Forum:Weapon wish list

Hey guys. I know there's been a lot of griping about Halo 4. I also know that, whether it comes across here or not, I'm one of the gripiest gripers here. One of my main complaints is the weapon sandbox. so without any more complaining what do you people think would be interesting weapons to spice up the sandbox, or would you prefer fewer weapons? As for my self, I don't think that fewer weapons are the answer. I think more creative weapons are the solution. What HALO needs now is something as creative as the needler, or the plasma grenade. So my first suggestion? a grenade that explodes on impact. the pulse grenade and the firebomb grenade were close, but I want a real explosion. On impact. Maybe I've gone off the deep end here, but I want something bizarre and out of this world crazy that people will want to use no-matter how effective it actually is.

Those are my Ideas; what are yours? --Weeping Angel (talk) 19:02, 11 May 2013 (EDT)


 * Yeah this is something that we discussed last year. I said it numerous times that 343i has a lack of creativity. All my ideas will help eliminate weapon redundancy. First I would bring back the sentinel beam but maybe as an infantry issued weapon that has a little more power. That would replace the suppressor. I would replace the light rifle with a weapon that shoots a tracer/tracker like beam round up to a certain range. I would replace the boltshot with the forerunner weapon from the origins video but aesthetically look like the Burst pistol or Bishop Beam. I would eliminate the scattershot altogether and replace it with the Stasis rifle but I would buff it so that the target would take damage as long as they are stuck in the stasis field. The binary rifle wouldn't fire like a regular sniper rifle but instead open up a mini slipspace portal that would allow it to shoot a beam round from a long distance or through objects. The incinerator cannon wouldn't fire rounds like a rocket launcher nor would it be called an incinerator cannon. Instead I would call it the pulse cannon and make it an infantry version of the particle cannon but retains it's ability to spread rounds on impact. Also, non of the forerunner weapons would require reloading energy cores (the dumbest idea ever for forerunner weapons) and instead, run off of battery power. Lastly I would make them sound beefy cause as of now the scattershot sounds weird & unappealing, and the boltshot sounds weak & stupid. Why 343i just didn't stick with continuity is beyond me.-- Killamint  [Comm |Files ] 01:45, 12 May 2013 (EDT)

Maybe we could finally see what the needler is based on? Might be cool, maybe not. Sticking with my idea for a close range weapon. A pulse of damage centered at you, though it doesn't harm the user. I'm thinking frag grenade level damage, with a firing rate similar to the BR or the sniper. Oooh, ooh, and I just remembered this weapon idea I had a really long time ago. Basically, you point a lazer at an enemy for a certain ammount of time, and then it makes them explode or vaporize or something. And I think that just sounds awesome. Always use the DMR. This is craZboy557, signing off. 14:32, 12 May 2013 (EDT)