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FRGfight was a Halo: Reach Firefight gametype. It was featured in the Firefight Arcade playlist. It allowed players to use the Armor Ability of their choice, with a default load-out of a Fuel Rod Gun and a Needler. Infinite ammo was enabled. Each game lasted a standard set and had a bonus round that consists of grunts and lasted for two minutes. This gametype, while still usable in custom-game-firefights if saved, no longer exists in the playlists. When 343 Industries consolidated Firefight Limited, Firefight Arcade, and added a multiplayer Score Attack into the Firefight and Firefight Doubles playlists, all differing types of Arcadefight were removed except Arcadefight, and Arcadefight NEP was added.