Talk:Main Page

S-III tags
--  Fore  run  ner  16:11, April 17, 2010 (UTC)

Domain change?
Could the administration team ask the Wikia Staff for a domain change, seeing that Halopedia was founded outside of Wikia and as such should be given its own unique domain just like Memory-Alpha and WoWWiki? It's been too long Halopedia to be under the armpits umbrella of Wikia domain. Sketch ist 02:15, April 19, 2010 (UTC)

hacker
Hey some hacker had just obliterated the Halo 3: ODST page, Halo Combat Evolved, and Sergeant Johnson pages. I managed to save the Johnson page, but ODST and Halo CE are destroyed completely.T-rex-king 11:28, April 19, 2010 (UTC)


 * Vandal, not hacker. Fixed.-  5 əb'7 aŋk (7alk ) 11:32, April 19, 2010 (UTC)

Colonial Military Administration
So Sgt.johnson and I have reached a bit of an impasse regarding the roles of the Colonial Military Administration and ONI in the creation of the ORION Project as you can see at Talk:Colonial Military Administration. The problem is that the Halo Encyclopedia gives conflicting information on the subject. If someone with access to a copy could weigh in, it'd really help out.--  Rusty   -    112   17:58, April 19, 2010 (UTC)


 * Yes, I looked it up, and the Encyclopedia does indeed contradict itself once again. First it says that the CMA launched ORION, and ONI revived it, but goes on to say the opposite in later pages. Thinking logically, I would say that the former is the correct piece of information. - Black Mesa.jpg Halo-343   ( Talk )   ( Contribs )   ( Edits )  20:38, April 19, 2010 (UTC)

About Slipspace Velocities
The slipspace speeds of both human and Covenant ships mentioned in Halopedia are all just based off calculations from the novels - and the only evidence is one instance, for Covenant ships, it's the Bloodied Spirit in GoO, and human ships, not really sure but it's just one instance anyways. Yet, in most articles, the speed 2.1 ly/day is stated to be the slipspace velocity of basically every human ship. How are we supposed to know if that speed is default? What if the efficiency of slipspace drives varies? It's been mentioned multiple times that Prowlers, for example, are faster than normal ships.

This applies to Covenant ships too. We don't know if their slipspace velocities actually vary or not, so claims shouldn't be made unless we have proof. And I don't think just one instance counts as proof; the Bloodied Spirit might've been exceptionally fast for all we know. This means that the same speed - 912LY/day - shouldn't be applied to every Covenant ship either. The travel times in the novels differ, so it's safe to say that not every Covenant ship is that fast. --Jugus 22:13, November 30, 2009 (UTC)


 * Again why I said they work "at the speed of plot". They're as fast or as slow as needed to make the plot work. All we really know is that human drives are slower on average and not as accurate. Though variation in travel time between apparently identical ships are mentioned in the novels IIRC, but they're sort of implied to be noticeable, but small probably a few hours or such for long trips. --TK3997 22:46, December 20, 2009 (UTC)


 * It is quite possible that the "Light years per day" measurement is an average for that type of ship, 'cause, if slipspace is as confused as it supposedly is, wouldn't that mean there is a huge possibility of varying speeds throughout a jump. Certain points speed it up, while other points slow it down. ~Enlightment~ ~Fighting Vandalism and Watching Unregistereds~ 05:08, March 27, 2010 (UTC)


 * I'd like to include the fact that the Pillar of Autumn took 18/9 days to get to Installation 04 from Reach. This would put 04 at a mere 40ly away from Reach. That would put it at between 10 and 50ly from Earth (depending on the direction).--  Fore  run  ner  22:10, April 14, 2010 (UTC)


 * How did this discussion get on this page? Anyways, the Soell system was said to actually be the star Iota Horologii, if the article is to be trusted (though I remember seeing it elsewhere as well). That would make sense, since it's about 56 LY away from Earth. As said before, Slipspace speeds are mostly based on estimates and isolated cases so that makes perfect sense. Also it seems that the Slipspace speed parameter was removed from Template:Ship. A good call, considering how little we know about them. --Jugus (Talk  | Contribs ) 18:38, April 20, 2010 (UTC)


 * I seem to remember seeing the entire Milky Way in the ending cutscene of the first game, meaning is is outside of the galaxy. Sol is 25,000 ly from the core, while the galaxy is 100,000 ly in diameter. That puts Soell at a minimum of 25,000 light years from Earth, depending on the direction. Also, Jugus:  I moved it here because I felt that we could finally get someone's opinion on the velocities issue.--  Fore  run  ner  18:44, April 20, 2010 (UTC)


 * I think it is the galactic core - but not necessarily seen from outside the Milky Way. I never thought Alpha Halo would actually be outside the galaxy - a human ship would never be able to make that trip in a couple of weeks. The image in the end might just be there for show, and it's possible the core could be seen like that even when viewed from the Orion Arm.--Jugus (Talk  | Contribs ) 18:53, April 20, 2010 (UTC)


 * That was the galaxy? I thought that was the light shining from debris from the destroyed Halo. You can even see the gas giant it orbited off to left the screen.Tuckerscreator 05:42, April 22, 2010 (UTC)


 * Not sure if we're talking about the same thing, but the bright thing that looks like the galactic core can be seen on the first level of the game as well. So, that can't be light from the ring's debris. --Jugus (Talk  | Contribs ) 13:53, April 22, 2010 (UTC)


 * You can see the same thing can be seen from Earth but some of the galactic core is obscured from view by the atmosphere but without the atmosphere we would see it the same as it is at Installation 04.


 * I see now. So we were talking about the same thing. Nice to know it's the galactic core, it sounds better that way. Thanks guys.Tuckerscreator 00:11, April 23, 2010 (UTC)