Ardo 'Moretumee

General Ardo 'Moretumee was a Sangheili shipmaster of the Ardent Prayer, serving in the Fleet of Valiant Prudence during the Human-Covenant War.

Early career
A leader of few words, Ardo 'Moretumee climbed the ranks of the Covenant's Ministry of Fervent Intercession to the status of shipmaster with a mix of martial prowess and tactical cunning. His family held considerable power in the High Council, though 'Moretumee's personal ambitions were impossible to discern. He eventually served as the shipmaster of the Ardent Prayer, serving the Fleet of Valiant Prudence under Supreme Commander Rho 'Barutamee. The fleet was tasked by the Ministry of Fervent Intercession with the recovery and research of Forerunner artifacts.

Fall of Reach
On the night of July 23, 2552, the Fleet of Valiant Prudence, including Ardent Prayer, was deployed as an advance force to the human planet Reach. Over the following weeks, the fleet engaged human targets across the planet. After the fleet's flagship, the Long Night of Solace, revealed its location during the Battle at Szurdok Ridge, SPARTAN Catherine-B320 formulated Operation: UPPER CUT, a plan to destroy Long Night of Solace through the use of an improvised "slipspace bomb".

On August 14, SPARTAN-B312, Jorge-052, and several FSS-1000 Sabre pilots, with the assistance of the, boarded Ardent Prayer; the UNSC intended to use Ardent Prayer to deliver the improvised bomb to Long Night of Solace while the former was en route to refuel with the supercarrier. As the boarders made their way through the corvette, they assaulted the bridge. The bridge crew were caught unaware; although 'Moretumee and his companions defended themselves, they were killed by the boarders. Ardent Prayer then continued toward Long Night of Solace and the bomb was activated, destroying both vessels.

List of appearances

 * Halo: Reach
 * Halo: Fleet Battles