Pavium/Gameplay

Halo Wars 2
"Pavium's ephitet of 'The Unbreakable' comes from his mastery of defensive and economic tactics."

- In-game description of Pavium.


 * Unique Units: Mega turret, Pavium , and Wraith Invader
 * Privileges: Allows Pavium to survive more longer during the siege.
 * Tier 1 Leader Powers
 * Mega Turret: Unlocks the Mega Turret for purchase at base slots.
 * Burnout I: Activate to temporarily increase the output of all targeted structures - production rate, resource rate, and damage.
 * Population Cost: N/A
 * Supply Cost: 75
 * Power Cost: 25
 * Cooldown: 160 seconds
 * Burnout II: Increases the target area.
 * Population Cost: N/A
 * Supply Cost: 150
 * Power Cost: 50
 * Cooldown: 160 seconds
 * Burnout II: Further increases the target area.
 * Population Cost: N/A
 * Supply Cost: 200
 * Power Cost: 100
 * Cooldown: 160 seconds
 * Tier 2 Leader Powers
 * Enduring Will I: Activate for a slow but long lasting healing zone.
 * Population Cost: N/A
 * Supply Cost: 275
 * Power Cost: 85
 * Cooldown: 160 seconds
 * Enduring Will II: Increases the duration, speed, and area of effect.
 * Population Cost: N/A
 * Supply Cost: 350
 * Power Cost: 135
 * Cooldown: 160 seconds
 * Enduring Will III: Further increases the duration, speed, and area of effect.
 * Population Cost: N/A
 * Supply Cost: 425
 * Power Cost: 175
 * Cooldown: 160 seconds
 * Orbital Designator I: Activate to briefly reveal a small area of fog of war.
 * Population Cost: N/A
 * Supply Cost: N/A
 * Power Cost: 50
 * Cooldown: 180 seconds
 * Orbital Designator II: Increases the size of revealed area and enemies in the area are targeted and take more damage.
 * Population Cost: N/A
 * Supply Cost: N/A
 * Power Cost: 100
 * Cooldown: 180 seconds
 * Tier 3 Leader Powers
 * Rain of Fire I: Activate to fire plasma beams, Large area of effect, Long Duration.
 * Population Cost: N/A
 * Supply Cost: 350
 * Power Cost: 300
 * Cooldown: 228 seconds
 * Rain of Fire II: Increases the number of beams, and area of effect.
 * Population Cost: N/A
 * Supply Cost: 450
 * Power Cost: 400
 * Cooldown: 228 seconds
 * Rain of Fire III: Further increases the number of beams, and area of effect.
 * Population Cost: N/A
 * Supply Cost: 550
 * Power Cost: 500
 * Cooldown: 228 seconds
 * Wraith Invader: Unlocks the Wraith Invader for purchase at Banished outposts.
 * Tier 4 Leader Powers
 * Ultra Mines I: Activate to drop a minefield over a target area. Damages enemy units, designates targets. Does not effect aircraft.
 * Population Cost: N/A
 * Supply Cost: 300
 * Power Cost: 300
 * Cooldown: 120 Seconds
 * Ultra Mines II: Increases damage and area of effect.
 * Population Cost: N/A
 * Supply Cost: 450
 * Power Cost: 450
 * Cooldown: 120 Seconds
 * Full Salvage: All structures self heal over time. When recycling structures players receive full refunds rather than partial ones.
 * Tier 5 Leader Powers
 * Pavium's Stand: Activate to make all the player's structures invulnerable for a short time.
 * Population Cost: N/A
 * Supply Cost: 425
 * Power Cost: 425
 * Cooldown: 330 seconds
 * Lich Vanguard: Activate to deploy a powerful Lich to provide area denial. Can be used to produce units.
 * Population Cost: N/A
 * Supply Cost: 600
 * Power Cost: 600
 * Cooldown: 360 seconds

Pavium
Pavium is exclusive to himself and can be built at the War Council. Like other hero units the player is limited to one on the field at a time. Pavium performs well against vehicles, but only okay against infantry, aircraft, and structures. Once the Designator Shell upgrade is purchased Pavium will perform well against infantry and structures. In Blitz he costs 205 energy.
 * Info: Ranged Hero, Slow and Tough, Repairs structures, Can paint targets, Painted targets are slow and have reduced armor.
 * Tier: 1
 * Cost: Population 0, Supplies 350, Power 275
 * Pavium upgrade: Designator Shell
 * Info: Increases health and damage, Shells from main weapon briefly paint targets, Increases drone heal rate.
 * Tier: 1
 * Cost: Supplies 0, Power 300
 * Pavium upgrade: Advanced Designator
 * Info: Increases health and damage, Upgrades special ability's are of effect, Increases drone heal rate.
 * Tier: 2
 * Cost: Supplies 0, Power 450
 * Pavium upgrade: Reflecting Shield
 * Info: Increases health and damage, Pavium's shield reflects damage back onto attackers, Increases drone heal rate.
 * Tier: 3
 * Cost: Supplies 0, Power 600

Strategy

 * Housing a Mega Turret inside the base can be useful, practically for long-range defenses.
 * Burnout Leader Power allows Pavium to boost the economy and research speed.
 * Sometimes it's better to use it on your ally, practically if they are the main fighting force.
 * Wraith Invader is handy in dealing with ground units, but it's not advisable to handle air units since there is no soft-counter infantry unit for the Banished.
 * Orbital Designator allows player to utilize Mega Turret to the fullest, especially if the enemy base is inside the Mega Turret's firing range.
 * Lich Vanguard is useful for additional attack support, and the player can call for reinforcements when engaging enemy units.