MediaWiki:Gadget-HalopediaSecret.js

/* Konami-JS * :: Now with support for touch events and multiple instances for * :: those situations that call for multiple easter eggs! * Code: https://github.com/snaptortoise/konami-js * Copyright (c) 2009 George Mandis (georgemandis.com, snaptortoise.com) * Version: 1.6.2 (7/17/2018) * Licensed under the MIT License (http://opensource.org/licenses/MIT) * Tested in: Safari 4+, Google Chrome 4+, Firefox 3+, IE7+, Mobile Safari 2.2.1+ and Android */

var Konami = function (callback) { var konami = { addEvent: function (obj, type, fn, ref_obj) { if (obj.addEventListener) obj.addEventListener(type, fn, false); else if (obj.attachEvent) { // IE				obj['e' + type + fn] = fn; obj[type + fn] = function { obj['e' + type + fn](window.event, ref_obj); };				obj.attachEvent('on' + type, obj[type + fn]); }		},		removeEvent: function (obj, eventName, eventCallback) { if (obj.removeEventListener) { obj.removeEventListener(eventName, eventCallback); } else if (obj.attachEvent) { obj.detachEvent(eventName); }		},		input: '', pattern: '38384040373937396665', keydownHandler: function (e, ref_obj) { if (ref_obj) { konami = ref_obj; } // IE konami.input += e ? e.keyCode : event.keyCode; if (konami.input.length > konami.pattern.length) { konami.input = konami.input.substr((konami.input.length - konami.pattern.length)); }			if (konami.input === konami.pattern) { konami.code(konami._currentLink); konami.input = ''; e.preventDefault; return false; }		},		load: function (link) { this._currentLink = link; this.addEvent(document, 'keydown', this.keydownHandler, this); this.iphone.load(link); },		unload: function { this.removeEvent(document, 'keydown', this.keydownHandler); this.iphone.unload; },		code: function (link) { var audio = new Audio(link); audio.play; },		iphone: { start_x: 0, start_y: 0, stop_x: 0, stop_y: 0, tap: false, capture: false, orig_keys: '', keys: ['UP', 'UP', 'DOWN', 'DOWN', 'LEFT', 'RIGHT', 'LEFT', 'RIGHT', 'TAP', 'TAP'], input: [], code: function (link) { konami.code(link); },			touchmoveHandler: function (e) { if (e.touches.length === 1 && konami.iphone.capture === true) { var touch = e.touches[0]; konami.iphone.stop_x = touch.pageX; konami.iphone.stop_y = touch.pageY; konami.iphone.tap = false; konami.iphone.capture = false; konami.iphone.check_direction; }			},			touchendHandler: function { konami.iphone.input.push(konami.iphone.check_direction); if (konami.iphone.input.length > konami.iphone.keys.length) konami.iphone.input.shift; if (konami.iphone.input.length === konami.iphone.keys.length) { var match = true; for (var i = 0; i < konami.iphone.keys.length; i++) { if (konami.iphone.input[i] !== konami.iphone.keys[i]) { match = false; }					}					if (match) { konami.iphone.code(konami._currentLink); }				}			},			touchstartHandler: function (e) { konami.iphone.start_x = e.changedTouches[0].pageX; konami.iphone.start_y = e.changedTouches[0].pageY; konami.iphone.tap = true; konami.iphone.capture = true; },			load: function (link) { this.orig_keys = this.keys; konami.addEvent(document, 'touchmove', this.touchmoveHandler); konami.addEvent(document, 'touchend', this.touchendHandler, false); konami.addEvent(document, 'touchstart', this.touchstartHandler); },			unload: function { konami.removeEvent(document, 'touchmove', this.touchmoveHandler); konami.removeEvent(document, 'touchend', this.touchendHandler); konami.removeEvent(document, 'touchstart', this.touchstartHandler); },			check_direction: function { x_magnitude = Math.abs(this.start_x - this.stop_x); y_magnitude = Math.abs(this.start_y - this.stop_y); x = ((this.start_x - this.stop_x) < 0) ? 'RIGHT' : 'LEFT'; y = ((this.start_y - this.stop_y) < 0) ? 'DOWN' : 'UP'; result = (x_magnitude > y_magnitude) ? x : y; result = (this.tap === true) ? 'TAP' : result; return result; }		}	};

typeof callback === 'string' && konami.load(callback); if (typeof callback === 'function') { konami.code = callback; konami.load; }

return konami; };

if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') { module.exports = Konami; } else { if (typeof define === 'function' && define.amd) { define([], function {			return Konami;		}); } else { window.Konami = Konami; } }

konami = new Konami; konami.load('https://halo.wiki.gallery/images/a/ad/H3-sound-Grunt-birthday-party.mp3');