BaconShelf
{{file info |summary = Concept art of a UNSC modular communications array. |game = Halo Infinite |type = concept |artist = Ian Galvin |source = https://www.artstation.com/artwork/elQDLw |filename = ian-galvin-comm-array-4b4.jpg?1683578777 |caption = Halo Infinite Season 3 : Prop Concepts Art Director : Sparth and Glenn Israel Assets in this series: The multiplayer landing screen is an evolving aspect to the game that develops along with the narrative of the season. I was tasked with building...