Sarah Palmer/Quotes

The following is a list of quotes said by Commander Sarah Palmer.

Infinity

 * "Peters, you heard Commander Lasky."
 * "Move, move, move!"
 * "Yes, sir! Fours, go!" - When Lasky orders her to get her men inside a Forerunner building.
 * "Seal her up!" - Palmer's command to her Spartans.
 * "I thought you'd be taller." - Palmer upon meeting John-117.
 * "Sir...we'll never get the wounded back to the ship on foot." - Palmer to Lasky, regarding their need for a Pelican.
 * "Sir, Gypsy Company is prepped and ready to roll on your orders. - Palmer to Del Rio aboard the Infinity.

Reclaimer

 * "Chief; Spartan Sarah Palmer in Infinity CIC. Commander Lasky's waiting for you on the Mammoth." - Palmer to Master Chief when preparing the attack on the particle cannons.
 * "Chief, Palmer again. The Mammoth's got jetpacks onboard. If I were down there, I'd want one."
 * "Captain Del Rio, targeting Pelicans are in position near the particle cannons, waiting for the Mammoth's Mini-MAC to take them out."
 * "Seven Six Six, lose some altitude. You're inside the kill box!" - Palmer warns the targeting Pelicans that they're in range of the particle cannon.
 * "Pelican! Fall back!"
 * "There's Gypsy Seven's Pelican, out in the muck. Anyone still alive?"
 * "I'm on it, Commander. Palmer out." - When Gypsy Company requests evac for casualties.

S1/Departure

 * "Why, hello. Spartan...?" - When Paul DeMarco greets her.
 * "Wow. A whole fireteam, huh?" - After he brags to her that he leads Fireteam Majestic.
 * "Sarah Palmer. Commander Sarah Palmer. I lead all fireteams onboard Infinity." - Palmer reveals who she is to DeMarco.
 * "At ease, Spartans. Follow me, S-Deck is this way."
 * "Captain Lasky. You know I come here for my peace and quiet." - After Lasky asks if she's come to the bridge because she's bored.
 * "I'm not interrupting naptime, am I?"
 * "We've waited six months. We could spend another 48 hours running the teams through the War Games..." - When Lasky tells her they're about to be deployed.
 * "Ladies and...other Spartans, listen up! Your new workplace is a planet first discovered by humanity six months ago called Requiem. Some of the old hands here know what you're in for. The rest of you... You're due for an education." - Palmer briefing SPARTAN-IV soldiers about their deployment to Requiem.
 * ""The eggheads upstairs wants to set up research bases. But before they can do that, we need to fend off some Covenant squatters. The Covies...they believe this is the home of one of their gods! Way I see it, if those freaks wanna meet God, it's our duty to help them along!" - Commander Palmer discussing the Covenant presence on Requiem.

Land Grab

 * "Spartan Sarah Palmer, Infinity Commander to all Navy, Army, and Marine forces, you can relax. The Spartans are here." - As the Pelicans carrying Fireteam Crimson arrive.
 * "Crimson, Commander Palmer. Your mission's not just about wreaking havoc, fun though that may be. Miller, light up the targets for Crimson."
 * "Those are power cores, intended for short-range wireless distribution. Destroy them or the Covies will build bases, and we'll have a hell of a time rooting them out."
 * "I don't need a second-by-second, Miller. Tell me once the other three are down." - After Jared Miller tells her Crimson has destroyed the first power core.
 * "Affirmative, Miller. Dalton, scramble a ride home for Crimson." - After all the power cores are destroyed.
 * "Eyes up. You've got a Phantom coming your way."
 * "There you go, Crimson. Something to shoot! Enjoy." - As Covenant drop pods arrive.
 * "Already? Everyone else is still hip deep in bad guys. Impressive work, Miller. Congratulate the team." - When Miller informs her that Crimson has killed all their attackers.

Sniper Alley

 * "Crimson, I'm moving you up to something a little tougher today..." - As Crimson is flown to Sniper Alley.
 * "Inserting you into a Covenant-held area that the Marines have been throwing themselves against to no avail. Short version of your to-do list: if it moves, shoot it."
 * "Crimson doesn't need a science report, Miller. They just need a target to shoot." - When Miller informs Crimson about the power being pulled from Requiem.
 * "Give them a waypoint, Miller." - When Miller notes a nearby power source to the shield Crimson may want to deactivate.
 * "Nice work." - When the shield is deactivated.
 * "What the hell are the Covenant doing?"
 * "Spit it out, Miller." - When Miller has difficulty explaining what the Covenant are doing.
 * "Hostiles inbound, Crimson. Give them a proper welcome, yeah?"
 * "Dalton, send Crimson supplies."
 * "Once again, Spartans do in 24 minutes what Marines can't do in 24 hours. Dalton, I need a decent-sized explosive launched from Infinity on Crimson's mark."
 * "Crimson, secure the area near the generator. You're going to be Dalton's eyes on this one."
 * "Miller, light up the last few targets."
 * "Miller, paint a target on the generator for Spartan Dalton."
 * "Well done, everyone. Crimson, head to the extraction point and come on home."

The Challenge

 * "Spartans, you're being deployed to a pair of identical structures located north of primary operations. Here's a challenge for you: who can clear their base of Prometheans first?" - Palmer deploys Fireteams Crimson and Majestic.
 * "The respect of your peers, DeMarco. That should be an exciting new experience for you." - When DeMarco asks what they get if they win.
 * "About time! Good work, teams. Now then, let the games begin." - When Crimson destroys the signal jammers interfering with their comm signals.
 * "Show me what you've got, Spartans."
 * "Next tower then. Show some hustle."
 * "Take out the Watchers, Crimson."
 * "Haven't heard from you in a while, DeMarco."
 * "FYI. Crimson's gaining on you."
 * "Nicely done. Painting a waypoint for your third target." - After Crimson disables the second tower.
 * "Crimson's way ahead of you, DeMarco." - After Majestic disables their second tower.
 * "Crimson, there's your next target."
 * "Crimson, do something about those Watchers."
 * "Good show. Marking an evac location for you now." - After Crimson disables all the towers.
 * "You're right, DeMarco. Crimson had more to deal with than you." - After DeMarco complains that Crimson must have not had the same amount of enemies to fight.
 * "Dalton. Crimson could use some new toys."
 * "Send Crimson some resupply, Dalton."
 * "Nice work down there, Crimson. Maybe next time, eh Majestic?" - As Crimson is flown away.

Sacred

 * "Crimson, good work showing Majestic Team how it's done. DeMarco'll be mad about that for days. I need a fireteam I can depend on, and until you prove otherwise, you're it.
 * "Infinity Science has identified a jungle structure they want to see up close. I want boots on the ground before the eggheads go poking at every shiny object they find."
 * "Looking all quiet, Crimson. I think you have the place to yourselves."
 * "Let's have a look." - When Miller reports a power fluctuation in the back of the facility.
 * "This is why I didn't let Science Team go in there alone. Pop 'em and move on." - When Crawlers attack Crimson.
 * "That's a star map. See if you can access the data."
 * "Crimson, heads up! Crawlers!"
 * "Okay, Crimson. This was only ever recon. I'm pulling you out until Science Team can review that data. Miller, mark the extraction point."
 * "Knights are nasty customers, but you can deal with them. Keep them front and center, and don't stop shooting until they pop." - When a Promethean Knight attacks the team.
 * "Spartan Miller! Where did Crimson's egress disappear to?"
 * "Find them a way out, Miller!" - After Miller tells her the building's layout has shifted.
 * "Make it quick!" - To Miller, telling to find Crimson an escape.
 * "Hold up, Crimson. That place still isn't safe for science-types. Clear the area of all hostiles so those eggheads don't get hurt."
 * "Pop those flyers quick, or they'll resurrect their buddies!" - When Watchers arrive.
 * "Everything's baby-proofed? Good stuff. Dalton. I need a ride for Crimson at their new extraction location."
 * "Nice work, Crimson. Miller, get that data over to Science Team and see what they can get from it. It better be something worthwhile."

Core

 * "Okay, Crimson. The data you pulled out of the jungle ties into some earlier info on Covenant archaeological teams. The Covies have found a needle in the Requiem haystack, and you're going to stop them from retrieving it." - As Crimson is brought to The Cauldron.
 * "First things first, Crimson. Eliminate anything that moves."
 * "Miller, find Crimson a way through those doors."
 * "Got 'em both. Miller?" - After the player activates both door switches.
 * "Move ahead to the next area, Crimson."
 * "Go ahead, Dalton."
 * "Commander Palmer to Fireteam Castle. You're on, Spartans. Dalton's got targets for you."
 * "Find a way to bring them down. I don't like the Covenant working this hard to guard a dig."
 * "Shut them down, Crimson." - As Crimson approaches the shield controls.
 * "Promethean Knights are working alongside Covenant? That's bad news. Get a look at what they were guarding."
 * "I don't care. If the Covies wanted it this badly, I'm happy to get it first." - As the Forerunner artifact is retrieved.
 * "Defend the artifact, Crimson! Dalton! Crimson needs immediate evac!"
 * "Fireteam Castle, this is Commander Palmer! I need an ETA on clear skies!"
 * "Dalton! Where the hell is that ride?!"
 * "About time! Crimson! Let's go!"
 * "Nice work, Crimson. Come on home."

S1/Artifact

 * "Hoya." - When seeing him being carried away on a hospital bed.
 * "Hey, what happened to Hoya?"
 * "Crimson Team scored the first grab. Whatever it is, it's got the eggheads all tingly." - Referring to the Forerunner artifact.
 * "The hell?"
 * "Roland, what is this damned thing?"
 * "Further attempts at... physical persuasion haven't had much effect. Damn thing's stuck fast." - When Dr. Glassman arrives to study it.
 * "She's all yours, doc."
 * "Tom!" - When Glassman starts pulling Lasky into the artifact, trying to save himself.

Clean Up

 * "Crimson, your job today is to dig out some nasty Covenant squatters. They've parked themselves in a hole with anti-air guns and are proving themselves to be quite a pain in the UNSC's ass. Hit 'em fast, hit 'em hard, don't leave anyone standing." - As Crimson is flown to The Gate.
 * "Take it slow, Crimson. No need to rush." - When Shade turrets attack the player.
 * "So not just Covenant, but Prometheans too. Noted." - After Miller informs her that Watchers are attacking at well.
 * "Heads up!"
 * "Let's get those AA guns offline."
 * "Settle down, Dalton, we're working on it." - When Dalton asks how long until the Covenant anti-air guns are brought offline.
 * "Point the way, Miller. Let's have a look."
 * "Dalton, Crimson could use some resupply."
 * "Stay focused, Crimson. Take them down." - When Knights teleport in.
 * "Miller. A bit of decorum, please?" - In response to Miller cheering.
 * "Dalton, a ride home for Crimson, please."
 * "Distress?" - After Miller tells her about a distress signal from the scientists at The Cauldron.
 * "Miller, tell them help's on the way. Dalton, change of plans. Crimson's going to rescue some eggheads."

For Science

 * "Any word from the Science Team?"
 * "Crimson, secure the area. Miller, try to raise the geeks. If they're still alive, tell them help's on the way."
 * "Keep looking, Miller."
 * "Crimson, I'm painting some targets for you. Covie comm equipment. Take it out."
 * "Excellent work." - After Crimson destroys the targets.
 * "Get moving, Crimson."
 * "There's the UNSC gear. You're getting close." - When the scientists' equipment is found.
 * "Crimson, collect that IFF tag and see what it recorded."
 * "Crimson, there's heavy enemy movement nearby. Get ready."
 * "Go ahead, Dalton." - When Dalton informs her he's got a message from the scientists.
 * "We're not there yet." - After Dr. Rivera thanks them over the comm for the rescue.
 * "Miller, give Crimson a lock on Doc Rivera's signal."
 * "Nice work" - After all the enemies are dead.
 * "Crimson, have a look around. The shield generator should be nearby."
 * "Doctor Rivera? Status?"
 * "Get moving, Crimson."
 * "Stay put, Doctor. Let the professionals clear the area."
 * "Miller, light up the last few targets."
 * "Nice work, Crimson. Doctor Rivera, you can take the shields down now."

Hacksaw

 * "Man up, Hacksaw. Reinforcements inbound." - When Hacksaw Squad requests for help at Fortress.
 * "Crimson, it's a straightforward rescue op. If it's UNSC, save its ass. If it's a Covie, blast it to hell."
 * "Nice work, Crimson. Hacksaw Team, you're under Spartan command for the duration. Fall in with Crimson and offer fire support."
 * "Looking pretty good down there, Crimson. Keep it up."
 * "Dalton, you there?"
 * "Line up a ride for Crimson and friends."
 * "Excellent work."
 * "Dalton, sitrep on that extraction team?"
 * "Crimson, clear the tower of any Covenant and give Dalton's people somewhere to park."
 * "Keep sharp, Crimson."
 * "Spit it out, Miller." - When Miller expresses shock at something, but fails to say what.
 * "Well that's hardly fair. They'll need way more than that if they're going to beat Crimson." - When Miller tells her multiple Phantoms are coming the area.
 * "Ammo crates?"
 * "Ammo up, Crimson."
 * "Told ya it wasn't a fair fight." - After the last Phantom is destroyed, with no Covenant on the ground.
 * "Crimson, clear out the last few stragglers down there. Dalton, get your bird on the ground pronto." - If there are enemy troops remaining.
 * "Textbook example of kicking ass. Well done, Crimson." - If the player saves two or more marines.
 * "Well, Crimson, at least you got one marine out." - If the player saves only one marine.
 * "Crimson, this was a search-and-rescue mission. I think you forgot the rescue bit." - If the player fails to save any marines.
 * "Understood, Dalton. Job's done, Crimson. Come on home." - When the Pelican arrives.

Pelican Down

 * "What the hell brought them down?" After anti-air guns shoot down Crimson's Pelican.
 * "Sitrep, Miller! Is anyone alive down there?"
 * "Hold back all other air traffic near Crimson's coordinates until they can take down those guns. Gagarin will have to wait."
 * "Sniper! Keep your heads down, Crimson!"
 * "Drop pods coming your way!"
 * "Looks like you've got drop pods headed your way!"
 * "Miller, paint the target for Crimson."
 * "Get moving, Crimson. Take down those AA guns."
 * "Dalton, Crimson could use some resupply."
 * "Send Crimson some resupply, Dalton."
 * "Shut it down, Crimson." - When Crimson reaches the first AA gun.
 * "That's one gun down. Move on to the next one, Crimson."
 * "Paint it, Miller." - When Miller locks onto the second gun.
 * "There's your second AA gun, Crimson."
 * "Excellent. Dalton, the air corridor is open again."
 * "Crimson, let's get you moving in Gagarin's direction."
 * "Miller, your attention to detail's one of the few things I truly like about you. Never stop." - When Miller tells Crimson more Covenant are coming, admitting this might be obvious.
 * "Halfway done. Clean out the stragglers, Crimson. No reason to leave anybody behind."
 * "They're also reasonably close to a transit tunnel if I'm reading this map right." - Referring to Gagarin Team.
 * "There it is then, Crimson. Off you go." - When Miller points out the tunnel leads to their last location.

Gagarin

 * "Yeah, but we know how that always goes. Stay sharp, Crimson." - When Miller says the place is deserted.
 * "Crimson. Get a look at that computer."
 * "Let's see what it recorded from the experiments here."
 * "Well that's no good." - After hearing the recording, which suggests an attack.
 * "Yes, and?" - When Miller points out an active device.
 * "Then Crimson's gonna turn it off. Get to it."
 * "See, I told you there'd be things to shoot. Happy birthday, Crimson." - When Prometheans arrive.
 * "Well?" - To Miller, after the second switch is activated.
 * "What's science say?"
 * "Have a look, Crimson."
 * "What the hell happened down there?" - After hearing the second recording.
 * "Miller, is there anything else Gagarin team turned on?"
 * "Nice work, Crimson." - After Crimson activates the next switch.
 * "Where's the cannon fodder, Miller?" - Asking Miller to mark all the Crawlers.
 * "Show them where to go, Miller."
 * "Let's see what it's got." - When a third recording is found.
 * "Crimson, shut it all down. I'll get a team of professionals to go in and figure out what Gagarin turned on."
 * "Crimson, finish clearing the area, and we'll get you a ride out."
 * "Good work, Crimson. Fall back to the LZ. Marines are headed your way to hold down the fort until another science team can be brought in."
 * "Oh, do tell." - When Miller says he has a theory.
 * "That's above your pay grade, Miller." - After Miller suggests the scientists were translocated like Dr. Glassman.

S1/Catherine

 * "Last chance to change your mind." - To Lasky, as the Prowler carrying Catherine Halsey arrives.
 * "She was locked up for a reason."
 * "And now we're letting the war criminal touch things." - When Halsey is allowed to access the engine controls.
 * "It would help." - When Lasky jokes he could type for Halsey.
 * "Hey!" - When a pulse travels through the room due to Halsey's tinkering.
 * "Only the engines are Forerunner tech. The rest is human." - When Halsey says the artifact is communicating with Infinity's engine and other systems.

Halo: Spartan Assault

 * "So I killed Merg Vol and we all went home? Is that the official version these days? Ha. You ought to see what came next."
 * "The transmission was Davis's call for help, just before he died. That planet was made to build things out of galactic material. And it tried to build something out of was left of Davis. I shut it down. Spartan Davis was my friend, and a damn good soldier. He deserves better than to be wiped out of our training records."

Halo: Initiation

 * "I only did what needed doing. What I was trained to do." - Palmer to Jun-A266 on rescuing Admiral Kovalic
 * "Soldiers don't act like they're smarter than me just because it took them eight years longer to get out of school." - Palmer on why she's disrespectful towards doctors.
 * "Big robot-looking guys. They stomp around the battlefield, kicking everyone's ass and making the rest of us feel inadequate." - Palmer's initial description of Spartans.