Team Snipers

"Long rifles and long sight lines. Take them down before they even know you're there."

- In-game description for Halo: Reach's Team Snipers playlist

Team Snipers is a variant of Team Slayer, with its own playlist in Halo 3 and Halo: Reach. By its name, Team Snipers involves players starting with a sniper-based weapon, namely the human sniper rifle, with infinite ammunition. Players are typically put into two teams of four.

Halo: Combat Evolved
Team Snipers was a default game variant, but due to Halo: CE's' primitive multiplayer, was lacking many options for customization.

Halo 2
Team Snipers became a very popular gametype when Bungie made it into a Ranked matchmaking variant for Halo 2, due to the incorporation of online multiplayer matchmaking. Some maps often featured in Team Snipers matchmaking were Sanctuary, Lockout, Beaver Creek, Relic and Turf. It was discontinued in Halo 2 along with the rest of the playlists on April 15, 2010.

Halo 3
Team Snipers was introduced as a Double EXP Weekend playlist prior to it becoming a permanent playlist. In November 2008, it became part of the Hardcore playlist. In exchange, the two game variants, Team Snipers and Shotty Snipers, were removed from every ranked and social playlist except Team Doubles.

It was moved to its current location in the Ranked playlists on August 4, 2009, when the Hardcore playlist was retired.In May 2009, Bungie removed all grenades on the Team Snipers variant due to complaints of grenade spamming kills, Shotty Snipers was not affected.

Teams are composed of 3-4 players, with a max party size of four. All DLC is required to enter the playlist. Normal weapons except for grenades are cleared off the map, with some Beam Rifles placed around the map. If the map supports vehicles, only Mongooses will appear.

Gametypes

 * Team Snipers (80.8%): 50 points to win, 12-minute time limit, players start with Sniper Rifles.
 * Shotty Snipers (19.2%, Skipped after veto): 50 points to win, 12-minute time limit, players start with Sniper Rifles and Shotguns.

Playlist Maps

 * Snipe Trap
 * Snipebound
 * Sniper Bridge
 * Sniper Canyon
 * Sniper Guardian
 * Sniper Ground
 * Sniper Stop
 * Sniperlation
 * Snipestruct
 * Snipeoff
 * Sniper's Nest
 * Sniper Town
 * Sniperlanche
 * Snipeout
 * Sniper Orbital
 * Sniper Citadel
 * Sniper Heretic

Halo: Reach
Team Snipers started as a gametype selection in the Team Slayer and Big Team Battle playlists. On October 19th, 2010, Team Snipers was put into its own playlist and sniper gametypes were removed from Team Slayer. . It is still available in Big Team Battle. Teams are composed of 3-4 players, with a max party size of eight and a max local player count of four.

Gametypes

 * Team Snipers: 50 points to win, 12-minute time limit, players start with Sniper Rifles and Magnums.
 * Snipers Pro: 50 points to win, 12-minute time limit, motion tracker disabled, players start with Sniper Rifles.

Playlist Maps

 * Boardwalk
 * Breakpoint
 * Hemorrhage
 * Pinnacle
 * Powerhouse
 * Reflection
 * Tempest
 * The Cage
 * Highlands

Internal Links

 * Shotty Snipers
 * Double EXP Weekend
 * Team Splasers