Warhost

Warhosts are a Covenant military administrative grouping roughly analagous to a UNSC Task Force.

Overview
Unlike other Covenant military units, the Warhost is purely a temporary grouping of soldiers and other units created on a temporary basis for the purpose of accomplishing a given objective. The Warhost will remain formed until the objective is fulfilled and the unit is disbanded, though the Covenant will repeatedly use a warhost in an operation until it is destroyed. Evocati assigned to a Warhost would not answer directly to the Warhost commander, but instead elect a representative from within their ranks (known as Evocati Delegatus) who would swear a binding oath to obey their commander and act as an authority on specialist subjects.

Types of Warhost
There are several major types of Warhost commonly employed across multiple fleets and Legions, as they have proven their usefulness.

Hunting Host
Hunting Hosts are lead by a Sangheili Zealot and three Unggoy Levies, alongside other associated infantry, armour and aircraft.

In Halo: Ground Command, Hunting Hosts may have the following attributes;
 * 1x Elite Zealot (Required)
 * 3x Grunt Units (Required)
 * Once the reqiured infantry are taken, a player may spend 0-6 Build Rating (BR) points on optional infantry units.
 * A maximum of one optional character infantry or Heroic character may be chosen from the following;
 * Elite Officer
 * Heroic Character
 * Once the required infantry are taken, a player may spend 0-8 BR points on optional armoured units.
 * Once the required infantry are taken, a player may spend 0-6 BR points on optional flyer units.

Siege Host
A Siege Host is an armoured battle group consisting of a Type-52 Anti-Aircraft Wraith and Type-32 Ghost commanded by a Type-26 Wraith, alongside a small amount of infantry, a large amount of other vehicles and some air support.

In Halo: Ground Command, Siege Hosts may have the following attributes
 * 1x AA Wraith (Required)
 * 1x Artillery Wraith (Required)
 * 1x Ghost Unit (Required)
 * Once the required armoured units are taken, 0-4 BR points may be spent on optional infantry units.
 * No character units may be taken.
 * Once the required armoured units are taken, 0-10 BR points may be spent on optional armoured units.
 * Once the required armoured units are taken, 0-6 BR points may be spent on optional flyer units.

List of appearances

 * Halo: Ground Command