STRIDER-class Mjolnir

STRIDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Imbrium Machine Complex.

Design details
The helmet has an Ankara EV-A760 wide-range visor set, closed-breach sensor components that open at the operator's request, and a Twin-case Class-8 support module (KR-03-A) used to improve suitability in space. The helmet also contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it.

Development history
Prior to the Human-Covenant War, "jaunt-combat excursions" were not seen as relevant or practically viable; this changed after the war started, leading the UNSC creating the "Strider" term for operators who conduct highly varied missions over a short period of time.

The Strider-class armor system was designed explicitly for Strider activities in which the suit has more endurance than most Mjolnir systems, handily resolving multi-task aggregation, coordinating missions on the fly, and effectually giving the operating Spartans the solvency needed to execute accordingly.

After it was released the suit had become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies.

Usage
Spartans utilizing the Strider set often use jetpacks to increase mobility during excursions.

Halo 4
Strider was first introduced into the Halo games as an helmet in Halo 4. It is one of four helmet-only armor sets alongside the Locus, Scanner, and Deadeye helmets. Subsequently, in Halo 4's full body renders, and Halo: The Master Chief Collection, the Strider body armor is the same as the Recruit armor.

Halo 5: Guardians
The Strider helmet returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Enforcer chest and shoulders, Ricochet forearms, and Recruit legs.

List of appearances

 * Halo 4
 * Halo 5: Guardians