User:Dab1001/Pitch

The Sniper Rifle, sometimes shortened to just Sniper or Snipes, is a human precision power weapon featured in all major Halo games, starting with Halo: Combat Evolved. It is a long-range weapon which typically has two levels of scope, and is best used to pick off enemies at a great distance. The Sniper deals a large amount of damage per shot, but has a slow rate of fire and usually only carries four shots per magazine.

Universe and lore
Most of the sniper rifles seen in the Halo games are part of the SRS99 family, a series of rifles produced by Misriah Armory for the United Nations Space Command armed forces. The original SRS99 AM rifle entered service in 2460 with the UNSC Army, and the SRS99 series was eventually adopted by all remaining branches in 2521, thanks to its impressive modularity and continuing support on behalf of Misriah. Having gone through at least three further revisions since its initial adoption, the series remains in service as of 2558, with the Series-5 model being in mass production at that time.

Another prominent sniper rifle is the M99 Stanchion, a now-defunct weapon that has been out of production since 2521. The Stanchion bears more resemblance to a coilgun or railgun than a traditional chemical propellant-based firearm, using electromagnetism to launch its projectiles. It was used by the crew of the during the Second Ark Conflict, along with another sniper rifle known as the signature-suppressed anti-materiel rifle. Additionally, an Insurrectionist group active on Harvest and Arcadia was known to equip its soldiers with an as-of-yet unidentified sniper rifle.

The following is a list of all sniper rifles in Halo lore that have appeared in the games:

Overview
General info here

End of the Line


"All good things must come to and end. Improved Sniper Rifle with reduced recoil, but emphasis on faster rate-of-fire has slightly reduced damage"

- REQ description

End of the Line is a Rare REQ variant of the Sniper Rifle, featured in Halo 5: Guardians. It boasts a faster rate of fire and significantly reduced recoil, but deals slightly less damage per shot - though it is still capable of killing an enemy player in two body shots or one headshot. Should the player have an End of the Line REQ card, the weapon can be acquired in Warzone via the REQ system for a cost of 6 energy, or alternatively the card can be sold for 100 REQ points.

Arrow of Time


"There's no going back. Advanced Sniper Rifle with extended magazine and heavy-duty cyberlink that prevents descope. Unfortunately, the weapon does have extra recoil to compensate for."

- REQ description

Arrow of Time is an Ultra-Rare REQ variant of the Sniper Rifle in Halo 5: Guardians. It features a larger magazine than the standard Sniper, with 6 shots instead of 4, and the player will not be descoped when shot whilst zoomed in with the weapon. However, it also has increased recoil compared to the normal Sniper Rifle. Its REQ card costs 7 energy to use in-game, or can be sold for 150 REQ points.

Nornfang


"A master-crafter instrument of death and destruction. Mythic Sniper Rifle firing high explosive armor piercing (APHE) rounds that increases overall damage. In addition, Linda's modifications ensure the Motion Tracker is visible even when using Zoom."

- REQ description

Nornfang is a Mythic REQ variant of the Sniper Rifle in Halo 5: Guardians, and is the personal sniper rifle of the SPARTAN-II Linda-058. The weapon fires rounds that explode on impact, dealing damage to any nearby enemies, and instantly killing them if hit directly. Additionally, when scoped in, the motion sensor will not be hidden while using Nornfang. To balance this out, the player gains the Damage Boost visual effect when they equip the weapon, making them very easy to spot. Nornfang can be requisitioned in Warzone for 7 energy, provided the player has a spare Nornfang REQ card, or alternatively the card can be sold for 200 REQ points.

Nornfang also appears in Halo 5: Guardians' campaign. It can be found abandoned in the troop bay of the ONI Acrisius on the level Unconfirmed, and on the Blue Team missions in co-op, the player playing as Linda-058 will spawn with the weapon at the start of the level (but not upon respawning). However, in campaign, the weapon is significantly less powerful, retaining none of its bonus abilities from the multiplayer.

Counterparts
Beam rifle, focus rifle, binary rifle, etc

Gameplay
Gameplay info here

First-person shooters
FPS info here

Twin-stick shooters
Twin-stick info here (Spartan Assault, Spartan Strike, etc)

Real-time strategy games
Wars info here

Changes from CE to H2
...

etc
...

Changes from H2A to H5G
...

Skins
Discussion of skins and skin unlock conditions here.

Medals
Medals tied to the weapon.

Achievements
Discussion of achievements related to the weapon.

Production notes
Usual production notes section

Trivia

 * Trivia here

List of appearances

 * Halo: Combat Evolved
 * Halo: Combat Evolved Anniversary
 * Halo 2
 * Halo 2: Anniversary
 * Halo 3
 * Halo Wars
 * Halo 3: ODST
 * Halo: Reach
 * Halo 4
 * Halo: Spartan Assault
 * Halo: Spartan Strike
 * Halo 5: Guardians
 * Halo Wars 2