Forum:Halo 5: Guardians (General)

Discuss any final final improvements you would like to see!

Spartan Companies
Don't know if everyone has seen this already, but 343 have created what is essentially an official clan system for Halo 5. See Frankie's announcement HERE and a breif overview HERE. Basically it's a service that lets you create a group through which to organise things through a group forum. Companies have a 100 person limit, and you can only be part of one at a time. Creating one or joining one will give you a free REQ pack. To become active you need to have at least four people in a Spartan company. Alongside this they have also added a Spartan customisation feature on Waypoint so you can customise your multiplayer Spartan outside of the game.--Soul reaper (talk) 02:12, 20 October 2015 (EDT)


 * You also get a REQ pack for the first time being in an active (+4 member) company. I created my company as soon as the feature was released and managed to snatch a valuable name. Anyway, I'm in the process of taking screenshots of every single armor, visor, and color for upload. Expect a huge dump of images in an hour or two.--1221751884 I-animated-this-for-you.gifEnder the Xenocide 1221751884 I-animated-this-for-you.gif 02:19, 20 October 2015 (EDT)
 * The community has been asking for something like this for quite a while, so I'm glad this is finally happening. My only strike against it is that you can only be in one company at a time, but I guess they have a reason for it.-- 11:02, 20 October 2015 (EDT)

Story
Do not worry, I am not going to say any spoilers, I just want to say. What. The. ****. I am just... speechless as to what just happened in the campaign, anyone else? I literally felt my heart stop for a second when I got the legendary ending.Alertfiend - Team Chief 05:20, 26 October 2015 (EDT)


 * Without spoiling anything, I loved the campaign. I thought it was probably the best since ODST. I have no idea what certain reviews complaining about a weak campaign are talking about, except that maybe they weren't paying attention to it. Osiris works well, and Blue Team are a thrill to see, if sparingly. The story satisfies everything I want a Halo story to be, and introduces a few new major players. There is one new character who is really cute, and I hope she returns for future games. You'll know them when you see them. I watched a playthrough, rather than playing the game, but it looks really, really fun. The Prometheans retooling seems to have worked rather well, and the Spartan Abilities are really nice new tools in the sandbox. --  Qura 'Morhek   The Autocrat     of Morheka   22:36, 26 October 2015 (EDT)


 * Yeah, I think I know who she is you are referring to, I hope for that as well. Alertfiend - Team Chief 22:53, 26 October 2015 (EDT)


 * I second everything you said, Qura 'Morhek, and I definitely think the complaints I've been seeing are either lack of understanding, or that due to lack of paying attention; any gripes I have with the campaign are few, far between, and not really worth noting. All too often people judge stories based on their own preconceptions that they can't get overlook; they've already decided what the story should be, and if it's not that then clearly it's a crap story. :/ Personally, I expected more or less exactly what happened, both in this story and the setup for the future. Alex T Snow (talk) 15:44, 27 October 2015 (EDT)

I'm also in the category of flabbergasted. I've never been truly surprised before with a Halo campaign, but this is a first, and damn, is it satisfying. I'm still trying to wrap my head around it, honestly. I played through it first on Easy, for the story, and I'll be doing a Legendary run soon, but damn, I almost didn't want it to end. Makes me wonder what Halo 6 will bring to the table, with a certain someone as the new antagonist, a new monitor ally (who is absolutely adorable in my opinion), and with the Warden still active, its going to be quite the story. Now, we just have to wait 3 more years to continue the story, and until then, to Warzone. Siphon 117 17:54, 27 October 2015 (EDT)