Editing File:H3ODST MombasaStreets EarlyLayout.jpg
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== Summary == | == Summary == | ||
{{ | {{Artist|[[Vic DeLeon]]}} | ||
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Early layout of Mombasa Streets posted by Vic [https://twitter.com/vicdeleon/status/1175909611695726592 here]. | |||
Atmosphere & mood were a priority and here’s the general Env Art and VFX layout that helped us track all the SP levels (SC100-140), along with a couple early shots staging the look for the Hub at night. | |||
Some more context [https://twitter.com/vicdeleon/status/1175911561942028288 here] | |||
Big action beats were called out in red bubbles. Annotations were simplified to help quickly assess pacing, help differentiate areas that potentially looked too similar- particularly problematic in futuristic city layouts at the time. Reach’s New Alexandria had similar challenges | |||
[[Category:Images of New Mombasa]] | [[Category:Images of New Mombasa]] | ||
[[Category:Halo 3: ODST concept art]] | [[Category:Halo 3: ODST concept art]] | ||
== Licensing == | |||
{{Art}} |