Talk:Living Limbs

Actually this is not a glitch, it is the game's physics engine. In Halo 1, when characters/creatures die, their body comes to rest in a specific position at the end of the death animation. Then any part of their body not on solid ground will lower until they either touch something or can go no further. It's how bungie makes dead bodies look more realistic in halo 1, as they didn't have a ragdoll physics engine at the time they made it.