Z-130 Suppressor/Gameplay

Campaign

 * The Suppressor is not as effective against Elites and Promethean Knights compared to Grunts, Jackals, and Crawlers.
 * The Suppressor is more effective against Jackal Snipers and shield-less Rangers, than Jackals with shields. The Suppressor's low accuracy and low damage to shields makes to difficult to combat a shield-wielding Jackal.
 * It is beneficial to carry a plasma pistol when using a Suppressor. This allows the player to eliminate the shield of an enemy, then kill them with the Suppressor.
 * The Suppressor can be effective against Promethean Watchers at close-quarters.
 * When all other enemies have been eliminated, get close to a Promethean Knight and finish it off with the Suppressor.

Multiplayer

 * The Suppressor works as a good secondary weapon. After the player's primary weapon requires reloading amidst a firefight, switching to the Suppressor allows them to eliminate already damaged players with ease.
 * When using the Suppressor, equip the Dexterity support upgrade to speed up the reloading time of the weapon.
 * Use the Suppressor on smaller, close-quarter maps only. It is very inefficient at long ranges.
 * Active camouflage can be used to get close to an enemy, then eliminate them with the Suppressor.
 * Firing in short, controlled bursts can slightly extend the effective range of the weapon, though this is ill-advised. Getting close to the enemy and then firing full-trigger is much more effective, as it does not prematurely reveal the player's position. Most preferably, a longer-ranged weapon should be carried alongside the Suppressor.
 * An overshield or Damage Boost gives the player higher chances of success when engaging multiple players at once in close-quarters.
 * Stealth is very advantageous, allowing Suppressor-wielding players to get the jump on others before they have a chance to fight back.