Talk:Midnight

Battle Rifle
So, I carried the same MA5, John's same MA5 from the end of Halo 3 (It being a "D" is just because it's this game), through the entire Halo 4 campaign, I get out of the crashed Broadsword... and now it's a BR85. :/ He even has the MA5 in the cutscene where he exits the fighter, but as soon as gameplay starts, it's a BR. It's also a BR85 in the cutscene near the very end, on the lightbridge, which is the only time it does that in the game. At some point here someone screwed up. Alex T Snow 04:06, 12 November 2012 (EST)


 * Why do you assume John would carry the same weapon throughout his adventures? That's an act of sentimentality, something I don't think John would feel towards machinery, and in fact was probably trained NOT to. Spartans are trained to use any and all weapons that best suit the task at hand, human or Covenant, so I fully expect John to discard a weapon if he has one that better suits the mission ahead, ie; the Battle Rifle. --  Qura 'Morhek   The Autocrat     of Morheka   06:35, 12 November 2012 (EST)


 * Not all of them of course, but I see your point. It's in-universe vs storytelling. A real Spartan would act as you describe, but heros in stories often have a trademark weapon/gadget/etc that they always have. I'm not saying he's always had the same MA5, but it's just as much part of his character as his suit(s). At any rate, the main point I was trying to make was that he has an AR in the cutscene climbing out of the Broadsword but then a BR in gameplay. It's an error because at every other point in the game, while you could have any weapons you like, the cutscenes have the potential to be correct, whereas in this case that's impossible as you can't carry weapons from the last mission. The later cutscene where he has the BR is consistent with the weapon you (should) have, but it's odd compared to the rest of the game's cutscenes from a writer/designer's perspective. Alex T Snow 08:03, 12 November 2012 (EST)