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Project CHRYSANTHEMUM

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Revision as of 04:17, January 9, 2015 by Tacitus (talk | contribs) (I keep seeing references to Kelly's assailant being Holly or Olivia, but I'm pretty sure it's never clarified who it was unless this escaped my notice.)
A screen monitoring Carter-A259's augmentations.

Project: CHRYSANTHEMUM was the codename given to the biological augmentation procedures performed on the SPARTAN-III supersoldiers. They represented a significant improvement over the augmentations used in the previous SPARTAN-II program,[1] being safer and less invasive to perform while producing similar results.[2]

Background

The CHRYSANTHEMUM bioaugmentation set improved upon the augmentations of the SPARTAN-II program,[1] pioneered by Dr. Catherine Halsey. With advances in technology, the casualty rate for SPARTAN-III candidates was usually 0%, as opposed to the 56% casualty rate of the SPARTAN-IIs. The genetic requirements for the candidates could also be loosened from the exceedingly strict criteria of the previous program,[1] although the range of compatible individuals still remained incredibly narrow, with any aberrations from the required genetic set increasing the risk of failure to an unacceptable level.[3] While Dr. Halsey's criteria for the SPARTAN-IIs emphasized physical robustness and mental fortitude in addition to physiological compatibility with the augmentations, the SPARTAN-IIIs' screening protocols were almost solely geared toward the latter. As a result, the SPARTAN-III candidate pool was less physically and psychologically consistent, with a higher likelihood of behavioral problems;[1] many of the SPARTAN-III candidates were more lively and predisposed for aggression than their forebears.[4] In contrast to the SPARTAN-IIs who were consistently taller than the average human, the SPARTAN-III candidates were also less uniform in terms of physical stature.[5] However, there were a small number of SPARTAN-III candidates—called "cat 2s" by Kurt Ambrose—who would have met the requirements for the SPARTAN-II program; some of them would later be removed from their mainline companies, given better equipment and assigned to separate special forces units.[6]

Most of the SPARTAN-IIIs' augmentations were chemically induced instead of surgically implanted like many of the SPARTAN-II enhancements.[2][note 1] However, the augmentations also still had to be administered at the onset of puberty like in the previous program, as the bodies of either prepubescents or adults would reject the chemicals. The schedule of the SPARTAN-III program was also accelerated from that of the SPARTAN-IIs; because the Office of Naval Intelligence wanted to have the Spartans deployed in the field as rapidly as possible, the candidates were augmented at an average age of twelve, whereas the SPARTAN-IIs were fourteen during their augmentations. Puberty was artificially induced for the candidates via human growth hormone as well as cartilage, muscle and bone supplements added into their food. As a result, the candidates had the bodies of adult Olympic athletes at an average of only twelve years of age, and it took some time for them to acclimatize to their larger physiques.[7]

Augmentations

All SPARTAN-IIIs

Drug Description Effect
8942-LQ99 "carbide ceramic ossification catalyst" drug.[2] Skeletons become virtually unbreakable, allowing survival in harder impacts.
88005-MX77 "fibroid muscular protein complex" drug.[2] Increased density of individual's muscles, greatly enhancing physical strength.
88947-OP24 "retina-inversion stabilizer" drug.[2] Color sharpness is significantly improved upon, and night vision is heightened.
87556-UD61 improve the colloidal neural disunification solution[2] Greatly improves the individual's reaction time, decreasing the time taken to react by 300%; "Spartan time".

Gamma Company

In addition to the standard set of chemicals, Kurt Ambrose covertly had a set of three additional drugs added to the augmentations of Gamma Company in hopes of increasing their survivability in the field. All of the three had been outlawed by the UNSC Medical Corps in 2513.[8]

Drug Description Effect
009762-OO Neural-altering non-carcinogenic mutagen. Alters key regions in the individual's frontal lobe.[2][8] Enhances aggressive response to dangerous levels. Requires regular doses of 009127-PX and 009927-DG to be taken to avoid uncontrollable aggression.[8]
009127-PX cyclodexione-4, bipolar integration drug Counters the effects of 009762-OO.[2][8]
009927-DG miso-olanzapine Counters the psychological effects of 009762-OO.[2][8]

Procedure

The CHRYSANTHEMUM procedures took place aboard the mobile hospital ship UNSC Hopeful. Because of the SPARTAN-III program's secrecy, the Hopeful was stationed in interstellar space at Vice Admiral Parangosky's order for the duration of the procedures. The ship's docking cluster Bravo and the eight decks surrounding it were entirely cleared of personnel to allow ONI to move in their personnel and equipment.[9]

The augmentations were administered over the course of a week; the subject was kept in a mostly sedated state throughout the process, which was conducted in a large, open operations room housing 400 sections separated by semi-opaque plastic curtains. Each compartment was filled with medical equipment, including a sterile field generator overhead as well as vital signs monitors and a chemotherapeutic infuser. The infuser contained vials for the various chemicals, which were administered to the subject via IV and osmotic patches. The Spartans were given a number of drugs to allow them to withstand the procedures themselves and counter their potential negative effects; these included shock reducers, analgesics, anti-inflammatories, anticoagulants, and pH buffers.[2]

Performance

Carter-A259 undergoing Project CHRYSANTHEMUM augmentations on a biobed.

Despite the SPARTAN-IIIs' expendable nature and lower-grade equipment than the SPARTAN-IIs, their enhancements represented a "quantum leap" over the previous program's bioaugmentation set.[1] While most SPARTAN-IIIs were issued with SPI armor as opposed to MJOLNIR for budgetary reasons, the small number that did receive SPARTAN-II grade equipment were on par with the SPARTAN-IIs.[10]

During Operation: TORPEDO, Tom-B292, 12 years old at the time and equipped only with SPI armor, engaged a Sangheili armed with a plasma pistol and an energy sword in hand-to-hand combat. The Spartan's enhanced reflexes allowed him to dodge a plasma pistol bolt and sword swing at point blank range. He then proceeded to throw the Elite to the ground and finish it off with his assault rifle. During the battle, Elites and Jackals moved out of cover because they realized that it was suicide to face Spartans in close quarters.[11]

The muscular augmentations provided an individual SPARTAN-III the strength of "three normal soldiers".[12] During Operation: TORPEDO, SPARTAN-IIIs ran at a speed of nearly 30 KPH (around 18 MPH).[13] Spartan-IIIs were also described to have been moving with "speed and reflexes that no Covenant could follow". "They dodged, snapped necks and limbs, and with captured energy swords, they cut through the enemy until the field ran with rivers of gore and blue blood".[11] Approximately 300 Spartan-IIIs faced thousands upon thousands of Covenant, including Covenant air support, and were described to have been winning the battle until 7 Covenant cruisers emerged as reinforcements.[11]

During the Battle of Onyx, one of the SPARTAN-IIIs briefly fought the MJOLNIR-armored Kelly-087. The SPARTAN-III in question was able to momentarily hold their own against Kelly, escaping from her arm lock and twisting her wrist despite wearing only SPI armor. While Kelly was able to quickly defeat the SPARTAN-III afterward, she took note that she would have easily torn her opponent's arm off if he or she were unaugmented.[14]

During the battle on Pegasi Delta, most of Beta Company were roughly twelve years old. The physical abilities of any SPARTAN-IIIs who lived long enough to mature would supposedly have improved significantly as CPO Mendez stated that Spartans only grew stronger and faster as their bodies grew accustomed to their augmentations.[15] While his statement was in reference to the SPARTAN-IIs, it can be assumed to hold true to their successors due to the similar nature of the augmentations.

The mutagen 009762-OO, administered only to the Spartans of Gamma Company, makes the Spartans almost completely immune to shock under extreme stress, allowing them to endure injuries and physical pain beyond even a SPARTAN-II; for example, Dante-G188 remained standing momentarily after a number of Needler rounds had blown his chest open, initially not even realizing his grave injuries. As a side effect, the drug suppresses higher brain functions over time; without the regularly administered counteragents, cyclodexione-4 and miso-olanzapine, the Spartan would lose their strategic judgment and become more prone to impulsive, instinct-driven behavior.[16]

List of appearances

Notes

  1. ^ When describing the CHRYSANTHEMUM augmentations, Halo: Ghosts of Onyx does not mention the SPARTAN-IIIs receiving the growth hormone catalyst in the form of a thyroid implant like the SPARTAN-IIs; it is thus ambiguous whether the SPARTAN-IIIs received this particular enhancement. However, some of the SPARTAN-IIIs' markedly small size in contrast to the physically imposing SPARTAN-IIs suggests they did not receive the growth hormone implant and that this procedure could be supplanted by possible improvements in their muscular protein injections. Since the SPARTAN-IIIs received human growth hormone months prior to receiving their augmentations, it can be inferred that the catalytic thyroid implant was rendered redundant since both serve the same purpose.

Sources

  1. ^ a b c d e Halo: Ghost of Onyx, page 63
  2. ^ a b c d e f g h i j Halo: Ghosts of Onyx, pages 101-102
  3. ^ Halo: Ghosts of Onyx, pages 82-83
  4. ^ Halo: Ghosts of Onyx, pages 68, 70
  5. ^ Halo: Ghosts of Onyx, pages 26-27
  6. ^ Bungie.net: Communique from Kurt to Mendez
  7. ^ Halo: Ghosts of Onyx, pages 98, 100
  8. ^ a b c d e Halo: Ghost of Onyx, page 107
  9. ^ Halo: Ghosts of Onyx, page 97
  10. ^ Halo: Reach
  11. ^ a b c Halo: Ghosts of Onyx, pages 21-23
  12. ^ Halo: Ghosts of Onyx, page 99
  13. ^ Halo: Ghosts of Onyx, page 17
  14. ^ Halo: Ghosts of Onyx, page 165
  15. ^ Halo: The Fall of Reach, page 73
  16. ^ Halo: Ghosts of Onyx, page 340