Rat Race: Difference between revisions

28 bytes added ,  13 years ago
no edit summary
No edit summary
No edit summary
Line 11: Line 11:
*[[M6D|Pistol]]
*[[M6D|Pistol]]
*[[Plasma Rifle]]
*[[Plasma Rifle]]
*[[Shotgun]]
*[[M90 Close Assault Weapon System|Shotgun]]
*[[Fragmentation Grenade]]s
*[[Fragmentation Grenade]]s
*[[Plasma Grenade]]s
*[[Plasma Grenade]]s
Line 49: Line 49:
*You can spam [[M9 High-Explosive Dual-Purpose Grenade|grenades]] to either hold off your enemies or confuse them.
*You can spam [[M9 High-Explosive Dual-Purpose Grenade|grenades]] to either hold off your enemies or confuse them.
*If it is in an open area, the hill will become extended. Therefore, you should be wary of hiding locations that a crouching and silent opponent might be able to use and evade detection (giving the other team time).
*If it is in an open area, the hill will become extended. Therefore, you should be wary of hiding locations that a crouching and silent opponent might be able to use and evade detection (giving the other team time).
*At close range, an expert player wielding a shotgun is arguably the most perilous one. If given the chance, always take it. If possible, get a plasma rifle to take down his shields with a single shot from the [[shotgun]].
*At close range, an expert player wielding a shotgun is arguably the most perilous one. If given the chance, always take it. If possible, get a plasma rifle to take down his shields with a single shot from the shotgun.
*To counter a player with a shotgun, you can either spam grenades, snipe him (you might require a reasonably distant range and skill) or use the fire-melee tactic from the Assault Rifle.
*To counter a player with a shotgun, you can either spam grenades, snipe him (you might require a reasonably distant range and skill) or use the fire-melee tactic from the Assault Rifle.


9,203

edits