M9 Wolverine

"This new UNSC vehicle has a specialized role: anti-aircraft.The Wolverine's surface-to-air missiles enemy aircraft and buildings, but its virtually defenseless against powerful enemy ground units, so you'll have to protect it. A potent counter-punch to enemy Banshees."

- GamePro, July Edition

MAAT-9 Wolverine The MAAT-9 Wolverine is a United Nations Space Command fast moving anti-air vehicle.

Overview
As the name suggests, the Main Anti-Air Tank Wolverine is designed for anti-air combat. In its arsenal are two pods of Argent V Missiles that are located on the left and right of the driver and gunner seats. These missiles are specialized to target and deliver their warhead to an aircraft with great speed and maneuverability. The missile pods are quite large and can be reloaded via a mechanical system in the Wolverine, which stores a small supply of missiles onboard, the exact standard amount is unknown.

The laser tracking targeting systems and anti-air capabilities of the Wolverine are second to none, but it can also angle its missile pods to launch missiles at ground targets, preferably stationary targets or structures. Although air vehicles generally know to steer clear, the Wolverine is quite vulnerable to anti-armor attacks both from vehicles or heavily upgraded infantry, possessing only light armor. However, it is a versatile unit for rough terrain operations.

The driver has the use of a pivoting XM511 Heavy Grenade Launcher for defense from ground attacks, which can potentially wreck soft targets, but truly this support vehicle relies on heavier units to defend it from a determined attack.

Halo Wars Stats



 * Air Damage: 14
 * Vehicle Damage: 5
 * Infantry Damage: 3
 * Structure Damage: 5
 * Defense: 14

Available inside the Vehicle Depot, the Wolverine can be built when reaching tech level 3 at a price of 300 resources per unit. It also has two upgrades:


 * "Volley": Wolverines can launch a barrage attack that engages both air and ground targets. Costs 400 resources and tech level 3 required.


 * "Dual Launchers": Increases the number of missile launchers for more damage. Costs 900 resources and tech level 4 required.

Strategies
As aforementioned, the Wolverine is actually effective only against air units. Make sure they are escorted by vehicles like the SP42 Cobra or the Scorpion, which act poorly against aircraft but are excellent anti-armor. When upgraded the Wolverine becomes somewhat a more versatile unit, since "Volley" allows it to strike like an artillery piece would.

Trivia

 * It bears more than merely a passing resemblance to the M1097 Avenger Air Defense System used by the US Army in the 21st Century and to the much older American M3 and German SdKfz 251 Half tracks of World War II.
 * Apparently, the factory that produced the Wolverine design and parts was located on Mars, and was bombed in 2535 (presumably by Insurrectionists), at least temporarily halting further production of the unit, although it is likely the Wolverine or some sort of replacement would have remained in service because of the gap in UNSC anti-air defenses its absence would leave.
 * The Wolverine is similar to the GDI Pitbull from Command &amp; Conquer 3, as they are both anti-air units and the Pitbull carries a small mortar once upgraded, similar to the Wolverine's grenade launcher.
 * When fully upgraded the wolverine can be used effectively as a rocket artillery unit, especially in groups.
 * The Wolverine also bears a striking resemblance to the G.I. Joe missile tank of the same name, having similar roles and designs.