Talk:Kez'katu-pattern Phantom

Phantom in Floodgate
Actually, there is a phantom in the level "Floodgate", in the outdoor area where the flood-infested ship is, you can see a Phantom near the ship's wreckage dropping off a bunch of (doomed) elites, so I'm just gonna add that level in the list of Phantom sightings, okay? Guest 11:13, 30 November 2007 (UTC)

phantom turret
in halo 3 you can get on the turrets on the sides in every phantom except for the ones on sierra 117. you just walt to it you do start falling but if you hold rb you can operate it.also when it flies of and you're in the turret if it comes to a death barrier or plain barrier the phanto will sop until you get out. spec ops commander 4:08, 24 November 2007 (UTC)

Spirit Phantom Hybrid
Doesn't the Halo 3 Phantom seem like a hybrid between Halo 2's Phantom and Halo's Spirit? It has the shape of the Phantom but it unloads troops like the Spirit (off the sides) and it has only one cannon on bottom like the Spirit did (though it does have support guns on the sides). Just something I wanted to point out...Fury (Tac Nuke)
 * Where did you notice this? -- ED ( talk )(gaming) 19:06, 17 July 2007 (UTC)

I'm nor sure it has only one cannon on the bottom but the rest of the info is in the article (or was, I haven't checked it in a while)...Fury (Tac Nuke)

Do note that it can also unload troops from the grav-lift. It unloads from the side usually as it is much faster, so you can't pick off the units one-by-one. Note that this is original research, so it's not official. 155.205.200.19 04:49, 24 October 2007 (UTC)

Blue things?
What are the blue things infront of the Phantom? They, along with the plasma guns are the only things that can be blown off of it. I still have no idea what the importance of them are. Are they sensors? Cameras? What? Kap2310 02:33, 1 August 2007 (UTC)

yea the were in halo2,i called them 'eyes'. get a rocket launcher and shoot both of them off and you notice that the phantom moves funny,i even seen it crash once.

Destructibility
On Halo 3, I was able to destroy the front phantom cannon with a few melee hits while in the first hanger in Crow's Nest. --Charles II 03:20, 26 September 2007 (UTC)

Machine Guns?
I realize the trailer depicts a phantom falling to a chief wielding a machine gun but as hard as I've tried I can't replicate it. Anybody ever been able to down a Phantom with anything other than rockets, fuel rods, or tank shells please elaborate what, where did you shoot, and how many shots. I'm eager to dish out vengeance to those formerly invincible jerks. Im also woundering how he shots it down i tried in the hangar on crows nest on easy but i cant shoot it down with the machine gun

Separatists dropship
Hey im not sure about this but wouldnt the T-52 separatist's dropship be useing an elite spec-op phantom because cloaking doesnt seem like its standerd cable in the covenant so the green color scheme could not be in full numbers. It seems that those separatists that arrived at earth was an Elite Corps of Sangheili because it would be understanding that the seps are Protecting all of there territory and the outbreak at high charitity

Crew composition
The infobox says it has a crew of four, comprised of one pilot and two gunners. This makes three crewmembers. Is there another crewmember, or are there only three crew? --Fegaxeyl 19:01, 11 February 2008 (UTC)

Books
Is the Phantom the dropship they talk about in Fall of Reach and First Strike? They use them extensively, but they just say "dropship" and they never specify whether it's the Phantom or the Spirit.

Hooks on Inside
I have discovered the purpose of the clamps on the inside and editted accourdingly.Dragonblaze-052 03:49, 12 July 2008 (UTC)

In tivia someone wrote that this vehicle and the Pelican and In Amber Clad were the only vehicles you could not drive in actual gameplay. What about ones like the Scarab? Or the Shadow of Intent? I94 09:15, 7 May 2009 (UTC)

I'm doubtful that the "clamps" on the roof of the Phantom are meant to drop troops out of the Gravity Lift: From a logistical perspective, it would be impractical to have clamps to launch troops out of the Gravity Lift when they could just as easily walk in. From an in-game perspective, it was probably easier for the game to handle several AI falling through a hole rather than having each walk along the vehicle, jump, and fall out of the lift. Thus, the AI being "deployed" through the Phantom's Gravity Lift were spawned in the air, so that when they went through the hole, they appeared to be floating out of the lift. Thus, the proximity of the troops to the roof clamps is simply to make the deployment easier for the game to handle, and not because troops are meant to be dropped from these small outcroppings.

For these two reasons, I suggest we review the section on troop clamps.

- Moxus 174.116.45.62 12:40, November 28, 2009 (UTC)