Type-29 Shade

The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades.

Design details
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.

In gameplay, the T-29 itself is indestructible.

Changes from Halo: Combat Evolved to Halo Wars

 * Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
 * Cannot be moved by explosions, most likely also for gameplay balance.

Halo: Combat Evolved

 * Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
 * If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
 * The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in Campaign.
 * Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.

Halo Wars

 * As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.

List of appearances

 * Halo: Combat Evolved
 * Halo: The Flood
 * Halo Wars
 * Halo: Combat Evolved Anniversary
 * Halo: Spartan Assault