INTERCEPTOR-class Mjolnir

INTERCEPTOR-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2].

Design details
The Interceptor suit has customizable operator settings that allow everything from neural interface bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.

Halo 5: Guardians
Interceptor was first introduced as an armor set in Halo 5: Guardians. The Interceptor set has three alternate skin designs; Cutter, Imperator and Rictus - the third of which was added in the Memories of Reach.

Production notes
The Interceptor model for Halo 5 was modelled by Tony Clark, a 3D artist who worked for Liquid Development on the game. Clark was responsible for the armor's high and low-poly models, though the concept and final in-game textures were handled in-house at 343 Industries.

List of appearances

 * Halo 5: Guardians
 * Halo: Official Spartan Field Manual