Wuzum-pattern Spectre/Gameplay

From Halopedia, the Halo wiki

The Spectre features a rear-mounted, rapid-firing plasma cannon which provides 360 degrees of fire. The weapon is quite powerful and can cut through enemy infantry with ease. The turret performs poorly against armored vehicles such as the Scorpion, as the plasma cannon's bolts will be reflected by the tank's armor.


  • Its rapid-firing linear plasma cannon makes it very useful against Banshees because it is more accurate and fast instead of the normal, slow plasma bolts. On Legendary, a Spectre can be very irritating to a Banshee as it is not easy to hit.
  • The Spectre, whilst disadvantaged in speed compared with other vehicles, has its advantages in combat. The Warthog can hold three people, where as the Spectre can hold four. This is a minor advantage, but can be useful as it provides extra fire support, giving the Spectre defense on all sides-especially if the occupants are armed with weapons like Rocket Launchers or Fuel Rod Guns (giving the Spectre a better chance against vehicles).


  • The Spectre is the likely choice for getting to the top of multiplayer maps such as Coagulation and Burial Mounds, thanks to its indefinite boosting ability.
  • Similar to the Ghost, the Spectre is an ideal vehicle for splattering enemies
  • One excellent tactical strategy is to use the Spectres and other vehicles as a combination like the Warthog and Ghost, for more firepower and protection which is quite effective against groups and a small number of enemy infantry and vehicles.
  • Spectres hold one extra player as opposed to the Warthog, a usual favorite for teams. While the Spectre is less commonly used, the extra seat provides advantages for objective based games, such as Capture the Flag.
  • The Spectre is also suitable for rapid movement across a map. While players may obtain and stay in a Warthog, the Spectre can be used to carry a small team across distances to be closer to combat.