Covenant hall



The Hall is a Covenant structure featured in Halo Wars.

The Hall is built onto the Citadel, and is where Covenant infantry is trained and upgraded, such as Unggoy Lances (Four Unggoy led by a single Sangheili, or a single Jiralhanae, depending on commander), Mgalekgolo pairs and Kig-yar pairs. This is also the place where most Covenant infantry upgrades are researched. Very useful as it gives you a firm backing on defence and these forces can give you time to increase your infantry defence.

Its UNSC equivalent are the Barracks.

Units Produced and Available Upgrades

 * Grunt - Main Covenant infantry unit. Slow and short-ranged. Starts with Plasma Pistol.
 * Starting special attack - Sticky Grenade
 * 1.Peons - Adds two Grunts to each squad.
 * 2.Needler - Upgrades Plasma Pistol to Needler for more damage.
 * 3.Deacon - Adds a Grunt Deacon to squad to boost combat values through spirituality.
 * Jackal - Counter-infantry unit. Starts with medium-range carbine.
 * 1.Defense Gauntlet - Adds energy shield to deflect incoming projectiles (collapses after taking too much damage).
 * 2.Beam Rifle - Upgrades weapon to particle-beam rifle for increased damage.
 * 3.Supreme Gauntlet - Shield no longer collapses when taking damage.
 * Hunter - Counter-vehicle unit. Uses Fuel Rod Cannon.
 * 1.Bonded Shield - Adds the iconic Hunter Shield, which deflects projectiles.
 * 2.Spirit Bond - Increases damage output while Hunters in a bonded pair are alive.
 * 3.Assault Beam - Fuel Rod Cannon upgrades to Fuel Rod Beam for mega damage.