HAZOP-class Mjolnir

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HAZOP
H4 MJOLNIR HAZOP.png
Production overview

Manufacturer(s):

Materials Group (GEN1)[1]
Acheron Security (GEN2)[2]

Testing site(s):

Damascus Materials Testing Facility (GEN1)[1]
Acheron Trauma Sim (GEN2)[2]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)

Role(s):

Extended operations in exotic and hazardous environments

 
"Some operations are considered hazardous even for a fully armored Spartan"
—Description of the HAZOP helmet.

HAZOP-class Mjolnir (Hazard Operability), is a MJOLNIR Powered Assault Armor, is a MJOLNIR armor variant originally designed by the Materials Group,[1] with the GEN2 version being manufactured by Acheron Security.[2]

GEN1 information[edit]

Overview[edit]

The HAZOP armor utilizes a specialized material that helps protect the user normal from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs a unique technology to process and manufacture oxygen in highly toxic conditions.[1]

The Mark V HAZOP armor includes a helmet and a shoulder piece.[1][3]

Development history[edit]

Early on in the Human-Covenant War prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.[1]

GEN2 information[edit]

Manufactured and battle-tested just outside of the city of Gdynia on Mars.

Overview[edit]

The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack is a firm-case fusion pack to simplify withdrawal process.[2] The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.[4]

Development history[edit]

Templates for the GEN2 were acquired by Acheron Security from the Materials Group in 2553, where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in slipspace.[2]

Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.[5]

Usage[edit]

While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.[2]

In-game information[edit]

Halo: Reach[edit]

Helmet characteristics[edit]

Some operations are considered hazardous even for a fully armored Spartan.
Base price: 7,000 cR, Recruit

  • Description: Mk.V helmet variant for use in hazardous environments

CBRN/HUL price: 2,000 cR, Sergeant

  • Description: For operations in extremely hazardous environments; hardened uplink module.

CNM-I price: 1,000 cR, Captain

  • Description: Command network module-Improved; upgraded variant of the standard issue CNM unit.

Pauldron characteristics[edit]

Shoulders price: 500 cR(per shoulder), Recruit

  • Description: Some operations are considered hazardous even for a fully armored Spartan.

Halo 4[edit]

Unlock: Achieve Spartan Rank 43

  • Description: Manufactured and battle-tested just outside of the city of Gdynia on Mars.

Available skins: FRST(Forest)

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Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo: The Essential Visual Guide - Page 92
  2. ^ a b c d e f Halo 4: The Essential Visual Guide - Page 155
  3. ^ Halo: Reach - Armory description
  4. ^ Halo 4 Limited Edition - UNSC Infinity briefing packet
  5. ^ Halo 4 Interactive Guide - Armor Types: HAZOP