Forum:Quantifying the SPARTAN-III

Catagories in Italics require examples AND hard numbers.

What we need to know:
SPARTAN III

SPARTAN:

Height & Weight

Faction

Natural Life Expectancy

Years & Level of training

Strength & Speed (running/reaction time)

Years & Level of training

Upgrades made to Human body

Punishment an unarmored SPARTAN III can take and survive/fight

Armor:

Height & Weight

Construction Material

Armor Material

Functions (sensors, stealth, shield, repair, etc,)

Enhancements to Strength & Speed (running/reaction time)

Power to penetrate

What captures and shares images?

What do they use for communication?

Weapons:

List of standard weapons and yields, ranges (maximum/maximum effective kill range), RoF/recharge time

List of special weapons and yields, ranges (maximum/maximum effective kill range), RoF/recharge time

What we ALREADY know:
Still needs details however.

SPARTAN:

Faction: UNSC - United Nations Space Command

Augmentations:

8942-LQ99: A carbide ceramic ossification catalyst to make skeletons virtually unbreakable. 88005-MX77: A fibroid muscular protein complex that boosted muscle density and strength. 88947-OP24: A retina-inversion stabilizer drug. It boosted color and night vision capabilities. 87556-UD61: Improved colloidal neural disunification solution, which in turn decreases reaction time.

(Any desriptions?)

09927-DG: miso-olanzapine. an antipsychotic. Counters the mutagen's properties. 009127-PX: cyclodexione-4. a bipolar-integration drug. Counters the mutagen's properties. 009762-OO: a mutagen that altars key regions of the subject's frontal lobe. Enhances aggression, strength, endurance, and tolerance to injury. Kept in check by the antipsychotic and bipolar-integration drugs. Any desriptions?)

Armor:

Name: Mark II Semi-Powered Infiltration Armor

Composition: The armor is composed of titanium and lightweight steel. The face plate and helmet are made of Mjolnir components preventing head trauma and immediate death. (Needs calcs and examples)

Power Source: Back mounted Fusion Pack, lacks an oxygen supply, meaning the suit must draw on outside air.

Storage and Hard Points: The SPI armor features a utility belt, a side holster, a back holster, a quick release helment clip and a grenade belt.

Helmet Mounted Display: The HMD of the SPI armor features health monitors, ammo gauges, and provides critical mission data via NAV points which identify objectives. The NAV points point to any objectives that need to be completed, and show the distance between the suit's wearer and the target.

Health Monitor: Keeps track of health signs by tiny sensors built into the suit that monitor heart beat, breathing, wounds, blood flow, and neural activity.

Optical Camoflage: Photo reactive plates that bend light, rendering the wearer near invisible. The SPI armor leaves a thin moving outline of the wearer. The armor can be detected using radar and heat detectors.

Recoil-Compensating Actuators:

(Any desriptions?)

Hydrostatic Gel: (to regulate temperature and dampen impact force) "cushioning layer of liquid nanocrystals that provided more ballistic protection than three centimeters of Kevlar diamond weave" (Any desriptions?)

Air Filters: (Any desriptions?)

Emergency Oxygen: Supply of breathable atmosphere, last several minutes.

Biofoam Injectors: (Any desriptions?)

Motion Tracker: Tracks movement and "paints" the targets different colors corresponding to transponder signals: yellow for friendly, white for neutral, and red for hostile. (Any desriptions?)

Zoom: (Any desriptions?)

Black and White Image Enhancement: (Any desriptions?)

Night Vision: (Any desriptions?)

IR: (Any desriptions?)

Locomotion Enhancers: (Any desriptions?)
 * Rest assured, all the info here is all we know about the Spartan-III's they were only ever mentioned in one book. -ED 22:40, 29 March 2007 (UTC)

Well I'm interested in the technical side of things as well as more details that aren't listed on this site...

From people who've read the books, played the game, etc.

Have you read the OP?

Can you assist?

Also, here is a list of weapons, maybe you could help me with?

[B]Weapons:[/B]

[B]Side Arms:[/B]

[B]Combat Knife:[/B] 20 centimeter complex ceramic-non-reflective titanium carbide alloy blade with a serrated edge mounted on a shaped-rubber grip hilt and is balanced for throwing.

[B]M6D HE Magnum Sidearm:[/B] Fires 12.7mm M225 Semi-Armor Piercing, High Explosive rounds at 2.1-3.5 rp/s with a range of 123-124 meters. It comes fitted with a 2x scope.

[B]Assault Rifles:[/B]

[B]MA5B ICWS Assault Rifle:[/B] Its magazine can completely fit inside the weapon; it therefore must be double or triple-stacked to carry 60 7.62mm armor piercing rounds. [B]FoR:[/B] 15 rp/s

[B]MA5C Assault:[/B] 32 rounds per magazine. [B]RoF:[/B] 12.5-15 rp/s.

[B]MA5K Assault Rifle:[/B] It is a cut-down version of the MA5B Assault Rifle. The weapon is most likely lighter and easy to carry than larger assault weapons. It featured stripped down features that appeared almost skeletal. Holds 45 7.62mm armor piercing rounds. [B]RoF:[/B] 11 rp/s

[B]BR55 Battle Rifle:[/B] Fires .5mm xM634 Experimental, High Power, Semi-Armor Piercing rounds in 3 round bursts, holds 36 rounds.

[B]Galileian Spartan Laser:[/B] Fires 4 beams at Semi-Automatic before recharge.

[B]Machine Guns:[/B]

[B]M247 GP Machine Gun:[/B] .30 cal rounds 6 rp/s.

[B]M7 Caseless Sub Machine Gun:[/B] Fires 5mm Caseless M442 Full Metal Jacket rounds at 15 rp/s, holds 60 rounds.

[B]Grenades[/B]

[B]Flash-Bang Grenade:[/B] They are also occasionally used in combat as well, serving to confuse, disorient, or momentarily distract a potential threat for to five to ten seconds.

[B]Concussion Grenades:[/B] Antipersonnel devices that are designed to damage its target with explosive power alone.

[B]Fury TAC-nuke:[/B] About the size and shape of an overinflated football. It has a blast radius of about 1.2 km and is extremely clean.

[B]Napalm Grenade:[/B] Filled with a sticky substance that causes intense fires upon ignition.

[B]Sonic Grenade:[/B]

[B]M9 HE-DP Grenade:[/B] A blast bursts the grenade's shell open and sends thousands of small metal pieces flying at extreme speed, causing damage to energy shields and flesh in around ten meters (30ft) radius. Four may be carried at a time.

[B]Other:[/B]

[B]HAVOK:[/B] Simply place the warhead on a ground target and detonate it with a remote. 30 MT

[B]Satchel Charge:[/B] United Nations Space Command ground explosive. Charges are also capable of blowing through three-meter thick battleplate.

[B]Fougass:[/B] A barrel that is buried in the ground. It has Grenades in the bottom of it and can be filled with Napalm or spent shell casings. They can be remote detonated, sending fire and shrapnel upwards, above the ground.

[B]C-12:[/B] A small 4x4x4 inch cube alone can level a five story building. C-12 is also hefted in medium sized backpacks called "Damage Packs". Two damage Packs contain enough C-12 to blow through three meters of Titanium-A.

[B]M19-B SAM Missile Launcher:[/B] Heavy ordinance weapon used by the UNSC it fires high-powered surface to air missiles.

[B]M19 SSR SPNKr Rocket Launcher:[/B] It can fire Anaconda surface-to-air missiles or 102mm HEAT shaped charge rockets. The launcher sports a 2x scope. The weapon has two barrels, allowing consecutive shots. It is loaded with some sort of cassette that reloads both barrels at the same time.

[B]M90 Shotgun:[/B] Fires 8-Gauge 3.5-inch Magnum Buckshot, holds 12 rounds.

[B]SRS99C-S2 AM Sniper Rifle:[/B] Fires 14.5mm Armor-Piercing, Fin-Stabilized, Discarding Sabot, at 2 rp/s, holds 4.

[B]M7057 Defoliant Projector Flamethrower:[/B]

[B]Shield Grenade:[/B]

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