Threat Seeker

The Threat Seeker is a piece of equipment developed by the Banished. When deployed, the Threat Seeker emits a brief pulse, revealing the locations of nearby enemies within line of sight of the device.

Design details
The Threat Seeker is a small, vaguely-spherical device encased in red painted metal. The device is fired from a handheld launcher in a similar manner to the Threat Sensor and Shroud Screen. Upon deployment, the Threat Seeker will impact on a surface, bouncing once before activating shortly after. When it activates, the device detonates and emits a single pulse which highlights nearby enemies on the heads-up display of the user, in a manner much like that of the Threat Sensor. The enemies must be within line of sight of the Threat Seeker to be revealed.

Halo Infinite
The Threat Seeker is a piece of power equipment in Halo Infinite, to be released in Season 04: Infection. Like the Threat Sensor and Shroud Screen, the Threat Seeker can be fired across considerable distances and will activate after bouncing off the first surface that it comes into contact with. Upon activation, the device emits a pulse that highlights enemy players within a specific radius of effect, provided that they are within line of sight of the Threat Seeker. The highlighted enemy players will be revealed for all nearby members of the user's team.

It is clear to see the overlap between the Threat Seeker and the Threat Sensor, with the Seeker acting largely as a less powerful version of the Sensor. The reasoning for this is that the Seeker was conceived as a version of the Sensor that is more balanced for competitive gameplay, such as in Ranked modes and in the Halo Championship Series.

List of appearances

 * Halo Infinite
 * Season 04: Infection