Sentinel beam

Summary
The Sentinel Beam is a Forerunner weapon connected to Sentinels to control outbreaks of The Flood. It appears as a beam of energy that can cut through most forms of the Flood parasite. The blue Sentinel beam is a stronger, more efficient version of the common orange Sentinel beam and overheats less.

In Multiplayer, the Sentinel Beam will only appear in the bases on Backwash.

Like many weapons, it cannot be used in Halo: Combat Evolved.

Combat Usage
The Sentinel Beam is not player-usable in Halo: Combat Evolved. However, it can be used in Halo 2.

The Sentinel Beam runs on an un-rechargable battery with a maximum charge of 100%. Like the Covenant's plasma weapons, it can overheat and will do so if 19% of the battery is used in one continous stream. It is effective against most kinds of Flood and Sentinels, and can deplete shields like plasma.

A continuous hit from a Sentinel Beam can be devastating against any opponent.

Once the energy core has completely discharged, the weapon is useless for anything other than it's relativly strong Melee attack.

Character Compatibility

 * Elites
 * Spartans
 * Brutes (Have animation, but not used)
 * Flood Combat Form (Human)
 * Flood Combat Form (Elite)

Technical Data

 * Ammunition: Unknown
 * Dual-Wield: No
 * Damage: Medium
 * Range: Low
 * Accuracy: Medium
 * Rate of Fire: Continuous
 * EnergyPer Round: 1%
 * Ammunition (Max): 100%
 * Overheating: After: 19%
 * Melee Attack: Slow
 * Scope: No

Related Links

 * Sentinels
 * Sentinel Beam