Selene's Lance

"Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil."

- In-game description

Selene's Lance is a special variant of the M6/E Grindell/Galilean Nonlinear Rifle.

Design details
Built from components made in Seongnam, Selene's Lance is a named variant of the W/AV M6/E G/GNR, with various upgrades such as a faster charging cycle, longer beam duration, larger battery capacity, and an upgraded targeting laser capable of damaging targets. War Games balancing also adds extra recoil to the weapon and removes its ability to pierce through multiple targets. It is also based on the W/AV M6/E G/GNR's chassis, including the original paint job, but with additional sage green and red stripes around the body and near the trigger area, along with a sage green falcon emblem taking the place of the original red UNSC text logo at the front of the weapon.

Service history
In Operation: VERTICAL UMBRAGE in February 2558, Selene's Lance was used by Nina Kovan to destroy the pinch fusion reactor core of the, Panom's Canticle. In October 2558, Selene's Lance was added to the 's War Games simulations for use by Spartan-IVs.

Halo 5: Guardians
Selene's Lance is a Level 5 Legendary Power Weapon REQ that is worth 200 REQ Points when sold. It has a faster charging cycle of 0.9 seconds compared to 2 seconds for the regular Spartan Laser and fires light beams with a longer duration as well. In addition, Selene's Lance can also carry six shots as opposed to four and is capable of dealing damage to targets with its targeting laser, although the damage done this way is minimal and requires a total of 11.30 seconds to kill a full health, full shield Spartan. Another special aspect of Selene's Lance is that it can disintegrate corpses in the same manner as the Incineration Cannon. As with the regular Spartan Laser, Selene's Lance has the same overall range: 38.12 m (125.07 ft) in hipfire and 95.25 m (312.50 ft) with Smart-Link. These aspects make Selene's Lance a fearsome weapon on the battlefield, as it can quickly wipe out single targets and, if in the hands of a skilled user, multiple targets in one shot due to the increased beam duration.

There are two disadvantages to Selene's Lance: one is that unlike the other Spartan Lasers, it recoils upwards slightly upon firing, presumably to balance the weapon. Another disadvantage is that Selene's Lance loses the ability to pierce through multiple targets, which forces the player to damage multiple targets (especially vehicles) one at a time, consequently resulting in wasted ammo.

Changes from the M6/E Spartan Laser

 * Shorter charging cycle. The weapon charges up in 0.9 seconds, a 55% reduction from the base model.
 * Fired beams last longer.
 * Holds six shots instead of four.
 * Targeting laser can damage targets.
 * Exhibits a stronger lens flare when firing.
 * Causes targets to disintegrate upon death.
 * Beams can no longer pierce through multiple targets.

List of appearances

 * Halo 5: Guardians
 * Vertical Umbrage