Forum:Interviews and Favorites

Hello Halopedians,

Recently I contacted a fellow Halo site who would wish to do an interview with myself, on behalf of the whole of Halopedia. Other than the standard questions, they asked us for a variety of content from Halo 3, including our favorite screenshots, films, game types, and maps. And since I do not wish to pick them all myself, I would like for you to nominate and I will then pick the best looking content from which the users have chosen. Hopefully, we can get 5-10 choices for each category!

All submissions must be linked to the content you nominated for on Bungie.net and for images, upload and post them into the screenshot section.

In addition to the favorites that you'll get on Bungie.net, they have asked us in particular for a number of questions set apart from the media. All you need to do is state what your favorite is, and your signature.

Thank you, and you should see the interview up very soon.

Rawr, General  Tony ,  Administrator of Halopedia  Talk 12/11/2008

What you'd like to see in future Halo campaigns?
Post anything in here.


 * More of a "futuristic" look to it, such as more weapons, different variations of weapons, along with a longer but more plot twisting campaign, a switch to a third person view perhaps? An idea, yes. More Characters would be good also, a "Marine" side story would also be good to. Colonel  [[Image:1228183099 MARINERAIDERS.png|20px]]  Comm|   Mission|   Papers|   Commendations|   H.Q.  00:52, 12 December 2008 (UTC)


 * To put it bluntly, I want more aliens. Not just new Covenant species, or new Flood forms, but new alien factions. Also, new modes of transport. Not just vehicles, but animals, like the Thorn Beast. And as per above, new weapons and weapon variants.  Lieutenant Baird  Comm-LinkService Record 01:47, 12 December 2008 (UTC)


 * Other Covenant species fighting alongside the UNSC (like the Elites). Also, the ability to choose what character to play as in Campaign. Water vehicles would be nice, too. Perhaps also being able to use turrets on Spaceships and fire at enemy cruisers and fighter. Bioniclepluslotr 01:56, 12 December 2008 (UTC)


 * I'd like a little explanation of how the Arbiter, Johnson, and Miranda arrived at Earth before the Master Chief did. Did they use a Covenant ship? Did they run into the three ships mentioned in Ghosts of Onyx? And what were the official negotiations like? -- Councillor  Specops306  -  Qur'a  'Morhek  02:03, 12 December 2008 (UTC)


 * More vehicles, more enemies/factions and more storyline, like 3.Bllasae 03:00, 12 December 2008 (UTC)


 * More large scale battle situations, I mean like looking up and seeing Longswords of Skyhawks dogfighting with Seraphs and Banshees. Wraiths and Scorpions engaging in battle, large amounts of Marines and Covenant battling, sort of how they did with Gears of War 2. 112 04:16, 12 December 2008 (UTC)


 * More levels with Elite and ODST allies (The regular guys die off too quickly), and maybe more airborne levels, like in a hornet or banshee. GySgt. Gonzalez  [[Image:CanadaSergeant.png|18px]] 06:09, 12 December 2008 (UTC)
 * More space engagements. Boarding parties, dogfighting and bombing runs. UNSC Navy should be more involved in the campaign. Admiral Hess 13:28, 12 December 2008 (UTC)


 * More campaign levels (Halo 3 was too short), more characters to play with (like Halo 2 with the Arbiter) and more frequent use of flying units (There was no option to drive a banshee in Halo 3-why?).--Odysseas-Spartan 53  15:42, 12 December 2008 (UTC)


 * A more detailed storyline, more than 14 levels, strong and intelligent Elite warriors, more powerful energy shields, and a wider variety of weapons and vehicles. Kouger masters  16:30, 12 December 2008 (UTC)


 * As said above by most pedians, I would like a better story. Let me get into some details. Halo 2 was a blast from start to finish, plus it had some decent length dramatic cutscenes that feed your eyes Halo goodness. I would love to see an all out war going on. Halo 1 and 2 had great vehicle battles. I would like to see more city fights like Outskirts. I was disappointed by the fact that we didn't have any assistance from Hunters or Grunts. Omar-065 11:45, 12 December 2008 (UTC)


 * Besides the Spartans and the space vehicles, human technology doesn’t really seem very advanced in the games. They are still using bullets (the Spartan Laser is an exception), their vehicles don’t seem to be able to hover or fly, besides the hornet, and if it really was five hundred years in the future you think they would have flying cars or something. Because of this I think that the timeline would be better at about 50 years from now, except for the space vehicles and Spartan outfits.


 * An all Covenant campaign not just the Arbiter either.


 * I would also like to be able to play as the Covenant in all the Halo games and see their point of view. I was disappointed to get Halo 3 and find that there were no Grunts, Hunters, or Elite Councilors as your allies like in Halo 2. I would like a campaign where we get to play as the other Spartans wherever they are. As stated before, I would love a realistic large scale battle or two with thousands of soldiers fighting rather than the lucky group of 5 that take out a group of 20 Covenant soldiers and a Hunter pair. Halo 3 needs a longer campaign.-- Andrew-996 [[Image:Haloforgheisonvv4.gif|15px]] "Radio Frequency 9.96""Confirmed Kills" 20:21, 12 December 2008 (UTC)


 * GoW2 Horde-style mini-game, with 4 or more players fighting increasingly tough Covenant. If Bungie want to put their own twist on it, they could add vehicles.  Δ  simon   rj  h  Δ 20:44, 12 December 2008 (UTC)


 * I would like an entire mini-campaign expansion that followed the Elites going back to Sanghelios and finding a stranded Covenant military force there. The elites would have to fight to reclaim their planet, and there could 4 player co-op, as well as new enemies. The Flood could be brought into it somehow, as well. I'd also like weapon lowering on Xbox LIVE Forge and custom game matches, as matchmaking is really the only place where an exploit could be used illegally. F.h. - Flood Beware! 22:12, 12 December 2008 (UTC)


 * The abilty to fly in space. Dogfighting Covenant fighters, carrying boarding parties to enemy ships, destroying large battleships, and perhaps zero gravity gameplay with jetpacks. --User:Naja Arboque


 * Well, I was looking forward to the future Halo campaigns featuring the events of the novels, such as First Strike, Fall of Reach, Ghosts of Onyx, etc. I also hoped that there would be customizable weapons, for example a suppressed sniper rifle system with desert camouflage spray-paint or an MA5C assault rifle with an attached scope and laser sight.


 * Well there are many things i would like to see. Maybe even an RPG were for example you can become ship commander and really be free in wandering through the halo universe of course without damaging cannon. But most importantly same style, same feel as long as its got the halo feel it will make me happy. Several storylines i would like would be things like how the elites do after the war i mean the brutes still remain is sanghelios safe, more forerunner info and maybe filling in some gaps in the story. --One On One


 * Hmm.... Eventhough I like the way the Halo games are going, I would like to see like a secondary firing option on some of the weapons, and also more human weapon options. Or a Halo game based on the story of the Forerunners (so you get to play as a Forerunner 'Spartan' tring to take down the flood) and also along the way there are hints or terminals relating to the Precursors. Or as the statement above with a RPG Halo that is similar to oblivion so you can play by yourself if you don't have the internet or no capibility to play online, or you can too play mutliplayer on it, online or system link.(Also It would be absloutly awesome to get a promotion system like halo 3 live, that you could get from just playing offline so people like me can get promototed (Because I don't have live).

Sub nova Comm71Intell 00:55, 14 December 2008 (UTC)
 * I would like more stealty, like being able to hide in a shadow, and knife an enemy or have silenced weapons, or some Nightvision. I would also like to have levels where you get to defend something or be able to attack from different angles EX) Being in a city where there's 5 different streets to attack from, or snipe from a building. Also would need smarter enemies that flank and would be more realistic. I think a cover mode or something would be nice where you can put you're back to a wall and blind fire, or something else. Oh and maybe some secondary functions for guns, like having Single shot/Burst or turning rockets that track on or off.          -Rtas 'Vadum


 * Upgradeable weaponry, ex: being able to give an Assault Rifle a flashlight, then being able to switch it out for a grenade launcher or a flamethrower. SPARTAN-A984 17:15, 14 December 2008 (UTC)


 * Battles where the player has a chance to radically change the enemy force, I/E shot down a Phantom before it drops an extra Wraith and some Brutes. Overall more mid-battle Phantom drops. More "mini-fortresses", containing one or two rippable turrets and a few crates, in the middle of larger battlefields. Space battles where the player is on foot but moves a lot, aboard a moving ship or from ship to ship. Mutoid Chief 22:23, 14 December 2008 (UTC)


 * More weapons, interaction possibilities, characters, better graphics, some changes in the combat system. Also a GoW2 Horde-like multiplayer match. But overall longer games, Halo 3 is a bit too short. 20 December 2008 12:00 PM (UTC)

What are your favorite maps?
This can include retail maps, DLC maps, and user-created items.


 * Avalanche Heavy, Guardian, Last Resort, Valhalla, and Construct.  Lieutenant Baird  Comm-LinkService Record 01:47, 12 December 2008 (UTC)


 * Avalanche, Blackout, Construct, Cold Storage, Ghost Town, Guardian, Sandtrap, Standoff and Valhalla. The upcoming Mythic Map Pack maps Orbital, Assembly and Sandbox will probably be included in my favourite maps list once it is out in Feb 2009. Dark Neptune 03:35, 12 December 2008 (UTC)


 * I love Sandtrap Heavy because of dual banshees,scorpions and Wraiths. Allows for large scale vehicular combat.112 04:16, 12 December 2008 (UTC)


 * Avalanche and Sandtrap. They're nice and big, full of vehicular activity... It's war heaven!


 * Valhalla, last resort and Sandtrap. I love playing on these maps because of the vehicles, guns and the equipment you can find there. They are open, allowing the players to act as they want, forge-friendly as you can add a great variety of items (while other maps are limited to that) and also very beautiful. I love watching the islands on Last resort or the waterfalls on Valhalla.--Odysseas-Spartan 53  15:35, 12 December 2008 (UTC)


 * Valhalla Heavy, Avalanche, Cold Storage, and Construct. They are extremely fun to play on, and sometimes you can even use tactics with an Assault Rifle. Kouger masters  16:27, 12 December 2008 (UTC)


 * The Pit, Maulers and Energy Sword spawn by defualt and other close range weapons and its fun and easy to Forge.


 * Guardian, Last Resort, and Valhalla. Guardian for close range battles. Last Resort because the beaches are awesome. Valhalla for a good sniping battle.-- Andrew-996 [[Image:Haloforgheisonvv4.gif|15px]] "Radio Frequency 9.96""Confirmed Kills" 20:21, 12 December 2008 (UTC)


 * Sandtarp, the variation of sandtrap. It removes the elephants from play, makng it much easier to engage in light vehicle combat --Diemk2 23:01, 12 December 2008 (UTC)


 * Sandtrap, because it is a fairly large map that can be used for any gametype and accommodates vehicular or infantry combat. I also like Valhalla, for similiar reasons as Sandtrap, however I thought there was too many trees to crash a Warthog into. :P Lastly, if there was ever a map that I could get for free, I would get Avalanche for its snow terrain and cleverly ice-crusted vehicles.


 * Avalanche because of it's pure size and my absolute love for vehicles/CTF, Sandtrap for size and infection, Ghost Town just because it's an amazing setting and Last Resot because I loved Zanzibar. --DinoBenn


 * Well sandtrap Big, lots of vehicles, narrow rooms aswel as hug open areas, need i say more. --One On One


 * Guardian, Last Resort, Valhalla, Sandtrap, and... hmm... There's more but I can't name them all...

Sub nova Comm<font color="DarkSlateGray">71<font color="CornflowerBlue">Intell 01:05, 14 December 2008 (UTC)
 * Chiron TL34-FFA Rockets                -Rtas 'Vadum


 * Avalanche, Sandtrap, SAND TARP, Valhalla for BTB megabattles, The Pit, Onslaught for faster intensive gameplay, High Ground for asymmetric objectives and Carbines. Mutoid Chief 22:23, 14 December 2008 (UTC)


 * High Ground, Sandtrap, Snowbound - Jimmy13  |  Talk 2 me  [[Image:1229655910-Th_master.jpg|20px]] 12:26, 20 December 2008 (UTC)

Favorite Gametypes?
This can include retail types, updates, and user-created ones.


 * Oddball, Hammerzeit, Grifball, Team Slayer, FFA Slayer, 1 CTF, Multi CTF, Team Swords, and Team Rockets :) Colonel  [[Image:1228183099 MARINERAIDERS.png|20px]]  Comm|   Mission|   Papers|   Commendations|   H.Q.  00:42, 12 December 2008 (UTC)


 * Team BRs and Slayer BRs, Team Slayer, any type of Infection, Big Splockets, FFA Crazy King, and Fiesta of any kind.  Lieutenant Baird  Comm-LinkService Record 01:47, 12 December 2008 (UTC)


 * All kinds of slayer, especially Team Slayer. Bioniclepluslotr  01:58, 12 December 2008 (UTC)


 * Multi Flag, Neutral and Multi Assault, Grifball, Infection (Those that have Humans and Zombies balanced in the game) and any other Slayer gametype that starts with a Spartan Laser or Rocket Launcher.


 * Any kind of Slayer, Dual Flag CTF, and Team Swords.112 04:16, 12 December 2008 (UTC)


 * Team SWAT and Infection FishType1 14:00, 12 December 2008 (UTC)


 * Team slayer, CTF and Oddball--<font color="#7BA05B">Odysseas-Spartan<font color="#4B5320"> 53 </tt> 15:37, 12 December 2008 (UTC)


 * Team Slayer and Swords. Kouger masters  16:28, 12 December 2008 (UTC)


 * Shotty Snipers, and Swords and Grifball.


 * As per the above, but also CTF Classic. Skinr Leader of Iconic CrescentSworn Enemy of Pablo GM the Buffet Bandit


 * I love the team gametypes, especially the oh-so-classic Team Slayer and CTF.


 * Big team battle used to be my favorite and CTF of course nothing is as fun as two teams facing of against each other. Although that may seem kind of ironic seeing as my name here is One On One. --One On One


 * Multi Flag, One Flag, 8v8 slayer (BRs or not), Braaaaains. Mutoid Chief 22:23, 14 December 2008 (UTC)

What would you like to see in Matchmaking that isn’t?
Post anything in here.


 * Well, I'm not sure, but maybe a "sprinting" feature? Just an idea. Colonel  [[Image:1228183099 MARINERAIDERS.png|20px]]  Comm|   Mission|   Papers|   Commendations|   H.Q.  00:35, 12 December 2008 (UTC)


 * A remake of Damnation. G35cpe


 * A pressure-sensitive plate that will detonate the player's armor when someone crouches over them, thus disposing of those annoying T-baggers. But in all seriousness, I'd love a mode similar to Horde in Gears 2, where you can fight waves of increasingly powerful Covenant forces on Multiplayer maps.  Lieutenant Baird  Comm-LinkService Record 01:28, 12 December 2008 (UTC)


 * As per 055, except having renegade Humans, some SPARTANs, and the Flood attacking you, and the ability to choose between one or two or all three. SPARTAN-A984 17:18, 14 December 2008 (UTC)


 * Letting someone host a game (as in pick game and map) and wait for people to join. Bioniclepluslotr  01:58, 12 December 2008 (UTC)


 * Have a permanent Rockets, Grifball and Living Dead playlist. We also should have a game where 4 players can fight against enemy A.I.s which are Multiplayer Spartan and Elite warriors so we don't have to go into a certain playlist and hope we battle against Noobs and feel good. Dark Neptune 03:46, 12 December 2008 (UTC)


 * Maybe increase the player cap from 16 to possibly 24,or maybe 20?112 04:16, 12 December 2008 (UTC)


 * A Custom Map/Custom Content Playlist. Kouger masters  16:28, 12 December 2008 (UTC)


 * I would like to see a nice remake, when I say remake I mean exactly the same only with newer graphics, of all old Halo levels from Halo: CE and Halo 2 in Halo 3 available in multiplayer. I would also like it so you could create your own levels. Not like item placing but actually changing the textures of walls and materials along with being able to create mountains, hills, deserts, streams and much more wherever I want in the game. Besides that I love the Halo Trilogy’s multiplayer options. rayman5395
 * As per rayman5395!!! That is an excellent idea. Kouger masters  18:58, 12 December 2008 (UTC)


 * Heh, no more immature people that shout and curse you out just because you sniped them in the back of the head while ricocheting off a steel plate and killing another person, all while drinking coffee, skiing, kickboxing, and yodeling at the same time. Just kidding. I was also looking forward to extra downloadable armor pieces. And, like many other people, I'd appreciate a sprint feature. Walking across an open map with a flag where you may potentially be killed isn't much fun.


 * Maybe a tempory 'sprint' feature, where when you hold down or press down on the joystick or someting you temporaly sprint. And also more interactivity with the map itself so you can do mini missions with friends or someting. <font color="Navy">Sub <font color="MediumBlue">nova <font color="RoyalBlue">Comm<font color="DarkSlateGray">71<font color="CornflowerBlue">Intell 01:12, 14 December 2008 (UTC)


 * 8v8 ARs, 2 Bomb Avalanche, Heavy Assault. Mutoid Chief 22:23, 14 December 2008 (UTC)


 * More realistic Spartans. They should be able to run faster, jump higher, and hit harder (by default). And More realistic environemnts. Honestly, most of the maps seem really pointless, like there is no reason that anyone would build something like Sandtrap. How about some city maps, to give it a more down to Earth feel? -- Notanoob


 * Destructable everythings. When you get hit by an anti-tank round, you should explode. When you get burned, you should see your armor blackened by the flame. When you hit a tree with a Rocket Launcher, it should explode and splinter. And when you hit those skimpy pieces of metal whatevers that you put up in multiplayer, you should at least dent them. And where you acctually hit something would be nice. Why is it that getting damaged by a grenade produces a windshield that has taken a couple of bullets? It dosn't make sence. -- Notanoob


 * The ability to change scenery just for yourself - light up Blackout, make Last Resort hit midnight, etc. Moni7or


 * As sated above you should be able to create your own map not just move stuff or add and delete but, create time of day the enviroment cityscapes and to cause some real damage because last time I cheked you hack somone with a sword they are usally in peices.--ISHIMARU

Screenshots
Please link your user-created screens to Bungie.net. Try to stay away from the random picture of a SPARTAN or Sangheili just standing their posing for the camera.

Slot 1 (CommanderTony)
Bungie.net Link

One of my best and favorite images i've created while defeating the Covenant. General  Tony ,  Administrator of Halopedia  Talk 12/11/2008

Slot 3 (Spartan-055)
Fwoosh!

One of the first shots I took in Halo 3. And to this day, I consider it one of my best.

 Lieutenant Baird  Comm-LinkService Record 02:03, 12 December 2008 (UTC)

Slot 4 (Spartan 112)
Boom..

Thel 'Vadamee walks away from another glorious kill. 112 03:28, 12 December 2008 (UTC)

Slot 5 (SpartanSeries2)
ODST

ODSTs. They're Prepared to Drop. Are you?

Slot 6 (Blemo)
Funny Marines



UNSC Marines majestically dying.

Slot 7 (Mutoid Chief)
Longsword

A Longsword fighter attacking the AA gun with the portal looming ahead.

Slot 8 (Mutoid Chief)
The Pit

Master Chief and a Brute Chieftain duel in a tiny pit.

Slot 9 (Thegoodone)


A blue spartan with a trail of fire coming out of his back.

Films
Please link your user-created films to Bungie.net.

Slot 1 (Spirit-of-HALO)
"Perfection!"

Slot 2 (Bioniclepluslotr)
"Head Shot"

Slot 3 (Spirit-of-HALO)
Killionair!

Slot 4 (Rtas 'Vadum)
Amazing Stick

Slot 5 (Ryanngreenday)
I can fly

Slot 6 (Mutoid Chief)
Ghost Killers

Slot 6 (WRAITH)
Tank Stunts

Game Types
Please link your user-created gametype to Bungie.net.

Slot 1 (Bioniclepluslotr)
Super Soldier

Maps
Please link your user-created maps to Bungie.net.

Slot 1 (General Heed)
Glitch City

Slot 2(ODST Joshie)
| Recon Outpost

Slot 3 (Bioniclepluslotr)
The Wall

Slot 4 (Ryanngreenday)
Ryan's Nest (I am fairly sure this is the latest version :P) --Bam! Ryan   The   Greatest  14:46, 14 December 2008 (UTC)

Slot 5(WRAITH)
"A device used to shoot objects....... or people......"

MAC Cannon