List of REQ cards

This article lists all REQ cards available in Halo 5: Guardians. At launch, there was over 1,000 cards, with additional cards added later into the game. There are currently:


 * 3 Announcers
 * 229 Armor pieces
 * 238 Helmets
 * 63 Visors
 * 302 Emblems


 * 27 Stances
 * 30 Assassination animations
 * 134 Weapon skins
 * 123 Loadout weapons


 * 14 Armor mods
 * 96 Power weapons
 * 72 Vehicles
 * 12 Power-ups


 * 15 Arena boosts
 * 16 Warzone boosts

Loadout Weapons
Weapons that require a certain level to spawn, but does not exhaust your energy.

Armor Mods
Armor Mods allow the player to augment their Spartan's abilities to improve various stats or skills. Like loadout weapons, they do not exhaust any energy when equipped. All Armor Mods are available at REQ Level 5.

Weapon Skins
Weapon skins are cosmetic effects that can be applied to different weapons in order to alter their appearance, but not their performance.

Armor
Cosmetic item that is worn over the entire body except for the head.

Helmets
Cosmetic item that is worn on the players head.

Visors
Cosmetic item that changes the color of the visor on the helmet.

Emblems
Emblems are icons representing the player that are displayed in multiplayer menus.

Assassinations
Assassinations allow the player to assassinate their opponent in new and creative ways. When one is equipped, most assassinations will be exchanged for the one selected unless there isn't enough space for the animation, you are carrying a weapon or objective that has it's own unique assassination, or are in midair (in which case you perform an Airsassination).

Stances
Stances allow the player to change how their Spartan is displayed in various multiplayer lobbies.

Power Weapons
Single use weapons that require a certain amount of energy to spawn.

Vehicles
Single use vehicles that require a certain amount of energy to spawn. Vehicles can spawn within the Home Base, Fortress, or Garage. In Warzone Assault, vehicles can spawn behind certain one-way shields. Airborne vehicles will spawn above the Home Base, Fortress, or Garage.

Power Ups
Single use power ups that require a certain amount of energy to spawn. They grant players certain abilities for a short duration of time, which is dependent on which tier card is used.

Random
Single use cards that will spawn a random weapon or vehicle that's cost is at least that of the Random card used. The maximum cost of the card can be up to 2 levels higher than the card's own energy level and can spawn any weapon or vehicle regardless of if the player has unlocked that card's certification.

Arena Boosts
Arena Boosts are single use cards that can be used exclusively in Arena playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Arena Boosts typically grant much lower rewards than their Warzone counterparts.

Warzone Boosts
Warzone Boosts are single use cards that can be used exclusively in Warzone playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Warzone Boosts typically grant much greater rewards than their Arena counterparts.