Kig-Yar language

"It's an abuseful language, isn't it?"

- Black-Box

The language spoken by the Kig-Yar seems to consist of a range of hisses, growls, screeches, snarls, and squawks, though it is intelligible to other members of the Covenant. The Kig-Yar written language was similar to Sangheili, with symbols representing words.

The Kig-Yar are capable of speaking Sangheili, which serves as the lingua franca to the Covenant. In addition, Kig-Yar are also capable of speaking the human English language in a rasped manner. However, most Kig-Yar are unable to form a proper "f" sound in speech. After the Human-Covenant War, some Kig-Yar often spoke amongst each other in odd mixes of English, Sangheili, and the Kig-Yar dialect. During the last days of Jul 'Mdama's Covenant, Kig-Yar mercenaries would often disregard their leader's order not to speak heretical languages, and would often taunt human and Swords of Sanghelios enemies in English.

Vocabulary
Known words of the Kig-Yar language include:


 * Irukan - The name of a type of grain.
 * Mev-ut - The Kig-Yar equivalent of a bounty.
 * Jha-sig - A kind of ailment.
 * Shaks - A type of game played by Kig-Yar.

Trivia

 * The Kig-Yar language was created by reverse-playing speech recordings of Martin O'Donnell, the composer of Bungie ' s Halo games.
 * Halo 5: Guardians is the first game in the series to feature Kig-Yar who speak English.

List of appearances

 * Halo: Combat Evolved
 * Halo 2
 * Halo: Uprising
 * Halo 3
 * Halo 3: ODST
 * Halo: Evolutions - Essential Tales of the Halo Universe
 * Blunt Instruments
 * Halo: Reach
 * Halo: Glasslands
 * Halo: Combat Evolved Anniversary
 * Halo: The Thursday War
 * Halo 4
 * Spartan Ops
 * Halo: Mortal Dictata
 * Halo 2: Anniversary
 * Hunt the Truth
 * Halo 5: Guardians