SOLDIER-class Mjolnir

SOLDIER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor that was developed by the Materials Group.

Design details
The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite. In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.

The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IVs. The armor also has both fixed and modular composite layers, and additional magnetic hard points.

Development history
An early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants.

Having entered service by January 2553, the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.

Because of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor.

Usage
The Soldier variant maintains the second-highest adoption rate on the.

Design details
The GEN3 iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development.

Halo 3 MCC - Prototype
In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Series 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.

Halo 4 - GEN2
Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin; Zenith (ZNTH).

Halo 5: Guardians - GEN2
The Soldier returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Soldier chest and shoulders, unknown forearms, and unknown legs. The Soldier set has three alternate skins: Dogface, Leatherneck, and Rebel.

Halo Infinite - GEN3
The Soldier helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite.

Attachments
The following attachments are not exclusive to Soldier, and are compatible with other helmets on the Mark VII core.
 * Calling Card
 * CNM(5)/BNR/FASCINATOR
 * Flower Power
 * HUL-I/RS/FACELIFT
 * Purrfect Audio

Trivia

 * The Soldier's chest piece resembles the Tactical LRP chest piece from Halo: Reach.
 * The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
 * The Soldier body armor was shared with the Scanner armor in Halo 5: Guardians.

List of appearances

 * Halo 3
 * Halo 4
 * Spartan Ops
 * Infinity Briefing Packet
 * Halo: Initiation
 * Halo: Escalation
 * Halo 5: Guardians
 * Halo Mythos
 * Halo: Official Spartan Field Manual
 * Halo Infinite