Barukaza Workshop Scarab

This article is about the Scarab model introduced in Halo Wars 2. For other types of Scarab, see Scarab. For real-world uses of the word, see Scarab (disambiguation).

The Scarabs utilized by the Banished are heavily modified Scarabs.

Chassis
These Scarabs are massive and heavily armored battleplates.

Crew and complement
The Scarab is "piloted" by a Banished supervisor, and the Scarabs control systems are controlled by colonies of Lekgolo worms.

Generators
The Scarabs have plasma generators that are unstable due to the modifications by the Banished to maximise firepower. The unstable plasma generators quickly kill the Lekgolo worms that form its control system.

Mobility
The Scarab is slow but very mobile and can easily travel up cliffs and across rough terrain.

Armaments
Banished Scarabs are armed with an unstable plasma beam that deals incredible ground-target damage and Thrasher missiles for air defense. When not in use the Thrasher missiles launchers are retracted and protected by the body of the Scarab.

Volatile Scarab
The Volatile Scarab variant was created after Voridus learnt how to harness the power of the Installation 00's Infusion gel. The Scarabs bulk had enough containment systems required to weaponize the gel. Voridus had specially selected pilots ready to pilot for him when he is otherwise occupied.

Operational History
"We are the Scarab. We are horror."

- A Banished Scarab commander during the Second Ark Conflict.

These Scarabs were used by the Banished during the Second Ark conflict in 2559.

Scarab
The Scarab is a super unit that can be purchased at the War Council by all Banished leaders aside from Voridus. Unlike its Halo Wars counterpart the Banished Scarab comes equipped with Thrasher missiles instead of a plasma cannon, and a plasma shield ability. The plasma shield ability makes the Scarab invincible for a short time. Up to three can be used at once in standard modes. Scarabs are effective against infantry, vehicles, and structures, but are only okay against aircraft. In Blitz the Scarab costs 300 energy and is only on the field for 60 seconds.
 * Info: Very heavy armor, Very high damage, Traverses all terrain, Super Unit.
 * Tier: 3
 * Cost: Population 40, Supplies 2,000, Power 2,000

Volatile Scarab
The Scarab is a super unit that can be purchased at the War Council by Voridus. While largely similar to the base Scarab the Volatile Scarab creates pools of infusion gel while attacking. Like the base Scarab it comes equipped with a plasma shield and is effective against infantry, vehicles, and structures, but are only okay against aircraft.
 * Info: Very high damage, Beam creates pool of infused gel, Can briefly shield itself from danger, Traverses all terrain, Slow moving, Very heavy armor, Super Unit.
 * Tier: 3
 * Cost: Population 40, Supplies 2,000, Power 2,000

Trivia
The Banished Scarab was nicknamed "Taterbug" by the community and Jeff Easterling.

List of appearances

 * Know Your Enemy
 * Halo Wars 2