Paul Russel

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an environment artist for Halo: Combat Evolved, Halo 2 and Halo 3.

Gameography

 * Halo 3 (2007), Microsoft Game Studios
 * Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
 * Halo 2 (2004), Microsoft Game Studios
 * Halo: Combat Evolved (2001), Microsoft Game Studios
 * Tempest X3 (1996), Interplay Entertainment Corp.
 * Eight games at High Voltage software, two of them uncredited, another three unreleased.

Trivia

 * He came up with the title "Halo".
 * Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.
 * He does not like being called 'the Forerunner guy'