Chris Barrett

Christopher (Chris) Barrett is an employee at Bungie Studios.

Biography
Christopher Barrett joined Bungie in 2000. In 2001, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. During Halo 2's development, Barrett was working as a Lead environment artist. He also worked as a campaign environment lead. Barrett did additional art direction in Halo 3: ODST and additional environment art in Halo: Reach.

Notably, he worked on the campaign level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.

Gameography

 * Myth II - Multiplayer Artist
 * Myth II: Chimera
 * Halo: Combat Evolved - Artist
 * Halo 2 - Lead Environment Artist
 * Halo 3 - Campaign Environment Lead
 * Halo 3: ODST - Additional Art Direction
 * Halo: Reach - Additional Environment Art
 * Destiny - Art Director

Bungie.net Profile

 * Nickname: Barry
 * Classification: GrizzledAncients
 * Current Job: Environment Art Director
 * Origin: Burlington, VT
 * Blood Type: Classified
 * Age: Classified
 * Weight: Classified
 * Height: Classified
 * Girth: Classified
 * First Job: Classified
 * Hobby: Classified
 * Ultimate Halo Match: Classified
 * Ultimate Snack: Classified
 * Ultimate Website: Classified
 * Mode of Transport: Classified
 * Fake Weapon: Classified
 * Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo: Combat Evolved and Halo 2.