Paul Russel

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. As of August 2010, Paul Russel has left Bungie studios.

Gameography

 * Eight games at High Voltage software, two of them uncredited, another three unreleased.
 * Tempest X3 (1996), Interplay Entertainment Corp.
 * Halo: Combat Evolved (2001), Microsoft Game Studios.
 * Halo 2 (2004), Microsoft Game Studios.
 * Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
 * Halo 3 (2007), Microsoft Game Studios.
 * Halo 3: ODST (2009), Microsoft Game Studios.
 * Halo: Reach (2010), Microsoft Game Studios.

Trivia

 * He came up with the title "Halo".
 * Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.
 * He does not like being called 'The Forerunner guy'.
 * He has been said to be "The father of Halo".
 * The Earth Secretary of Defense during the Battle of Earth was named Paul Huphy Russel.
 * One of the randomly generated names for human soldiers in Halo: Reach is P. Russel, with the callsign PAUL.