Station

A Station, also known as command center or firebase is an encampment set up by Marines in combat zones or other locations that are otherwise hostile.

Overview
The Station combines the needs of a tactical communications command center and expansion into both a barracks and a production facility capable of assembling combat vehicles. The Station itself is a variant of the old colony starter units constructed out of polycrete and powered by a small hydrogen reactor. Because gaining a foothold quickly was key to fighting insurrections throughout the colonies, ships can directly deploy the entire assembly unit of a Station, making it immediately useful. This ability proved invaluable in the ongoing war with the Covenant and was often considered a key advantage of the UNSC on the ground.

In addition, Stations are capable of producing unarmed Warthogs, their lack of armament giving them extra speed.

Stations were used to great effect at the Second Battle of Harvest and were also used at the Battle of Sigma Octanus IV, the Battle of Reach, and the Battle of Installation 04.

Expansions

 * UNSC Reactor
 * UNSC Air Pad
 * Missile silo (unconfirmed)
 * Vehicle Depot
 * Field Armory
 * Drill Grounds (unconfirmed)
 * UNSC Barracks
 * UNSC Supply Pad
 * Base Turret

Installation 04

 * Alpha Base

Harvest

 * Alpha Base

Sigma Octanus IV

 * Alpha Headquarters
 * Firebase Bravo

Behind the Scenes

 * The Station appears as a buildable structure in Halo Wars, costing 500 supply and can be upgraded to a fortress. In previous builds, it was referred to as a firebase. It appears that only one expansion can be built at a time.

Units Produced and Available Upgrades

 * Warthog
 * Gunner
 * Grenadier
 * Gauss Cannon
 * Elephant (Captain Cutter only)
 * Twin Engine
 * Defense Turret
 * Ceramic Armor
 * Fortress: Upgrades Firebase itself to add on two extra building sockets