Generator Defense

Generator Defense, also referred to as Network Test One, is a gametype appearing in the Halo: Reach Multiplayer Beta.

Overview
Generator Defense will be exclusively played on the map in Halo: Reach Multiplayer Beta. Overall, the gametype is basically an attack-and-defend type of gameplay. There are only two rounds in the gametype; a total of five minutes in each round.

The defending team consists of three Spartans on top of a well-defended hill, while the attacking team consists of three Sangheili that start at the bottom of a hill and as such have to fight their way up to the generators. There are a total of three defense generators on the map which the Spartans have to defend. At the beginning of each match, several weapon caches will be distributed by a Longsword in different locations on the map; each weapon cache can potentially be a Spartan Laser, a Sniper Rifle or a Rocket Launcher. Each weapon cache will be dropped evenly around the map to allow both teams an equal chance of acquiring them. Generators will be able to lock themselves down -- hence, becoming invulnerable to attacks -- for 30 seconds and having a cooldown time after the active time period.