Editing Vic DeLeon
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[[File:Vic DeLeon.jpg|right|250px|Vic DeLeon]] | [[File:Vic DeLeon.jpg|right|250px|Vic DeLeon]] | ||
'''Vic DeLeon''' aka '''VJ''' was a Lead Mission Artist in [[343 Industries]].<ref>[http://www.linkedin.com/pub/vic-deleon/0/a4/376 '''LinkedIn''': ''Vic DeLeon'']</ref> He was formerly an Environment Artist at [[Bungie]] and was the last person hired for work on ''[[Halo 2]]''.<ref>'''[[Halo 2]]''' [[Halo 2 credits|credits]]</ref> During the development of ''[[Halo 3]]'', he worked as one of the [[campaign]] environment artists.<ref>'''[[Halo 3]]''' [[Halo 3 credits|credits]]</ref> Furthermore, he worked as an artist in the [[multiplayer]] map ''[[Ghost Town]]'' in the [[Legendary Map Pack]].<ref>'''Halo 3''' [[ViDoc]]: ''[[Halo 3 ViDoc: Mapmaker, Mapmaker Make Me a Map|Mapmaker, Mapmaker Make Me a Map]]''</ref> Therefore, he took part in the Bungie [[ViDoc]] ''[[Halo 3 ViDoc: Mapmaker, Mapmaker Make Me a Map|Mapmaker, Mapmaker Make Me a Map]]''. He also worked as an environment artist in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.<ref>'''[[Halo 3: ODST]]''' [[Halo 3: ODST credits|credits]]</ref><ref>'''[[Halo: Reach]]''' [[Halo: Reach credits|credits]]</ref> | '''Vic DeLeon''' aka '''VJ''' was a Lead Mission Artist in [[343 Industries]].<ref>[http://www.linkedin.com/pub/vic-deleon/0/a4/376 '''LinkedIn''': ''Vic DeLeon'']</ref> He was formerly an Environment Artist at [[Bungie]] and was the last person hired for work on ''[[Halo 2]]''.<ref>'''[[Halo 2]]''' [[Halo 2 credits|credits]]</ref> During the development of ''[[Halo 3]]'', he worked as one of the [[campaign]] environment artists.<ref>'''[[Halo 3]]''' [[Halo 3 credits|credits]]</ref> Furthermore, he worked as an artist in the [[multiplayer]] map ''[[Ghost Town]]'' in the [[Legendary Map Pack]].<ref>'''Halo 3''' [[ViDoc]]: ''[[Halo 3 ViDoc: Mapmaker, Mapmaker Make Me a Map|Mapmaker, Mapmaker Make Me a Map]]''</ref> Therefore, he took part in the Bungie [[ViDoc]] ''[[Halo 3 ViDoc: Mapmaker, Mapmaker Make Me a Map|Mapmaker, Mapmaker Make Me a Map]]''. He also worked as an environment artist in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.<ref>'''[[Halo 3: ODST]]''' [[Halo 3: ODST credits|credits]]</ref><ref>'''[[Halo: Reach]]''' [[Halo: Reach credits|credits]]</ref> |