Covenant portable shield

A Stationary Shield Generator is a device used by the Covenant during offensive ground operations. These shields are larger versions of the Jackal Personal Arm Shield. They are created by three small portable generators that are attached together and, when activated, provide extra protection for Covenant troops. These are normally placed at strategic locations, like doors or building entrances, when the Covenant are guarding a small, temporary position. This information is derived from first-hand accounts, though it is unknown how the energy fields are generated. They can deflect all projectiles except rockets, explosions, or large amounts of plasma fire. In Halo: Combat Evolved if one of these shields is hit by a vehicle, it will be permanently disabled. In Halo 2, vehicles cannot collapse them on impact. In Halo 3 it reappears as a piece of Equipment, the Deployable Cover, where it can be deployed by troops.

 Dimensions 

Height: 2.49 meters (8.17 feet)

Locations
They can be found on the following levels:


 * Halo: Combat Evolved/Halo PC
 * Pillar of Autumn
 * Truth and Reconciliation
 * The Silent Cartographer
 * Assault on the Control Room
 * 343 Guilty Spark
 * Two Betrayals
 * Keyes
 * The Maw
 * Multiplayer
 * Rat Race
 * Danger Canyon
 * Gephyrophobia


 * Halo 2
 * Cairo Station (level)
 * Delta Halo (Level)
 * Gravemind (Level)



Trivia

 * It is unknown why but you cannot be seen by the Covenant behind one of these shields.
 * If you fire at a shield with a Human weapon, the shots may bounce back and do actual harm to you. This can be graphically demonstrated with a Sniper Rifle, and there have been instances of multiplayer suicides due to that particular scenario occurring.
 * Covenant plasma weapons are able to temporally overload the shield's generator.
 * If you have a Shotgun, or other long barreled weapon, and you walk right up against it, the barrel goes through and you can shoot through it at opposing enemies.