Chris Carney

Chris Carney is an environment artist, designer and software developer for Bungie. He is famous for the Carney Holes, little hiding spots in Halo 2 multiplayer levels that a player can stand on and hide.

Before his career as a game designer he worked several years as an architect in Cincinnati Ohio, USA, and later moved to Seattle, Washington, USA.

Danger Boy
Chris Carney goes by the handle Danger Boy. He got the nickname from one of his friends from Cincinnati who drew a comic book where the hero has a sidekick named "Decoy Boy". Decoy Boy's special power is that he attracts any projectiles (i.e. bullets, bombs, and other pain) which are directed towards his hero buddy. Thus the hero experiences a nice long existence, while keeping Decoy Boy on a weekly schedule of Emergency Room visits. "Danger Boy" is Carney's simple homage to him.

Voice Work
The staff at Bungie Studios often get to voice work in the Halo games as sort of an Easter Egg. Chris Carney did the voice of the Corporal from the unfortunate Second Squad which first encounters the Flood on Halo, the one who radios in to Captain Jacob Keyes just before being killed. Here's the dialog from the cut scene in question:

Corporal (Chris Carney): Captain, Sarge... can you hear me? Keyes: What's going on, soldier? Corporal (Chris Carney): We've got contact, lots of 'em, but... they're not Covenant! They're-re just tearin' through us! What the, oh... noooh! Johnson: Corporal, do you copy? Over!

=Bio= Nickname: Danger Boy Classification: OldSkool Current Job: Artist, Bungie Studios Origin: Cincinnati, Ohio Clone: Ralph Wiggum Age: XXXV Weight: 225 pounds Height: 6'2" Position: Strong Safety First Job: Circus Clown

Ultimate Website: http://www.youtube.com/watch?v=gx-NLPH8JeM

BIOGRAPHY

Born on the Steppes of Mother Russia to a family of wolves, Chris was recruited at any early age into the KGB's "Early Learners" program where he began intensive training in English, Arithmetic, and Assassination. At the age of 12 he was then moved to the "Ukraine School for World Studies" for a full indoctrination into the benefits of spying and espionage on those "filthy capitalist pigs of America". After finishing his sleeper agent training program, he then graduated from the GRU's "Academy for Infiltration" where he also learned four martial arts, solidified his already impeccable shooting skills, and became fluent in 13 different languages.