Module:Stats/REQ/H5G/STRINGS

local STRINGS = { -- DATA FIELD LABELS [ 'fields' ] = { [ 'category' ] = 'Category', [ 'desc' ] = 'Description', [ 'energy' ] = 'Energy cost', [ 'mythic' ] = 'Mythic', [ 'rarity' ] = 'Rarity', [ 'rp' ] = 'Sale price' },	-- CATEGORIES [ 'categories' ] = { [ 'announcer' ] = 'Announcer', [ 'armor' ] = 'Armor', [ 'assassination' ] = 'Assassination', [ 'boost' ] = 'Boost', [ 'certpowerup' ] = 'Power up certification', [ 'certpowerwep' ] = 'Power weapon certification', [ 'certvehicle' ] = 'Vehicle certification', [ 'emblem' ] = 'Emblem', [ 'helmet' ] = 'Helmet', [ 'loadout' ] = 'Loadout', [ 'powerup' ] = 'Power up', [ 'powerwep' ] = 'Power weapon', [ 'skin' ] = 'Weapon skin', [ 'stance' ] = 'Stance', [ 'vehicle' ] = 'Vehicle', [ 'visor' ] = 'Visor' },	-- RARITY TIERS [ 'rarities' ] = { [ 'common' ] = 'Common', [ 'uncommon' ] = 'Uncommon', [ 'rare' ] = 'Rare', [ 'ultrarare' ] = 'Ultra-Rare', [ 'legendary' ] = 'Legendary', [ 'mythic' ] = 'Mythic' },	-- CURRENCIES [ 'currencies' ] = { [ 'energy' ] = 'REQ energy', [ 'rp' ] = 'REQ points' } }

local p = {}

function p.field( id ) return STRINGS[ 'fields' ][ id ] or 'Unknown field' end

function p.category( id ) return STRINGS[ 'categories' ][ id ] or 'Unknown category' end

function p.rarity( id ) return STRINGS[ 'rarities' ][ id ] or 'Unknown rarity' end

function p.currency( id ) return STRINGS[ 'currencies' ][ id ] or 'Unknown currency' end

return p