligence (Mentioned only)
 * SPARTAN-III Program
 * Noble Team (First appearance)
 * Covenant Empire
 * Covenant Navy
 * Fleet of Particular Justice

Species

 * Human
 * Sangheili
 * Kig-yar
 * Skirmisher (First appearance)
 * Unggoy

Vehicles

 * CCS-class Battlecruiser
 * Civilian vehicles
 * DX-class Dropship
 * Falcon Tiltrotor
 * M12 Light Reconnaissance Vehicle
 * M831 Troop Transport
 * Type-52 Troop Carrier
 * UNSC Frigate

Weapons

 * M6 series (Unknown variant)
 * M41 Light Anti-Aircraft Gun
 * M90 Close Assault Weapon System (Unknown variant)
 * S2-AM Sniper Rifle (Unknown variant)
 * Type-1 Energy Weapon/Sword
 * Designated Marksman Rifle
 * M9 High-Explosive Dual-Purpose Grenade
 * Type-1 Antipersonnel Grenade
 * Needle Rifle

Trivia

 * In an interview with Worthplaying, Brian Jarrard hinted that Gunnery Sergeant Edward Buck, one of the main characters in ODST, may return in Reach. In that same interview, he also confirmed that the new game was a prequel to the events in Halo: Combat Evolved . Yet another hint to the character's possible return, in a G4 interview with Bungie about ODST, Joseph Staten said "It would be a shame if we make a game about the planet Reach -- a place where Buck, the ODST’s squad leader, was known to be -- and not have him appear in some way shape or form…."
 * On December 12, 2009, during the Spike TV 2009 VGAs, an exclusive look at Halo: Reach premiered . The game's opening cinematic was shown, revealing the squad, and also that the Sangheili will indeed be returning as enemies, as the Sangheili were part of the Covenant through Halo Wars to the latter part of Halo 2, after being allies in Halo 3 and absent in Halo 3: ODST.
 * On the project page for Reach, located in the "Multimedia" section, the soundtrack to the cinematic trailer called "Lone Wolf" by Martin O'Donnell, is available for free downloading from Bungie.net. The song is 2:27 long.

Internal

 * Halo: The Fall of Reach
 * Halo: First Strike
 * Halo: Reach - Announcement Trailer
 * Halo: Reach Video Games Awards Trailer
 * Reach

External

 * Official Halo: Reach page at Bungie.net