File:H3ODST MombasaStreets EarlyLayout.jpg

Summary
Early layout of Mombasa Streets posted by Vic here.

Atmosphere & mood were a priority and here’s the general Env Art and VFX layout that helped us track all the SP levels (SC100-140), along with a couple early shots staging the look for the Hub at night.

Some more context here

Big action beats were called out in red bubbles. Annotations were simplified to help quickly assess pacing, help differentiate areas that potentially looked too similar- particularly problematic in futuristic city layouts at the time. Reach’s New Alexandria had similar challenges