Assault is a multiplayer gametype in Halo 2, Halo 3, and Halo: Reach, where one team attempts to 'arm' a bomb in the opponents base. This 'arming' requires the player carrying the bomb to occupy a designated circle in the enemies base for a predetermined amount of time. This is a task greatly aided by Sticky Arming. The bomb will be visible to all players when it is not being carried except in single bomb and multi-bomb games when a team has not removed the bomb from its original spawn site. However, once an opponent has picked up the bomb, it disappears and can only be viewed when in line of sight or after the it has been dropped. It is easy to be seen however, due to its bright glow.
 Halo 2 Variants
 Halo 3 Variants
 Halo: Reach
 General Tips
- You're only as good as your team. Having teammates around you as you carry the bomb makes it harder to kill you. Have at least two people around you at all times, and retreat if needed.
- If you find yourself attacked without anyone to block you, drop the bomb, attack, and pick it up after you kill them.
- A preference of some people is to hide the bomb carrier, thinking they're not going to figure out where you are. If you get a well placed hiding spot, put some people around it, but not enough to make it obvious that you're defending something. Do not place the bomb down if you are hiding it. The bomb will respawn, and the other team will most likely get it.
- A good place for Bomb planting is Sandtrap. Using the tunnels, getting to their Elephant is easy. A good tactic is to move their Elephant next to the tower that has the bomb, and defend it as you get it and hop right on their Elephant.
- The more people you have on the bomb, the faster it is disarmed.
- In One Bomb, most maps have Active Camo somewhere on them. If the bomb carrier has this then it gives you a huge advantage. They won't be able to see him so he can sneak in while the rest of your team keeps them busy.
The human Assault bomb has messages written on it.
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