Halo Custom Edition

Halo Custom Edition, sometimes abbreviated Halo CE (which is not generally accepted as an abbreviation for Halo: Combat Evolved), is a free expansion that requires a key code of Halo: Combat Evolved by Bungie Studios, which was ported to the PC by Gearbox Software. Halo CE was released by Gearbox as an unsupported version of the original game. However, users do not need to pay to play it, as it is downloadable from selected websites.

Features
Halo Custom Edition has the ability to load and play user-created content and maps created with the Halo Editing Kit(aka: HEK). Many custom levels have been created by dedicated members of the modding community and have been posted for download at a large number of websites.

Custom maps may contain entirely new content. Including:
 * Level geometry
 * Bitmaps
 * Weapons
 * Vehicles
 * Player Character
 * Sounds
 * Game Interfaces
 * Level Scripts and Interactivity
 * Objects
 * Special Effects
 * Animations
 * HUD's
 * Single Player Modifications

An arguably better net-code was put into Halo: Custom Edition, as well. It has noticeably reduced lagging for some, but for others it made it worse. Also, a Rules feature can be viewed by pressing the F2 button (with default settings). It displays all of the specifics for the game-type currently being played in the server.

With the Halo Editing Kit, AI characters can also be added in a map. This has allowed some map makers to create their own mods that can be played like a campaign mission with checkpoints and objectives. People can also make "teams" of AI that will fight each other. The player can fight alongside Elites and Grunts against Marines, or vice-versa.

Community
Several modding communities have emerged since the advent of Halo CE. One of the most prominent communities is Halomaps.org which has the most updated multiplayer custom maps. Modders use the Halo Editing Kit to incorporate custom models, images, physics, and data into an easily distributed .MAP file, which is compressed and uploaded. In the game, many clans establish themselves to fight one another on custom maps. They train intensely on some maps, which extends and steepens the learning curve for many players. Halo Custom Edition has also been used for several Machinima videos. As such, there are several either modded versions of existing maps or completely new maps designed specifically for Machinima.

Popular Maps
Some extremely popular maps have been made, and can be seen as the highest rated maps on Halomaps.org. Some of the most popular maps of all time include:


 * Extinction - An enormous map made for huge vehicle battles with a Pillar of Autumn model and Truth and Reconciliation model as bases. Vehicles include Pelicans, Longswords, UNSC Skyhawk Jets, Seraph Fighters, Phantoms, a Spectre and a Scarab. There are also variations of Warthogs and a Scorpion. Another vehicle named the Mythos is included. It is a walker with eight legs and a large cannon mounted on the top.


 * Yoyorast Island - A confusing map filled with walkways as well as a few vehicles, mainly warthogs.


 * H2 Coagulation - A mod based on Coagulation from Halo 2. It features three types of warthogs(Standard, Gauss and Rocket), a Ghost variant with boosting and bigger laser fire, and a Banshee, capable of boosting and doing stunts. The map itself features identical terrain to that of Coagulation, and the Battle Rifle, Brute Shot, Magnum(unknown type) and Brute Plasma Rifle are included. Other weapons include the Halo 2 Sniper Rifle and Plasma Pistol, as well as the SMG. There are dual wielding weapon variants through out the map, which are picked up like normal weapons, including dual magnums, dual SMG's and an SMG and a magnum.


 * Hyrule Field Pre-Alpha - a Popular but buggy map that sets in the Hyrule Fields. you play as link with weapons such as an bow, hookshot, boomerang, some custom and h1 weapons. it features horses you can ride on, this map has been hosted on clan and dedicated servers, it also has been featured in a couple halo ce machinimas.


 * Tallon IV Overworld RC1 - a conversion mod from metroid prime to halo ce, it features three beams from metroid prime power, wave, and plasma. it also features a new beam called the "havoc beam" which rapidly fires ice like projectiles. an accurate samus aran biped with custom animations and textures, the hud also moves with the swapping icons for the beams like in prime, in the oddball gametype the skull is replaced by the metroid hatchling from super metroid,

Halo Editing Kit
Available for download from any Halo Community Website, the Halo Editing Kit, commonly referred to by its acronym, HEK, is a repackaging of the development tools that Bungie created and used in the development process of Halo. The Halo Editing Kit was released for the creation of custom content for Halo Custom Edition. It is a free, unsupported add-on released by Gearbox Software.

This editing kit includes, Guerrilla, a game resource and tag editor, in addition to Sapien, a mapping and object placement editor, and Tool, a map resource compiler. Most original content must first be modelled in 3ds max (or Gmax) and then converted to a HEK friendly format using the Blitzkrieg exporter and Tool to be edited or added to a custom map. This allows users and players to created completely original and barely similar maps.

A third party program, called the Halo Editing Kit Plus, is able to rip everything from a map, including the BSP. This allows users to mod maps entirely. A very often modded map is Blood Gulch, with more changes than other maps. However, some mappers use the HEK+ to protect their maps to prevent users from ripping anything from the map. Before downloading HEK it is recommended that you have a base knowledge on computer animation and 3D designing.

Developer Mode
There are also 'cheats' for Halo CE, called Developer Mode (commonly called devmode). It is used by map designers to test out maps they make. Devmode is only available for LAN use and is usually considered to be a single-player only variation. The only way for it to work in multiplayer is to download a small application which allows you to enable or disable devmode without restarting the game, thus allowing you to enable it within a multiplayer game, and disable it when the game is over, or the game will crash. Even then most of the cheats can only be used by the host. However, clients may not be able to fully see the effects of the cheats. It is also a common mistake of new users to attempt to cheat while online.

Related Links

 * Halomaps.org
 * Halo Editing Kit
 * Halo Map Tools
 * Halo Cache Editor