Halopedia talk:Community/QA

Halo 4 Coop Characters?
In Halo: Combat Evolved there were two identical Master Chiefs. In Halo 3 There were multiple characters consisting of the Chief, The Arbiter, and two Covenant Seperatists. Halo Reach introduced us to custom coop characters. But what about Halo 4? There may just be identical John-117's, who knows, i don't which is why I am asking, anyone have any ideas?--


 * Most likely the HCE route than Halo 3's.— subtank   01:49, 3 September 2012 (EDT)


 * I'll repeat my answer from Q&A's...Here's my theory: The other players will be MC for the first few missions before you encounter the Infinity and after you make it to the ship, the other players will become S-IV's (either your custom made one or default models w/ Recruit armor). The switch isn't canon but logical...-- Killamint  [Comm |Files ] 12:30, 11 September 2012 (EDT)

Halo 4 Armor Customizations?
I am wondering, in Halo 4 Armor, and I could be wrong, but will the armor sets in Halo 4 be like the elite armor in reach where the armor is non-interchangeable and a strict default armor per rank. Or will we be able to change different armor pieces with other suits?--
 * They are interchangeable like they were in Halo: Reach.-- Killamint  [Comm |Files ] 11:37, 11 September 2012 (EDT)

Oh okay thanks.--

Halo 4 War Games Gameplay Canon?
As you all may realize, War Games is the new name of what we players will know as Competitive Multiplayer for Halo 4. It is described as pinning players against one another in a simulated fighting experience within the UNSC Infinty. Apparently, this is the area in halo canon where actual Spartan-IV supersoldiers would fight within for training. What I'm wondering about is that when Spartan-IV's would fight with one another, we as players would see actual spartans killing one another. But for the "real" troopers, would this be more similar to virtual reality warfare, paintball, laser tag, etc. Especially since we know that "actual" troops would not fight for survival. Post your thoughts on what you think actual War Games simulations would feel like.
 * First, sign your comments! Second, the spartans actually dying may be for "gameplay" purposes just like how the ARC-920 recoils after being fired even though its a "Recoiless" carbine. But honestly, I can't say for sure aside from it being for gameplay.-- Killamint  [Comm |Files ] 19:50, 15 September 2012 (EDT)

My Bad, kinda forgot, but got it. :DGMASTER 17:41, 16 September 2012 (EDT)