Character stretch glitch



This is a random glitch that occurs in both Halo 2 & 3.It is when a character's model is stretched as if it were made of rubber.One way of doing this is on the multiplayer level midship in halo 2 .It requires 2 players.Where some ramps lead up to the higher level, there seems to be some sort of shield generated from blue plasma. Have 1 player croucing behind it (on the platform), and have him/her melee the shield, preferably with the energy sword, and then assassinate the player. There is a 10% chance that when the player dies, his/her neck will stretch through the shield. other outcomes include spasms in the player's corpse, or a combination of the spazing and the long neck(although, the chance of this happening is very low). However if a player hits a ceiling with a lot of force, (eg: been blown up underneath by a trip mine) there will be a 80% chance they will strech in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "High Ground". Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on Sandtrap. It can also be seen in the Halo 3 campaign, when you destroy a Scarab's power core at just the right moment you occasionally get shot into the air. If you clear the map boundary, your limbs will all stretch for a second or two.