Mamua'uda-pattern Shade

The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades. One of the oldest models of the Shade, with its history dating back hundreds of years, they are preferred by pious shipmasters for their antiquity.

Design details
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection. The Type-29 Shade is inferior to other Shade models in terms of firepower and accuracy.

Changes from Halo: Combat Evolved to Halo Wars

 * Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
 * Cannot be moved by explosions, most likely also for gameplay balance.

Halo: Combat Evolved

 * Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
 * If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
 * The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in Campaign.
 * Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.

Halo Wars

 * As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down.

List of appearances

 * Halo: Combat Evolved
 * Halo: The Flood
 * Halo Wars
 * Halo: Combat Evolved Anniversary
 * Halo: Spartan Assault
 * Halo: Spartan Strike